A game about forced loneliness, made by TACStudios
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1using System.Runtime.CompilerServices; 2[assembly: InternalsVisibleTo("Unity.2D.Animation.Tests.EditorTests")] 3[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")] 4[assembly: InternalsVisibleTo("Unity.2D.Psdimporter.Tests.EditorTests")] 5[assembly: InternalsVisibleTo("Unity.2D.IK.Editor")] 6[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]