A game about forced loneliness, made by TACStudios
1namespace Unity.Burst.Editor
2{
3 internal partial class BurstDisassembler
4 {
5 internal class LLVMIRInstructionInfo
6 {
7 internal static bool GetLLVMIRInfo(string instructionName, out string instructionInfo)
8 {
9 var returnValue = true;
10
11 switch (instructionName)
12 {
13 default:
14 instructionInfo = string.Empty;
15 break;
16 }
17
18 return returnValue;
19 }
20 }
21 }
22}