A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3using UnityEngine;
4
5namespace UnityEditor.U2D.Animation.SpriteLibraryEditor
6{
7 internal enum SpriteSourceType
8 {
9 Sprite,
10 Psb
11 }
12
13 internal struct DragAndDropData
14 {
15 public SpriteSourceType spriteSourceType;
16 public string name;
17 public List<Sprite> sprites;
18 }
19}