# Pointers and cells See the vstd documentation for more information on handling these features. - For cells, see [`PCell`](https://verus-lang.github.io/verus/verusdoc/vstd/cell/struct.PCell.html) - For pointers to fixed-sized heap allocations, see [`PPtr`](https://verus-lang.github.io/verus/verusdoc/vstd/simple_pptr/struct.PPtr.html). - For general support for `*mut T` and `*const T`, see [`vstd::raw_ptr`](https://verus-lang.github.io/verus/verusdoc/vstd/raw_ptr/index.html)