A game about forced loneliness, made by TACStudios
1namespace Unity.Burst.CompilerServices
2{
3#if UNITY_BURST_EXPERIMENTAL_LOOP_INTRINSICS
4 public static class Loop
5 {
6 /// <summary>
7 /// Must be called from inside a loop.
8 /// Will cause a compiler error in Burst-compiled code if the loop is not auto-vectorized.
9 /// </summary>
10 public static void ExpectVectorized() { }
11
12 /// <summary>
13 /// Must be called from inside a loop.
14 /// Will cause a compiler error in Burst-compiled code if the loop is auto-vectorized.
15 /// </summary>
16 public static void ExpectNotVectorized() { }
17 }
18#endif
19}