A game about forced loneliness, made by TACStudios
1using System.Runtime.CompilerServices;
2[assembly: InternalsVisibleTo("Unity.2D.Animation.Tests.EditorTests")]
3[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]
4[assembly: InternalsVisibleTo("Unity.2D.Psdimporter.Tests.EditorTests")]
5[assembly: InternalsVisibleTo("Unity.2D.IK.Editor")]
6[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]