A game about forced loneliness, made by TACStudios
1using NUnit.Framework;
2using UnityEditor.Tilemaps;
3
4namespace UnityEditor.U2D.Tilemap.Editor.PackageTests
5{
6 internal class TilemapPackageEditorTests
7 {
8 [Test]
9 public void GridPaintPaletteWindow_IsLoadedFromDll()
10 {
11 Assert.That(typeof(GridPaintPaletteWindow).Assembly.FullName, Contains.Substring("Unity.2D.Tilemap.Editor"));
12 }
13 }
14}