A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace UnityEditor.Tilemaps
4{
5 /// <summary>
6 /// Tool for doing a flood fill with the Tile Palette
7 /// </summary>
8 public sealed class FillTool : TilemapEditorTool
9 {
10 private static class Styles
11 {
12 public static string tooltipStringFormat = "|Flood fill with active brush ({0})";
13 public static string shortcutId = GridPaintPaletteWindow.ShortcutIds.k_Fill;
14 public static GUIContent toolContent = EditorGUIUtility.IconContent("Grid.FillTool", GetTooltipText(tooltipStringFormat, shortcutId));
15 }
16
17 /// <summary>
18 /// Tooltip String Format for the FillTool
19 /// </summary>
20 protected override string tooltipStringFormat
21 {
22 get { return Styles.tooltipStringFormat; }
23 }
24
25 /// <summary>
26 /// Shortcut Id for the FillTool
27 /// </summary>
28 protected override string shortcutId
29 {
30 get { return Styles.shortcutId; }
31 }
32
33 /// <summary>
34 /// Toolbar Icon for the FillTool
35 /// </summary>
36 public override GUIContent toolbarIcon
37 {
38 get { return Styles.toolContent; }
39 }
40 }
41}