A game about forced loneliness, made by TACStudios
at master 31 lines 727 B view raw
1using UnityEngine; 2 3namespace UnityEditor.U2D.Animation 4{ 5 internal class SkinningSerializerJSON : ISkinningSerializer 6 { 7 public bool CanDeserialize(string data) 8 { 9 bool result = true; 10 try 11 { 12 JsonUtility.FromJson<SkinningCopyData>(data); 13 } 14 catch 15 { 16 result = false; 17 } 18 return result; 19 } 20 21 public SkinningCopyData Deserialize(string data) 22 { 23 return JsonUtility.FromJson<SkinningCopyData>(data); 24 } 25 26 public string Serialize(SkinningCopyData skinningData) 27 { 28 return JsonUtility.ToJson(skinningData); 29 } 30 } 31}