A game about forced loneliness, made by TACStudios
1using System.Runtime.CompilerServices; 2[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Runtime")] 3[assembly: InternalsVisibleTo("Unity.2D.Common.Tests.EditorTests")] 4[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")] 5[assembly: InternalsVisibleTo("Unity.2D.Animation.Runtime")] 6[assembly: InternalsVisibleTo("Unity.2D.Muse.Runtime")]