A game about forced loneliness, made by TACStudios
1namespace Unity.Burst.CompilerServices 2{ 3#if UNITY_BURST_EXPERIMENTAL_LOOP_INTRINSICS 4 public static class Loop 5 { 6 /// <summary> 7 /// Must be called from inside a loop. 8 /// Will cause a compiler error in Burst-compiled code if the loop is not auto-vectorized. 9 /// </summary> 10 public static void ExpectVectorized() { } 11 12 /// <summary> 13 /// Must be called from inside a loop. 14 /// Will cause a compiler error in Burst-compiled code if the loop is auto-vectorized. 15 /// </summary> 16 public static void ExpectNotVectorized() { } 17 } 18#endif 19}