Something went wrong. Try again.
Sweep line experiments with Raylib
Something went wrong. Try again.
sweep-line Makefile
16 kB · 409 lines
Makefile
at main
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410#**************************************************************************************************## raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5## Copyright (c) 2013-2019 Ramon Santamaria (@raysan5)## This software is provided "as-is", without any express or implied warranty. In no event# will the authors be held liable for any damages arising from the use of this software.## Permission is granted to anyone to use this software for any purpose, including commercial# applications, and to alter it and redistribute it freely, subject to the following restrictions:## 1. The origin of this software must not be misrepresented; you must not claim that you# wrote the original software. If you use this software in a product, an acknowledgment# in the product documentation would be appreciated but is not required.## 2. Altered source versions must be plainly marked as such, and must not be misrepresented# as being the original software.## 3. This notice may not be removed or altered from any source distribution.##**************************************************************************************************
.PHONY: all clean
# Define required raylib variablesPROJECT_NAME ?= gameRAYLIB_VERSION ?= 2.5.0RAYLIB_API_VERSION ?= 251RAYLIB_PATH ?= ..\..
# Define compiler path on WindowsCOMPILER_PATH ?= C:/raylib/mingw/bin
# Define default options# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEBPLATFORM ?= PLATFORM_DESKTOP
# Locations of your newly installed library and associated headers. See ../src/Makefile# On Linux, if you have installed raylib but cannot compile the examples, check that# the *_INSTALL_PATH values here are the same as those in src/Makefile or point to known locations.# To enable system-wide compile-time and runtime linking to libraylib.so, run ../src/$ sudo make install RAYLIB_LIBTYPE_SHARED.# To enable compile-time linking to a special version of libraylib.so, change these variables here.# To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below.# If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime,# the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH.# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.DESTDIR ?= /usr/localRAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)RAYLIB_LIBTYPE ?= STATIC
# Build mode for project: DEBUG or RELEASEBUILD_MODE ?= RELEASE
# Use external GLFW library instead of rglfw module# TODO: Review usage on Linux. Target version of choice. Switch on -lglfw or -lglfw3USE_EXTERNAL_GLFW ?= FALSE
# Use Wayland display server protocol on Linux desktop# by default it uses X11 windowing systemUSE_WAYLAND_DISPLAY ?= FALSE
# Determine PLATFORM_OS in case PLATFORM_DESKTOP selectedifeq ($(PLATFORM),PLATFORM_DESKTOP) # No uname.exe on MinGW!, but OS=Windows_NT on Windows! # ifeq ($(UNAME),Msys) -> Windows ifeq ($(OS),Windows_NT) PLATFORM_OS=WINDOWS export PATH := $(COMPILER_PATH):$(PATH) else UNAMEOS=$(shell uname) ifeq ($(UNAMEOS),Linux) PLATFORM_OS=LINUX endif ifeq ($(UNAMEOS),FreeBSD) PLATFORM_OS=BSD endif ifeq ($(UNAMEOS),OpenBSD) PLATFORM_OS=BSD endif ifeq ($(UNAMEOS),NetBSD) PLATFORM_OS=BSD endif ifeq ($(UNAMEOS),DragonFly) PLATFORM_OS=BSD endif ifeq ($(UNAMEOS),Darwin) PLATFORM_OS=OSX endif endifendififeq ($(PLATFORM),PLATFORM_RPI) UNAMEOS=$(shell uname) ifeq ($(UNAMEOS),Linux) PLATFORM_OS=LINUX endifendif
# RAYLIB_PATH adjustment for different platforms.# If using GNU make, we can get the full path to the top of the tree. Windows? BSD?# Required for ldconfig or other tools that do not perform path expansion.ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) RAYLIB_PREFIX ?= .. RAYLIB_PATH = $(realpath $(RAYLIB_PREFIX)) endifendif# Default path for raylib on Raspberry Pi, if installed in different path, update it!# This is not currently used by src/Makefile. Not sure of its origin or usage. Refer to wiki.# TODO: update install: target in src/Makefile for RPI, consider relation to LINUX.ifeq ($(PLATFORM),PLATFORM_RPI) RAYLIB_PATH ?= /home/pi/raylibendif
ifeq ($(PLATFORM),PLATFORM_WEB) # Emscripten required variables EMSDK_PATH ?= C:/emsdk EMSCRIPTEN_VERSION ?= 1.38.31 CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64 NODE_VERSION = 8.9.1_64bit export PATH = $(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH) EMSCRIPTEN = $(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)endif
# Define raylib release directory for compiled library.# RAYLIB_RELEASE_PATH points to provided binaries or your freshly built versionRAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
# EXAMPLE_RUNTIME_PATH embeds a custom runtime location of libraylib.so or other desired libraries# into each example binary compiled with RAYLIB_LIBTYPE=SHARED. It defaults to RAYLIB_RELEASE_PATH# so that these examples link at runtime with your version of libraylib.so in ../release/libs/linux# without formal installation from ../src/Makefile. It aids portability and is useful if you have# multiple versions of raylib, have raylib installed to a non-standard location, or want to# bundle libraylib.so with your game. Change it to your liking.# NOTE: If, at runtime, there is a libraylib.so at both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH,# The library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over RAYLIB_INSTALL_PATH,# Implemented for LINUX below with CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH)# To see the result, run readelf -d core/core_basic_window; looking at the RPATH or RUNPATH attribute.# To see which libraries a built example is linking to, ldd core/core_basic_window;# Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing.EXAMPLE_RUNTIME_PATH ?= $(RAYLIB_RELEASE_PATH)
# Define default C compiler: gcc# NOTE: define g++ compiler if using C++CC = g++
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),OSX) # OSX default compiler CC = clang endif ifeq ($(PLATFORM_OS),BSD) # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler CC = clang endifendififeq ($(PLATFORM),PLATFORM_RPI) ifeq ($(USE_RPI_CROSS_COMPILER),TRUE) # Define RPI cross-compiler #CC = armv6j-hardfloat-linux-gnueabi-gcc CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc endifendififeq ($(PLATFORM),PLATFORM_WEB) # HTML5 emscripten compiler # WARNING: To compile to HTML5, code must be redesigned # to use emscripten.h and emscripten_set_main_loop() CC = emccendif
# Define default make program: Mingw32-makeMAKE = mingw32-make
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) MAKE = make endif ifeq ($(PLATFORM_OS),OSX) MAKE = make endifendif
# Define compiler flags:# -O0 defines optimization level (no optimization, better for debugging)# -O1 defines optimization level# -g include debug information on compilation# -s strip unnecessary data from build -> do not use in debug builds# -Wall turns on most, but not all, compiler warnings# -std=c99 defines C language mode (standard C from 1999 revision)# -std=gnu99 defines C language mode (GNU C from 1999 revision)# -Wno-missing-braces ignore invalid warning (GCC bug 53119)# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespecCFLAGS += -Wall -std=c++14 -D_DEFAULT_SOURCE -Wno-missing-braces
ifeq ($(BUILD_MODE),DEBUG) CFLAGS += -g -O0else CFLAGS += -s -O1endif
# Additional flags for compiler (if desired)#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypesifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # resource file contains windows executable icon and properties # -Wl,--subsystem,windows hides the console window CFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data -Wl,--subsystem,windows endif ifeq ($(PLATFORM_OS),LINUX) ifeq ($(RAYLIB_LIBTYPE),STATIC) CFLAGS += -D_DEFAULT_SOURCE endif ifeq ($(RAYLIB_LIBTYPE),SHARED) # Explicitly enable runtime link to libraylib.so CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH) endif endifendififeq ($(PLATFORM),PLATFORM_RPI) CFLAGS += -std=gnu99endififeq ($(PLATFORM),PLATFORM_WEB) # -Os # size optimization # -O2 # optimization level 2, if used, also set --memory-init-file 0 # -s USE_GLFW=3 # Use glfw3 library (context/input management) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL! # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) # -s USE_PTHREADS=1 # multithreading support # -s WASM=0 # disable Web Assembly, emitted by default # -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow) # -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter # -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data # -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off) # --profiling # include information for code profiling # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # --preload-file resources # specify a resources folder for data compilation CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources ifeq ($(BUILD_MODE), DEBUG) CFLAGS += -s ASSERTIONS=1 --profiling endif
# Define a custom shell .html and output extension CFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html EXT = .htmlendif
# Define include paths for required headers# NOTE: Several external required libraries (stb and others)INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
# Define additional directories containing required header filesifeq ($(PLATFORM),PLATFORM_RPI) # RPI required libraries INCLUDE_PATHS += -I/opt/vc/include INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreadsendififeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),BSD) # Consider -L$(RAYLIB_H_INSTALL_PATH) INCLUDE_PATHS += -I/usr/local/include endif ifeq ($(PLATFORM_OS),LINUX) # Reset everything. # Precedence: immediately local, installed version, raysan5 provided libs -I$(RAYLIB_H_INSTALL_PATH) -I$(RAYLIB_PATH)/release/include INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -isystem. -isystem$(RAYLIB_PATH)/src -isystem$(RAYLIB_PATH)/release/include -isystem$(RAYLIB_PATH)/src/external endifendif
# Define library paths containing required libs.LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),BSD) # Consider -L$(RAYLIB_INSTALL_PATH) LDFLAGS += -L. -Lsrc -L/usr/local/lib endif ifeq ($(PLATFORM_OS),LINUX) # Reset everything. # Precedence: immediately local, installed version, raysan5 provided libs LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) endifendif
ifeq ($(PLATFORM),PLATFORM_RPI) LDFLAGS += -L/opt/vc/libendif
# Define any libraries required on linking# if you want to link libraries (libname.so or libname.a), use the -lnameifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # Libraries for Windows desktop compilation # NOTE: WinMM library required to set high-res timer resolution LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm # Required for physac examples #LDLIBS += -static -lpthread endif ifeq ($(PLATFORM_OS),LINUX) # Libraries for Debian GNU/Linux desktop compiling # NOTE: Required packages: libegl1-mesa-dev LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt # On X11 requires also below libraries LDLIBS += -lX11 # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor # On Wayland windowing system, additional libraries requires ifeq ($(USE_WAYLAND_DISPLAY),TRUE) LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon endif # Explicit link to libc ifeq ($(RAYLIB_LIBTYPE),SHARED) LDLIBS += -lc endif endif ifeq ($(PLATFORM_OS),OSX) # Libraries for OSX 10.9 desktop compiling # NOTE: Required packages: libopenal-dev libegl1-mesa-dev LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa endif ifeq ($(PLATFORM_OS),BSD) # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling # NOTE: Required packages: mesa-libs LDLIBS = -lraylib -lGL -lpthread -lm
# On XWindow requires also below libraries LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor endif ifeq ($(USE_EXTERNAL_GLFW),TRUE) # NOTE: It could require additional packages installed: libglfw3-dev LDLIBS += -lglfw endifendififeq ($(PLATFORM),PLATFORM_RPI) # Libraries for Raspberry Pi compiling # NOTE: Required packages: libasound2-dev (ALSA) LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldlendififeq ($(PLATFORM),PLATFORM_WEB) # Libraries for web (HTML5) compiling LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.bcendif
# Define a recursive wildcard functionrwildcard=$(foreach d,$(wildcard $1*),$(call rwildcard,$d/,$2) $(filter $(subst *,%,$2),$d))
# Define all source files requiredSRC_DIR = srcOBJ_DIR = obj
# Define all object files from source filesSRC = $(call rwildcard, *.c, *.h)#OBJS = $(SRC:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)OBJS ?= main.cpp helpers.cpp bst.cpp
# For Android platform we call a custom Makefile.Androidifeq ($(PLATFORM),PLATFORM_ANDROID) MAKEFILE_PARAMS = -f Makefile.Android export PROJECT_NAME export SRC_DIRelse MAKEFILE_PARAMS = $(PROJECT_NAME)endif
# Default target entry# NOTE: We call this Makefile target or Makefile.Android targetall: $(MAKE) $(MAKEFILE_PARAMS)
# Project target defined by PROJECT_NAME$(PROJECT_NAME): $(OBJS) $(CC) -o $(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
# Compile source files# NOTE: This pattern will compile every module defined on $(OBJS)#%.o: %.c$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
# Clean everythingclean:ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) del *.o *.exe /s endif ifeq ($(PLATFORM_OS),LINUX) find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -fv endif ifeq ($(PLATFORM_OS),OSX) find . -type f -perm +ugo+x -delete rm -f *.o endifendififeq ($(PLATFORM),PLATFORM_RPI) find . -type f -executable -delete rm -fv *.oendififeq ($(PLATFORM),PLATFORM_WEB) del *.o *.html *.jsendif @echo Cleaning done