A game about forced loneliness, made by TACStudios
at master 24 lines 776 B view raw
1#if UNITY_2019_3_OR_NEWER 2namespace Unity.Burst 3{ 4 /// <summary> 5 /// Represents the types of compiled code that are run on the current thread. 6 /// </summary> 7 public enum BurstExecutionEnvironment 8 { 9 /// <summary> 10 /// Use the default (aka FloatMode specified via Compile Attribute - <see cref="FloatMode"/> 11 /// </summary> 12 Default=0, 13 /// <summary> 14 /// Override the specified float mode and run the non deterministic version 15 /// </summary> 16 NonDeterministic=0, 17 /// <summary> 18 /// Override the specified float mode and run the deterministic version 19 /// </summary> 20 Deterministic=1, 21 } 22 23} 24#endif