A game about forced loneliness, made by TACStudios
at master 20 lines 547 B view raw
1using UnityEngine; 2 3namespace UnityEditor.U2D.Animation 4{ 5 internal class RectVertexSelector : IRectSelector<int> 6 { 7 public ISelection<int> selection { get; set; } 8 public BaseSpriteMeshData spriteMeshData { get; set; } 9 public Rect rect { get; set; } 10 11 public void Select() 12 { 13 for (var i = 0; i < spriteMeshData.vertexCount; i++) 14 { 15 if (rect.Contains(spriteMeshData.vertices[i], true)) 16 selection.Select(i, true); 17 } 18 } 19 } 20}