A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.Burst.CompilerServices.Spmd
4{
5 /// <summary>
6 /// Specifies that multiple calls to a method act as if they are
7 /// executing in a Single Program, Multiple Data (SPMD) paradigm.
8 /// </summary>
9#if UNITY_BURST_EXPERIMENTAL_SPMD_ATTRIBUTE
10 [AttributeUsage(AttributeTargets.Method)]
11 public class SpmdAttribute : Attribute
12 {
13 }
14#endif
15}