A game about forced loneliness, made by TACStudios
1fileFormatVersion: 2
2guid: 7befde712044bf34d8d765aba01a52c9
3TextureImporter:
4 internalIDToNameTable: []
5 externalObjects: {}
6 serializedVersion: 12
7 mipmaps:
8 mipMapMode: 0
9 enableMipMap: 0
10 sRGBTexture: 1
11 linearTexture: 0
12 fadeOut: 0
13 borderMipMap: 0
14 mipMapsPreserveCoverage: 0
15 alphaTestReferenceValue: 0.5
16 mipMapFadeDistanceStart: 1
17 mipMapFadeDistanceEnd: 3
18 bumpmap:
19 convertToNormalMap: 0
20 externalNormalMap: 0
21 heightScale: 0.25
22 normalMapFilter: 0
23 flipGreenChannel: 0
24 isReadable: 0
25 streamingMipmaps: 0
26 streamingMipmapsPriority: 0
27 vTOnly: 0
28 ignoreMipmapLimit: 0
29 grayScaleToAlpha: 0
30 generateCubemap: 6
31 cubemapConvolution: 0
32 seamlessCubemap: 0
33 textureFormat: 1
34 maxTextureSize: 2048
35 textureSettings:
36 serializedVersion: 2
37 filterMode: 1
38 aniso: 1
39 mipBias: 0
40 wrapU: 1
41 wrapV: 1
42 wrapW: 1
43 nPOTScale: 0
44 lightmap: 0
45 compressionQuality: 50
46 spriteMode: 1
47 spriteExtrude: 1
48 spriteMeshType: 1
49 alignment: 0
50 spritePivot: {x: 0.5, y: 0.5}
51 spritePixelsToUnits: 100
52 spriteBorder: {x: 0, y: 0, z: 0, w: 0}
53 spriteGenerateFallbackPhysicsShape: 1
54 alphaUsage: 1
55 alphaIsTransparency: 1
56 spriteTessellationDetail: -1
57 textureType: 8
58 textureShape: 1
59 singleChannelComponent: 0
60 flipbookRows: 1
61 flipbookColumns: 1
62 maxTextureSizeSet: 0
63 compressionQualitySet: 0
64 textureFormatSet: 0
65 ignorePngGamma: 0
66 applyGammaDecoding: 0
67 swizzle: 50462976
68 cookieLightType: 0
69 platformSettings:
70 - serializedVersion: 3
71 buildTarget: DefaultTexturePlatform
72 maxTextureSize: 2048
73 resizeAlgorithm: 0
74 textureFormat: -1
75 textureCompression: 1
76 compressionQuality: 50
77 crunchedCompression: 0
78 allowsAlphaSplitting: 0
79 overridden: 0
80 androidETC2FallbackOverride: 0
81 forceMaximumCompressionQuality_BC6H_BC7: 0
82 - serializedVersion: 3
83 buildTarget: Standalone
84 maxTextureSize: 2048
85 resizeAlgorithm: 0
86 textureFormat: -1
87 textureCompression: 1
88 compressionQuality: 50
89 crunchedCompression: 0
90 allowsAlphaSplitting: 0
91 overridden: 0
92 androidETC2FallbackOverride: 0
93 forceMaximumCompressionQuality_BC6H_BC7: 0
94 - serializedVersion: 3
95 buildTarget: Windows Store Apps
96 maxTextureSize: 2048
97 resizeAlgorithm: 0
98 textureFormat: -1
99 textureCompression: 1
100 compressionQuality: 50
101 crunchedCompression: 0
102 allowsAlphaSplitting: 0
103 overridden: 0
104 androidETC2FallbackOverride: 0
105 forceMaximumCompressionQuality_BC6H_BC7: 0
106 - serializedVersion: 3
107 buildTarget: LinuxHeadlessSimulation
108 maxTextureSize: 2048
109 resizeAlgorithm: 0
110 textureFormat: -1
111 textureCompression: 1
112 compressionQuality: 50
113 crunchedCompression: 0
114 allowsAlphaSplitting: 0
115 overridden: 0
116 androidETC2FallbackOverride: 0
117 forceMaximumCompressionQuality_BC6H_BC7: 0
118 spriteSheet:
119 serializedVersion: 2
120 sprites: []
121 outline: []
122 physicsShape: []
123 bones: []
124 spriteID: 5e97eb03825dee720800000000000000
125 internalID: 0
126 vertices: []
127 indices:
128 edges: []
129 weights: []
130 secondaryTextures: []
131 nameFileIdTable: {}
132 mipmapLimitGroupName:
133 pSDRemoveMatte: 0
134 userData:
135 assetBundleName:
136 assetBundleVariant: