A game about forced loneliness, made by TACStudios
at master 33 lines 920 B view raw
1using System; 2using UnityEngine; 3 4namespace UnityEditor.U2D.Animation 5{ 6 internal class UnselectTool<T> 7 { 8 private Unselector<T> m_Unselector = new Unselector<T>(); 9 public ICacheUndo cacheUndo { get; set; } 10 public ISelection<T> selection 11 { 12 get { return m_Unselector.selection; } 13 set { m_Unselector.selection = value; } 14 } 15 public Action onUnselect = () => {}; 16 17 public void OnGUI() 18 { 19 Debug.Assert(cacheUndo != null); 20 Debug.Assert(selection != null); 21 22 var e = Event.current; 23 24 if (selection.Count > 0 && e.type == EventType.MouseDown && e.button == 1 && !e.alt) 25 { 26 cacheUndo.BeginUndoOperation(TextContent.clearSelection); 27 m_Unselector.Select(); 28 e.Use(); 29 onUnselect.Invoke(); 30 } 31 } 32 } 33}