My omnium-gatherom of scripts and source code.
at main 406 B view raw
1Ray GetMouseRay(Vector2 mousePosition, Camera camera); 2Matrix GetCameraMatrix(Camera camera); 3Matrix GetCameraMatrix2D(Camera2D camera); 4Vector2 GetWorldToScreen(Vector3 position, Camera camera); 5Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera); 6Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height); 7Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera);