A game about forced loneliness, made by TACStudios
1namespace UnityEditor.U2D.Animation
2{
3 internal static class SpriteLibraryPropertyString
4 {
5 public const string overrideEntries = "m_OverrideEntries";
6 public const string fromMain = "m_FromMain";
7 public const string spriteOverride = "m_SpriteOverride";
8 public const string sprite = "m_Sprite";
9 public const string overrideEntryCount = "m_EntryOverrideCount";
10 public const string name = "m_Name";
11 public const string hash = "m_Hash";
12 public const string categoryList = "m_CategoryList";
13 }
14
15 internal static class SpriteLibraryComponentPropertyString
16 {
17 public const string spriteLibraryAsset = "m_SpriteLibraryAsset";
18 public const string library = "m_Library";
19 }
20}