A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace UnityEditor.U2D.Sprites
4{
5 internal interface IAssetDatabase
6 {
7 string GetAssetPath(Object o);
8 AssetImporter GetAssetImporterFromPath(string path);
9 }
10
11 internal class AssetDatabaseSystem : IAssetDatabase
12 {
13 public string GetAssetPath(Object o)
14 {
15 return AssetDatabase.GetAssetPath(o);
16 }
17
18 public AssetImporter GetAssetImporterFromPath(string path)
19 {
20 return AssetImporter.GetAtPath(path);
21 }
22 }
23}