A game about forced loneliness, made by TACStudios
1using UnityEditor.EditorTools; 2using UnityEngine; 3 4namespace UnityEditor.Tilemaps 5{ 6 /// <summary> 7 /// Tool for doing a move with the Tile Palette 8 /// </summary> 9 public sealed class MoveTool : TilemapEditorTool 10 { 11 private static class Styles 12 { 13 public static string tooltipStringFormat = "|Move selection with active brush ({0})"; 14 public static string shortcutId = GridPaintPaletteWindow.ShortcutIds.k_Move; 15 public static GUIContent toolContent = EditorGUIUtility.IconContent("Grid.MoveTool", GetTooltipText(tooltipStringFormat, shortcutId)); 16 } 17 18 /// <summary> 19 /// Tooltip String Format for the MoveTool 20 /// </summary> 21 protected override string tooltipStringFormat 22 { 23 get { return Styles.tooltipStringFormat; } 24 } 25 26 /// <summary> 27 /// Shortcut Id for the MoveTool 28 /// </summary> 29 protected override string shortcutId 30 { 31 get { return Styles.shortcutId; } 32 } 33 34 /// <summary> 35 /// Toolbar Icon for the MoveTool 36 /// </summary> 37 public override GUIContent toolbarIcon 38 { 39 get { return Styles.toolContent; } 40 } 41 } 42}