[package] name = "rust4d_render" version = "0.1.0" edition = "2021" [dependencies] rust4d_math.workspace = true rust4d_core.workspace = true rust4d_input.workspace = true wgpu.workspace = true winit.workspace = true bytemuck.workspace = true log.workspace = true # Random number generation for particle systems rand = { version = "0.8", features = ["small_rng"] } # egui for HUD overlay egui = "0.32" egui-wgpu = "0.32" egui-winit = { version = "0.32", optional = true } [features] default = [] egui-winit = ["dep:egui-winit"]