A game about forced loneliness, made by TACStudios
1using System.Collections.Generic;
2using UnityEngine;
3
4namespace UnityEditor.U2D.Animation.Upgrading
5{
6 internal abstract class BaseUpgrader
7 {
8 protected Logger m_Logger = new Logger();
9
10 internal abstract List<Object> GetUpgradableAssets();
11 internal abstract UpgradeReport UpgradeSelection(List<ObjectIndexPair> selection);
12 }
13}