A game about forced loneliness, made by TACStudios
1using System.Runtime.CompilerServices;
2[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
3[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
4[assembly: InternalsVisibleTo("Unity.2D.Sprite.EditorTests")]
5[assembly: InternalsVisibleTo("Unity.2D.Sprite.Package.EditorTests")]
6[assembly: InternalsVisibleTo("Unity.InternalAPIEditorBridge.001")]