A game about forced loneliness, made by TACStudios
at master 13 lines 361 B view raw
1using System.Collections.Generic; 2using UnityEngine; 3 4namespace UnityEditor.U2D.Animation.Upgrading 5{ 6 internal abstract class BaseUpgrader 7 { 8 protected Logger m_Logger = new Logger(); 9 10 internal abstract List<Object> GetUpgradableAssets(); 11 internal abstract UpgradeReport UpgradeSelection(List<ObjectIndexPair> selection); 12 } 13}