A game about forced loneliness, made by TACStudios
1namespace UnityEditor.U2D.Animation
2{
3 internal interface IBoneVisibilityToolView
4 {
5 void OnBoneSelectionChange(SkeletonSelection skeleton);
6 void OnBoneExpandedChange(BoneCache[] bones);
7 void OnBoneNameChanged(BoneCache bone);
8 void OnSelectionChange(SkeletonCache skeleton);
9 void Deactivate();
10 }
11}