A game about forced loneliness, made by TACStudios
1using System.Runtime.CompilerServices;
2[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Runtime")]
3[assembly: InternalsVisibleTo("Unity.2D.Common.Tests.EditorTests")]
4[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]
5[assembly: InternalsVisibleTo("Unity.2D.Animation.Runtime")]
6[assembly: InternalsVisibleTo("Unity.2D.Muse.Runtime")]