A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace UnityEditor.U2D.Common.Path
4{
5 internal interface IDrawer
6 {
7 void DrawCreatePointPreview(Vector3 position, Color color);
8 void DrawPoint(Vector3 position, Color color);
9 void DrawPointHovered(Vector3 position, Color color);
10 void DrawPointSelected(Vector3 position, Color color);
11 void DrawLine(Vector3 p1, Vector3 p2, float width, Color color);
12 void DrawBezier(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, float width, Color color);
13 void DrawTangent(Vector3 position, Vector3 tangent, Color color);
14 }
15}