A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.Burst.CompilerServices.Spmd 4{ 5 /// <summary> 6 /// Specifies that multiple calls to a method act as if they are 7 /// executing in a Single Program, Multiple Data (SPMD) paradigm. 8 /// </summary> 9#if UNITY_BURST_EXPERIMENTAL_SPMD_ATTRIBUTE 10 [AttributeUsage(AttributeTargets.Method)] 11 public class SpmdAttribute : Attribute 12 { 13 } 14#endif 15}