+4
-4
.github/workflows/docs.yml
+4
-4
.github/workflows/docs.yml
···
25
25
uses: actions/checkout@v3
26
26
- name: Setup Pages
27
27
uses: actions/configure-pages@v2
28
-
- uses: mlugg/setup-zig@v1
28
+
- uses: mlugg/setup-zig@v2
29
29
with:
30
-
version: 0.13.0
30
+
version: 0.15.1
31
31
- run: zig build docs
32
32
- name: Upload artifact
33
-
uses: actions/upload-pages-artifact@v1
33
+
uses: actions/upload-pages-artifact@v3
34
34
with:
35
35
path: "zig-out/docs"
36
36
- name: Deploy to GitHub Pages
37
37
id: deployment
38
-
uses: actions/deploy-pages@v1
38
+
uses: actions/deploy-pages@v4
+29
.github/workflows/mirror.yml
+29
.github/workflows/mirror.yml
···
1
+
name: Mirror to tangled
2
+
3
+
on:
4
+
push:
5
+
branches:
6
+
- main
7
+
8
+
jobs:
9
+
mirror:
10
+
runs-on: ubuntu-latest
11
+
12
+
steps:
13
+
- name: Checkout source repo
14
+
uses: actions/checkout@v3
15
+
with:
16
+
fetch-depth: 0
17
+
18
+
- name: Set up SSH key
19
+
run: |
20
+
mkdir -p ~/.ssh
21
+
echo "${{ secrets.SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519
22
+
chmod 600 ~/.ssh/id_ed25519
23
+
ssh-keyscan -H tangled.sh >> ~/.ssh/known_hosts
24
+
shell: bash
25
+
26
+
- name: Mirror
27
+
run: |
28
+
git remote add tangled git@tangled.sh:rockorager.dev/libvaxis
29
+
git push --mirror tangled
+4
-4
.github/workflows/test.yml
+4
-4
.github/workflows/test.yml
···
13
13
runs-on: ${{matrix.os}}
14
14
steps:
15
15
- uses: actions/checkout@v3
16
-
- uses: mlugg/setup-zig@v1
16
+
- uses: mlugg/setup-zig@v2
17
17
with:
18
-
version: 0.13.0
18
+
version: 0.15.1
19
19
- run: zig build test
20
20
check-fmt:
21
21
runs-on: ubuntu-latest
22
22
steps:
23
23
- uses: actions/checkout@v3
24
-
- uses: mlugg/setup-zig@v1
24
+
- uses: mlugg/setup-zig@v2
25
25
with:
26
-
version: 0.13.0
26
+
version: 0.15.1
27
27
- run: zig fmt --check .
+245
-34
README.md
+245
-34
README.md
···
9
9
Libvaxis _does not use terminfo_. Support for vt features is detected through
10
10
terminal queries.
11
11
12
-
Contributions are welcome.
13
-
14
-
Vaxis uses zig `0.13.0`.
12
+
Vaxis uses zig `0.15.1`.
15
13
16
14
## Features
17
15
18
16
libvaxis supports all major platforms: macOS, Windows, Linux/BSD/and other
19
17
Unix-likes.
20
18
21
-
| Feature | libvaxis |
22
-
| ------------------------------ | :------: |
23
-
| RGB | โ
|
24
-
| Hyperlinks | โ
|
25
-
| Bracketed Paste | โ
|
26
-
| Kitty Keyboard | โ
|
27
-
| Styled Underlines | โ
|
28
-
| Mouse Shapes (OSC 22) | โ
|
29
-
| System Clipboard (OSC 52) | โ
|
30
-
| System Notifications (OSC 9) | โ
|
31
-
| System Notifications (OSC 777) | โ
|
32
-
| Synchronized Output (DEC 2026) | โ
|
33
-
| Unicode Core (DEC 2027) | โ
|
34
-
| Color Mode Updates (DEC 2031) | โ
|
35
-
| [In-Band Resize Reports](https://gist.github.com/rockorager/e695fb2924d36b2bcf1fff4a3704bd83) | โ
|
36
-
| Images (kitty) | โ
|
19
+
- RGB
20
+
- [Hyperlinks](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda) (OSC 8)
21
+
- Bracketed Paste
22
+
- [Kitty Keyboard Protocol](https://sw.kovidgoyal.net/kitty/keyboard-protocol/)
23
+
- [Fancy underlines](https://sw.kovidgoyal.net/kitty/underlines/) (undercurl, etc)
24
+
- Mouse Shapes (OSC 22)
25
+
- System Clipboard (OSC 52)
26
+
- System Notifications (OSC 9)
27
+
- System Notifications (OSC 777)
28
+
- Synchronized Output (Mode 2026)
29
+
- [Unicode Core](https://github.com/contour-terminal/terminal-unicode-core) (Mode 2027)
30
+
- Color Mode Updates (Mode 2031)
31
+
- [In-Band Resize Reports](https://gist.github.com/rockorager/e695fb2924d36b2bcf1fff4a3704bd83) (Mode 2048)
32
+
- Images ([kitty graphics protocol](https://sw.kovidgoyal.net/kitty/graphics-protocol/))
33
+
- [Explicit Width](https://github.com/kovidgoyal/kitty/blob/master/docs/text-sizing-protocol.rst) (width modifiers only)
37
34
38
35
## Usage
39
36
40
37
[Documentation](https://rockorager.github.io/libvaxis/#vaxis.Vaxis)
41
38
42
-
[Starter repo](https://github.com/rockorager/libvaxis-starter)
39
+
The library provides both a low level API suitable for making applications of
40
+
any sort as well as a higher level framework. The low level API is suitable for
41
+
making applications of any type, providing your own event loop, and gives you
42
+
full control over each cell on the screen.
43
+
44
+
The high level API, called `vxfw` (Vaxis framework), provides a Flutter-like
45
+
style of API. The framework provides an application runtime which handles the
46
+
event loop, focus management, mouse handling, and more. Several widgets are
47
+
provided, and custom widgets are easy to build. This API is most likely what you
48
+
want to use for typical TUI applications.
49
+
50
+
### Add libvaxis to your project
51
+
52
+
```console
53
+
zig fetch --save git+https://github.com/rockorager/libvaxis.git
54
+
```
55
+
Add this to your build.zig
56
+
57
+
```zig
58
+
const vaxis = b.dependency("vaxis", .{
59
+
.target = target,
60
+
.optimize = optimize,
61
+
});
62
+
63
+
exe.root_module.addImport("vaxis", vaxis.module("vaxis"));
64
+
```
65
+
66
+
or for ZLS support
67
+
68
+
```zig
69
+
// create module
70
+
const exe_mod = b.createModule(.{
71
+
.root_source_file = b.path("src/main.zig"),
72
+
.target = target,
73
+
.optimize = optimize,
74
+
});
75
+
76
+
// add vaxis dependency to module
77
+
const vaxis = b.dependency("vaxis", .{
78
+
.target = target,
79
+
.optimize = optimize,
80
+
});
81
+
exe_mod.addImport("vaxis", vaxis.module("vaxis"));
82
+
83
+
//create executable
84
+
const exe = b.addExecutable(.{
85
+
.name = "project_foo",
86
+
.root_module = exe_mod,
87
+
});
88
+
// install exe below
89
+
```
90
+
91
+
### vxfw (Vaxis framework)
92
+
93
+
Let's build a simple button counter application. This example can be run using
94
+
the command `zig build example -Dexample=counter`. The below application has
95
+
full mouse support: the button *and mouse shape* will change style on hover, on
96
+
click, and has enough logic to cancel a press if the release does not occur over
97
+
the button. Try it! Click the button, move the mouse off the button and release.
98
+
All of this logic is baked into the base `Button` widget.
99
+
100
+
```zig
101
+
const std = @import("std");
102
+
const vaxis = @import("vaxis");
103
+
const vxfw = vaxis.vxfw;
104
+
105
+
/// Our main application state
106
+
const Model = struct {
107
+
/// State of the counter
108
+
count: u32 = 0,
109
+
/// The button. This widget is stateful and must live between frames
110
+
button: vxfw.Button,
111
+
112
+
/// Helper function to return a vxfw.Widget struct
113
+
pub fn widget(self: *Model) vxfw.Widget {
114
+
return .{
115
+
.userdata = self,
116
+
.eventHandler = Model.typeErasedEventHandler,
117
+
.drawFn = Model.typeErasedDrawFn,
118
+
};
119
+
}
120
+
121
+
/// This function will be called from the vxfw runtime.
122
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
123
+
const self: *Model = @ptrCast(@alignCast(ptr));
124
+
switch (event) {
125
+
// The root widget is always sent an init event as the first event. Users of the
126
+
// library can also send this event to other widgets they create if they need to do
127
+
// some initialization.
128
+
.init => return ctx.requestFocus(self.button.widget()),
129
+
.key_press => |key| {
130
+
if (key.matches('c', .{ .ctrl = true })) {
131
+
ctx.quit = true;
132
+
return;
133
+
}
134
+
},
135
+
// We can request a specific widget gets focus. In this case, we always want to focus
136
+
// our button. Having focus means that key events will be sent up the widget tree to
137
+
// the focused widget, and then bubble back down the tree to the root. Users can tell
138
+
// the runtime the event was handled and the capture or bubble phase will stop
139
+
.focus_in => return ctx.requestFocus(self.button.widget()),
140
+
else => {},
141
+
}
142
+
}
143
+
144
+
/// This function is called from the vxfw runtime. It will be called on a regular interval, and
145
+
/// only when any event handler has marked the redraw flag in EventContext as true. By
146
+
/// explicitly requiring setting the redraw flag, vxfw can prevent excessive redraws for events
147
+
/// which don't change state (ie mouse motion, unhandled key events, etc)
148
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
149
+
const self: *Model = @ptrCast(@alignCast(ptr));
150
+
// The DrawContext is inspired from Flutter. Each widget will receive a minimum and maximum
151
+
// constraint. The minimum constraint will always be set, even if it is set to 0x0. The
152
+
// maximum constraint can have null width and/or height - meaning there is no constraint in
153
+
// that direction and the widget should take up as much space as it needs. By calling size()
154
+
// on the max, we assert that it has some constrained size. This is *always* the case for
155
+
// the root widget - the maximum size will always be the size of the terminal screen.
156
+
const max_size = ctx.max.size();
157
+
158
+
// The DrawContext also contains an arena allocator that can be used for each frame. The
159
+
// lifetime of this allocation is until the next time we draw a frame. This is useful for
160
+
// temporary allocations such as the one below: we have an integer we want to print as text.
161
+
// We can safely allocate this with the ctx arena since we only need it for this frame.
162
+
const count_text = try std.fmt.allocPrint(ctx.arena, "{d}", .{self.count});
163
+
const text: vxfw.Text = .{ .text = count_text };
164
+
165
+
// Each widget returns a Surface from its draw function. A Surface contains the rectangular
166
+
// area of the widget, as well as some information about the surface or widget: can we focus
167
+
// it? does it handle the mouse?
168
+
//
169
+
// It DOES NOT contain the location it should be within its parent. Only the parent can set
170
+
// this via a SubSurface. Here, we will return a Surface for the root widget (Model), which
171
+
// has two SubSurfaces: one for the text and one for the button. A SubSurface is a Surface
172
+
// with an offset and a z-index - the offset can be negative. This lets a parent draw a
173
+
// child and place it within itself
174
+
const text_child: vxfw.SubSurface = .{
175
+
.origin = .{ .row = 0, .col = 0 },
176
+
.surface = try text.draw(ctx),
177
+
};
178
+
179
+
const button_child: vxfw.SubSurface = .{
180
+
.origin = .{ .row = 2, .col = 0 },
181
+
.surface = try self.button.draw(ctx.withConstraints(
182
+
ctx.min,
183
+
// Here we explicitly set a new maximum size constraint for the Button. A Button will
184
+
// expand to fill its area and must have some hard limit in the maximum constraint
185
+
.{ .width = 16, .height = 3 },
186
+
)),
187
+
};
188
+
189
+
// We also can use our arena to allocate the slice for our SubSurfaces. This slice only
190
+
// needs to live until the next frame, making this safe.
191
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 2);
192
+
children[0] = text_child;
193
+
children[1] = button_child;
194
+
195
+
return .{
196
+
// A Surface must have a size. Our root widget is the size of the screen
197
+
.size = max_size,
198
+
.widget = self.widget(),
199
+
// We didn't actually need to draw anything for the root. In this case, we can set
200
+
// buffer to a zero length slice. If this slice is *not zero length*, the runtime will
201
+
// assert that its length is equal to the size.width * size.height.
202
+
.buffer = &.{},
203
+
.children = children,
204
+
};
205
+
}
206
+
207
+
/// The onClick callback for our button. This is also called if we press enter while the button
208
+
/// has focus
209
+
fn onClick(maybe_ptr: ?*anyopaque, ctx: *vxfw.EventContext) anyerror!void {
210
+
const ptr = maybe_ptr orelse return;
211
+
const self: *Model = @ptrCast(@alignCast(ptr));
212
+
self.count +|= 1;
213
+
return ctx.consumeAndRedraw();
214
+
}
215
+
};
216
+
217
+
pub fn main() !void {
218
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
219
+
defer _ = gpa.deinit();
220
+
221
+
const allocator = gpa.allocator();
222
+
223
+
var app = try vxfw.App.init(allocator);
224
+
defer app.deinit();
225
+
226
+
// We heap allocate our model because we will require a stable pointer to it in our Button
227
+
// widget
228
+
const model = try allocator.create(Model);
229
+
defer allocator.destroy(model);
230
+
231
+
// Set the initial state of our button
232
+
model.* = .{
233
+
.count = 0,
234
+
.button = .{
235
+
.label = "Click me!",
236
+
.onClick = Model.onClick,
237
+
.userdata = model,
238
+
},
239
+
};
240
+
241
+
try app.run(model.widget(), .{});
242
+
}
243
+
```
244
+
245
+
### Low level API
43
246
44
247
Vaxis requires three basic primitives to operate:
45
248
···
52
255
use the event loop of their choice. The event loop is responsible for reading
53
256
the TTY, passing the read bytes to the vaxis parser, and handling events.
54
257
55
-
A core feature of Vaxis is it's ability to detect features via terminal queries
258
+
A core feature of Vaxis is its ability to detect features via terminal queries
56
259
instead of relying on a terminfo database. This requires that the event loop
57
260
also handle these query responses and update the Vaxis.caps struct accordingly.
58
261
See the `Loop` implementation to see how this is done if writing your own event
59
262
loop.
60
263
61
-
## Example
62
-
63
264
```zig
64
265
const std = @import("std");
65
266
const vaxis = @import("vaxis");
···
89
290
const alloc = gpa.allocator();
90
291
91
292
// Initialize a tty
92
-
var tty = try vaxis.Tty.init();
293
+
var buffer: [1024]u8 = undefined;
294
+
var tty = try vaxis.Tty.init(&buffer);
93
295
defer tty.deinit();
94
296
95
297
// Initialize Vaxis
96
298
var vx = try vaxis.init(alloc, .{});
97
299
// deinit takes an optional allocator. If your program is exiting, you can
98
300
// choose to pass a null allocator to save some exit time.
99
-
defer vx.deinit(alloc, tty.anyWriter());
301
+
defer vx.deinit(alloc, tty.writer());
100
302
101
303
102
304
// The event loop requires an intrusive init. We create an instance with
···
116
318
defer loop.stop();
117
319
118
320
// Optionally enter the alternate screen
119
-
try vx.enterAltScreen(tty.anyWriter());
321
+
try vx.enterAltScreen(tty.writer());
120
322
121
323
// We'll adjust the color index every keypress for the border
122
324
var color_idx: u8 = 0;
123
325
124
326
// init our text input widget. The text input widget needs an allocator to
125
327
// store the contents of the input
126
-
var text_input = TextInput.init(alloc, &vx.unicode);
328
+
var text_input = TextInput.init(alloc);
127
329
defer text_input.deinit();
128
330
129
331
// Sends queries to terminal to detect certain features. This should always
130
332
// be called after entering the alt screen, if you are using the alt screen
131
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
333
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
132
334
133
335
while (true) {
134
336
// nextEvent blocks until an event is in the queue
···
164
366
// more than one byte will incur an allocation on the first render
165
367
// after it is drawn. Thereafter, it will not allocate unless the
166
368
// screen is resized
167
-
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
369
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
168
370
else => {},
169
371
}
170
372
···
187
389
const child = win.child(.{
188
390
.x_off = win.width / 2 - 20,
189
391
.y_off = win.height / 2 - 3,
190
-
.width = .{ .limit = 40 },
191
-
.height = .{ .limit = 3 },
392
+
.width = 40 ,
393
+
.height = 3 ,
192
394
.border = .{
193
395
.where = .all,
194
396
.style = style,
···
200
402
201
403
// Render the screen. Using a buffered writer will offer much better
202
404
// performance, but is not required
203
-
try vx.render(tty.anyWriter());
405
+
try vx.render(tty.writer());
204
406
}
205
407
}
206
408
```
207
409
208
410
## Contributing
209
411
210
-
Contributions are welcome. Please submit a PR on Github or a patch on the
211
-
[mailing list](mailto:~rockorager/libvaxis@lists.sr.ht)
412
+
Contributions are welcome. Please submit a PR on Github,
413
+
[tangled](https://tangled.sh/@rockorager.dev/libvaxis), or a patch on the
414
+
[mailing list](mailto:~rockorager/libvaxis@lists.sr.ht)
415
+
416
+
## Community
417
+
418
+
We use [Github Discussions](https://github.com/rockorager/libvaxis/discussions)
419
+
as the primary location for community support, showcasing what you are working
420
+
on, and discussing library features and usage.
421
+
422
+
We also have an IRC channel on libera.chat: join us in #vaxis.
+502
USAGE.md
+502
USAGE.md
···
1
+
# Usage
2
+
3
+
## Custom Event Loops
4
+
5
+
Vaxis provides an abstract enough API to allow the usage of a custom event loop.
6
+
An event loop implementation is responsible for three primary tasks:
7
+
8
+
1. Read raw bytes from the TTY
9
+
2. Pass bytes to the Vaxis input event parser
10
+
3. Handle the returned events
11
+
12
+
Everything after this can be left up to user code, or brought into an event loop
13
+
to be a more abstract application layer. One important part of handling the
14
+
events is to update the Vaxis struct with discovered terminal capabilities. This
15
+
lets Vaxis know what features it can use. For example, the Kitty Keyboard
16
+
protocol, in-band-resize reports, and Unicode width measurements are just a few
17
+
examples.
18
+
19
+
### `libxev`
20
+
21
+
Below is an example [`libxev`](https://github.com/mitchellh/libxev) event loop.
22
+
Note that this code is not necessarily up-to-date with the latest `libxev`
23
+
release and is shown here merely as a proof of concept.
24
+
25
+
```zig
26
+
const std = @import("std");
27
+
const xev = @import("xev");
28
+
29
+
const Tty = @import("main.zig").Tty;
30
+
const Winsize = @import("main.zig").Winsize;
31
+
const Vaxis = @import("Vaxis.zig");
32
+
const Parser = @import("Parser.zig");
33
+
const Key = @import("Key.zig");
34
+
const Mouse = @import("Mouse.zig");
35
+
const Color = @import("Cell.zig").Color;
36
+
37
+
const log = std.log.scoped(.vaxis_xev);
38
+
39
+
pub const Event = union(enum) {
40
+
key_press: Key,
41
+
key_release: Key,
42
+
mouse: Mouse,
43
+
focus_in,
44
+
focus_out,
45
+
paste_start, // bracketed paste start
46
+
paste_end, // bracketed paste end
47
+
paste: []const u8, // osc 52 paste, caller must free
48
+
color_report: Color.Report, // osc 4, 10, 11, 12 response
49
+
color_scheme: Color.Scheme,
50
+
winsize: Winsize,
51
+
};
52
+
53
+
pub fn TtyWatcher(comptime Userdata: type) type {
54
+
return struct {
55
+
const Self = @This();
56
+
57
+
file: xev.File,
58
+
tty: *Tty,
59
+
60
+
read_buf: [4096]u8,
61
+
read_buf_start: usize,
62
+
read_cmp: xev.Completion,
63
+
64
+
winsize_wakeup: xev.Async,
65
+
winsize_cmp: xev.Completion,
66
+
67
+
callback: *const fn (
68
+
ud: ?*Userdata,
69
+
loop: *xev.Loop,
70
+
watcher: *Self,
71
+
event: Event,
72
+
) xev.CallbackAction,
73
+
74
+
ud: ?*Userdata,
75
+
vx: *Vaxis,
76
+
parser: Parser,
77
+
78
+
pub fn init(
79
+
self: *Self,
80
+
tty: *Tty,
81
+
vaxis: *Vaxis,
82
+
loop: *xev.Loop,
83
+
userdata: ?*Userdata,
84
+
callback: *const fn (
85
+
ud: ?*Userdata,
86
+
loop: *xev.Loop,
87
+
watcher: *Self,
88
+
event: Event,
89
+
) xev.CallbackAction,
90
+
) !void {
91
+
self.* = .{
92
+
.tty = tty,
93
+
.file = xev.File.initFd(tty.fd),
94
+
.read_buf = undefined,
95
+
.read_buf_start = 0,
96
+
.read_cmp = .{},
97
+
98
+
.winsize_wakeup = try xev.Async.init(),
99
+
.winsize_cmp = .{},
100
+
101
+
.callback = callback,
102
+
.ud = userdata,
103
+
.vx = vaxis,
104
+
.parser = .{ .grapheme_data = &vaxis.unicode.width_data.g_data },
105
+
};
106
+
107
+
self.file.read(
108
+
loop,
109
+
&self.read_cmp,
110
+
.{ .slice = &self.read_buf },
111
+
Self,
112
+
self,
113
+
Self.ttyReadCallback,
114
+
);
115
+
self.winsize_wakeup.wait(
116
+
loop,
117
+
&self.winsize_cmp,
118
+
Self,
119
+
self,
120
+
winsizeCallback,
121
+
);
122
+
const handler: Tty.SignalHandler = .{
123
+
.context = self,
124
+
.callback = Self.signalCallback,
125
+
};
126
+
try Tty.notifyWinsize(handler);
127
+
}
128
+
129
+
fn signalCallback(ptr: *anyopaque) void {
130
+
const self: *Self = @ptrCast(@alignCast(ptr));
131
+
self.winsize_wakeup.notify() catch |err| {
132
+
log.warn("couldn't wake up winsize callback: {}", .{err});
133
+
};
134
+
}
135
+
136
+
fn ttyReadCallback(
137
+
ud: ?*Self,
138
+
loop: *xev.Loop,
139
+
c: *xev.Completion,
140
+
_: xev.File,
141
+
buf: xev.ReadBuffer,
142
+
r: xev.ReadError!usize,
143
+
) xev.CallbackAction {
144
+
const n = r catch |err| {
145
+
log.err("read error: {}", .{err});
146
+
return .disarm;
147
+
};
148
+
const self = ud orelse unreachable;
149
+
150
+
// reset read start state
151
+
self.read_buf_start = 0;
152
+
153
+
var seq_start: usize = 0;
154
+
parse_loop: while (seq_start < n) {
155
+
const result = self.parser.parse(buf.slice[seq_start..n], null) catch |err| {
156
+
log.err("couldn't parse input: {}", .{err});
157
+
return .disarm;
158
+
};
159
+
if (result.n == 0) {
160
+
// copy the read to the beginning. We don't use memcpy because
161
+
// this could be overlapping, and it's also rare
162
+
const initial_start = seq_start;
163
+
while (seq_start < n) : (seq_start += 1) {
164
+
self.read_buf[seq_start - initial_start] = self.read_buf[seq_start];
165
+
}
166
+
self.read_buf_start = seq_start - initial_start + 1;
167
+
return .rearm;
168
+
}
169
+
seq_start += n;
170
+
const event_inner = result.event orelse {
171
+
log.debug("unknown event: {s}", .{self.read_buf[seq_start - n + 1 .. seq_start]});
172
+
continue :parse_loop;
173
+
};
174
+
175
+
// Capture events we want to bubble up
176
+
const event: ?Event = switch (event_inner) {
177
+
.key_press => |key| .{ .key_press = key },
178
+
.key_release => |key| .{ .key_release = key },
179
+
.mouse => |mouse| .{ .mouse = mouse },
180
+
.focus_in => .focus_in,
181
+
.focus_out => .focus_out,
182
+
.paste_start => .paste_start,
183
+
.paste_end => .paste_end,
184
+
.paste => |paste| .{ .paste = paste },
185
+
.color_report => |report| .{ .color_report = report },
186
+
.color_scheme => |scheme| .{ .color_scheme = scheme },
187
+
.winsize => |ws| .{ .winsize = ws },
188
+
189
+
// capability events which we handle below
190
+
.cap_kitty_keyboard,
191
+
.cap_kitty_graphics,
192
+
.cap_rgb,
193
+
.cap_unicode,
194
+
.cap_sgr_pixels,
195
+
.cap_color_scheme_updates,
196
+
.cap_da1,
197
+
=> null, // handled below
198
+
};
199
+
200
+
if (event) |ev| {
201
+
const action = self.callback(self.ud, loop, self, ev);
202
+
switch (action) {
203
+
.disarm => return .disarm,
204
+
else => continue :parse_loop,
205
+
}
206
+
}
207
+
208
+
switch (event_inner) {
209
+
.key_press,
210
+
.key_release,
211
+
.mouse,
212
+
.focus_in,
213
+
.focus_out,
214
+
.paste_start,
215
+
.paste_end,
216
+
.paste,
217
+
.color_report,
218
+
.color_scheme,
219
+
.winsize,
220
+
=> unreachable, // handled above
221
+
222
+
.cap_kitty_keyboard => {
223
+
log.info("kitty keyboard capability detected", .{});
224
+
self.vx.caps.kitty_keyboard = true;
225
+
},
226
+
.cap_kitty_graphics => {
227
+
if (!self.vx.caps.kitty_graphics) {
228
+
log.info("kitty graphics capability detected", .{});
229
+
self.vx.caps.kitty_graphics = true;
230
+
}
231
+
},
232
+
.cap_rgb => {
233
+
log.info("rgb capability detected", .{});
234
+
self.vx.caps.rgb = true;
235
+
},
236
+
.cap_unicode => {
237
+
log.info("unicode capability detected", .{});
238
+
self.vx.caps.unicode = .unicode;
239
+
self.vx.screen.width_method = .unicode;
240
+
},
241
+
.cap_sgr_pixels => {
242
+
log.info("pixel mouse capability detected", .{});
243
+
self.vx.caps.sgr_pixels = true;
244
+
},
245
+
.cap_color_scheme_updates => {
246
+
log.info("color_scheme_updates capability detected", .{});
247
+
self.vx.caps.color_scheme_updates = true;
248
+
},
249
+
.cap_da1 => {
250
+
self.vx.enableDetectedFeatures(self.tty.writer()) catch |err| {
251
+
log.err("couldn't enable features: {}", .{err});
252
+
};
253
+
},
254
+
}
255
+
}
256
+
257
+
self.file.read(
258
+
loop,
259
+
c,
260
+
.{ .slice = &self.read_buf },
261
+
Self,
262
+
self,
263
+
Self.ttyReadCallback,
264
+
);
265
+
return .disarm;
266
+
}
267
+
268
+
fn winsizeCallback(
269
+
ud: ?*Self,
270
+
l: *xev.Loop,
271
+
c: *xev.Completion,
272
+
r: xev.Async.WaitError!void,
273
+
) xev.CallbackAction {
274
+
_ = r catch |err| {
275
+
log.err("async error: {}", .{err});
276
+
return .disarm;
277
+
};
278
+
const self = ud orelse unreachable; // no userdata
279
+
const winsize = Tty.getWinsize(self.tty.fd) catch |err| {
280
+
log.err("couldn't get winsize: {}", .{err});
281
+
return .disarm;
282
+
};
283
+
const ret = self.callback(self.ud, l, self, .{ .winsize = winsize });
284
+
if (ret == .disarm) return .disarm;
285
+
286
+
self.winsize_wakeup.wait(
287
+
l,
288
+
c,
289
+
Self,
290
+
self,
291
+
winsizeCallback,
292
+
);
293
+
return .disarm;
294
+
}
295
+
};
296
+
}
297
+
```
298
+
299
+
### zig-aio
300
+
301
+
Below is an example [`zig-aio`](https://github.com/Cloudef/zig-aio) event loop.
302
+
Note that this code is not necessarily up-to-date with the latest `zig-aio`
303
+
release and is shown here merely as a proof of concept.
304
+
305
+
```zig
306
+
const builtin = @import("builtin");
307
+
const std = @import("std");
308
+
const vaxis = @import("vaxis");
309
+
const handleEventGeneric = vaxis.loop.handleEventGeneric;
310
+
const log = std.log.scoped(.vaxis_aio);
311
+
312
+
const Yield = enum { no_state, took_event };
313
+
314
+
/// zig-aio based event loop
315
+
/// <https://github.com/Cloudef/zig-aio>
316
+
pub fn LoopWithModules(T: type, aio: type, coro: type) type {
317
+
return struct {
318
+
const Event = T;
319
+
320
+
winsize_task: ?coro.Task.Generic2(winsizeTask) = null,
321
+
reader_task: ?coro.Task.Generic2(ttyReaderTask) = null,
322
+
queue: std.BoundedArray(T, 512) = .{},
323
+
source: aio.EventSource,
324
+
fatal: bool = false,
325
+
326
+
pub fn init() !@This() {
327
+
return .{ .source = try aio.EventSource.init() };
328
+
}
329
+
330
+
pub fn deinit(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty) void {
331
+
vx.deviceStatusReport(tty.writer()) catch {};
332
+
if (self.winsize_task) |task| task.cancel();
333
+
if (self.reader_task) |task| task.cancel();
334
+
self.source.deinit();
335
+
self.* = undefined;
336
+
}
337
+
338
+
fn winsizeInner(self: *@This(), tty: *vaxis.Tty) !void {
339
+
const Context = struct {
340
+
loop: *@TypeOf(self.*),
341
+
tty: *vaxis.Tty,
342
+
winsize: ?vaxis.Winsize = null,
343
+
fn cb(ptr: *anyopaque) void {
344
+
std.debug.assert(coro.current() == null);
345
+
const ctx: *@This() = @ptrCast(@alignCast(ptr));
346
+
ctx.winsize = vaxis.Tty.getWinsize(ctx.tty.fd) catch return;
347
+
ctx.loop.source.notify();
348
+
}
349
+
};
350
+
351
+
// keep on stack
352
+
var ctx: Context = .{ .loop = self, .tty = tty };
353
+
if (builtin.target.os.tag != .windows) {
354
+
if (@hasField(Event, "winsize")) {
355
+
const handler: vaxis.Tty.SignalHandler = .{ .context = &ctx, .callback = Context.cb };
356
+
try vaxis.Tty.notifyWinsize(handler);
357
+
}
358
+
}
359
+
360
+
while (true) {
361
+
try coro.io.single(aio.WaitEventSource{ .source = &self.source });
362
+
if (ctx.winsize) |winsize| {
363
+
if (!@hasField(Event, "winsize")) unreachable;
364
+
ctx.loop.postEvent(.{ .winsize = winsize }) catch {};
365
+
ctx.winsize = null;
366
+
}
367
+
}
368
+
}
369
+
370
+
fn winsizeTask(self: *@This(), tty: *vaxis.Tty) void {
371
+
self.winsizeInner(tty) catch |err| {
372
+
if (err != error.Canceled) log.err("winsize: {}", .{err});
373
+
self.fatal = true;
374
+
};
375
+
}
376
+
377
+
fn windowsReadEvent(tty: *vaxis.Tty) !vaxis.Event {
378
+
var state: vaxis.Tty.EventState = .{};
379
+
while (true) {
380
+
var bytes_read: usize = 0;
381
+
var input_record: vaxis.Tty.INPUT_RECORD = undefined;
382
+
try coro.io.single(aio.ReadTty{
383
+
.tty = .{ .handle = tty.stdin },
384
+
.buffer = std.mem.asBytes(&input_record),
385
+
.out_read = &bytes_read,
386
+
});
387
+
388
+
if (try tty.eventFromRecord(&input_record, &state)) |ev| {
389
+
return ev;
390
+
}
391
+
}
392
+
}
393
+
394
+
fn ttyReaderWindows(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty) !void {
395
+
var cache: vaxis.GraphemeCache = .{};
396
+
while (true) {
397
+
const event = try windowsReadEvent(tty);
398
+
try handleEventGeneric(self, vx, &cache, Event, event, null);
399
+
}
400
+
}
401
+
402
+
fn ttyReaderPosix(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty, paste_allocator: ?std.mem.Allocator) !void {
403
+
// initialize a grapheme cache
404
+
var cache: vaxis.GraphemeCache = .{};
405
+
406
+
// get our initial winsize
407
+
const winsize = try vaxis.Tty.getWinsize(tty.fd);
408
+
if (@hasField(Event, "winsize")) {
409
+
try self.postEvent(.{ .winsize = winsize });
410
+
}
411
+
412
+
var parser: vaxis.Parser = .{
413
+
.grapheme_data = &vx.unicode.width_data.g_data,
414
+
};
415
+
416
+
const file: std.fs.File = .{ .handle = tty.fd };
417
+
while (true) {
418
+
var buf: [4096]u8 = undefined;
419
+
var n: usize = undefined;
420
+
var read_start: usize = 0;
421
+
try coro.io.single(aio.ReadTty{ .tty = file, .buffer = buf[read_start..], .out_read = &n });
422
+
var seq_start: usize = 0;
423
+
while (seq_start < n) {
424
+
const result = try parser.parse(buf[seq_start..n], paste_allocator);
425
+
if (result.n == 0) {
426
+
// copy the read to the beginning. We don't use memcpy because
427
+
// this could be overlapping, and it's also rare
428
+
const initial_start = seq_start;
429
+
while (seq_start < n) : (seq_start += 1) {
430
+
buf[seq_start - initial_start] = buf[seq_start];
431
+
}
432
+
read_start = seq_start - initial_start + 1;
433
+
continue;
434
+
}
435
+
read_start = 0;
436
+
seq_start += result.n;
437
+
438
+
const event = result.event orelse continue;
439
+
try handleEventGeneric(self, vx, &cache, Event, event, paste_allocator);
440
+
}
441
+
}
442
+
}
443
+
444
+
fn ttyReaderTask(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty, paste_allocator: ?std.mem.Allocator) void {
445
+
return switch (builtin.target.os.tag) {
446
+
.windows => self.ttyReaderWindows(vx, tty),
447
+
else => self.ttyReaderPosix(vx, tty, paste_allocator),
448
+
} catch |err| {
449
+
if (err != error.Canceled) log.err("ttyReader: {}", .{err});
450
+
self.fatal = true;
451
+
};
452
+
}
453
+
454
+
/// Spawns tasks to handle winsize signal and tty
455
+
pub fn spawn(
456
+
self: *@This(),
457
+
scheduler: *coro.Scheduler,
458
+
vx: *vaxis.Vaxis,
459
+
tty: *vaxis.Tty,
460
+
paste_allocator: ?std.mem.Allocator,
461
+
spawn_options: coro.Scheduler.SpawnOptions,
462
+
) coro.Scheduler.SpawnError!void {
463
+
if (self.reader_task) |_| unreachable; // programming error
464
+
// This is required even if app doesn't care about winsize
465
+
// It is because it consumes the EventSource, so it can wakeup the scheduler
466
+
// Without that custom `postEvent`'s wouldn't wake up the scheduler and UI wouldn't update
467
+
self.winsize_task = try scheduler.spawn(winsizeTask, .{ self, tty }, spawn_options);
468
+
self.reader_task = try scheduler.spawn(ttyReaderTask, .{ self, vx, tty, paste_allocator }, spawn_options);
469
+
}
470
+
471
+
pub const PopEventError = error{TtyCommunicationSevered};
472
+
473
+
/// Call this in a while loop in the main event handler until it returns null
474
+
pub fn popEvent(self: *@This()) PopEventError!?T {
475
+
if (self.fatal) return error.TtyCommunicationSevered;
476
+
defer self.winsize_task.?.wakeupIf(Yield.took_event);
477
+
defer self.reader_task.?.wakeupIf(Yield.took_event);
478
+
return self.queue.popOrNull();
479
+
}
480
+
481
+
pub const PostEventError = error{Overflow};
482
+
483
+
pub fn postEvent(self: *@This(), event: T) !void {
484
+
if (coro.current()) |_| {
485
+
while (true) {
486
+
self.queue.insert(0, event) catch {
487
+
// wait for the app to take event
488
+
try coro.yield(Yield.took_event);
489
+
continue;
490
+
};
491
+
break;
492
+
}
493
+
} else {
494
+
// queue can be full, app could handle this error by spinning the scheduler
495
+
try self.queue.insert(0, event);
496
+
}
497
+
// wakes up the scheduler, so custom events update UI
498
+
self.source.notify();
499
+
}
500
+
};
501
+
}
502
+
```
+62
bench/bench.zig
+62
bench/bench.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("vaxis");
3
+
4
+
fn parseIterations(allocator: std.mem.Allocator) !usize {
5
+
var args = try std.process.argsWithAllocator(allocator);
6
+
defer args.deinit();
7
+
_ = args.next();
8
+
if (args.next()) |val| {
9
+
return std.fmt.parseUnsigned(usize, val, 10);
10
+
}
11
+
return 200;
12
+
}
13
+
14
+
fn printResults(writer: anytype, label: []const u8, iterations: usize, elapsed_ns: u64, total_bytes: usize) !void {
15
+
const ns_per_frame = elapsed_ns / @as(u64, @intCast(iterations));
16
+
const bytes_per_frame = total_bytes / iterations;
17
+
try writer.print(
18
+
"{s}: frames={d} total_ns={d} ns/frame={d} bytes={d} bytes/frame={d}\n",
19
+
.{ label, iterations, elapsed_ns, ns_per_frame, total_bytes, bytes_per_frame },
20
+
);
21
+
}
22
+
23
+
pub fn main() !void {
24
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
25
+
defer _ = gpa.deinit();
26
+
const allocator = gpa.allocator();
27
+
28
+
const iterations = try parseIterations(allocator);
29
+
30
+
var vx = try vaxis.init(allocator, .{});
31
+
var init_writer = std.io.Writer.Allocating.init(allocator);
32
+
defer init_writer.deinit();
33
+
defer vx.deinit(allocator, &init_writer.writer);
34
+
35
+
const winsize = vaxis.Winsize{ .rows = 24, .cols = 80, .x_pixel = 0, .y_pixel = 0 };
36
+
try vx.resize(allocator, &init_writer.writer, winsize);
37
+
38
+
const stdout = std.fs.File.stdout().deprecatedWriter();
39
+
40
+
var idle_writer = std.io.Writer.Allocating.init(allocator);
41
+
defer idle_writer.deinit();
42
+
var timer = try std.time.Timer.start();
43
+
var i: usize = 0;
44
+
while (i < iterations) : (i += 1) {
45
+
try vx.render(&idle_writer.writer);
46
+
}
47
+
const idle_ns = timer.read();
48
+
const idle_bytes: usize = idle_writer.writer.end;
49
+
try printResults(stdout, "idle", iterations, idle_ns, idle_bytes);
50
+
51
+
var dirty_writer = std.io.Writer.Allocating.init(allocator);
52
+
defer dirty_writer.deinit();
53
+
timer.reset();
54
+
i = 0;
55
+
while (i < iterations) : (i += 1) {
56
+
vx.queueRefresh();
57
+
try vx.render(&dirty_writer.writer);
58
+
}
59
+
const dirty_ns = timer.read();
60
+
const dirty_bytes: usize = dirty_writer.writer.end;
61
+
try printResults(stdout, "dirty", iterations, dirty_ns, dirty_bytes);
62
+
}
+60
-65
build.zig
+60
-65
build.zig
···
1
1
const std = @import("std");
2
2
3
3
pub fn build(b: *std.Build) void {
4
-
const include_libxev = b.option(bool, "libxev", "Enable support for libxev library (default: true)") orelse true;
5
-
const include_images = b.option(bool, "images", "Enable support for images (default: true)") orelse true;
6
-
const include_aio = b.option(bool, "aio", "Enable support for zig-aio library (default: false)") orelse false;
7
-
8
-
const options = b.addOptions();
9
-
options.addOption(bool, "libxev", include_libxev);
10
-
options.addOption(bool, "images", include_images);
11
-
options.addOption(bool, "aio", include_aio);
12
-
13
-
const options_mod = options.createModule();
14
-
15
4
const target = b.standardTargetOptions(.{});
16
5
const optimize = b.standardOptimizeOption(.{});
17
6
const root_source_file = b.path("src/main.zig");
18
7
19
8
// Dependencies
20
-
const zg_dep = b.dependency("zg", .{
9
+
const zigimg_dep = b.dependency("zigimg", .{
21
10
.optimize = optimize,
22
11
.target = target,
23
12
});
24
-
const zigimg_dep = if (include_images) b.lazyDependency("zigimg", .{
25
-
.optimize = optimize,
26
-
.target = target,
27
-
}) else null;
28
-
const xev_dep = if (include_libxev) b.lazyDependency("libxev", .{
29
-
.optimize = optimize,
13
+
const uucode_dep = b.dependency("uucode", .{
30
14
.target = target,
31
-
}) else null;
32
-
const aio_dep = if (include_aio) b.lazyDependency("aio", .{
33
15
.optimize = optimize,
34
-
.target = target,
35
-
}) else null;
16
+
.fields = @as([]const []const u8, &.{
17
+
"east_asian_width",
18
+
"grapheme_break",
19
+
"general_category",
20
+
"is_emoji_presentation",
21
+
}),
22
+
});
36
23
37
24
// Module
38
25
const vaxis_mod = b.addModule("vaxis", .{
···
40
27
.target = target,
41
28
.optimize = optimize,
42
29
});
43
-
vaxis_mod.addImport("code_point", zg_dep.module("code_point"));
44
-
vaxis_mod.addImport("grapheme", zg_dep.module("grapheme"));
45
-
vaxis_mod.addImport("DisplayWidth", zg_dep.module("DisplayWidth"));
46
-
if (zigimg_dep) |dep| vaxis_mod.addImport("zigimg", dep.module("zigimg"));
47
-
if (xev_dep) |dep| vaxis_mod.addImport("xev", dep.module("xev"));
48
-
if (aio_dep) |dep| vaxis_mod.addImport("aio", dep.module("aio"));
49
-
if (aio_dep) |dep| vaxis_mod.addImport("coro", dep.module("coro"));
50
-
vaxis_mod.addImport("build_options", options_mod);
30
+
vaxis_mod.addImport("zigimg", zigimg_dep.module("zigimg"));
31
+
vaxis_mod.addImport("uucode", uucode_dep.module("uucode"));
51
32
52
33
// Examples
53
34
const Example = enum {
54
-
aio,
55
35
cli,
36
+
counter,
37
+
fuzzy,
56
38
image,
57
39
main,
58
-
nvim,
40
+
scroll,
41
+
split_view,
59
42
table,
60
43
text_input,
44
+
text_view,
45
+
list_view,
61
46
vaxis,
62
47
view,
63
48
vt,
64
-
xev,
65
49
};
66
50
const example_option = b.option(Example, "example", "Example to run (default: text_input)") orelse .text_input;
67
51
const example_step = b.step("example", "Run example");
68
52
const example = b.addExecutable(.{
69
53
.name = "example",
70
-
// future versions should use b.path, see zig PR #19597
71
-
.root_source_file = b.path(
72
-
b.fmt("examples/{s}.zig", .{@tagName(example_option)}),
73
-
),
74
-
.target = target,
75
-
.optimize = optimize,
54
+
.root_module = b.createModule(.{
55
+
.root_source_file = b.path(
56
+
b.fmt("examples/{s}.zig", .{@tagName(example_option)}),
57
+
),
58
+
.target = target,
59
+
.optimize = optimize,
60
+
.imports = &.{
61
+
.{ .name = "vaxis", .module = vaxis_mod },
62
+
},
63
+
}),
76
64
});
77
-
example.root_module.addImport("vaxis", vaxis_mod);
78
-
if (xev_dep) |dep| example.root_module.addImport("xev", dep.module("xev"));
79
-
if (aio_dep) |dep| example.root_module.addImport("aio", dep.module("aio"));
80
-
if (aio_dep) |dep| example.root_module.addImport("coro", dep.module("coro"));
81
65
82
66
const example_run = b.addRunArtifact(example);
83
67
example_step.dependOn(&example_run.step);
84
68
69
+
// Benchmarks
70
+
const bench_step = b.step("bench", "Run benchmarks");
71
+
const bench = b.addExecutable(.{
72
+
.name = "bench",
73
+
.root_module = b.createModule(.{
74
+
.root_source_file = b.path("bench/bench.zig"),
75
+
.target = target,
76
+
.optimize = optimize,
77
+
.imports = &.{
78
+
.{ .name = "vaxis", .module = vaxis_mod },
79
+
},
80
+
}),
81
+
});
82
+
const bench_run = b.addRunArtifact(bench);
83
+
if (b.args) |args| {
84
+
bench_run.addArgs(args);
85
+
}
86
+
bench_step.dependOn(&bench_run.step);
87
+
85
88
// Tests
86
89
const tests_step = b.step("test", "Run tests");
87
90
88
91
const tests = b.addTest(.{
89
-
.root_source_file = b.path("src/main.zig"),
90
-
.target = target,
91
-
.optimize = optimize,
92
+
.root_module = b.createModule(.{
93
+
.root_source_file = b.path("src/main.zig"),
94
+
.target = target,
95
+
.optimize = optimize,
96
+
.imports = &.{
97
+
.{ .name = "zigimg", .module = zigimg_dep.module("zigimg") },
98
+
.{ .name = "uucode", .module = uucode_dep.module("uucode") },
99
+
},
100
+
}),
92
101
});
93
-
tests.root_module.addImport("code_point", zg_dep.module("code_point"));
94
-
tests.root_module.addImport("grapheme", zg_dep.module("grapheme"));
95
-
tests.root_module.addImport("DisplayWidth", zg_dep.module("DisplayWidth"));
96
-
if (zigimg_dep) |dep| tests.root_module.addImport("zigimg", dep.module("zigimg"));
97
-
tests.root_module.addImport("build_options", options_mod);
98
102
99
103
const tests_run = b.addRunArtifact(tests);
100
104
b.installArtifact(tests);
101
105
tests_step.dependOn(&tests_run.step);
102
106
103
-
// Lints
104
-
const lints_step = b.step("lint", "Run lints");
105
-
106
-
const lints = b.addFmt(.{
107
-
.paths = &.{ "src", "build.zig" },
108
-
.check = true,
109
-
});
110
-
111
-
lints_step.dependOn(&lints.step);
112
-
b.default_step.dependOn(lints_step);
113
-
114
107
// Docs
115
108
const docs_step = b.step("docs", "Build the vaxis library docs");
116
109
const docs_obj = b.addObject(.{
117
110
.name = "vaxis",
118
-
.root_source_file = root_source_file,
119
-
.target = target,
120
-
.optimize = optimize,
111
+
.root_module = b.createModule(.{
112
+
.root_source_file = root_source_file,
113
+
.target = target,
114
+
.optimize = optimize,
115
+
}),
121
116
});
122
117
const docs = docs_obj.getEmittedDocs();
123
118
docs_step.dependOn(&b.addInstallDirectory(.{
+9
-19
build.zig.zon
+9
-19
build.zig.zon
···
1
1
.{
2
-
.name = "vaxis",
3
-
.version = "0.1.0",
4
-
.minimum_zig_version = "0.13.0",
2
+
.name = .vaxis,
3
+
.fingerprint = 0x14fbbb94fc556305,
4
+
.version = "0.5.1",
5
+
.minimum_zig_version = "0.15.1",
5
6
.dependencies = .{
6
7
.zigimg = .{
7
-
.url = "git+https://github.com/zigimg/zigimg#3a667bdb3d7f0955a5a51c8468eac83210c1439e",
8
-
.hash = "1220dd654ef941fc76fd96f9ec6adadf83f69b9887a0d3f4ee5ac0a1a3e11be35cf5",
9
-
.lazy = true,
10
-
},
11
-
.zg = .{
12
-
.url = "https://codeberg.org/atman/zg/archive/v0.13.2.tar.gz",
13
-
.hash = "122055beff332830a391e9895c044d33b15ea21063779557024b46169fb1984c6e40",
14
-
},
15
-
.libxev = .{
16
-
.url = "git+https://github.com/mitchellh/libxev#f6a672a78436d8efee1aa847a43a900ad773618b",
17
-
.hash = "12207b7a5b538ffb7fb18f954ae17d2f8490b6e3778a9e30564ad82c58ee8da52361",
18
-
.lazy = true,
8
+
.url = "git+https://github.com/zigimg/zigimg#eab2522c023b9259db8b13f2f90d609b7437e5f6",
9
+
.hash = "zigimg-0.1.0-8_eo2vUZFgAAtN1c6dAO5DdqL0d4cEWHtn6iR5ucZJti",
19
10
},
20
-
.aio = .{
21
-
.url = "git+https://github.com/Cloudef/zig-aio#b5a407344379508466c5dcbe4c74438a6166e2ca",
22
-
.hash = "1220a55aedabdd10578d0c514719ea39ae1bc6d7ed990f508dc100db7f0ccf391437",
23
-
.lazy = true,
11
+
.uucode = .{
12
+
.url = "git+https://github.com/jacobsandlund/uucode#5f05f8f83a75caea201f12cc8ea32a2d82ea9732",
13
+
.hash = "uucode-0.1.0-ZZjBPj96QADXyt5sqwBJUnhaDYs_qBeeKijZvlRa0eqM",
24
14
},
25
15
},
26
16
.paths = .{
-172
examples/aio.zig
-172
examples/aio.zig
···
1
-
const builtin = @import("builtin");
2
-
const std = @import("std");
3
-
const vaxis = @import("vaxis");
4
-
const aio = @import("aio");
5
-
const coro = @import("coro");
6
-
7
-
pub const panic = vaxis.panic_handler;
8
-
9
-
const Event = union(enum) {
10
-
key_press: vaxis.Key,
11
-
winsize: vaxis.Winsize,
12
-
};
13
-
14
-
const Loop = vaxis.aio.Loop(Event);
15
-
16
-
const Video = enum { no_state, ready, end };
17
-
const Audio = enum { no_state, ready, end };
18
-
19
-
fn downloadTask(allocator: std.mem.Allocator, url: []const u8) ![]const u8 {
20
-
var client: std.http.Client = .{ .allocator = allocator };
21
-
defer client.deinit();
22
-
var body = std.ArrayList(u8).init(allocator);
23
-
_ = try client.fetch(.{
24
-
.location = .{ .url = url },
25
-
.response_storage = .{ .dynamic = &body },
26
-
.max_append_size = 1.6e+7,
27
-
});
28
-
return try body.toOwnedSlice();
29
-
}
30
-
31
-
fn audioTask(allocator: std.mem.Allocator) !void {
32
-
// signals end of audio in case there's a error
33
-
errdefer coro.yield(Audio.end) catch {};
34
-
35
-
// var child = std.process.Child.init(&.{ "aplay", "-Dplug:default", "-q", "-f", "S16_LE", "-r", "8000" }, allocator);
36
-
var child = std.process.Child.init(&.{ "mpv", "--audio-samplerate=16000", "--audio-channels=mono", "--audio-format=s16", "-" }, allocator);
37
-
child.stdin_behavior = .Pipe;
38
-
child.stdout_behavior = .Ignore;
39
-
child.stderr_behavior = .Ignore;
40
-
try child.spawn();
41
-
defer _ = child.kill() catch {};
42
-
43
-
const sound = blk: {
44
-
var tpool = try coro.ThreadPool.init(allocator, .{});
45
-
defer tpool.deinit();
46
-
break :blk try tpool.yieldForCompletition(downloadTask, .{ allocator, "https://keroserene.net/lol/roll.s16" }, .{});
47
-
};
48
-
defer allocator.free(sound);
49
-
50
-
try coro.yield(Audio.ready);
51
-
52
-
var audio_off: usize = 0;
53
-
while (audio_off < sound.len) {
54
-
var written: usize = 0;
55
-
try coro.io.single(aio.Write{ .file = child.stdin.?, .buffer = sound[audio_off..], .out_written = &written });
56
-
audio_off += written;
57
-
}
58
-
59
-
// the audio is already fed to the player and the defer
60
-
// would kill the child, so stay here chilling
61
-
coro.yield(Audio.end) catch {};
62
-
}
63
-
64
-
fn videoTask(writer: std.io.AnyWriter) !void {
65
-
// signals end of video
66
-
defer coro.yield(Video.end) catch {};
67
-
68
-
var socket: std.posix.socket_t = undefined;
69
-
try coro.io.single(aio.Socket{
70
-
.domain = std.posix.AF.INET,
71
-
.flags = std.posix.SOCK.STREAM | std.posix.SOCK.CLOEXEC,
72
-
.protocol = std.posix.IPPROTO.TCP,
73
-
.out_socket = &socket,
74
-
});
75
-
defer std.posix.close(socket);
76
-
77
-
const address = std.net.Address.initIp4(.{ 44, 224, 41, 160 }, 1987);
78
-
try coro.io.single(aio.Connect{
79
-
.socket = socket,
80
-
.addr = &address.any,
81
-
.addrlen = address.getOsSockLen(),
82
-
});
83
-
84
-
try coro.yield(Video.ready);
85
-
86
-
var buf: [1024]u8 = undefined;
87
-
while (true) {
88
-
var read: usize = 0;
89
-
try coro.io.single(aio.Recv{ .socket = socket, .buffer = &buf, .out_read = &read });
90
-
if (read == 0) break;
91
-
_ = try writer.write(buf[0..read]);
92
-
}
93
-
}
94
-
95
-
fn loadingTask(vx: *vaxis.Vaxis, writer: std.io.AnyWriter) !void {
96
-
var color_idx: u8 = 30;
97
-
var dir: enum { up, down } = .up;
98
-
99
-
while (true) {
100
-
try coro.io.single(aio.Timeout{ .ns = 8 * std.time.ns_per_ms });
101
-
102
-
const style: vaxis.Style = .{ .fg = .{ .rgb = [_]u8{ color_idx, color_idx, color_idx } } };
103
-
const segment: vaxis.Segment = .{ .text = vaxis.logo, .style = style };
104
-
105
-
const win = vx.window();
106
-
win.clear();
107
-
108
-
var loc = vaxis.widgets.alignment.center(win, 28, 4);
109
-
_ = try loc.printSegment(segment, .{ .wrap = .grapheme });
110
-
111
-
switch (dir) {
112
-
.up => {
113
-
color_idx += 1;
114
-
if (color_idx == 255) dir = .down;
115
-
},
116
-
.down => {
117
-
color_idx -= 1;
118
-
if (color_idx == 30) dir = .up;
119
-
},
120
-
}
121
-
122
-
try vx.render(writer);
123
-
}
124
-
}
125
-
126
-
pub fn main() !void {
127
-
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
128
-
defer _ = gpa.deinit();
129
-
const allocator = gpa.allocator();
130
-
131
-
var tty = try vaxis.Tty.init();
132
-
defer tty.deinit();
133
-
134
-
var vx = try vaxis.init(allocator, .{});
135
-
defer vx.deinit(allocator, tty.anyWriter());
136
-
137
-
var scheduler = try coro.Scheduler.init(allocator, .{});
138
-
defer scheduler.deinit();
139
-
140
-
var loop = try Loop.init();
141
-
try loop.spawn(&scheduler, &vx, &tty, null, .{});
142
-
defer loop.deinit(&vx, &tty);
143
-
144
-
try vx.enterAltScreen(tty.anyWriter());
145
-
try vx.queryTerminalSend(tty.anyWriter());
146
-
147
-
var buffered_tty_writer = tty.bufferedWriter();
148
-
const loading = try scheduler.spawn(loadingTask, .{ &vx, buffered_tty_writer.writer().any() }, .{});
149
-
const audio = try scheduler.spawn(audioTask, .{allocator}, .{});
150
-
const video = try scheduler.spawn(videoTask, .{buffered_tty_writer.writer().any()}, .{});
151
-
152
-
main: while (try scheduler.tick(.blocking) > 0) {
153
-
while (try loop.popEvent()) |event| switch (event) {
154
-
.key_press => |key| {
155
-
if (key.matches('c', .{ .ctrl = true })) {
156
-
break :main;
157
-
}
158
-
},
159
-
.winsize => |ws| try vx.resize(allocator, buffered_tty_writer.writer().any(), ws),
160
-
};
161
-
162
-
if (audio.state(Video) == .ready and video.state(Audio) == .ready) {
163
-
loading.cancel();
164
-
audio.wakeup();
165
-
video.wakeup();
166
-
} else if (audio.state(Audio) == .end and video.state(Video) == .end) {
167
-
break :main;
168
-
}
169
-
170
-
try buffered_tty_writer.flush();
171
-
}
172
-
}
+9
-8
examples/cli.zig
+9
-8
examples/cli.zig
···
14
14
}
15
15
const alloc = gpa.allocator();
16
16
17
-
var tty = try vaxis.Tty.init();
17
+
var buffer: [1024]u8 = undefined;
18
+
var tty = try vaxis.Tty.init(&buffer);
18
19
defer tty.deinit();
19
20
20
21
var vx = try vaxis.init(alloc, .{});
21
-
defer vx.deinit(alloc, tty.anyWriter());
22
+
defer vx.deinit(alloc, tty.writer());
22
23
23
24
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
24
25
try loop.init();
···
26
27
try loop.start();
27
28
defer loop.stop();
28
29
29
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
30
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
30
31
31
-
var text_input = TextInput.init(alloc, &vx.unicode);
32
+
var text_input = TextInput.init(alloc);
32
33
defer text_input.deinit();
33
34
34
35
var selected_option: ?usize = null;
···
62
63
} else {
63
64
selected_option.? = selected_option.? -| 1;
64
65
}
65
-
} else if (key.matches(vaxis.Key.enter, .{})) {
66
+
} else if (key.matches(vaxis.Key.enter, .{}) or key.matches('j', .{ .ctrl = true })) {
66
67
if (selected_option) |i| {
67
68
log.err("enter", .{});
68
69
try text_input.insertSliceAtCursor(options[i]);
···
74
75
}
75
76
},
76
77
.winsize => |ws| {
77
-
try vx.resize(alloc, tty.anyWriter(), ws);
78
+
try vx.resize(alloc, tty.writer(), ws);
78
79
},
79
80
else => {},
80
81
}
···
92
93
.text = opt,
93
94
.style = if (j == i) .{ .reverse = true } else .{},
94
95
}};
95
-
_ = try win.print(&seg, .{ .row_offset = j + 1 });
96
+
_ = win.print(&seg, .{ .row_offset = @intCast(j + 1) });
96
97
}
97
98
}
98
-
try vx.render(tty.anyWriter());
99
+
try vx.render(tty.writer());
99
100
}
100
101
}
101
102
+139
examples/counter.zig
+139
examples/counter.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("vaxis");
3
+
const vxfw = vaxis.vxfw;
4
+
5
+
/// Our main application state
6
+
const Model = struct {
7
+
/// State of the counter
8
+
count: u32 = 0,
9
+
/// The button. This widget is stateful and must live between frames
10
+
button: vxfw.Button,
11
+
12
+
/// Helper function to return a vxfw.Widget struct
13
+
pub fn widget(self: *Model) vxfw.Widget {
14
+
return .{
15
+
.userdata = self,
16
+
.eventHandler = Model.typeErasedEventHandler,
17
+
.drawFn = Model.typeErasedDrawFn,
18
+
};
19
+
}
20
+
21
+
/// This function will be called from the vxfw runtime.
22
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
23
+
const self: *Model = @ptrCast(@alignCast(ptr));
24
+
switch (event) {
25
+
// The root widget is always sent an init event as the first event. Users of the
26
+
// library can also send this event to other widgets they create if they need to do
27
+
// some initialization.
28
+
.init => return ctx.requestFocus(self.button.widget()),
29
+
.key_press => |key| {
30
+
if (key.matches('c', .{ .ctrl = true })) {
31
+
ctx.quit = true;
32
+
return;
33
+
}
34
+
},
35
+
// We can request a specific widget gets focus. In this case, we always want to focus
36
+
// our button. Having focus means that key events will be sent up the widget tree to
37
+
// the focused widget, and then bubble back down the tree to the root. Users can tell
38
+
// the runtime the event was handled and the capture or bubble phase will stop
39
+
.focus_in => return ctx.requestFocus(self.button.widget()),
40
+
else => {},
41
+
}
42
+
}
43
+
44
+
/// This function is called from the vxfw runtime. It will be called on a regular interval, and
45
+
/// only when any event handler has marked the redraw flag in EventContext as true. By
46
+
/// explicitly requiring setting the redraw flag, vxfw can prevent excessive redraws for events
47
+
/// which don't change state (ie mouse motion, unhandled key events, etc)
48
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
49
+
const self: *Model = @ptrCast(@alignCast(ptr));
50
+
// The DrawContext is inspired from Flutter. Each widget will receive a minimum and maximum
51
+
// constraint. The minimum constraint will always be set, even if it is set to 0x0. The
52
+
// maximum constraint can have null width and/or height - meaning there is no constraint in
53
+
// that direction and the widget should take up as much space as it needs. By calling size()
54
+
// on the max, we assert that it has some constrained size. This is *always* the case for
55
+
// the root widget - the maximum size will always be the size of the terminal screen.
56
+
const max_size = ctx.max.size();
57
+
58
+
// The DrawContext also contains an arena allocator that can be used for each frame. The
59
+
// lifetime of this allocation is until the next time we draw a frame. This is useful for
60
+
// temporary allocations such as the one below: we have an integer we want to print as text.
61
+
// We can safely allocate this with the ctx arena since we only need it for this frame.
62
+
if (self.count > 0) {
63
+
self.button.label = try std.fmt.allocPrint(ctx.arena, "Clicks: {d}", .{self.count});
64
+
} else {
65
+
self.button.label = "Click me!";
66
+
}
67
+
68
+
// Each widget returns a Surface from it's draw function. A Surface contains the rectangular
69
+
// area of the widget, as well as some information about the surface or widget: can we focus
70
+
// it? does it handle the mouse?
71
+
//
72
+
// It DOES NOT contain the location it should be within it's parent. Only the parent can set
73
+
// this via a SubSurface. Here, we will return a Surface for the root widget (Model), which
74
+
// has two SubSurfaces: one for the text and one for the button. A SubSurface is a Surface
75
+
// with an offset and a z-index - the offset can be negative. This lets a parent draw a
76
+
// child and place it within itself
77
+
const button_child: vxfw.SubSurface = .{
78
+
.origin = .{ .row = 0, .col = 0 },
79
+
.surface = try self.button.draw(ctx.withConstraints(
80
+
ctx.min,
81
+
// Here we explicitly set a new maximum size constraint for the Button. A Button will
82
+
// expand to fill it's area and must have some hard limit in the maximum constraint
83
+
.{ .width = 16, .height = 3 },
84
+
)),
85
+
};
86
+
87
+
// We also can use our arena to allocate the slice for our SubSurfaces. This slice only
88
+
// needs to live until the next frame, making this safe.
89
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 1);
90
+
children[0] = button_child;
91
+
92
+
return .{
93
+
// A Surface must have a size. Our root widget is the size of the screen
94
+
.size = max_size,
95
+
.widget = self.widget(),
96
+
// We didn't actually need to draw anything for the root. In this case, we can set
97
+
// buffer to a zero length slice. If this slice is *not zero length*, the runtime will
98
+
// assert that it's length is equal to the size.width * size.height.
99
+
.buffer = &.{},
100
+
.children = children,
101
+
};
102
+
}
103
+
104
+
/// The onClick callback for our button. This is also called if we press enter while the button
105
+
/// has focus
106
+
fn onClick(maybe_ptr: ?*anyopaque, ctx: *vxfw.EventContext) anyerror!void {
107
+
const ptr = maybe_ptr orelse return;
108
+
const self: *Model = @ptrCast(@alignCast(ptr));
109
+
self.count +|= 1;
110
+
return ctx.consumeAndRedraw();
111
+
}
112
+
};
113
+
114
+
pub fn main() !void {
115
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
116
+
defer _ = gpa.deinit();
117
+
118
+
const allocator = gpa.allocator();
119
+
120
+
var app = try vxfw.App.init(allocator);
121
+
defer app.deinit();
122
+
123
+
// We heap allocate our model because we will require a stable pointer to it in our Button
124
+
// widget
125
+
const model = try allocator.create(Model);
126
+
defer allocator.destroy(model);
127
+
128
+
// Set the initial state of our button
129
+
model.* = .{
130
+
.count = 0,
131
+
.button = .{
132
+
.label = "Click me!",
133
+
.onClick = Model.onClick,
134
+
.userdata = model,
135
+
},
136
+
};
137
+
138
+
try app.run(model.widget(), .{});
139
+
}
+243
examples/fuzzy.zig
+243
examples/fuzzy.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("vaxis");
3
+
const vxfw = vaxis.vxfw;
4
+
5
+
const Model = struct {
6
+
list: std.ArrayList(vxfw.Text),
7
+
/// Memory owned by .arena
8
+
filtered: std.ArrayList(vxfw.RichText),
9
+
list_view: vxfw.ListView,
10
+
text_field: vxfw.TextField,
11
+
12
+
/// Used for filtered RichText Spans and result
13
+
arena: std.heap.ArenaAllocator,
14
+
filtered: std.ArrayList(vxfw.RichText),
15
+
result: []const u8,
16
+
17
+
pub fn init(gpa: std.mem.Allocator) !*Model {
18
+
const model = try gpa.create(Model);
19
+
errdefer gpa.destroy(model);
20
+
21
+
model.* = .{
22
+
.list = .empty,
23
+
.filtered = .empty,
24
+
.list_view = .{
25
+
.children = .{
26
+
.builder = .{
27
+
.userdata = model,
28
+
.buildFn = Model.widgetBuilder,
29
+
},
30
+
},
31
+
},
32
+
.text_field = .{
33
+
.buf = vxfw.TextField.Buffer.init(gpa),
34
+
.userdata = model,
35
+
.onChange = Model.onChange,
36
+
.onSubmit = Model.onSubmit,
37
+
},
38
+
.result = "",
39
+
.arena = std.heap.ArenaAllocator.init(gpa),
40
+
};
41
+
42
+
return model;
43
+
}
44
+
45
+
pub fn deinit(self: *Model, gpa: std.mem.Allocator) void {
46
+
self.arena.deinit();
47
+
self.text_field.deinit();
48
+
self.list.deinit(gpa);
49
+
gpa.destroy(self);
50
+
}
51
+
52
+
pub fn widget(self: *Model) vxfw.Widget {
53
+
return .{
54
+
.userdata = self,
55
+
.eventHandler = Model.typeErasedEventHandler,
56
+
.drawFn = Model.typeErasedDrawFn,
57
+
};
58
+
}
59
+
60
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
61
+
const self: *Model = @ptrCast(@alignCast(ptr));
62
+
switch (event) {
63
+
.init => {
64
+
// Initialize the filtered list
65
+
const arena = self.arena.allocator();
66
+
for (self.list.items) |line| {
67
+
var spans = std.ArrayList(vxfw.RichText.TextSpan).empty;
68
+
const span: vxfw.RichText.TextSpan = .{ .text = line.text };
69
+
try spans.append(arena, span);
70
+
try self.filtered.append(arena, .{ .text = spans.items });
71
+
}
72
+
73
+
return ctx.requestFocus(self.text_field.widget());
74
+
},
75
+
.key_press => |key| {
76
+
if (key.matches('c', .{ .ctrl = true })) {
77
+
ctx.quit = true;
78
+
return;
79
+
}
80
+
return self.list_view.handleEvent(ctx, event);
81
+
},
82
+
.focus_in => {
83
+
return ctx.requestFocus(self.text_field.widget());
84
+
},
85
+
else => {},
86
+
}
87
+
}
88
+
89
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
90
+
const self: *Model = @ptrCast(@alignCast(ptr));
91
+
const max = ctx.max.size();
92
+
93
+
const list_view: vxfw.SubSurface = .{
94
+
.origin = .{ .row = 2, .col = 0 },
95
+
.surface = try self.list_view.draw(ctx.withConstraints(
96
+
ctx.min,
97
+
.{ .width = max.width, .height = max.height - 3 },
98
+
)),
99
+
};
100
+
101
+
const text_field: vxfw.SubSurface = .{
102
+
.origin = .{ .row = 0, .col = 2 },
103
+
.surface = try self.text_field.draw(ctx.withConstraints(
104
+
ctx.min,
105
+
.{ .width = max.width, .height = 1 },
106
+
)),
107
+
};
108
+
109
+
const prompt: vxfw.Text = .{ .text = "๏", .style = .{ .fg = .{ .index = 4 } } };
110
+
111
+
const prompt_surface: vxfw.SubSurface = .{
112
+
.origin = .{ .row = 0, .col = 0 },
113
+
.surface = try prompt.draw(ctx.withConstraints(ctx.min, .{ .width = 2, .height = 1 })),
114
+
};
115
+
116
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 3);
117
+
children[0] = list_view;
118
+
children[1] = text_field;
119
+
children[2] = prompt_surface;
120
+
121
+
return .{
122
+
.size = max,
123
+
.widget = self.widget(),
124
+
.buffer = &.{},
125
+
.children = children,
126
+
};
127
+
}
128
+
129
+
fn widgetBuilder(ptr: *const anyopaque, idx: usize, _: usize) ?vxfw.Widget {
130
+
const self: *const Model = @ptrCast(@alignCast(ptr));
131
+
if (idx >= self.filtered.items.len) return null;
132
+
133
+
return self.filtered.items[idx].widget();
134
+
}
135
+
136
+
fn onChange(maybe_ptr: ?*anyopaque, _: *vxfw.EventContext, str: []const u8) anyerror!void {
137
+
const ptr = maybe_ptr orelse return;
138
+
const self: *Model = @ptrCast(@alignCast(ptr));
139
+
const arena = self.arena.allocator();
140
+
self.filtered.clearAndFree(arena);
141
+
_ = self.arena.reset(.free_all);
142
+
143
+
const hasUpper = for (str) |b| {
144
+
if (std.ascii.isUpper(b)) break true;
145
+
} else false;
146
+
147
+
// Loop each line
148
+
// If our input is only lowercase, we convert the line to lowercase
149
+
// Iterate the input graphemes, looking for them _in order_ in the line
150
+
outer: for (self.list.items) |item| {
151
+
const tgt = if (hasUpper)
152
+
item.text
153
+
else
154
+
try toLower(arena, item.text);
155
+
156
+
var spans = std.ArrayList(vxfw.RichText.TextSpan).empty;
157
+
var i: usize = 0;
158
+
var iter = vaxis.unicode.graphemeIterator(str);
159
+
while (iter.next()) |g| {
160
+
if (std.mem.indexOfPos(u8, tgt, i, g.bytes(str))) |idx| {
161
+
const up_to_here: vxfw.RichText.TextSpan = .{ .text = item.text[i..idx] };
162
+
const match: vxfw.RichText.TextSpan = .{
163
+
.text = item.text[idx .. idx + g.len],
164
+
.style = .{ .fg = .{ .index = 4 }, .reverse = true },
165
+
};
166
+
try spans.append(arena, up_to_here);
167
+
try spans.append(arena, match);
168
+
i = idx + g.len;
169
+
} else continue :outer;
170
+
}
171
+
const up_to_here: vxfw.RichText.TextSpan = .{ .text = item.text[i..] };
172
+
try spans.append(arena, up_to_here);
173
+
try self.filtered.append(arena, .{ .text = spans.items });
174
+
}
175
+
self.list_view.scroll.top = 0;
176
+
self.list_view.scroll.offset = 0;
177
+
self.list_view.cursor = 0;
178
+
}
179
+
180
+
fn onSubmit(maybe_ptr: ?*anyopaque, ctx: *vxfw.EventContext, _: []const u8) anyerror!void {
181
+
const ptr = maybe_ptr orelse return;
182
+
const self: *Model = @ptrCast(@alignCast(ptr));
183
+
if (self.list_view.cursor < self.filtered.items.len) {
184
+
const selected = self.filtered.items[self.list_view.cursor];
185
+
const arena = self.arena.allocator();
186
+
var result = std.ArrayList(u8).empty;
187
+
for (selected.text) |span| {
188
+
try result.appendSlice(arena, span.text);
189
+
}
190
+
self.result = result.items;
191
+
}
192
+
ctx.quit = true;
193
+
}
194
+
};
195
+
196
+
fn toLower(arena: std.mem.Allocator, src: []const u8) std.mem.Allocator.Error![]const u8 {
197
+
const lower = try arena.alloc(u8, src.len);
198
+
for (src, 0..) |b, i| {
199
+
lower[i] = std.ascii.toLower(b);
200
+
}
201
+
return lower;
202
+
}
203
+
204
+
pub fn main() !void {
205
+
var debug_allocator = std.heap.GeneralPurposeAllocator(.{}){};
206
+
defer _ = debug_allocator.deinit();
207
+
208
+
const gpa = debug_allocator.allocator();
209
+
210
+
var app = try vxfw.App.init(gpa);
211
+
errdefer app.deinit();
212
+
213
+
const model = try Model.init(gpa);
214
+
defer model.deinit(gpa);
215
+
216
+
// Run the command
217
+
var fd = std.process.Child.init(&.{"fd"}, gpa);
218
+
fd.stdout_behavior = .Pipe;
219
+
fd.stderr_behavior = .Pipe;
220
+
var stdout = std.ArrayList(u8).empty;
221
+
var stderr = std.ArrayList(u8).empty;
222
+
defer stdout.deinit(gpa);
223
+
defer stderr.deinit(gpa);
224
+
try fd.spawn();
225
+
try fd.collectOutput(gpa, &stdout, &stderr, 10_000_000);
226
+
_ = try fd.wait();
227
+
228
+
var iter = std.mem.splitScalar(u8, stdout.items, '\n');
229
+
while (iter.next()) |line| {
230
+
if (line.len == 0) continue;
231
+
try model.list.append(gpa, .{ .text = line });
232
+
}
233
+
234
+
try app.run(model.widget(), .{});
235
+
app.deinit();
236
+
237
+
if (model.result.len > 0) {
238
+
_ = try std.posix.write(std.posix.STDOUT_FILENO, model.result);
239
+
_ = try std.posix.write(std.posix.STDOUT_FILENO, "\n");
240
+
} else {
241
+
std.process.exit(130);
242
+
}
243
+
}
+16
-14
examples/image.zig
+16
-14
examples/image.zig
···
18
18
}
19
19
const alloc = gpa.allocator();
20
20
21
-
var tty = try vaxis.Tty.init();
21
+
var buffer: [1024]u8 = undefined;
22
+
var tty = try vaxis.Tty.init(&buffer);
22
23
defer tty.deinit();
23
24
24
25
var vx = try vaxis.init(alloc, .{});
25
-
defer vx.deinit(alloc, tty.anyWriter());
26
+
defer vx.deinit(alloc, tty.writer());
26
27
27
28
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
28
29
try loop.init();
···
30
31
try loop.start();
31
32
defer loop.stop();
32
33
33
-
try vx.enterAltScreen(tty.anyWriter());
34
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
34
+
try vx.enterAltScreen(tty.writer());
35
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
35
36
36
-
var img1 = try vaxis.zigimg.Image.fromFilePath(alloc, "examples/zig.png");
37
-
defer img1.deinit();
37
+
var read_buffer: [1024 * 1024]u8 = undefined; // 1MB buffer
38
+
var img1 = try vaxis.zigimg.Image.fromFilePath(alloc, "examples/zig.png", &read_buffer);
39
+
defer img1.deinit(alloc);
38
40
39
41
const imgs = [_]vaxis.Image{
40
-
try vx.transmitImage(alloc, tty.anyWriter(), &img1, .rgba),
42
+
try vx.transmitImage(alloc, tty.writer(), &img1, .rgba),
41
43
// var img1 = try vaxis.zigimg.Image.fromFilePath(alloc, "examples/zig.png");
42
-
// try vx.loadImage(alloc, tty.anyWriter(), .{ .path = "examples/zig.png" }),
43
-
try vx.loadImage(alloc, tty.anyWriter(), .{ .path = "examples/vaxis.png" }),
44
+
// try vx.loadImage(alloc, tty.writer(), .{ .path = "examples/zig.png" }),
45
+
try vx.loadImage(alloc, tty.writer(), .{ .path = "examples/vaxis.png" }),
44
46
};
45
-
defer vx.freeImage(tty.anyWriter(), imgs[0].id);
46
-
defer vx.freeImage(tty.anyWriter(), imgs[1].id);
47
+
defer vx.freeImage(tty.writer(), imgs[0].id);
48
+
defer vx.freeImage(tty.writer(), imgs[1].id);
47
49
48
50
var n: usize = 0;
49
51
50
-
var clip_y: usize = 0;
52
+
var clip_y: u16 = 0;
51
53
52
54
while (true) {
53
55
const event = loop.nextEvent();
···
62
64
else if (key.matches('k', .{}))
63
65
clip_y -|= 1;
64
66
},
65
-
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
67
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
66
68
}
67
69
68
70
n = (n + 1) % imgs.len;
···
76
78
.y = clip_y,
77
79
} });
78
80
79
-
try vx.render(tty.anyWriter());
81
+
try vx.render(tty.writer());
80
82
}
81
83
}
+99
examples/list_view.zig
+99
examples/list_view.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("vaxis");
3
+
const vxfw = vaxis.vxfw;
4
+
5
+
const Text = vxfw.Text;
6
+
const ListView = vxfw.ListView;
7
+
const Widget = vxfw.Widget;
8
+
9
+
const Model = struct {
10
+
list_view: ListView,
11
+
12
+
pub fn widget(self: *Model) Widget {
13
+
return .{
14
+
.userdata = self,
15
+
.eventHandler = Model.typeErasedEventHandler,
16
+
.drawFn = Model.typeErasedDrawFn,
17
+
};
18
+
}
19
+
20
+
pub fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
21
+
const self: *Model = @ptrCast(@alignCast(ptr));
22
+
try ctx.requestFocus(self.list_view.widget());
23
+
switch (event) {
24
+
.key_press => |key| {
25
+
if (key.matches('q', .{}) or key.matchExact('c', .{ .ctrl = true })) {
26
+
ctx.quit = true;
27
+
return;
28
+
}
29
+
},
30
+
else => {},
31
+
}
32
+
}
33
+
34
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
35
+
const self: *Model = @ptrCast(@alignCast(ptr));
36
+
const max = ctx.max.size();
37
+
38
+
const list_view: vxfw.SubSurface = .{
39
+
.origin = .{ .row = 1, .col = 1 },
40
+
.surface = try self.list_view.draw(ctx),
41
+
};
42
+
43
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 1);
44
+
children[0] = list_view;
45
+
46
+
return .{
47
+
.size = max,
48
+
.widget = self.widget(),
49
+
.buffer = &.{},
50
+
.children = children,
51
+
};
52
+
}
53
+
};
54
+
55
+
pub fn main() !void {
56
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
57
+
defer _ = gpa.deinit();
58
+
59
+
const allocator = gpa.allocator();
60
+
61
+
var app = try vxfw.App.init(allocator);
62
+
defer app.deinit();
63
+
64
+
const model = try allocator.create(Model);
65
+
defer allocator.destroy(model);
66
+
67
+
const n = 80;
68
+
var texts = try std.ArrayList(Widget).initCapacity(allocator, n);
69
+
70
+
var allocs = try std.ArrayList(*Text).initCapacity(allocator, n);
71
+
defer {
72
+
for (allocs.items) |tw| {
73
+
allocator.free(tw.text);
74
+
allocator.destroy(tw);
75
+
}
76
+
allocs.deinit(allocator);
77
+
texts.deinit(allocator);
78
+
}
79
+
80
+
for (0..n) |i| {
81
+
const t = std.fmt.allocPrint(allocator, "List Item {d}", .{i}) catch "placeholder";
82
+
const tw = try allocator.create(Text);
83
+
tw.* = .{ .text = t };
84
+
_ = try allocs.append(allocator, tw);
85
+
_ = try texts.append(allocator, tw.widget());
86
+
}
87
+
88
+
model.* = .{
89
+
.list_view = .{
90
+
.wheel_scroll = 3,
91
+
.scroll = .{
92
+
.wants_cursor = true,
93
+
},
94
+
.children = .{ .slice = texts.items },
95
+
},
96
+
};
97
+
98
+
try app.run(model.widget(), .{});
99
+
}
+35
-8
examples/main.zig
+35
-8
examples/main.zig
···
14
14
}
15
15
const alloc = gpa.allocator();
16
16
17
-
var tty = try vaxis.Tty.init();
17
+
var buffer: [1024]u8 = undefined;
18
+
var tty = try vaxis.Tty.init(&buffer);
18
19
defer tty.deinit();
19
20
20
21
var vx = try vaxis.init(alloc, .{});
21
-
defer vx.deinit(alloc, tty.anyWriter());
22
+
defer vx.deinit(alloc, tty.writer());
22
23
23
24
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
24
25
try loop.init();
···
27
28
defer loop.stop();
28
29
29
30
// Optionally enter the alternate screen
30
-
try vx.enterAltScreen(tty.anyWriter());
31
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
31
+
try vx.enterAltScreen(tty.writer());
32
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
32
33
33
34
// We'll adjust the color index every keypress
34
35
var color_idx: u8 = 0;
35
36
const msg = "Hello, world!";
37
+
38
+
var scale: u3 = 1;
36
39
37
40
// The main event loop. Vaxis provides a thread safe, blocking, buffered
38
41
// queue which can serve as the primary event queue for an application
···
51
54
if (key.codepoint == 'c' and key.mods.ctrl) {
52
55
break;
53
56
}
57
+
if (key.matches('j', .{})) {
58
+
if (vx.caps.scaled_text and scale > 1) {
59
+
scale -= 1;
60
+
}
61
+
}
62
+
if (key.matches('k', .{})) {
63
+
if (vx.caps.scaled_text and scale < 7) {
64
+
scale += 1;
65
+
}
66
+
}
54
67
},
55
68
.winsize => |ws| {
56
-
try vx.resize(alloc, tty.anyWriter(), ws);
69
+
try vx.resize(alloc, tty.writer(), ws);
57
70
},
58
71
else => {},
59
72
}
···
67
80
// the old and only updated cells will be drawn
68
81
win.clear();
69
82
83
+
const msg_len: u16 = @intCast(msg.len);
70
84
// Create some child window. .expand means the height and width will
71
85
// fill the remaining space of the parent. Child windows do not store a
72
86
// reference to their parent: this is true immediate mode. Do not store
73
87
// windows, always create new windows each render cycle
74
-
const child = win.initChild(win.width / 2 - msg.len / 2, win.height / 2, .expand, .expand);
88
+
const child = win.child(
89
+
.{ .x_off = win.width / 2 - msg_len / 2, .y_off = win.height / 2 },
90
+
);
75
91
// Loop through the message and print the cells to the screen
76
92
for (msg, 0..) |_, i| {
77
93
const cell: Cell = .{
···
83
99
.style = .{
84
100
.fg = .{ .index = color_idx },
85
101
},
102
+
.scale = .{
103
+
.scale = scale,
104
+
},
86
105
};
87
-
child.writeCell(i, 0, cell);
106
+
const second_cell: Cell = .{
107
+
.char = .{ .grapheme = msg[i .. i + 1] },
108
+
.style = .{
109
+
.fg = .{ .index = color_idx },
110
+
},
111
+
};
112
+
child.writeCell(@intCast(i * scale), 0, cell);
113
+
child.writeCell(@intCast(i), scale - 1, second_cell);
114
+
child.writeCell(@intCast(i), scale, second_cell);
88
115
}
89
116
// Render the screen
90
-
try vx.render(tty.anyWriter());
117
+
try vx.render(tty.writer());
91
118
}
92
119
}
93
120
+214
examples/scroll.zig
+214
examples/scroll.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("vaxis");
3
+
const vxfw = vaxis.vxfw;
4
+
5
+
const ModelRow = struct {
6
+
text: []const u8,
7
+
idx: usize,
8
+
wrap_lines: bool = true,
9
+
10
+
pub fn widget(self: *ModelRow) vxfw.Widget {
11
+
return .{
12
+
.userdata = self,
13
+
.drawFn = ModelRow.typeErasedDrawFn,
14
+
};
15
+
}
16
+
17
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
18
+
const self: *ModelRow = @ptrCast(@alignCast(ptr));
19
+
20
+
const idx_text = try std.fmt.allocPrint(ctx.arena, "{d: >4}", .{self.idx});
21
+
const idx_widget: vxfw.Text = .{ .text = idx_text };
22
+
23
+
const idx_surf: vxfw.SubSurface = .{
24
+
.origin = .{ .row = 0, .col = 0 },
25
+
.surface = try idx_widget.draw(ctx.withConstraints(
26
+
// We're only interested in constraining the width, and we know the height will
27
+
// always be 1 row.
28
+
.{ .width = 1, .height = 1 },
29
+
.{ .width = 4, .height = 1 },
30
+
)),
31
+
};
32
+
33
+
const text_widget: vxfw.Text = .{ .text = self.text, .softwrap = self.wrap_lines };
34
+
const text_surf: vxfw.SubSurface = .{
35
+
.origin = .{ .row = 0, .col = 6 },
36
+
.surface = try text_widget.draw(ctx.withConstraints(
37
+
ctx.min,
38
+
// We've shifted the origin over 6 columns so we need to take that into account or
39
+
// we'll draw outside the window.
40
+
if (self.wrap_lines)
41
+
.{ .width = ctx.min.width -| 6, .height = ctx.max.height }
42
+
else
43
+
.{ .width = if (ctx.max.width) |w| w - 6 else null, .height = ctx.max.height },
44
+
)),
45
+
};
46
+
47
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 2);
48
+
children[0] = idx_surf;
49
+
children[1] = text_surf;
50
+
51
+
return .{
52
+
.size = .{
53
+
.width = 6 + text_surf.surface.size.width,
54
+
.height = @max(idx_surf.surface.size.height, text_surf.surface.size.height),
55
+
},
56
+
.widget = self.widget(),
57
+
.buffer = &.{},
58
+
.children = children,
59
+
};
60
+
}
61
+
};
62
+
63
+
const Model = struct {
64
+
scroll_bars: vxfw.ScrollBars,
65
+
rows: std.ArrayList(ModelRow),
66
+
67
+
pub fn widget(self: *Model) vxfw.Widget {
68
+
return .{
69
+
.userdata = self,
70
+
.eventHandler = Model.typeErasedEventHandler,
71
+
.drawFn = Model.typeErasedDrawFn,
72
+
};
73
+
}
74
+
75
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
76
+
const self: *Model = @ptrCast(@alignCast(ptr));
77
+
switch (event) {
78
+
.key_press => |key| {
79
+
if (key.matches('c', .{ .ctrl = true })) {
80
+
ctx.quit = true;
81
+
return;
82
+
}
83
+
if (key.matches('w', .{ .ctrl = true })) {
84
+
for (self.rows.items) |*row| {
85
+
row.wrap_lines = !row.wrap_lines;
86
+
}
87
+
self.scroll_bars.estimated_content_height =
88
+
if (self.scroll_bars.estimated_content_height == 800)
89
+
@intCast(self.rows.items.len)
90
+
else
91
+
800;
92
+
93
+
return ctx.consumeAndRedraw();
94
+
}
95
+
if (key.matches('e', .{ .ctrl = true })) {
96
+
if (self.scroll_bars.estimated_content_height == null)
97
+
self.scroll_bars.estimated_content_height = 800
98
+
else
99
+
self.scroll_bars.estimated_content_height = null;
100
+
101
+
return ctx.consumeAndRedraw();
102
+
}
103
+
if (key.matches(vaxis.Key.tab, .{})) {
104
+
self.scroll_bars.scroll_view.draw_cursor = !self.scroll_bars.scroll_view.draw_cursor;
105
+
return ctx.consumeAndRedraw();
106
+
}
107
+
if (key.matches('v', .{ .ctrl = true })) {
108
+
self.scroll_bars.draw_vertical_scrollbar = !self.scroll_bars.draw_vertical_scrollbar;
109
+
return ctx.consumeAndRedraw();
110
+
}
111
+
if (key.matches('h', .{ .ctrl = true })) {
112
+
self.scroll_bars.draw_horizontal_scrollbar = !self.scroll_bars.draw_horizontal_scrollbar;
113
+
return ctx.consumeAndRedraw();
114
+
}
115
+
if (key.matches(vaxis.Key.tab, .{ .shift = true })) {
116
+
self.scroll_bars.draw_vertical_scrollbar = !self.scroll_bars.draw_vertical_scrollbar;
117
+
self.scroll_bars.draw_horizontal_scrollbar = !self.scroll_bars.draw_horizontal_scrollbar;
118
+
return ctx.consumeAndRedraw();
119
+
}
120
+
return self.scroll_bars.scroll_view.handleEvent(ctx, event);
121
+
},
122
+
else => {},
123
+
}
124
+
}
125
+
126
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
127
+
const self: *Model = @ptrCast(@alignCast(ptr));
128
+
const max = ctx.max.size();
129
+
130
+
const scroll_view: vxfw.SubSurface = .{
131
+
.origin = .{ .row = 0, .col = 0 },
132
+
.surface = try self.scroll_bars.draw(ctx),
133
+
};
134
+
135
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 1);
136
+
children[0] = scroll_view;
137
+
138
+
return .{
139
+
.size = max,
140
+
.widget = self.widget(),
141
+
.buffer = &.{},
142
+
.children = children,
143
+
};
144
+
}
145
+
146
+
fn widgetBuilder(ptr: *const anyopaque, idx: usize, _: usize) ?vxfw.Widget {
147
+
const self: *const Model = @ptrCast(@alignCast(ptr));
148
+
if (idx >= self.rows.items.len) return null;
149
+
150
+
return self.rows.items[idx].widget();
151
+
}
152
+
};
153
+
154
+
pub fn main() !void {
155
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
156
+
defer _ = gpa.deinit();
157
+
158
+
const allocator = gpa.allocator();
159
+
160
+
var app = try vxfw.App.init(allocator);
161
+
errdefer app.deinit();
162
+
163
+
var arena = std.heap.ArenaAllocator.init(allocator);
164
+
defer arena.deinit();
165
+
166
+
const model = try allocator.create(Model);
167
+
defer allocator.destroy(model);
168
+
model.* = .{
169
+
.scroll_bars = .{
170
+
.scroll_view = .{
171
+
.children = .{
172
+
.builder = .{
173
+
.userdata = model,
174
+
.buildFn = Model.widgetBuilder,
175
+
},
176
+
},
177
+
},
178
+
// NOTE: This is not the actual content height, but rather an estimate. In reality
179
+
// you would want to do some calculations to keep this up to date and as close to
180
+
// the real value as possible, but this suffices for the sake of the example. Try
181
+
// playing around with the value to see how it affects the scrollbar. Try removing
182
+
// it as well to see what that does.
183
+
.estimated_content_height = 800,
184
+
},
185
+
.rows = std.ArrayList(ModelRow).empty,
186
+
};
187
+
defer model.rows.deinit(allocator);
188
+
189
+
var lipsum = std.ArrayList([]const u8).empty;
190
+
defer lipsum.deinit(allocator);
191
+
192
+
try lipsum.append(allocator, " Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc sit amet nunc porta, commodo tellus eu, blandit lectus. Aliquam dignissim rhoncus mi eu ultrices. Suspendisse lectus massa, bibendum sed lorem sit amet, egestas aliquam ante. Mauris venenatis nibh neque. Nulla a mi eget purus porttitor malesuada. Sed ac porta felis. Morbi ultricies urna nisi, et maximus elit convallis a. Morbi ut felis nec orci euismod congue efficitur egestas ex. Quisque eu feugiat magna. Pellentesque porttitor tortor ut iaculis dictum. Nulla erat neque, sollicitudin vitae enim nec, pharetra blandit tortor. Sed orci ante, condimentum vitae sodales in, sodales ut nulla. Suspendisse quam felis, aliquet ut neque a, lacinia sagittis turpis. Vivamus nec dui purus. Proin tempor nisl et porttitor consequat.");
193
+
try lipsum.append(allocator, " Vivamus elit massa, commodo in laoreet nec, scelerisque ac orci. Donec nec ante sit amet nisi ullamcorper dictum quis non enim. Proin ante libero, consequat sit amet semper a, vulputate non odio. Mauris ut suscipit lacus. Mauris nec dolor id ex mollis tempor at quis ligula. Integer varius commodo ipsum id gravida. Sed ut lobortis est, id egestas nunc. In fringilla ullamcorper porttitor. Donec quis dignissim arcu, vitae sagittis tortor. Sed tempor porttitor arcu, sit amet elementum est ornare id. Morbi rhoncus, ipsum eget tincidunt volutpat, mauris enim vestibulum nibh, mollis iaculis ante enim quis enim. Donec pharetra odio vel ex fringilla, ut laoreet ipsum commodo. Praesent tempus, leo a pellentesque sodales, erat ipsum pretium nulla, id faucibus sem turpis at nibh. Aenean ut dui luctus, vehicula felis vel, aliquam nulla.");
194
+
try lipsum.append(allocator, " Cras interdum mattis elit non varius. In condimentum velit a tellus sollicitudin interdum. Etiam pulvinar semper ex, eget congue ante tristique ut. Phasellus commodo magna magna, at fermentum tortor porttitor ac. Fusce a efficitur diam, a congue ante. Mauris maximus ultrices leo, non viverra ex hendrerit eu. Donec laoreet turpis nulla, eget imperdiet tortor mollis aliquam. Donec a est eget ante consequat rhoncus.");
195
+
try lipsum.append(allocator, " Morbi facilisis libero nec viverra imperdiet. Ut dictum faucibus bibendum. Vestibulum ut nisl eu magna sollicitudin elementum vel eu ante. Phasellus euismod ligula massa, vel rutrum elit hendrerit ut. Vivamus id luctus lectus, at ullamcorper leo. Pellentesque in risus finibus, viverra ligula sed, porta nisl. Aliquam pretium accumsan placerat. Etiam a elit posuere, varius erat sed, aliquet quam. Morbi finibus gravida erat, non imperdiet dolor sollicitudin dictum. Aenean eget ullamcorper lacus, et hendrerit lorem. Quisque sed varius mauris.");
196
+
try lipsum.append(allocator, " Nullam vitae euismod mauris, eu gravida dolor. Nunc vel urna laoreet justo faucibus tempus. Vestibulum tincidunt sagittis metus ac dignissim. Curabitur eleifend dolor consequat malesuada posuere. In hac habitasse platea dictumst. Fusce eget ipsum tincidunt, placerat orci ut, malesuada ante. Vivamus ultrices purus vel orci posuere, sed posuere eros porta. Vestibulum a tellus et tortor scelerisque varius. Pellentesque vel leo sed est semper bibendum. Mauris tellus ante, cursus et nunc vitae, dictum pellentesque ex. In tristique purus felis, non efficitur ante mollis id. Nulla quam nisi, suscipit sit amet mattis vel, placerat sit amet lectus. Vestibulum cursus auctor quam, at convallis felis euismod non. Sed nec magna nisi. Morbi scelerisque accumsan nunc, sed sagittis sem varius sit amet. Maecenas arcu dui, euismod et sem quis, condimentum blandit tellus.");
197
+
try lipsum.append(allocator, " Nullam auctor lobortis libero non viverra. Mauris a imperdiet eros, a luctus est. Integer pellentesque eros et metus rhoncus egestas. Suspendisse eu risus mauris. Mauris posuere nulla in justo pharetra molestie. Maecenas sagittis at nunc et finibus. Vestibulum quis leo ac mauris malesuada vestibulum vitae eu enim. Ut et maximus elit. Pellentesque lorem felis, tristique vitae posuere vitae, auctor tempus magna. Fusce cursus purus sit amet risus pulvinar, non egestas ligula imperdiet.");
198
+
try lipsum.append(allocator, " Proin rhoncus tincidunt congue. Curabitur pretium mauris eu erat iaculis semper. Vestibulum augue tortor, vehicula id maximus at, semper eu leo. Vivamus feugiat at purus eu dapibus. Mauris luctus sollicitudin nibh, in placerat est mattis vitae. Morbi ut risus felis. Etiam lobortis mollis diam, id tempor odio sollicitudin a. Morbi congue, lacus ac accumsan consequat, ipsum eros facilisis est, in congue metus ex nec ligula. Vestibulum dolor ligula, interdum nec iaculis vel, interdum a diam. Curabitur mattis, risus at rhoncus gravida, diam est viverra diam, ut mattis augue nulla sed lacus.");
199
+
try lipsum.append(allocator, " Duis rutrum orci sit amet dui imperdiet porta. In pulvinar imperdiet enim nec tristique. Etiam egestas pulvinar arcu, viverra mollis ipsum. Ut sit amet sapien nibh. Maecenas ut velit egestas, suscipit dolor vel, interdum tellus. Pellentesque faucibus euismod risus, ac vehicula erat sodales a. Aliquam egestas sit amet enim ac posuere. In id venenatis eros, et pharetra neque. Proin facilisis, odio id vehicula elementum, sapien ligula interdum dui, quis vestibulum est quam sit amet nisl. Aliquam in orci et felis aliquet tempus quis id magna. Sed interdum malesuada sem. Proin sagittis est metus, eu vestibulum nunc lacinia in. Vestibulum enim erat, cursus at justo at, porta feugiat quam. Phasellus vestibulum finibus nulla, at egestas augue imperdiet dapibus. Nunc in felis at ante congue interdum ut nec sapien.");
200
+
try lipsum.append(allocator, " Etiam lacinia ornare mauris, ut lacinia elit sollicitudin non. Morbi cursus dictum enim, et vulputate mi sollicitudin vel. Fusce rutrum augue justo. Phasellus et mauris tincidunt erat lacinia bibendum sed eu orci. Sed nunc lectus, dignissim sit amet ultricies sit amet, efficitur eu urna. Fusce feugiat malesuada ipsum nec congue. Praesent ultrices metus eu pulvinar laoreet. Maecenas pellentesque, metus ac lobortis rhoncus, ligula eros consequat urna, eget dictum lectus sem ut orci. Donec lobortis, lacus sed bibendum auctor, odio turpis suscipit odio, vitae feugiat leo metus ac lectus. Curabitur sed sem arcu.");
201
+
try lipsum.append(allocator, " Mauris nisi tortor, auctor venenatis turpis a, finibus condimentum lectus. Donec id velit odio. Curabitur ac varius lorem. Nam cursus quam in velit gravida, in bibendum purus fermentum. Sed non rutrum dui, nec ultrices ligula. Integer lacinia blandit nisl non sollicitudin. Praesent nec malesuada eros, sit amet tincidunt nunc.");
202
+
203
+
// Try playing around with the amount of items in the scroll view to see how the scrollbar
204
+
// reacts.
205
+
for (0..10) |i| {
206
+
for (lipsum.items, 0..) |paragraph, j| {
207
+
const number = i * 10 + j;
208
+
try model.rows.append(allocator, .{ .idx = number, .text = paragraph });
209
+
}
210
+
}
211
+
212
+
try app.run(model.widget(), .{});
213
+
app.deinit();
214
+
}
+73
examples/split_view.zig
+73
examples/split_view.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("vaxis");
3
+
const vxfw = vaxis.vxfw;
4
+
5
+
const Model = struct {
6
+
split: vxfw.SplitView,
7
+
lhs: vxfw.Text,
8
+
rhs: vxfw.Text,
9
+
children: [1]vxfw.SubSurface = undefined,
10
+
11
+
pub fn widget(self: *Model) vxfw.Widget {
12
+
return .{
13
+
.userdata = self,
14
+
.eventHandler = Model.typeErasedEventHandler,
15
+
.drawFn = Model.typeErasedDrawFn,
16
+
};
17
+
}
18
+
19
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
20
+
const self: *Model = @ptrCast(@alignCast(ptr));
21
+
switch (event) {
22
+
.init => {
23
+
self.split.lhs = self.lhs.widget();
24
+
self.split.rhs = self.rhs.widget();
25
+
},
26
+
.key_press => |key| {
27
+
if (key.matches('c', .{ .ctrl = true })) {
28
+
ctx.quit = true;
29
+
return;
30
+
}
31
+
},
32
+
else => {},
33
+
}
34
+
}
35
+
36
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
37
+
const self: *Model = @ptrCast(@alignCast(ptr));
38
+
const surf = try self.split.widget().draw(ctx);
39
+
self.children[0] = .{
40
+
.surface = surf,
41
+
.origin = .{ .row = 0, .col = 0 },
42
+
};
43
+
return .{
44
+
.size = ctx.max.size(),
45
+
.widget = self.widget(),
46
+
.buffer = &.{},
47
+
.children = &self.children,
48
+
};
49
+
}
50
+
};
51
+
52
+
pub fn main() !void {
53
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
54
+
defer _ = gpa.deinit();
55
+
56
+
const allocator = gpa.allocator();
57
+
58
+
var app = try vxfw.App.init(allocator);
59
+
defer app.deinit();
60
+
61
+
const model = try allocator.create(Model);
62
+
defer allocator.destroy(model);
63
+
model.* = .{
64
+
.lhs = .{ .text = "Left hand side" },
65
+
.rhs = .{ .text = "right hand side" },
66
+
.split = .{ .lhs = undefined, .rhs = undefined, .width = 10 },
67
+
};
68
+
69
+
model.split.lhs = model.lhs.widget();
70
+
model.split.rhs = model.rhs.widget();
71
+
72
+
try app.run(model.widget(), .{});
73
+
}
+34
-39
examples/table.zig
+34
-39
examples/table.zig
···
21
21
22
22
// Users set up below the main function
23
23
const users_buf = try alloc.dupe(User, users[0..]);
24
-
const user_list = std.ArrayList(User).fromOwnedSlice(alloc, users_buf);
25
-
defer user_list.deinit();
26
-
var user_mal = std.MultiArrayList(User){};
27
-
for (users_buf[0..]) |user| try user_mal.append(alloc, user);
28
-
defer user_mal.deinit(alloc);
29
24
30
-
var tty = try vaxis.Tty.init();
25
+
var buffer: [1024]u8 = undefined;
26
+
var tty = try vaxis.Tty.init(&buffer);
31
27
defer tty.deinit();
32
-
var tty_buf_writer = tty.bufferedWriter();
33
-
defer tty_buf_writer.flush() catch {};
34
-
const tty_writer = tty_buf_writer.writer().any();
28
+
const tty_writer = tty.writer();
35
29
var vx = try vaxis.init(alloc, .{
36
30
.kitty_keyboard_flags = .{ .report_events = true },
37
31
});
38
-
defer vx.deinit(alloc, tty.anyWriter());
32
+
defer vx.deinit(alloc, tty.writer());
39
33
40
34
var loop: vaxis.Loop(union(enum) {
41
35
key_press: vaxis.Key,
···
45
39
try loop.init();
46
40
try loop.start();
47
41
defer loop.stop();
48
-
try vx.enterAltScreen(tty.anyWriter());
49
-
try vx.queryTerminal(tty.anyWriter(), 250 * std.time.ns_per_ms);
42
+
try vx.enterAltScreen(tty.writer());
43
+
try vx.queryTerminal(tty.writer(), 250 * std.time.ns_per_ms);
50
44
51
45
const logo =
52
46
\\โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
···
67
61
};
68
62
var title_segs = [_]vaxis.Cell.Segment{ title_logo, title_info, title_disclaimer };
69
63
70
-
var cmd_input = vaxis.widgets.TextInput.init(alloc, &vx.unicode);
64
+
var cmd_input = vaxis.widgets.TextInput.init(alloc);
71
65
defer cmd_input.deinit();
72
66
73
67
// Colors
···
106
100
defer event_arena.deinit();
107
101
while (true) {
108
102
defer _ = event_arena.reset(.retain_capacity);
109
-
defer tty_buf_writer.flush() catch {};
103
+
defer tty_writer.flush() catch {};
110
104
const event_alloc = event_arena.allocator();
111
105
const event = loop.nextEvent();
112
106
···
155
149
// Select/Unselect Row
156
150
if (key.matches(vaxis.Key.space, .{})) {
157
151
const rows = demo_tbl.sel_rows orelse createRows: {
158
-
demo_tbl.sel_rows = try alloc.alloc(usize, 1);
152
+
demo_tbl.sel_rows = try alloc.alloc(u16, 1);
159
153
break :createRows demo_tbl.sel_rows.?;
160
154
};
161
-
var rows_list = std.ArrayList(usize).fromOwnedSlice(alloc, rows);
155
+
var rows_list = std.ArrayList(u16).fromOwnedSlice(rows);
162
156
for (rows_list.items, 0..) |row, idx| {
163
157
if (row != demo_tbl.row) continue;
164
158
_ = rows_list.orderedRemove(idx);
165
159
break;
166
-
} else try rows_list.append(demo_tbl.row);
167
-
demo_tbl.sel_rows = try rows_list.toOwnedSlice();
160
+
} else try rows_list.append(alloc, demo_tbl.row);
161
+
demo_tbl.sel_rows = try rows_list.toOwnedSlice(alloc);
168
162
}
169
163
// See Row Content
170
-
if (key.matches(vaxis.Key.enter, .{})) see_content = !see_content;
164
+
if (key.matches(vaxis.Key.enter, .{}) or key.matches('j', .{ .ctrl = true })) see_content = !see_content;
171
165
},
172
166
.btm => {
173
167
if (key.matchesAny(&.{ vaxis.Key.up, 'k' }, .{}) and moving) active = .mid
174
-
// Run Command and Clear Command Bar
175
-
else if (key.matchExact(vaxis.Key.enter, .{})) {
168
+
// Run Command and Clear Command Bar
169
+
else if (key.matchExact(vaxis.Key.enter, .{}) or key.matchExact('j', .{ .ctrl = true })) {
176
170
const cmd = try cmd_input.toOwnedSlice();
177
171
defer alloc.free(cmd);
178
172
if (mem.eql(u8, ":q", cmd) or
179
173
mem.eql(u8, ":quit", cmd) or
180
174
mem.eql(u8, ":exit", cmd)) return;
181
175
if (mem.eql(u8, "G", cmd)) {
182
-
demo_tbl.row = user_list.items.len - 1;
176
+
demo_tbl.row = @intCast(users_buf.len - 1);
183
177
active = .mid;
184
178
}
185
179
if (cmd.len >= 2 and mem.eql(u8, "gg", cmd[0..2])) {
186
-
const goto_row = fmt.parseInt(usize, cmd[2..], 0) catch 0;
180
+
const goto_row = fmt.parseInt(u16, cmd[2..], 0) catch 0;
187
181
demo_tbl.row = goto_row;
188
182
active = .mid;
189
183
}
···
192
186
}
193
187
moving = false;
194
188
},
195
-
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
189
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
196
190
else => {},
197
191
}
198
192
···
213
207
};
214
208
demo_tbl.active_ctx = &row_ctx;
215
209
demo_tbl.active_content_fn = struct {
216
-
fn see(win: *vaxis.Window, ctx_raw: *const anyopaque) !usize {
217
-
const ctx: *const RowContext = @alignCast(@ptrCast(ctx_raw));
210
+
fn see(win: *vaxis.Window, ctx_raw: *const anyopaque) !u16 {
211
+
const ctx: *const RowContext = @ptrCast(@alignCast(ctx_raw));
218
212
win.height = 5;
219
213
const see_win = win.child(.{
220
214
.x_off = 0,
221
215
.y_off = 1,
222
-
.width = .{ .limit = win.width },
223
-
.height = .{ .limit = 4 },
216
+
.width = win.width,
217
+
.height = 4,
224
218
});
225
219
see_win.fill(.{ .style = .{ .bg = ctx.bg } });
226
220
const content_logo =
···
239
233
.style = .{ .bg = ctx.bg },
240
234
},
241
235
};
242
-
_ = try see_win.print(content_segs, .{});
236
+
_ = see_win.print(content_segs, .{});
243
237
return see_win.height;
244
238
}
245
239
}.see;
···
256
250
const top_bar = win.child(.{
257
251
.x_off = 0,
258
252
.y_off = 0,
259
-
.width = .{ .limit = win.width },
260
-
.height = .{ .limit = win.height / top_div },
253
+
.width = win.width,
254
+
.height = win.height / top_div,
261
255
});
262
256
for (title_segs[0..]) |*title_seg|
263
257
title_seg.style.bg = if (active == .top) selected_bg else other_bg;
···
269
263
44,
270
264
top_bar.height - (top_bar.height / 3),
271
265
);
272
-
_ = try logo_bar.print(title_segs[0..], .{ .wrap = .word });
266
+
_ = logo_bar.print(title_segs[0..], .{ .wrap = .word });
273
267
274
268
// - Middle
275
269
const middle_bar = win.child(.{
276
270
.x_off = 0,
277
271
.y_off = win.height / top_div,
278
-
.width = .{ .limit = win.width },
279
-
.height = .{ .limit = win.height - (top_bar.height + 1) },
272
+
.width = win.width,
273
+
.height = win.height - (top_bar.height + 1),
280
274
});
281
-
if (user_list.items.len > 0) {
275
+
if (users_buf.len > 0) {
282
276
demo_tbl.active = active == .mid;
283
277
try vaxis.widgets.Table.drawTable(
284
-
event_alloc,
278
+
null,
279
+
// event_alloc,
285
280
middle_bar,
286
281
//users_buf[0..],
287
282
//user_list,
288
-
user_mal,
283
+
users_buf,
289
284
&demo_tbl,
290
285
);
291
286
}
···
294
289
const bottom_bar = win.child(.{
295
290
.x_off = 0,
296
291
.y_off = win.height - 1,
297
-
.width = .{ .limit = win.width },
298
-
.height = .{ .limit = 1 },
292
+
.width = win.width,
293
+
.height = 1,
299
294
});
300
295
if (active == .btm) bottom_bar.fill(.{ .style = .{ .bg = active_bg } });
301
296
cmd_input.draw(bottom_bar);
+14
-14
examples/text_input.zig
+14
-14
examples/text_input.zig
···
30
30
const alloc = gpa.allocator();
31
31
32
32
// Initalize a tty
33
-
var tty = try vaxis.Tty.init();
33
+
var buffer: [1024]u8 = undefined;
34
+
var tty = try vaxis.Tty.init(&buffer);
34
35
defer tty.deinit();
35
36
36
37
// Use a buffered writer for better performance. There are a lot of writes
37
38
// in the render loop and this can have a significant savings
38
-
var buffered_writer = tty.bufferedWriter();
39
-
const writer = buffered_writer.writer().any();
39
+
const writer = tty.writer();
40
40
41
41
// Initialize Vaxis
42
42
var vx = try vaxis.init(alloc, .{
43
43
.kitty_keyboard_flags = .{ .report_events = true },
44
44
});
45
-
defer vx.deinit(alloc, tty.anyWriter());
45
+
defer vx.deinit(alloc, tty.writer());
46
46
47
47
var loop: vaxis.Loop(Event) = .{
48
48
.vaxis = &vx,
···
63
63
64
64
// init our text input widget. The text input widget needs an allocator to
65
65
// store the contents of the input
66
-
var text_input = TextInput.init(alloc, &vx.unicode);
66
+
var text_input = TextInput.init(alloc);
67
67
defer text_input.deinit();
68
68
69
69
try vx.setMouseMode(writer, true);
70
70
71
-
try buffered_writer.flush();
71
+
try writer.flush();
72
72
// Sends queries to terminal to detect certain features. This should
73
73
// _always_ be called, but is left to the application to decide when
74
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
74
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
75
75
76
76
// The main event loop. Vaxis provides a thread safe, blocking, buffered
77
77
// queue which can serve as the primary event queue for an application
···
92
92
} else if (key.matches('l', .{ .ctrl = true })) {
93
93
vx.queueRefresh();
94
94
} else if (key.matches('n', .{ .ctrl = true })) {
95
-
try vx.notify(tty.anyWriter(), "vaxis", "hello from vaxis");
95
+
try vx.notify(tty.writer(), "vaxis", "hello from vaxis");
96
96
loop.stop();
97
97
var child = std.process.Child.init(&.{"nvim"}, alloc);
98
98
_ = try child.spawnAndWait();
99
99
try loop.start();
100
-
try vx.enterAltScreen(tty.anyWriter());
100
+
try vx.enterAltScreen(tty.writer());
101
101
vx.queueRefresh();
102
-
} else if (key.matches(vaxis.Key.enter, .{})) {
102
+
} else if (key.matches(vaxis.Key.enter, .{}) or key.matches('j', .{ .ctrl = true })) {
103
103
text_input.clearAndFree();
104
104
} else {
105
105
try text_input.update(.{ .key_press = key });
···
121
121
// more than one byte will incur an allocation on the first render
122
122
// after it is drawn. Thereafter, it will not allocate unless the
123
123
// screen is resized
124
-
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
124
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
125
125
else => {},
126
126
}
127
127
···
141
141
const child = win.child(.{
142
142
.x_off = win.width / 2 - 20,
143
143
.y_off = win.height / 2 - 3,
144
-
.width = .{ .limit = 40 },
145
-
.height = .{ .limit = 3 },
144
+
.width = 40,
145
+
.height = 3,
146
146
.border = .{
147
147
.where = .all,
148
148
.style = style,
···
152
152
153
153
// Render the screen
154
154
try vx.render(writer);
155
-
try buffered_writer.flush();
155
+
try writer.flush();
156
156
}
157
157
}
+66
examples/text_view.zig
+66
examples/text_view.zig
···
1
+
const std = @import("std");
2
+
const log = std.log.scoped(.main);
3
+
const vaxis = @import("vaxis");
4
+
5
+
const TextView = vaxis.widgets.TextView;
6
+
7
+
const Event = union(enum) {
8
+
key_press: vaxis.Key,
9
+
winsize: vaxis.Winsize,
10
+
};
11
+
12
+
pub fn main() !void {
13
+
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
14
+
15
+
defer {
16
+
const deinit_status = gpa.deinit();
17
+
if (deinit_status == .leak) {
18
+
log.err("memory leak", .{});
19
+
}
20
+
}
21
+
22
+
const alloc = gpa.allocator();
23
+
var buffer: [1024]u8 = undefined;
24
+
var tty = try vaxis.Tty.init(&buffer);
25
+
defer tty.deinit();
26
+
var vx = try vaxis.init(alloc, .{});
27
+
defer vx.deinit(alloc, tty.writer());
28
+
var loop: vaxis.Loop(Event) = .{
29
+
.vaxis = &vx,
30
+
.tty = &tty,
31
+
};
32
+
try loop.init();
33
+
try loop.start();
34
+
defer loop.stop();
35
+
try vx.enterAltScreen(tty.writer());
36
+
try vx.queryTerminal(tty.writer(), 20 * std.time.ns_per_s);
37
+
var text_view = TextView{};
38
+
var text_view_buffer = TextView.Buffer{};
39
+
defer text_view_buffer.deinit(alloc);
40
+
try text_view_buffer.append(alloc, .{ .bytes = "Press Enter to add a line, Up/Down to scroll, 'c' to close." });
41
+
42
+
var counter: i32 = 0;
43
+
var lineBuf: [128]u8 = undefined;
44
+
45
+
while (true) {
46
+
const event = loop.nextEvent();
47
+
switch (event) {
48
+
.key_press => |key| {
49
+
// Close demo
50
+
if (key.matches('c', .{})) break;
51
+
if (key.matches(vaxis.Key.enter, .{})) {
52
+
counter += 1;
53
+
const new_content = try std.fmt.bufPrint(&lineBuf, "\nLine {d}", .{counter});
54
+
try text_view_buffer.append(alloc, .{ .bytes = new_content });
55
+
}
56
+
text_view.input(key);
57
+
},
58
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
59
+
}
60
+
const win = vx.window();
61
+
win.clear();
62
+
text_view.draw(win, text_view_buffer);
63
+
try vx.render(tty.writer());
64
+
try tty.writer.flush();
65
+
}
66
+
}
+15
-11
examples/vaxis.zig
+15
-11
examples/vaxis.zig
···
20
20
}
21
21
const alloc = gpa.allocator();
22
22
23
-
var tty = try vaxis.Tty.init();
23
+
var buffer: [1024]u8 = undefined;
24
+
var tty = try vaxis.Tty.init(&buffer);
24
25
defer tty.deinit();
25
26
26
27
var vx = try vaxis.init(alloc, .{});
27
-
defer vx.deinit(alloc, tty.anyWriter());
28
+
defer vx.deinit(alloc, tty.writer());
28
29
29
30
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
30
31
try loop.init();
···
32
33
try loop.start();
33
34
defer loop.stop();
34
35
35
-
try vx.enterAltScreen(tty.anyWriter());
36
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
36
+
try vx.enterAltScreen(tty.writer());
37
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
37
38
38
-
try vx.queryColor(tty.anyWriter(), .fg);
39
-
try vx.queryColor(tty.anyWriter(), .bg);
39
+
try vx.queryColor(tty.writer(), .fg);
40
+
try vx.queryColor(tty.writer(), .bg);
40
41
var pct: u8 = 0;
41
42
var dir: enum {
42
43
up,
···
52
53
switch (event) {
53
54
.key_press => |key| if (key.matches('c', .{ .ctrl = true })) return,
54
55
.winsize => |ws| {
55
-
try vx.resize(alloc, tty.anyWriter(), ws);
56
+
try vx.resize(alloc, tty.writer(), ws);
56
57
break;
57
58
},
58
59
}
···
62
63
while (loop.tryEvent()) |event| {
63
64
switch (event) {
64
65
.key_press => |key| if (key.matches('c', .{ .ctrl = true })) return,
65
-
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
66
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
66
67
}
67
68
}
68
69
···
78
79
.style = style,
79
80
};
80
81
const center = vaxis.widgets.alignment.center(win, 28, 4);
81
-
_ = try center.printSegment(segment, .{ .wrap = .grapheme });
82
-
try vx.render(tty.anyWriter());
83
-
std.time.sleep(16 * std.time.ns_per_ms);
82
+
_ = center.printSegment(segment, .{ .wrap = .grapheme });
83
+
// var bw = tty.bufferedWriter();
84
+
// try vx.render(bw.writer().any());
85
+
// try bw.flush();
86
+
try vx.render(tty.writer());
87
+
std.Thread.sleep(16 * std.time.ns_per_ms);
84
88
switch (dir) {
85
89
.up => {
86
90
pct += 1;
+25
-25
examples/view.zig
+25
-25
examples/view.zig
···
29
29
var use_sm_map = false;
30
30
var use_mini_view = false;
31
31
32
-
var x: usize = 0;
33
-
var y: usize = 0;
34
-
var h: usize = 0;
35
-
var w: usize = 0;
32
+
var x: u16 = 0;
33
+
var y: u16 = 0;
34
+
var h: u16 = 0;
35
+
var w: u16 = 0;
36
36
defer log.info(
37
37
\\Results:
38
38
\\ - Map Size: {d}x{d}
···
44
44
x, y,
45
45
});
46
46
47
-
var tty = try vaxis.Tty.init();
47
+
var buffer: [1024]u8 = undefined;
48
+
var tty = try vaxis.Tty.init(&buffer);
48
49
defer tty.deinit();
49
50
50
-
var buffered_writer = tty.bufferedWriter();
51
-
const writer = buffered_writer.writer().any();
51
+
const writer = tty.writer();
52
52
53
53
// Initialize Vaxis
54
54
var vx = try vaxis.init(alloc, .{
55
55
.kitty_keyboard_flags = .{ .report_events = true },
56
56
});
57
-
defer vx.deinit(alloc, tty.anyWriter());
57
+
defer vx.deinit(alloc, tty.writer());
58
58
var loop: vaxis.Loop(Event) = .{
59
59
.vaxis = &vx,
60
60
.tty = &tty,
···
63
63
try loop.start();
64
64
defer loop.stop();
65
65
try vx.enterAltScreen(writer);
66
-
try buffered_writer.flush();
67
-
try vx.queryTerminal(tty.anyWriter(), 20 * std.time.ns_per_s);
66
+
try writer.flush();
67
+
try vx.queryTerminal(tty.writer(), 20 * std.time.ns_per_s);
68
68
69
69
// Initialize Views
70
70
// - Large Map
71
-
var lg_map_view = try View.init(alloc, &vx.unicode, .{ .width = lg_map_width, .height = lg_map_height });
71
+
var lg_map_view = try View.init(alloc, .{ .width = lg_map_width, .height = lg_map_height });
72
72
defer lg_map_view.deinit();
73
73
//w = lg_map_view.screen.width;
74
74
//h = lg_map_view.screen.height;
75
75
var lg_map_buf: [lg_map_width * lg_map_height]u8 = undefined;
76
76
_ = mem.replace(u8, lg_world_map, "\n", "", lg_map_buf[0..]);
77
-
_ = try lg_map_view.printSegment(.{ .text = lg_map_buf[0..] }, .{ .wrap = .grapheme });
77
+
_ = lg_map_view.printSegment(.{ .text = lg_map_buf[0..] }, .{ .wrap = .grapheme });
78
78
// - Small Map
79
-
var sm_map_view = try View.init(alloc, &vx.unicode, .{ .width = sm_map_width, .height = sm_map_height });
79
+
var sm_map_view = try View.init(alloc, .{ .width = sm_map_width, .height = sm_map_height });
80
80
defer sm_map_view.deinit();
81
81
w = sm_map_view.screen.width;
82
82
h = sm_map_view.screen.height;
83
83
var sm_map_buf: [sm_map_width * sm_map_height]u8 = undefined;
84
84
_ = mem.replace(u8, sm_world_map, "\n", "", sm_map_buf[0..]);
85
-
_ = try sm_map_view.printSegment(.{ .text = sm_map_buf[0..] }, .{ .wrap = .grapheme });
85
+
_ = sm_map_view.printSegment(.{ .text = sm_map_buf[0..] }, .{ .wrap = .grapheme });
86
86
// - Active Map
87
87
var map_view = lg_map_view;
88
88
···
128
128
// Mini View (Forced Width & Height Limits)
129
129
if (key.matches('m', .{})) use_mini_view = !use_mini_view;
130
130
},
131
-
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
131
+
.winsize => |ws| try vx.resize(alloc, tty.writer(), ws),
132
132
}
133
133
134
134
const win = vx.window();
135
135
win.clear();
136
136
137
137
const controls_win = win.child(.{
138
-
.height = .{ .limit = 1 },
138
+
.height = 1,
139
139
});
140
-
_ = try controls_win.print(
140
+
_ = controls_win.print(
141
141
if (win.width >= 112) &.{
142
142
.{ .text = "Controls:", .style = .{ .bold = true, .ul_style = .single } },
143
143
.{ .text = " Exit: ctrl + c | Scroll: dpad | Quick Scroll: ctrl + dpad | Goto Side: shift + dpad | Zoom: z | Mini: m" },
···
155
155
win.child(.{
156
156
.y_off = controls_win.height,
157
157
.border = .{ .where = .top },
158
-
.width = .{ .limit = 45 },
159
-
.height = .{ .limit = 15 },
158
+
.width = 45,
159
+
.height = 15,
160
160
})
161
161
else
162
162
win.child(.{
···
173
173
.y_off = y,
174
174
});
175
175
if (use_mini_view) {
176
-
_ = try win.printSegment(
176
+
_ = win.printSegment(
177
177
.{ .text = "This is a mini portion of the View." },
178
178
.{ .row_offset = 16, .col_offset = 5, .wrap = .word },
179
179
);
···
181
181
182
182
// Render the screen
183
183
try vx.render(writer);
184
-
try buffered_writer.flush();
184
+
try writer.flush();
185
185
}
186
186
}
187
187
···
351
351
\\ +SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS+
352
352
\\
353
353
;
354
-
const lg_map_width = mapWidth: {
354
+
const lg_map_width: u16 = mapWidth: {
355
355
@setEvalBranchQuota(100_000);
356
-
break :mapWidth mem.indexOfScalar(u8, lg_world_map, '\n').?;
356
+
break :mapWidth @intCast(mem.indexOfScalar(u8, lg_world_map, '\n').?);
357
357
};
358
-
const lg_map_height = mapHeight: {
358
+
const lg_map_height: u16 = mapHeight: {
359
359
@setEvalBranchQuota(100_000);
360
-
break :mapHeight mem.count(u8, lg_world_map, "\n");
360
+
break :mapHeight @intCast(mem.count(u8, lg_world_map, "\n"));
361
361
};
+14
-16
examples/vt.zig
+14
-16
examples/vt.zig
···
20
20
}
21
21
const alloc = gpa.allocator();
22
22
23
-
var tty = try vaxis.Tty.init();
23
+
var buffer: [1024]u8 = undefined;
24
+
var tty = try vaxis.Tty.init(&buffer);
25
+
const writer = tty.writer();
24
26
var vx = try vaxis.init(alloc, .{});
25
-
defer vx.deinit(alloc, tty.anyWriter());
27
+
defer vx.deinit(alloc, writer);
26
28
27
29
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
28
30
try loop.init();
···
30
32
try loop.start();
31
33
defer loop.stop();
32
34
33
-
var buffered = tty.bufferedWriter();
34
-
35
-
try vx.enterAltScreen(tty.anyWriter());
36
-
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
35
+
try vx.enterAltScreen(writer);
36
+
try vx.queryTerminal(writer, 1 * std.time.ns_per_s);
37
37
var env = try std.process.getEnvMap(alloc);
38
38
defer env.deinit();
39
39
···
49
49
};
50
50
const shell = env.get("SHELL") orelse "bash";
51
51
const argv = [_][]const u8{shell};
52
+
var write_buf: [4096]u8 = undefined;
52
53
var vt = try vaxis.widgets.Terminal.init(
53
54
alloc,
54
55
&argv,
55
56
&env,
56
-
&vx.unicode,
57
57
vt_opts,
58
+
&write_buf,
58
59
);
59
60
defer vt.deinit();
60
61
try vt.spawn();
61
62
62
63
var redraw: bool = false;
63
64
while (true) {
64
-
std.time.sleep(8 * std.time.ns_per_ms);
65
+
std.Thread.sleep(8 * std.time.ns_per_ms);
65
66
// try vt events first
66
67
while (vt.tryEvent()) |event| {
67
68
redraw = true;
···
80
81
if (key.matches('c', .{ .ctrl = true })) return;
81
82
try vt.update(.{ .key_press = key });
82
83
},
83
-
.winsize => |ws| {
84
-
try vx.resize(alloc, tty.anyWriter(), ws);
85
-
},
84
+
.winsize => |ws| try vx.resize(alloc, writer, ws),
86
85
}
87
86
}
88
87
if (!redraw) continue;
···
94
93
const child = win.child(.{
95
94
.x_off = 4,
96
95
.y_off = 2,
97
-
.width = .{ .limit = win.width - 8 },
98
-
.height = .{ .limit = win.width - 6 },
96
+
.width = 120,
97
+
.height = 40,
99
98
.border = .{
100
99
.where = .all,
101
100
},
···
107
106
.x_pixel = 0,
108
107
.y_pixel = 0,
109
108
});
110
-
try vt.draw(child);
109
+
try vt.draw(alloc, child);
111
110
112
-
try vx.render(buffered.writer().any());
113
-
try buffered.flush();
111
+
try vx.render(writer);
114
112
}
115
113
}
-127
examples/xev.zig
-127
examples/xev.zig
···
1
-
const std = @import("std");
2
-
const vaxis = @import("vaxis");
3
-
const xev = @import("xev");
4
-
const Cell = vaxis.Cell;
5
-
6
-
pub const panic = vaxis.panic_handler;
7
-
8
-
const App = struct {
9
-
const lower_limit: u8 = 30;
10
-
const next_ms: u64 = 8;
11
-
12
-
allocator: std.mem.Allocator,
13
-
vx: *vaxis.Vaxis,
14
-
buffered_writer: std.io.BufferedWriter(4096, std.io.AnyWriter),
15
-
color_idx: u8,
16
-
dir: enum {
17
-
up,
18
-
down,
19
-
},
20
-
21
-
fn draw(self: *App) !void {
22
-
const style: vaxis.Style = .{ .fg = .{ .rgb = [_]u8{ self.color_idx, self.color_idx, self.color_idx } } };
23
-
24
-
const segment: vaxis.Segment = .{
25
-
.text = vaxis.logo,
26
-
.style = style,
27
-
};
28
-
const win = self.vx.window();
29
-
win.clear();
30
-
const center = vaxis.widgets.alignment.center(win, 28, 4);
31
-
_ = try center.printSegment(segment, .{ .wrap = .grapheme });
32
-
switch (self.dir) {
33
-
.up => {
34
-
self.color_idx += 1;
35
-
if (self.color_idx == 255) self.dir = .down;
36
-
},
37
-
.down => {
38
-
self.color_idx -= 1;
39
-
if (self.color_idx == lower_limit) self.dir = .up;
40
-
},
41
-
}
42
-
try self.vx.render(self.buffered_writer.writer().any());
43
-
try self.buffered_writer.flush();
44
-
}
45
-
};
46
-
47
-
pub fn main() !void {
48
-
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
49
-
defer {
50
-
const deinit_status = gpa.deinit();
51
-
//fail test; can't try in defer as defer is executed after we return
52
-
if (deinit_status == .leak) {
53
-
std.log.err("memory leak", .{});
54
-
}
55
-
}
56
-
const alloc = gpa.allocator();
57
-
58
-
var tty = try vaxis.Tty.init();
59
-
defer tty.deinit();
60
-
61
-
var vx = try vaxis.init(alloc, .{});
62
-
defer vx.deinit(alloc, tty.anyWriter());
63
-
64
-
var pool = xev.ThreadPool.init(.{});
65
-
var loop = try xev.Loop.init(.{
66
-
.thread_pool = &pool,
67
-
});
68
-
defer loop.deinit();
69
-
70
-
var app: App = .{
71
-
.allocator = alloc,
72
-
.buffered_writer = tty.bufferedWriter(),
73
-
.color_idx = App.lower_limit,
74
-
.dir = .up,
75
-
.vx = &vx,
76
-
};
77
-
78
-
var vx_loop: vaxis.xev.TtyWatcher(App) = undefined;
79
-
try vx_loop.init(&tty, &vx, &loop, &app, eventCallback);
80
-
81
-
try vx.enterAltScreen(tty.anyWriter());
82
-
// send queries asynchronously
83
-
try vx.queryTerminalSend(tty.anyWriter());
84
-
85
-
const timer = try xev.Timer.init();
86
-
var timer_cmp: xev.Completion = .{};
87
-
timer.run(&loop, &timer_cmp, App.next_ms, App, &app, timerCallback);
88
-
89
-
try loop.run(.until_done);
90
-
}
91
-
92
-
fn eventCallback(
93
-
ud: ?*App,
94
-
loop: *xev.Loop,
95
-
watcher: *vaxis.xev.TtyWatcher(App),
96
-
event: vaxis.xev.Event,
97
-
) xev.CallbackAction {
98
-
const app = ud orelse unreachable;
99
-
switch (event) {
100
-
.key_press => |key| {
101
-
if (key.matches('c', .{ .ctrl = true })) {
102
-
loop.stop();
103
-
return .disarm;
104
-
}
105
-
},
106
-
.winsize => |ws| watcher.vx.resize(app.allocator, watcher.tty.anyWriter(), ws) catch @panic("TODO"),
107
-
else => {},
108
-
}
109
-
return .rearm;
110
-
}
111
-
112
-
fn timerCallback(
113
-
ud: ?*App,
114
-
l: *xev.Loop,
115
-
c: *xev.Completion,
116
-
r: xev.Timer.RunError!void,
117
-
) xev.CallbackAction {
118
-
_ = r catch @panic("timer error");
119
-
120
-
var app = ud orelse return .disarm;
121
-
app.draw() catch @panic("couldn't draw");
122
-
123
-
const timer = try xev.Timer.init();
124
-
timer.run(l, c, App.next_ms, App, ud, timerCallback);
125
-
126
-
return .disarm;
127
-
}
+22
-4
src/Cell.zig
+22
-4
src/Cell.zig
···
9
9
/// Set to true if this cell is the last cell printed in a row before wrap. Vaxis will determine if
10
10
/// it should rely on the terminal's autowrap feature which can help with primary screen resizes
11
11
wrapped: bool = false,
12
+
scale: Scale = .{},
12
13
13
14
/// Segment is a contiguous run of text that has a constant style
14
15
pub const Segment = struct {
···
23
24
/// will measure the same width. This can be ensure by using the gwidth method
24
25
/// included in libvaxis. If width is 0, libvaxis will measure the glyph at
25
26
/// render time
26
-
width: usize = 1,
27
+
width: u8 = 1,
27
28
};
28
29
29
30
pub const CursorShape = enum {
···
40
41
uri: []const u8 = "",
41
42
/// ie "id=app-1234"
42
43
params: []const u8 = "",
44
+
};
45
+
46
+
pub const Scale = packed struct {
47
+
scale: u3 = 1,
48
+
// The spec allows up to 15, but we limit to 7
49
+
numerator: u4 = 1,
50
+
// The spec allows up to 15, but we limit to 7
51
+
denominator: u4 = 1,
52
+
vertical_alignment: enum(u2) {
53
+
top = 0,
54
+
bottom = 1,
55
+
center = 2,
56
+
} = .top,
57
+
58
+
pub fn eql(self: Scale, other: Scale) bool {
59
+
const a_scale: u13 = @bitCast(self);
60
+
const b_scale: u13 = @bitCast(other);
61
+
return a_scale == b_scale;
62
+
}
43
63
};
44
64
45
65
pub const Style = struct {
···
93
113
.invisible = b.invisible,
94
114
.strikethrough = b.strikethrough,
95
115
};
96
-
const a_cast: u7 = @bitCast(a_sgr);
97
-
const b_cast: u7 = @bitCast(b_sgr);
98
-
return a_cast == b_cast and
116
+
return a_sgr == b_sgr and
99
117
Color.eql(a.fg, b.fg) and
100
118
Color.eql(a.bg, b.bg) and
101
119
Color.eql(a.ul, b.ul) and
+17
-17
src/Image.zig
+17
-17
src/Image.zig
···
33
33
};
34
34
35
35
pub const CellSize = struct {
36
-
rows: usize,
37
-
cols: usize,
36
+
rows: u16,
37
+
cols: u16,
38
38
};
39
39
40
40
pub const DrawOptions = struct {
···
42
42
/// origin of the image. These must be less than the pixel size of a single
43
43
/// cell
44
44
pixel_offset: ?struct {
45
-
x: usize,
46
-
y: usize,
45
+
x: u16,
46
+
y: u16,
47
47
} = null,
48
48
/// the vertical stacking order
49
49
/// < 0: Drawn beneath text
···
51
51
z_index: ?i32 = null,
52
52
/// A clip region of the source image to draw.
53
53
clip_region: ?struct {
54
-
x: ?usize = null,
55
-
y: ?usize = null,
56
-
width: ?usize = null,
57
-
height: ?usize = null,
54
+
x: ?u16 = null,
55
+
y: ?u16 = null,
56
+
width: ?u16 = null,
57
+
height: ?u16 = null,
58
58
} = null,
59
59
/// Scaling to apply to the Image
60
60
scale: enum {
···
71
71
/// field, and should prefer to use scale. `draw` will fill in this field with
72
72
/// the correct values if a scale method is applied.
73
73
size: ?struct {
74
-
rows: ?usize = null,
75
-
cols: ?usize = null,
74
+
rows: ?u16 = null,
75
+
cols: ?u16 = null,
76
76
} = null,
77
77
};
78
78
···
80
80
id: u32,
81
81
82
82
/// width in pixels
83
-
width: usize,
83
+
width: u16,
84
84
/// height in pixels
85
-
height: usize,
85
+
height: u16,
86
86
87
87
pub fn draw(self: Image, win: Window, opts: DrawOptions) !void {
88
88
var p_opts = opts;
···
121
121
.rows = win.height,
122
122
}
123
123
124
-
// Does the image require horizontal scaling?
124
+
// Does the image require horizontal scaling?
125
125
else if (!fit_x and fit_y)
126
126
p_opts.size = .{
127
127
.cols = win.width,
···
176
176
const w = win.screen.width;
177
177
const h = win.screen.height;
178
178
179
-
const pix_per_col = try std.math.divCeil(usize, x_pix, w);
180
-
const pix_per_row = try std.math.divCeil(usize, y_pix, h);
179
+
const pix_per_col = try std.math.divCeil(u16, x_pix, w);
180
+
const pix_per_row = try std.math.divCeil(u16, y_pix, h);
181
181
182
-
const cell_width = std.math.divCeil(usize, self.width, pix_per_col) catch 0;
183
-
const cell_height = std.math.divCeil(usize, self.height, pix_per_row) catch 0;
182
+
const cell_width = std.math.divCeil(u16, self.width, pix_per_col) catch 0;
183
+
const cell_height = std.math.divCeil(u16, self.height, pix_per_row) catch 0;
184
184
return .{
185
185
.rows = cell_height,
186
186
.cols = cell_width,
+66
-42
src/InternalScreen.zig
+66
-42
src/InternalScreen.zig
···
10
10
const InternalScreen = @This();
11
11
12
12
pub const InternalCell = struct {
13
-
char: std.ArrayList(u8) = undefined,
13
+
char: std.ArrayListUnmanaged(u8) = .empty,
14
14
style: Style = .{},
15
-
uri: std.ArrayList(u8) = undefined,
16
-
uri_id: std.ArrayList(u8) = undefined,
15
+
uri: std.ArrayListUnmanaged(u8) = .empty,
16
+
uri_id: std.ArrayListUnmanaged(u8) = .empty,
17
17
// if we got skipped because of a wide character
18
18
skipped: bool = false,
19
19
default: bool = true,
20
20
21
+
// If we should skip rendering *this* round due to being printed over previously (from a scaled
22
+
// cell, for example)
23
+
skip: bool = false,
24
+
25
+
scale: Cell.Scale = .{},
26
+
21
27
pub fn eql(self: InternalCell, cell: Cell) bool {
28
+
22
29
// fastpath when both cells are default
23
30
if (self.default and cell.default) return true;
24
-
// this is actually faster than std.meta.eql on the individual items.
25
-
// Our strings are always small, usually less than 4 bytes so the simd
26
-
// usage in std.mem.eql has too much overhead vs looping the bytes
27
-
if (!std.mem.eql(u8, self.char.items, cell.char.grapheme)) return false;
28
-
if (!Style.eql(self.style, cell.style)) return false;
29
-
if (!std.mem.eql(u8, self.uri.items, cell.link.uri)) return false;
30
-
if (!std.mem.eql(u8, self.uri_id.items, cell.link.params)) return false;
31
-
return true;
31
+
32
+
return std.mem.eql(u8, self.char.items, cell.char.grapheme) and
33
+
Style.eql(self.style, cell.style) and
34
+
std.mem.eql(u8, self.uri.items, cell.link.uri) and
35
+
std.mem.eql(u8, self.uri_id.items, cell.link.params);
32
36
}
33
37
};
34
38
35
-
width: usize = 0,
36
-
height: usize = 0,
39
+
arena: *std.heap.ArenaAllocator,
40
+
width: u16 = 0,
41
+
height: u16 = 0,
37
42
38
-
buf: []InternalCell = undefined,
43
+
buf: []InternalCell,
39
44
40
-
cursor_row: usize = 0,
41
-
cursor_col: usize = 0,
45
+
cursor_row: u16 = 0,
46
+
cursor_col: u16 = 0,
42
47
cursor_vis: bool = false,
43
48
cursor_shape: CursorShape = .default,
44
49
45
50
mouse_shape: MouseShape = .default,
46
51
47
52
/// sets each cell to the default cell
48
-
pub fn init(alloc: std.mem.Allocator, w: usize, h: usize) !InternalScreen {
53
+
pub fn init(alloc: std.mem.Allocator, w: u16, h: u16) !InternalScreen {
54
+
const arena = try alloc.create(std.heap.ArenaAllocator);
55
+
arena.* = .init(alloc);
49
56
var screen = InternalScreen{
50
-
.buf = try alloc.alloc(InternalCell, w * h),
57
+
.arena = arena,
58
+
.buf = try arena.allocator().alloc(InternalCell, @as(usize, @intCast(w)) * h),
51
59
};
52
60
for (screen.buf, 0..) |_, i| {
53
61
screen.buf[i] = .{
54
-
.char = try std.ArrayList(u8).initCapacity(alloc, 1),
55
-
.uri = std.ArrayList(u8).init(alloc),
56
-
.uri_id = std.ArrayList(u8).init(alloc),
62
+
.char = try std.ArrayListUnmanaged(u8).initCapacity(arena.allocator(), 1),
63
+
.uri = .empty,
64
+
.uri_id = .empty,
57
65
};
58
-
try screen.buf[i].char.append(' ');
66
+
screen.buf[i].char.appendAssumeCapacity(' ');
59
67
}
60
68
screen.width = w;
61
69
screen.height = h;
···
63
71
}
64
72
65
73
pub fn deinit(self: *InternalScreen, alloc: std.mem.Allocator) void {
66
-
for (self.buf, 0..) |_, i| {
67
-
self.buf[i].char.deinit();
68
-
self.buf[i].uri.deinit();
69
-
self.buf[i].uri_id.deinit();
70
-
}
71
-
72
-
alloc.free(self.buf);
74
+
self.arena.deinit();
75
+
alloc.destroy(self.arena);
76
+
self.* = undefined;
73
77
}
74
78
75
79
/// writes a cell to a location. 0 indexed
76
80
pub fn writeCell(
77
81
self: *InternalScreen,
78
-
col: usize,
79
-
row: usize,
82
+
col: u16,
83
+
row: u16,
80
84
cell: Cell,
81
85
) void {
82
-
if (self.width < col) {
86
+
if (self.width <= col) {
83
87
// column out of bounds
84
88
return;
85
89
}
86
-
if (self.height < row) {
90
+
if (self.height <= row) {
87
91
// height out of bounds
88
92
return;
89
93
}
90
-
const i = (row * self.width) + col;
94
+
const i = (@as(usize, @intCast(row)) * self.width) + col;
91
95
assert(i < self.buf.len);
92
96
self.buf[i].char.clearRetainingCapacity();
93
-
self.buf[i].char.appendSlice(cell.char.grapheme) catch {
97
+
self.buf[i].char.appendSlice(self.arena.allocator(), cell.char.grapheme) catch {
94
98
log.warn("couldn't write grapheme", .{});
95
99
};
96
100
self.buf[i].uri.clearRetainingCapacity();
97
-
self.buf[i].uri.appendSlice(cell.link.uri) catch {
101
+
self.buf[i].uri.appendSlice(self.arena.allocator(), cell.link.uri) catch {
98
102
log.warn("couldn't write uri", .{});
99
103
};
100
104
self.buf[i].uri_id.clearRetainingCapacity();
101
-
self.buf[i].uri_id.appendSlice(cell.link.params) catch {
105
+
self.buf[i].uri_id.appendSlice(self.arena.allocator(), cell.link.params) catch {
102
106
log.warn("couldn't write uri_id", .{});
103
107
};
104
108
self.buf[i].style = cell.style;
105
109
self.buf[i].default = cell.default;
106
110
}
107
111
108
-
pub fn readCell(self: *InternalScreen, col: usize, row: usize) ?Cell {
109
-
if (self.width < col) {
112
+
pub fn readCell(self: *InternalScreen, col: u16, row: u16) ?Cell {
113
+
if (self.width <= col) {
110
114
// column out of bounds
111
115
return null;
112
116
}
113
-
if (self.height < row) {
117
+
if (self.height <= row) {
114
118
// height out of bounds
115
119
return null;
116
120
}
117
121
const i = (row * self.width) + col;
118
122
assert(i < self.buf.len);
123
+
const cell = self.buf[i];
119
124
return .{
120
-
.char = .{ .grapheme = self.buf[i].char.items },
121
-
.style = self.buf[i].style,
125
+
.char = .{ .grapheme = cell.char.items },
126
+
.style = cell.style,
127
+
.link = .{
128
+
.uri = cell.uri.items,
129
+
.params = cell.uri_id.items,
130
+
},
131
+
.default = cell.default,
122
132
};
123
133
}
134
+
135
+
test "InternalScreen: out-of-bounds read/write are ignored" {
136
+
var screen = try InternalScreen.init(std.testing.allocator, 2, 2);
137
+
defer screen.deinit(std.testing.allocator);
138
+
139
+
const sentinel: Cell = .{ .char = .{ .grapheme = "A", .width = 1 } };
140
+
screen.writeCell(0, 1, sentinel);
141
+
142
+
const oob_cell: Cell = .{ .char = .{ .grapheme = "X", .width = 1 } };
143
+
screen.writeCell(2, 0, oob_cell);
144
+
const read_back = screen.readCell(0, 1) orelse return error.TestUnexpectedResult;
145
+
try std.testing.expect(std.mem.eql(u8, read_back.char.grapheme, "A"));
146
+
try std.testing.expect(screen.readCell(2, 0) == null);
147
+
}
+25
-1
src/Key.zig
+25
-1
src/Key.zig
···
13
13
meta: bool = false,
14
14
caps_lock: bool = false,
15
15
num_lock: bool = false,
16
+
17
+
pub fn eql(self: Modifiers, other: Modifiers) bool {
18
+
const a: u8 = @bitCast(self);
19
+
const b: u8 = @bitCast(other);
20
+
return a == b;
21
+
}
16
22
};
17
23
18
24
/// Flags for the Kitty Protocol.
···
105
111
self_mods.shift = false;
106
112
self_mods.caps_lock = false;
107
113
var arg_mods = mods;
114
+
115
+
// TODO: Use zg case_data for full unicode support. We'll need to allocate the case data
116
+
// somewhere
117
+
const _cp: u21 = if (cp < 128 and (mods.shift or mods.caps_lock))
118
+
// Uppercase our codepoint
119
+
std.ascii.toUpper(@intCast(cp))
120
+
else
121
+
cp;
122
+
108
123
arg_mods.num_lock = false;
109
124
arg_mods.shift = false;
110
125
arg_mods.caps_lock = false;
111
126
112
127
var buf: [4]u8 = undefined;
113
-
const n = std.unicode.utf8Encode(cp, buf[0..]) catch return false;
128
+
const n = std.unicode.utf8Encode(_cp, &buf) catch return false;
114
129
return std.mem.eql(u8, self.text.?, buf[0..n]) and std.meta.eql(self_mods, arg_mods);
115
130
}
116
131
···
274
289
.{ "comma", ',' },
275
290
276
291
// special keys
292
+
.{ "tab", tab },
293
+
.{ "enter", enter },
294
+
.{ "escape", escape },
295
+
.{ "space", space },
296
+
.{ "backspace", backspace },
277
297
.{ "insert", insert },
278
298
.{ "delete", delete },
279
299
.{ "left", left },
···
388
408
const key: Key = .{
389
409
.codepoint = 'a',
390
410
.mods = .{ .num_lock = true },
411
+
.text = "a",
391
412
};
392
413
try testing.expect(key.matches('a', .{}));
414
+
try testing.expect(!key.matches('a', .{ .shift = true }));
393
415
}
394
416
395
417
test "matches 'shift+a'" {
396
418
const key: Key = .{
397
419
.codepoint = 'a',
420
+
.shifted_codepoint = 'A',
398
421
.mods = .{ .shift = true },
399
422
.text = "A",
400
423
};
401
424
try testing.expect(key.matches('a', .{ .shift = true }));
425
+
try testing.expect(!key.matches('a', .{}));
402
426
try testing.expect(key.matches('A', .{}));
403
427
try testing.expect(!key.matches('A', .{ .ctrl = true }));
404
428
}
+112
-22
src/Loop.zig
+112
-22
src/Loop.zig
···
1
1
const std = @import("std");
2
2
const builtin = @import("builtin");
3
3
4
-
const grapheme = @import("grapheme");
5
-
6
4
const GraphemeCache = @import("GraphemeCache.zig");
7
5
const Parser = @import("Parser.zig");
8
6
const Queue = @import("queue.zig").Queue;
···
31
29
switch (builtin.os.tag) {
32
30
.windows => {},
33
31
else => {
34
-
const handler: Tty.SignalHandler = .{
35
-
.context = self,
36
-
.callback = Self.winsizeCallback,
37
-
};
38
-
try Tty.notifyWinsize(handler);
32
+
if (!builtin.is_test) {
33
+
const handler: Tty.SignalHandler = .{
34
+
.context = self,
35
+
.callback = Self.winsizeCallback,
36
+
};
37
+
try Tty.notifyWinsize(handler);
38
+
}
39
39
},
40
40
}
41
41
}
···
45
45
if (self.thread) |_| return;
46
46
self.thread = try std.Thread.spawn(.{}, Self.ttyRun, .{
47
47
self,
48
-
&self.vaxis.unicode.grapheme_data,
49
48
self.vaxis.opts.system_clipboard_allocator,
50
49
});
51
50
}
···
56
55
if (self.thread == null) return;
57
56
self.should_quit = true;
58
57
// trigger a read
59
-
self.vaxis.deviceStatusReport(self.tty.anyWriter()) catch {};
58
+
self.vaxis.deviceStatusReport(self.tty.writer()) catch {};
60
59
61
60
if (self.thread) |thread| {
62
61
thread.join();
···
105
104
/// read input from the tty. This is run in a separate thread
106
105
fn ttyRun(
107
106
self: *Self,
108
-
grapheme_data: *const grapheme.GraphemeData,
109
107
paste_allocator: ?std.mem.Allocator,
110
108
) !void {
109
+
// Return early if we're in test mode to avoid infinite loops
110
+
if (builtin.is_test) return;
111
+
111
112
// initialize a grapheme cache
112
113
var cache: GraphemeCache = .{};
113
114
114
115
switch (builtin.os.tag) {
115
116
.windows => {
116
-
var parser: Parser = .{
117
-
.grapheme_data = grapheme_data,
118
-
};
117
+
var parser: Parser = .{};
119
118
while (!self.should_quit) {
120
119
const event = try self.tty.nextEvent(&parser, paste_allocator);
121
120
try handleEventGeneric(self, self.vaxis, &cache, Event, event, null);
···
128
127
self.postEvent(.{ .winsize = winsize });
129
128
}
130
129
131
-
var parser: Parser = .{
132
-
.grapheme_data = grapheme_data,
133
-
};
130
+
var parser: Parser = .{};
134
131
135
132
// initialize the read buffer
136
133
var buf: [1024]u8 = undefined;
···
175
172
}
176
173
},
177
174
.key_press => |key| {
175
+
// Check for a cursor position response for our explicit width query. This will
176
+
// always be an F3 key with shift = true, and we must be looking for queries
177
+
if (key.codepoint == vaxis.Key.f3 and
178
+
key.mods.shift and
179
+
!vx.queries_done.load(.unordered))
180
+
{
181
+
log.info("explicit width capability detected", .{});
182
+
vx.caps.explicit_width = true;
183
+
vx.caps.unicode = .unicode;
184
+
vx.screen.width_method = .unicode;
185
+
return;
186
+
}
187
+
// Check for a cursor position response for our scaled text query. This will
188
+
// always be an F3 key with alt = true, and we must be looking for queries
189
+
if (key.codepoint == vaxis.Key.f3 and
190
+
key.mods.alt and
191
+
!vx.queries_done.load(.unordered))
192
+
{
193
+
log.info("scaled text capability detected", .{});
194
+
vx.caps.scaled_text = true;
195
+
return;
196
+
}
178
197
if (@hasField(Event, "key_press")) {
179
198
// HACK: yuck. there has to be a better way
180
199
var mut_key = key;
···
196
215
},
197
216
.cap_da1 => {
198
217
std.Thread.Futex.wake(&vx.query_futex, 10);
218
+
vx.queries_done.store(true, .unordered);
199
219
},
200
-
.mouse => {}, // Unsupported currently
220
+
.mouse => |mouse| {
221
+
if (@hasField(Event, "mouse")) {
222
+
return self.postEvent(.{ .mouse = vx.translateMouse(mouse) });
223
+
}
224
+
},
225
+
.focus_in => {
226
+
if (@hasField(Event, "focus_in")) {
227
+
return self.postEvent(.focus_in);
228
+
}
229
+
},
230
+
.focus_out => {
231
+
if (@hasField(Event, "focus_out")) {
232
+
return self.postEvent(.focus_out);
233
+
}
234
+
}, // Unsupported currently
201
235
else => {},
202
236
}
203
237
},
204
238
else => {
205
239
switch (event) {
206
240
.key_press => |key| {
241
+
// Check for a cursor position response for our explicity width query. This will
242
+
// always be an F3 key with shift = true, and we must be looking for queries
243
+
if (key.codepoint == vaxis.Key.f3 and
244
+
key.mods.shift and
245
+
!vx.queries_done.load(.unordered))
246
+
{
247
+
log.info("explicit width capability detected", .{});
248
+
vx.caps.explicit_width = true;
249
+
vx.caps.unicode = .unicode;
250
+
vx.screen.width_method = .unicode;
251
+
return;
252
+
}
253
+
// Check for a cursor position response for our scaled text query. This will
254
+
// always be an F3 key with alt = true, and we must be looking for queries
255
+
if (key.codepoint == vaxis.Key.f3 and
256
+
key.mods.alt and
257
+
!vx.queries_done.load(.unordered))
258
+
{
259
+
log.info("scaled text capability detected", .{});
260
+
vx.caps.scaled_text = true;
261
+
return;
262
+
}
207
263
if (@hasField(Event, "key_press")) {
208
264
// HACK: yuck. there has to be a better way
209
265
var mut_key = key;
···
226
282
.mouse => |mouse| {
227
283
if (@hasField(Event, "mouse")) {
228
284
return self.postEvent(.{ .mouse = vx.translateMouse(mouse) });
285
+
}
286
+
},
287
+
.mouse_leave => {
288
+
if (@hasField(Event, "mouse_leave")) {
289
+
return self.postEvent(.mouse_leave);
229
290
}
230
291
},
231
292
.focus_in => {
···
293
354
log.info("color_scheme_updates capability detected", .{});
294
355
vx.caps.color_scheme_updates = true;
295
356
},
357
+
.cap_multi_cursor => {
358
+
log.info("multi cursor capability detected", .{});
359
+
vx.caps.multi_cursor = true;
360
+
},
296
361
.cap_da1 => {
297
362
std.Thread.Futex.wake(&vx.query_futex, 10);
363
+
vx.queries_done.store(true, .unordered);
298
364
},
299
365
.winsize => |winsize| {
300
366
vx.state.in_band_resize = true;
301
-
if (@hasField(Event, "winsize")) {
302
-
return self.postEvent(.{ .winsize = winsize });
303
-
}
304
-
305
367
switch (builtin.os.tag) {
306
368
.windows => {},
307
369
// Reset the signal handler if we are receiving in_band_resize
308
-
else => self.tty.resetSignalHandler(),
370
+
else => Tty.resetSignalHandler(),
371
+
}
372
+
if (@hasField(Event, "winsize")) {
373
+
return self.postEvent(.{ .winsize = winsize });
309
374
}
310
375
},
311
376
}
312
377
},
313
378
}
314
379
}
380
+
381
+
test Loop {
382
+
const Event = union(enum) {
383
+
key_press: vaxis.Key,
384
+
winsize: vaxis.Winsize,
385
+
focus_in,
386
+
foo: u8,
387
+
};
388
+
389
+
var tty = try vaxis.Tty.init(&.{});
390
+
defer tty.deinit();
391
+
392
+
var vx = try vaxis.init(std.testing.allocator, .{});
393
+
defer vx.deinit(std.testing.allocator, tty.writer());
394
+
395
+
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
396
+
try loop.init();
397
+
398
+
try loop.start();
399
+
defer loop.stop();
400
+
401
+
// Optionally enter the alternate screen
402
+
try vx.enterAltScreen(tty.writer());
403
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_ms);
404
+
}
+4
-4
src/Mouse.zig
+4
-4
src/Mouse.zig
+277
-103
src/Parser.zig
+277
-103
src/Parser.zig
···
4
4
const Event = @import("event.zig").Event;
5
5
const Key = @import("Key.zig");
6
6
const Mouse = @import("Mouse.zig");
7
-
const code_point = @import("code_point");
8
-
const grapheme = @import("grapheme");
7
+
const uucode = @import("uucode");
9
8
const Winsize = @import("main.zig").Winsize;
10
9
11
10
const log = std.log.scoped(.vaxis_parser);
···
25
24
const shift: u8 = 0b00000100;
26
25
const alt: u8 = 0b00001000;
27
26
const ctrl: u8 = 0b00010000;
27
+
const leave: u16 = 0b100000000;
28
28
};
29
29
30
30
// the state of the parser
···
44
44
// a buffer to temporarily store text in. We need this to encode
45
45
// text-as-codepoints
46
46
buf: [128]u8 = undefined,
47
-
48
-
grapheme_data: *const grapheme.GraphemeData,
49
47
50
48
/// Parse the first event from the input buffer. If a completion event is not
51
49
/// present, Result.event will be null and Result.n will be 0
···
77
75
};
78
76
},
79
77
}
80
-
} else return parseGround(input, self.grapheme_data);
78
+
} else return parseGround(input);
81
79
}
82
80
83
81
/// Parse ground state
84
-
inline fn parseGround(input: []const u8, data: *const grapheme.GraphemeData) !Result {
82
+
inline fn parseGround(input: []const u8) !Result {
85
83
std.debug.assert(input.len > 0);
86
84
87
85
const b = input[0];
···
94
92
0x00 => .{ .codepoint = '@', .mods = .{ .ctrl = true } },
95
93
0x08 => .{ .codepoint = Key.backspace },
96
94
0x09 => .{ .codepoint = Key.tab },
97
-
0x0A,
98
-
0x0D,
99
-
=> .{ .codepoint = Key.enter },
95
+
0x0A => .{ .codepoint = 'j', .mods = .{ .ctrl = true } },
96
+
0x0D => .{ .codepoint = Key.enter },
100
97
0x01...0x07,
101
98
0x0B...0x0C,
102
99
0x0E...0x1A,
···
109
106
},
110
107
0x7F => .{ .codepoint = Key.backspace },
111
108
else => blk: {
112
-
var iter: code_point.Iterator = .{ .bytes = input };
109
+
var iter = uucode.utf8.Iterator.init(input);
113
110
// return null if we don't have a valid codepoint
114
-
const cp = iter.next() orelse return error.InvalidUTF8;
111
+
const first_cp = iter.next() orelse return error.InvalidUTF8;
115
112
116
-
n = cp.len;
113
+
n = std.unicode.utf8CodepointSequenceLength(first_cp) catch return error.InvalidUTF8;
117
114
118
115
// Check if we have a multi-codepoint grapheme
119
-
var code = cp.code;
120
-
var g_state: grapheme.State = .{};
121
-
var prev_cp = code;
122
-
while (iter.next()) |next_cp| {
123
-
if (grapheme.graphemeBreak(prev_cp, next_cp.code, data, &g_state)) {
116
+
var code = first_cp;
117
+
var grapheme_iter = uucode.grapheme.Iterator(uucode.utf8.Iterator).init(.init(input));
118
+
var grapheme_len: usize = 0;
119
+
var cp_count: usize = 0;
120
+
121
+
while (grapheme_iter.next()) |result| {
122
+
cp_count += 1;
123
+
if (result.is_break) {
124
+
// Found the first grapheme boundary
125
+
grapheme_len = grapheme_iter.i;
124
126
break;
125
127
}
126
-
prev_cp = next_cp.code;
127
-
code = Key.multicodepoint;
128
-
n += next_cp.len;
128
+
}
129
+
130
+
if (grapheme_len > 0) {
131
+
n = grapheme_len;
132
+
if (cp_count > 1) {
133
+
code = Key.multicodepoint;
134
+
}
129
135
}
130
136
131
137
break :blk .{ .codepoint = code, .text = input[0..n] };
···
468
474
469
475
'I' => return .{ .event = .focus_in, .n = sequence.len },
470
476
'O' => return .{ .event = .focus_out, .n = sequence.len },
471
-
'M', 'm' => return parseMouse(sequence),
477
+
'M', 'm' => return parseMouse(sequence, input),
472
478
'c' => {
473
479
// Primary DA (CSI ? Pm c)
474
480
std.debug.assert(sequence.len >= 4); // ESC [ ? c == 4 bytes
···
522
528
const width_pix = iter.next() orelse "0";
523
529
524
530
const winsize: Winsize = .{
525
-
.rows = std.fmt.parseUnsigned(usize, height_char, 10) catch return null_event,
526
-
.cols = std.fmt.parseUnsigned(usize, width_char, 10) catch return null_event,
527
-
.x_pixel = std.fmt.parseUnsigned(usize, width_pix, 10) catch return null_event,
528
-
.y_pixel = std.fmt.parseUnsigned(usize, height_pix, 10) catch return null_event,
531
+
.rows = std.fmt.parseUnsigned(u16, height_char, 10) catch return null_event,
532
+
.cols = std.fmt.parseUnsigned(u16, width_char, 10) catch return null_event,
533
+
.x_pixel = std.fmt.parseUnsigned(u16, width_pix, 10) catch return null_event,
534
+
.y_pixel = std.fmt.parseUnsigned(u16, height_pix, 10) catch return null_event,
529
535
};
530
536
return .{
531
537
.event = .{ .winsize = winsize },
···
593
599
key.text = text_buf[0..total];
594
600
}
595
601
602
+
{
603
+
// We check if we have *only* shift, no text, and a printable character. This can
604
+
// happen when we have disambiguate on and a key is pressed and encoded as CSI u,
605
+
// for example shift + space can produce CSI 32 ; 2 u
606
+
const mod_test: Key.Modifiers = .{
607
+
.shift = true,
608
+
.caps_lock = key.mods.caps_lock,
609
+
.num_lock = key.mods.num_lock,
610
+
};
611
+
if (key.text == null and
612
+
key.mods.eql(mod_test) and
613
+
key.codepoint <= std.math.maxInt(u8) and
614
+
std.ascii.isPrint(@intCast(key.codepoint)))
615
+
{
616
+
// Encode the codepoint as upper
617
+
const upper = std.ascii.toUpper(@intCast(key.codepoint));
618
+
const n = std.unicode.utf8Encode(upper, text_buf) catch unreachable;
619
+
key.text = text_buf[0..n];
620
+
key.shifted_codepoint = upper;
621
+
}
622
+
}
623
+
596
624
const event: Event = if (is_release)
597
625
.{ .key_release = key }
598
626
else
···
624
652
else => return null_event,
625
653
}
626
654
},
655
+
'q' => {
656
+
// kitty multi cursor cap (CSI > 1;2;3;29;30;40;100;101 TRAILER) (TRAILER is " q")
657
+
const second_final = sequence[sequence.len - 2];
658
+
if (second_final != ' ') return null_event;
659
+
// check for any digits. we're not too picky about checking the supported cursor types here
660
+
for (sequence[0 .. sequence.len - 2]) |c| switch (c) {
661
+
'0'...'9' => return .{ .event = .cap_multi_cursor, .n = sequence.len },
662
+
else => continue,
663
+
};
664
+
return null_event;
665
+
},
627
666
else => return null_event,
628
667
}
629
668
}
···
631
670
/// Parse a param buffer, returning a default value if the param was empty
632
671
inline fn parseParam(comptime T: type, buf: []const u8, default: ?T) ?T {
633
672
if (buf.len == 0) return default;
634
-
return std.fmt.parseUnsigned(T, buf, 10) catch return null;
673
+
return std.fmt.parseInt(T, buf, 10) catch return null;
635
674
}
636
675
637
676
/// Parse a mouse event
638
-
inline fn parseMouse(input: []const u8) Result {
639
-
std.debug.assert(input.len >= 4); // ESC [ < [Mm]
677
+
inline fn parseMouse(input: []const u8, full_input: []const u8) Result {
640
678
const null_event: Result = .{ .event = null, .n = input.len };
641
679
642
-
if (input[2] != '<') return null_event;
680
+
var button_mask: u16 = undefined;
681
+
var px: i16 = undefined;
682
+
var py: i16 = undefined;
683
+
var xterm: bool = undefined;
684
+
if (input.len == 3 and (input[2] == 'M') and full_input.len >= 6) {
685
+
xterm = true;
686
+
button_mask = full_input[3] - 32;
687
+
px = full_input[4] - 32;
688
+
py = full_input[5] - 32;
689
+
} else if (input.len >= 4 and input[2] == '<') {
690
+
xterm = false;
691
+
const delim1 = std.mem.indexOfScalarPos(u8, input, 3, ';') orelse return null_event;
692
+
button_mask = parseParam(u16, input[3..delim1], null) orelse return null_event;
693
+
const delim2 = std.mem.indexOfScalarPos(u8, input, delim1 + 1, ';') orelse return null_event;
694
+
px = parseParam(i16, input[delim1 + 1 .. delim2], 1) orelse return null_event;
695
+
py = parseParam(i16, input[delim2 + 1 .. input.len - 1], 1) orelse return null_event;
696
+
} else {
697
+
return null_event;
698
+
}
643
699
644
-
const delim1 = std.mem.indexOfScalarPos(u8, input, 3, ';') orelse return null_event;
645
-
const button_mask = parseParam(u16, input[3..delim1], null) orelse return null_event;
646
-
const delim2 = std.mem.indexOfScalarPos(u8, input, delim1 + 1, ';') orelse return null_event;
647
-
const px = parseParam(u16, input[delim1 + 1 .. delim2], 1) orelse return null_event;
648
-
const py = parseParam(u16, input[delim2 + 1 .. input.len - 1], 1) orelse return null_event;
700
+
if (button_mask & mouse_bits.leave > 0)
701
+
return .{ .event = .mouse_leave, .n = if (xterm) 6 else input.len };
649
702
650
703
const button: Mouse.Button = @enumFromInt(button_mask & mouse_bits.buttons);
651
704
const motion = button_mask & mouse_bits.motion > 0;
···
669
722
if (motion and button == Mouse.Button.none) {
670
723
break :blk .motion;
671
724
}
725
+
if (xterm) {
726
+
if (button == Mouse.Button.none) {
727
+
break :blk .release;
728
+
}
729
+
break :blk .press;
730
+
}
672
731
if (input[input.len - 1] == 'm') break :blk .release;
673
732
break :blk .press;
674
733
},
675
734
};
676
-
return .{ .event = .{ .mouse = mouse }, .n = input.len };
735
+
return .{ .event = .{ .mouse = mouse }, .n = if (xterm) 6 else input.len };
677
736
}
678
737
679
738
test "parse: single xterm keypress" {
680
739
const alloc = testing.allocator_instance.allocator();
681
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
682
-
defer grapheme_data.deinit();
683
740
const input = "a";
684
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
741
+
var parser: Parser = .{};
685
742
const result = try parser.parse(input, alloc);
686
743
const expected_key: Key = .{
687
744
.codepoint = 'a',
···
695
752
696
753
test "parse: single xterm keypress backspace" {
697
754
const alloc = testing.allocator_instance.allocator();
698
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
699
-
defer grapheme_data.deinit();
700
755
const input = "\x08";
701
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
756
+
var parser: Parser = .{};
702
757
const result = try parser.parse(input, alloc);
703
758
const expected_key: Key = .{
704
759
.codepoint = Key.backspace,
···
711
766
712
767
test "parse: single xterm keypress with more buffer" {
713
768
const alloc = testing.allocator_instance.allocator();
714
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
715
-
defer grapheme_data.deinit();
716
769
const input = "ab";
717
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
770
+
var parser: Parser = .{};
718
771
const result = try parser.parse(input, alloc);
719
772
const expected_key: Key = .{
720
773
.codepoint = 'a',
···
729
782
730
783
test "parse: xterm escape keypress" {
731
784
const alloc = testing.allocator_instance.allocator();
732
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
733
-
defer grapheme_data.deinit();
734
785
const input = "\x1b";
735
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
786
+
var parser: Parser = .{};
736
787
const result = try parser.parse(input, alloc);
737
788
const expected_key: Key = .{ .codepoint = Key.escape };
738
789
const expected_event: Event = .{ .key_press = expected_key };
···
743
794
744
795
test "parse: xterm ctrl+a" {
745
796
const alloc = testing.allocator_instance.allocator();
746
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
747
-
defer grapheme_data.deinit();
748
797
const input = "\x01";
749
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
798
+
var parser: Parser = .{};
750
799
const result = try parser.parse(input, alloc);
751
800
const expected_key: Key = .{ .codepoint = 'a', .mods = .{ .ctrl = true } };
752
801
const expected_event: Event = .{ .key_press = expected_key };
···
757
806
758
807
test "parse: xterm alt+a" {
759
808
const alloc = testing.allocator_instance.allocator();
760
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
761
-
defer grapheme_data.deinit();
762
809
const input = "\x1ba";
763
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
810
+
var parser: Parser = .{};
764
811
const result = try parser.parse(input, alloc);
765
812
const expected_key: Key = .{ .codepoint = 'a', .mods = .{ .alt = true } };
766
813
const expected_event: Event = .{ .key_press = expected_key };
···
771
818
772
819
test "parse: xterm key up" {
773
820
const alloc = testing.allocator_instance.allocator();
774
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
775
-
defer grapheme_data.deinit();
776
821
{
777
822
// normal version
778
823
const input = "\x1b[A";
779
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
824
+
var parser: Parser = .{};
780
825
const result = try parser.parse(input, alloc);
781
826
const expected_key: Key = .{ .codepoint = Key.up };
782
827
const expected_event: Event = .{ .key_press = expected_key };
···
788
833
{
789
834
// application keys version
790
835
const input = "\x1bOA";
791
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
836
+
var parser: Parser = .{};
792
837
const result = try parser.parse(input, alloc);
793
838
const expected_key: Key = .{ .codepoint = Key.up };
794
839
const expected_event: Event = .{ .key_press = expected_key };
···
800
845
801
846
test "parse: xterm shift+up" {
802
847
const alloc = testing.allocator_instance.allocator();
803
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
804
-
defer grapheme_data.deinit();
805
848
const input = "\x1b[1;2A";
806
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
849
+
var parser: Parser = .{};
807
850
const result = try parser.parse(input, alloc);
808
851
const expected_key: Key = .{ .codepoint = Key.up, .mods = .{ .shift = true } };
809
852
const expected_event: Event = .{ .key_press = expected_key };
···
814
857
815
858
test "parse: xterm insert" {
816
859
const alloc = testing.allocator_instance.allocator();
817
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
818
-
defer grapheme_data.deinit();
819
860
const input = "\x1b[2~";
820
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
861
+
var parser: Parser = .{};
821
862
const result = try parser.parse(input, alloc);
822
863
const expected_key: Key = .{ .codepoint = Key.insert, .mods = .{} };
823
864
const expected_event: Event = .{ .key_press = expected_key };
···
828
869
829
870
test "parse: paste_start" {
830
871
const alloc = testing.allocator_instance.allocator();
831
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
832
-
defer grapheme_data.deinit();
833
872
const input = "\x1b[200~";
834
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
873
+
var parser: Parser = .{};
835
874
const result = try parser.parse(input, alloc);
836
875
const expected_event: Event = .paste_start;
837
876
···
841
880
842
881
test "parse: paste_end" {
843
882
const alloc = testing.allocator_instance.allocator();
844
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
845
-
defer grapheme_data.deinit();
846
883
const input = "\x1b[201~";
847
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
884
+
var parser: Parser = .{};
848
885
const result = try parser.parse(input, alloc);
849
886
const expected_event: Event = .paste_end;
850
887
···
854
891
855
892
test "parse: osc52 paste" {
856
893
const alloc = testing.allocator_instance.allocator();
857
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
858
-
defer grapheme_data.deinit();
859
894
const input = "\x1b]52;c;b3NjNTIgcGFzdGU=\x1b\\";
860
895
const expected_text = "osc52 paste";
861
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
896
+
var parser: Parser = .{};
862
897
const result = try parser.parse(input, alloc);
863
898
864
899
try testing.expectEqual(25, result.n);
···
873
908
874
909
test "parse: focus_in" {
875
910
const alloc = testing.allocator_instance.allocator();
876
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
877
-
defer grapheme_data.deinit();
878
911
const input = "\x1b[I";
879
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
912
+
var parser: Parser = .{};
880
913
const result = try parser.parse(input, alloc);
881
914
const expected_event: Event = .focus_in;
882
915
···
886
919
887
920
test "parse: focus_out" {
888
921
const alloc = testing.allocator_instance.allocator();
889
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
890
-
defer grapheme_data.deinit();
891
922
const input = "\x1b[O";
892
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
923
+
var parser: Parser = .{};
893
924
const result = try parser.parse(input, alloc);
894
925
const expected_event: Event = .focus_out;
895
926
···
899
930
900
931
test "parse: kitty: shift+a without text reporting" {
901
932
const alloc = testing.allocator_instance.allocator();
902
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
903
-
defer grapheme_data.deinit();
904
933
const input = "\x1b[97:65;2u";
905
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
934
+
var parser: Parser = .{};
906
935
const result = try parser.parse(input, alloc);
907
936
const expected_key: Key = .{
908
937
.codepoint = 'a',
909
938
.shifted_codepoint = 'A',
910
939
.mods = .{ .shift = true },
940
+
.text = "A",
911
941
};
912
942
const expected_event: Event = .{ .key_press = expected_key };
913
943
914
944
try testing.expectEqual(10, result.n);
915
-
try testing.expectEqual(expected_event, result.event);
945
+
try testing.expectEqualDeep(expected_event, result.event);
916
946
}
917
947
918
948
test "parse: kitty: alt+shift+a without text reporting" {
919
949
const alloc = testing.allocator_instance.allocator();
920
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
921
-
defer grapheme_data.deinit();
922
950
const input = "\x1b[97:65;4u";
923
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
951
+
var parser: Parser = .{};
924
952
const result = try parser.parse(input, alloc);
925
953
const expected_key: Key = .{
926
954
.codepoint = 'a',
···
935
963
936
964
test "parse: kitty: a without text reporting" {
937
965
const alloc = testing.allocator_instance.allocator();
938
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
939
-
defer grapheme_data.deinit();
940
966
const input = "\x1b[97u";
941
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
967
+
var parser: Parser = .{};
942
968
const result = try parser.parse(input, alloc);
943
969
const expected_key: Key = .{
944
970
.codepoint = 'a',
···
951
977
952
978
test "parse: kitty: release event" {
953
979
const alloc = testing.allocator_instance.allocator();
954
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
955
-
defer grapheme_data.deinit();
956
980
const input = "\x1b[97;1:3u";
957
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
981
+
var parser: Parser = .{};
958
982
const result = try parser.parse(input, alloc);
959
983
const expected_key: Key = .{
960
984
.codepoint = 'a',
···
967
991
968
992
test "parse: single codepoint" {
969
993
const alloc = testing.allocator_instance.allocator();
970
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
971
-
defer grapheme_data.deinit();
972
994
const input = "๐";
973
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
995
+
var parser: Parser = .{};
974
996
const result = try parser.parse(input, alloc);
975
997
const expected_key: Key = .{
976
998
.codepoint = 0x1F642,
···
984
1006
985
1007
test "parse: single codepoint with more in buffer" {
986
1008
const alloc = testing.allocator_instance.allocator();
987
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
988
-
defer grapheme_data.deinit();
989
1009
const input = "๐a";
990
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
1010
+
var parser: Parser = .{};
991
1011
const result = try parser.parse(input, alloc);
992
1012
const expected_key: Key = .{
993
1013
.codepoint = 0x1F642,
···
1001
1021
1002
1022
test "parse: multiple codepoint grapheme" {
1003
1023
const alloc = testing.allocator_instance.allocator();
1004
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
1005
-
defer grapheme_data.deinit();
1006
1024
const input = "๐ฉโ๐";
1007
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
1025
+
var parser: Parser = .{};
1008
1026
const result = try parser.parse(input, alloc);
1009
1027
const expected_key: Key = .{
1010
1028
.codepoint = Key.multicodepoint,
···
1018
1036
1019
1037
test "parse: multiple codepoint grapheme with more after" {
1020
1038
const alloc = testing.allocator_instance.allocator();
1021
-
const grapheme_data = try grapheme.GraphemeData.init(alloc);
1022
-
defer grapheme_data.deinit();
1023
1039
const input = "๐ฉโ๐abc";
1024
-
var parser: Parser = .{ .grapheme_data = &grapheme_data };
1040
+
var parser: Parser = .{};
1025
1041
const result = try parser.parse(input, alloc);
1026
1042
const expected_key: Key = .{
1027
1043
.codepoint = Key.multicodepoint,
···
1034
1050
try testing.expectEqual(expected_key.codepoint, actual.codepoint);
1035
1051
}
1036
1052
1053
+
test "parse: flag emoji" {
1054
+
const alloc = testing.allocator_instance.allocator();
1055
+
const input = "๐บ๐ธ";
1056
+
var parser: Parser = .{};
1057
+
const result = try parser.parse(input, alloc);
1058
+
const expected_key: Key = .{
1059
+
.codepoint = Key.multicodepoint,
1060
+
.text = input,
1061
+
};
1062
+
const expected_event: Event = .{ .key_press = expected_key };
1063
+
1064
+
try testing.expectEqual(input.len, result.n);
1065
+
try testing.expectEqual(expected_event, result.event);
1066
+
}
1067
+
1068
+
test "parse: combining mark" {
1069
+
const alloc = testing.allocator_instance.allocator();
1070
+
// a with combining acute accent (NFD form)
1071
+
const input = "a\u{0301}";
1072
+
var parser: Parser = .{};
1073
+
const result = try parser.parse(input, alloc);
1074
+
const expected_key: Key = .{
1075
+
.codepoint = Key.multicodepoint,
1076
+
.text = input,
1077
+
};
1078
+
const expected_event: Event = .{ .key_press = expected_key };
1079
+
1080
+
try testing.expectEqual(input.len, result.n);
1081
+
try testing.expectEqual(expected_event, result.event);
1082
+
}
1083
+
1084
+
test "parse: skin tone emoji" {
1085
+
const alloc = testing.allocator_instance.allocator();
1086
+
const input = "๐๐ฟ";
1087
+
var parser: Parser = .{};
1088
+
const result = try parser.parse(input, alloc);
1089
+
const expected_key: Key = .{
1090
+
.codepoint = Key.multicodepoint,
1091
+
.text = input,
1092
+
};
1093
+
const expected_event: Event = .{ .key_press = expected_key };
1094
+
1095
+
try testing.expectEqual(input.len, result.n);
1096
+
try testing.expectEqual(expected_event, result.event);
1097
+
}
1098
+
1099
+
test "parse: text variation selector" {
1100
+
const alloc = testing.allocator_instance.allocator();
1101
+
// Heavy black heart with text variation selector
1102
+
const input = "โค๏ธ";
1103
+
var parser: Parser = .{};
1104
+
const result = try parser.parse(input, alloc);
1105
+
const expected_key: Key = .{
1106
+
.codepoint = Key.multicodepoint,
1107
+
.text = input,
1108
+
};
1109
+
const expected_event: Event = .{ .key_press = expected_key };
1110
+
1111
+
try testing.expectEqual(input.len, result.n);
1112
+
try testing.expectEqual(expected_event, result.event);
1113
+
}
1114
+
1115
+
test "parse: keycap sequence" {
1116
+
const alloc = testing.allocator_instance.allocator();
1117
+
const input = "1๏ธโฃ";
1118
+
var parser: Parser = .{};
1119
+
const result = try parser.parse(input, alloc);
1120
+
const expected_key: Key = .{
1121
+
.codepoint = Key.multicodepoint,
1122
+
.text = input,
1123
+
};
1124
+
const expected_event: Event = .{ .key_press = expected_key };
1125
+
1126
+
try testing.expectEqual(input.len, result.n);
1127
+
try testing.expectEqual(expected_event, result.event);
1128
+
}
1129
+
1130
+
test "parse(csi): kitty multi cursor" {
1131
+
var buf: [1]u8 = undefined;
1132
+
{
1133
+
const input = "\x1b[>1;2;3;29;30;40;100;101 q";
1134
+
const result = parseCsi(input, &buf);
1135
+
const expected: Result = .{
1136
+
.event = .cap_multi_cursor,
1137
+
.n = input.len,
1138
+
};
1139
+
1140
+
try testing.expectEqual(expected.n, result.n);
1141
+
try testing.expectEqual(expected.event, result.event);
1142
+
}
1143
+
{
1144
+
const input = "\x1b[> q";
1145
+
const result = parseCsi(input, &buf);
1146
+
const expected: Result = .{
1147
+
.event = null,
1148
+
.n = input.len,
1149
+
};
1150
+
1151
+
try testing.expectEqual(expected.n, result.n);
1152
+
try testing.expectEqual(expected.event, result.event);
1153
+
}
1154
+
}
1155
+
1037
1156
test "parse(csi): decrpm" {
1038
1157
var buf: [1]u8 = undefined;
1039
1158
{
···
1128
1247
try testing.expectEqual(expected.n, result.n);
1129
1248
try testing.expectEqual(expected.event, result.event);
1130
1249
}
1250
+
1251
+
test "parse(csi): mouse (negative)" {
1252
+
var buf: [1]u8 = undefined;
1253
+
const input = "\x1b[<35;-50;-100m";
1254
+
const result = parseCsi(input, &buf);
1255
+
const expected: Result = .{
1256
+
.event = .{ .mouse = .{
1257
+
.col = -51,
1258
+
.row = -101,
1259
+
.button = .none,
1260
+
.type = .motion,
1261
+
.mods = .{},
1262
+
} },
1263
+
.n = input.len,
1264
+
};
1265
+
1266
+
try testing.expectEqual(expected.n, result.n);
1267
+
try testing.expectEqual(expected.event, result.event);
1268
+
}
1269
+
1270
+
test "parse(csi): xterm mouse" {
1271
+
var buf: [1]u8 = undefined;
1272
+
const input = "\x1b[M\x20\x21\x21";
1273
+
const result = parseCsi(input, &buf);
1274
+
const expected: Result = .{
1275
+
.event = .{ .mouse = .{
1276
+
.col = 0,
1277
+
.row = 0,
1278
+
.button = .left,
1279
+
.type = .press,
1280
+
.mods = .{},
1281
+
} },
1282
+
.n = input.len,
1283
+
};
1284
+
1285
+
try testing.expectEqual(expected.n, result.n);
1286
+
try testing.expectEqual(expected.event, result.event);
1287
+
}
1288
+
1289
+
test "parse: disambiguate shift + space" {
1290
+
const alloc = testing.allocator_instance.allocator();
1291
+
const input = "\x1b[32;2u";
1292
+
var parser: Parser = .{};
1293
+
const result = try parser.parse(input, alloc);
1294
+
const expected_key: Key = .{
1295
+
.codepoint = ' ',
1296
+
.shifted_codepoint = ' ',
1297
+
.mods = .{ .shift = true },
1298
+
.text = " ",
1299
+
};
1300
+
const expected_event: Event = .{ .key_press = expected_key };
1301
+
1302
+
try testing.expectEqual(7, result.n);
1303
+
try testing.expectEqualDeep(expected_event, result.event);
1304
+
}
+26
-31
src/Screen.zig
+26
-31
src/Screen.zig
···
5
5
const Shape = @import("Mouse.zig").Shape;
6
6
const Image = @import("Image.zig");
7
7
const Winsize = @import("main.zig").Winsize;
8
-
const Unicode = @import("Unicode.zig");
9
8
const Method = @import("gwidth.zig").Method;
10
9
11
10
const Screen = @This();
12
11
13
-
width: usize = 0,
14
-
height: usize = 0,
12
+
width: u16 = 0,
13
+
height: u16 = 0,
15
14
16
-
width_pix: usize = 0,
17
-
height_pix: usize = 0,
15
+
width_pix: u16 = 0,
16
+
height_pix: u16 = 0,
18
17
19
-
buf: []Cell = undefined,
18
+
buf: []Cell = &.{},
20
19
21
-
cursor_row: usize = 0,
22
-
cursor_col: usize = 0,
20
+
cursor_row: u16 = 0,
21
+
cursor_col: u16 = 0,
23
22
cursor_vis: bool = false,
24
23
25
-
unicode: *const Unicode = undefined,
26
-
27
24
width_method: Method = .wcwidth,
28
25
29
26
mouse_shape: Shape = .default,
30
27
cursor_shape: Cell.CursorShape = .default,
31
28
32
-
pub fn init(alloc: std.mem.Allocator, winsize: Winsize, unicode: *const Unicode) std.mem.Allocator.Error!Screen {
29
+
pub fn init(alloc: std.mem.Allocator, winsize: Winsize) std.mem.Allocator.Error!Screen {
33
30
const w = winsize.cols;
34
31
const h = winsize.rows;
35
32
const self = Screen{
36
-
.buf = try alloc.alloc(Cell, w * h),
33
+
.buf = try alloc.alloc(Cell, @as(usize, @intCast(w)) * h),
37
34
.width = w,
38
35
.height = h,
39
36
.width_pix = winsize.x_pixel,
40
37
.height_pix = winsize.y_pixel,
41
-
.unicode = unicode,
42
38
};
43
39
const base_cell: Cell = .{};
44
40
@memset(self.buf, base_cell);
45
41
return self;
46
42
}
43
+
47
44
pub fn deinit(self: *Screen, alloc: std.mem.Allocator) void {
48
45
alloc.free(self.buf);
49
46
}
50
47
51
48
/// writes a cell to a location. 0 indexed
52
-
pub fn writeCell(self: *Screen, col: usize, row: usize, cell: Cell) void {
53
-
if (self.width <= col) {
54
-
// column out of bounds
49
+
pub fn writeCell(self: *Screen, col: u16, row: u16, cell: Cell) void {
50
+
if (col >= self.width or
51
+
row >= self.height)
55
52
return;
56
-
}
57
-
if (self.height <= row) {
58
-
// height out of bounds
59
-
return;
60
-
}
61
-
const i = (row * self.width) + col;
53
+
const i = (@as(usize, @intCast(row)) * self.width) + col;
62
54
assert(i < self.buf.len);
63
55
self.buf[i] = cell;
64
56
}
65
57
66
-
pub fn readCell(self: *const Screen, col: usize, row: usize) ?Cell {
67
-
if (self.width <= col) {
68
-
// column out of bounds
69
-
return null;
70
-
}
71
-
if (self.height <= row) {
72
-
// height out of bounds
58
+
pub fn readCell(self: *const Screen, col: u16, row: u16) ?Cell {
59
+
if (col >= self.width or
60
+
row >= self.height)
73
61
return null;
74
-
}
75
-
const i = (row * self.width) + col;
62
+
const i = (@as(usize, @intCast(row)) * self.width) + col;
76
63
assert(i < self.buf.len);
77
64
return self.buf[i];
78
65
}
66
+
67
+
pub fn clear(self: *Screen) void {
68
+
@memset(self.buf, .{});
69
+
}
70
+
71
+
test "refAllDecls" {
72
+
std.testing.refAllDecls(@This());
73
+
}
-28
src/Unicode.zig
-28
src/Unicode.zig
···
1
-
const std = @import("std");
2
-
const grapheme = @import("grapheme");
3
-
const DisplayWidth = @import("DisplayWidth");
4
-
5
-
/// A thin wrapper around zg data
6
-
const Unicode = @This();
7
-
8
-
grapheme_data: grapheme.GraphemeData,
9
-
width_data: DisplayWidth.DisplayWidthData,
10
-
11
-
/// initialize all unicode data vaxis may possibly need
12
-
pub fn init(alloc: std.mem.Allocator) !Unicode {
13
-
return .{
14
-
.grapheme_data = try grapheme.GraphemeData.init(alloc),
15
-
.width_data = try DisplayWidth.DisplayWidthData.init(alloc),
16
-
};
17
-
}
18
-
19
-
/// free all data
20
-
pub fn deinit(self: *const Unicode) void {
21
-
self.grapheme_data.deinit();
22
-
self.width_data.deinit();
23
-
}
24
-
25
-
/// creates a grapheme iterator based on str
26
-
pub fn graphemeIterator(self: *const Unicode, str: []const u8) grapheme.Iterator {
27
-
return grapheme.Iterator.init(str, &self.grapheme_data);
28
-
}
+333
-132
src/Vaxis.zig
+333
-132
src/Vaxis.zig
···
3
3
const atomic = std.atomic;
4
4
const base64Encoder = std.base64.standard.Encoder;
5
5
const zigimg = @import("zigimg");
6
+
const IoWriter = std.io.Writer;
6
7
7
8
const Cell = @import("Cell.zig");
8
9
const Image = @import("Image.zig");
···
10
11
const Key = @import("Key.zig");
11
12
const Mouse = @import("Mouse.zig");
12
13
const Screen = @import("Screen.zig");
13
-
const Unicode = @import("Unicode.zig");
14
+
const unicode = @import("unicode.zig");
14
15
const Window = @import("Window.zig");
15
16
16
-
const AnyWriter = std.io.AnyWriter;
17
17
const Hyperlink = Cell.Hyperlink;
18
18
const KittyFlags = Key.KittyFlags;
19
19
const Shape = Mouse.Shape;
···
23
23
const ctlseqs = @import("ctlseqs.zig");
24
24
const gwidth = @import("gwidth.zig");
25
25
26
+
const assert = std.debug.assert;
27
+
26
28
const Vaxis = @This();
27
29
28
30
const log = std.log.scoped(.vaxis);
···
34
36
unicode: gwidth.Method = .wcwidth,
35
37
sgr_pixels: bool = false,
36
38
color_scheme_updates: bool = false,
39
+
explicit_width: bool = false,
40
+
scaled_text: bool = false,
41
+
multi_cursor: bool = false,
37
42
};
38
43
39
44
pub const Options = struct {
···
48
53
screen: Screen,
49
54
/// The last screen we drew. We keep this so we can efficiently update on
50
55
/// the next render
51
-
screen_last: InternalScreen = undefined,
56
+
screen_last: InternalScreen,
52
57
53
58
caps: Capabilities = .{},
54
59
···
61
66
/// futex times out
62
67
query_futex: atomic.Value(u32) = atomic.Value(u32).init(0),
63
68
69
+
/// If Queries were sent, we set this to false. We reset to true when all queries are complete. This
70
+
/// is used because we do explicit cursor position reports in the queries, which interfere with F3
71
+
/// key encoding. This can be used as a flag to determine how we should evaluate this sequence
72
+
queries_done: atomic.Value(bool) = atomic.Value(bool).init(true),
73
+
64
74
// images
65
75
next_img_id: u32 = 1,
66
-
67
-
unicode: Unicode,
68
-
69
-
// statistics
70
-
renders: usize = 0,
71
-
render_dur: u64 = 0,
72
-
render_timer: std.time.Timer,
73
76
74
77
sgr: enum {
75
78
standard,
76
79
legacy,
77
80
} = .standard,
78
81
82
+
/// Enable workarounds for escape sequence handling issues/bugs in terminals
83
+
/// So far this just enables a UL escape sequence workaround for conpty
84
+
enable_workarounds: bool = true,
85
+
79
86
state: struct {
80
87
/// if we are in the alt screen
81
88
alt_screen: bool = false,
···
88
95
in_band_resize: bool = false,
89
96
changed_default_fg: bool = false,
90
97
changed_default_bg: bool = false,
98
+
changed_cursor_color: bool = false,
91
99
cursor: struct {
92
-
row: usize = 0,
93
-
col: usize = 0,
100
+
row: u16 = 0,
101
+
col: u16 = 0,
94
102
} = .{},
95
103
} = .{},
96
104
···
99
107
return .{
100
108
.opts = opts,
101
109
.screen = .{},
102
-
.screen_last = .{},
103
-
.render_timer = try std.time.Timer.start(),
104
-
.unicode = try Unicode.init(alloc),
110
+
.screen_last = try .init(alloc, 0, 0),
105
111
};
106
112
}
107
113
···
109
115
/// passed, this will free resources associated with Vaxis. This is left as an
110
116
/// optional so applications can choose to not free resources when the
111
117
/// application will be exiting anyways
112
-
pub fn deinit(self: *Vaxis, alloc: ?std.mem.Allocator, tty: AnyWriter) void {
118
+
pub fn deinit(self: *Vaxis, alloc: ?std.mem.Allocator, tty: *IoWriter) void {
113
119
self.resetState(tty) catch {};
114
120
115
-
// always show the cursor on exit
121
+
if (alloc) |a| {
122
+
self.screen.deinit(a);
123
+
self.screen_last.deinit(a);
124
+
}
125
+
}
126
+
127
+
/// resets enabled features, sends cursor to home and clears below cursor
128
+
pub fn resetState(self: *Vaxis, tty: *IoWriter) !void {
129
+
// always show the cursor on state reset
116
130
tty.writeAll(ctlseqs.show_cursor) catch {};
117
131
tty.writeAll(ctlseqs.sgr_reset) catch {};
118
132
if (self.screen.cursor_shape != .default) {
···
120
134
// change to a blinking block.
121
135
tty.print(ctlseqs.cursor_shape, .{@intFromEnum(Cell.CursorShape.default)}) catch {};
122
136
}
123
-
if (alloc) |a| {
124
-
self.screen.deinit(a);
125
-
self.screen_last.deinit(a);
126
-
}
127
-
if (self.renders > 0) {
128
-
const tpr = @divTrunc(self.render_dur, self.renders);
129
-
log.debug("total renders = {d}\r", .{self.renders});
130
-
log.debug("microseconds per render = {d}\r", .{tpr});
131
-
}
132
-
self.unicode.deinit();
133
-
}
134
-
135
-
/// resets enabled features, sends cursor to home and clears below cursor
136
-
pub fn resetState(self: *Vaxis, tty: AnyWriter) !void {
137
137
if (self.state.kitty_keyboard) {
138
138
try tty.writeAll(ctlseqs.csi_u_pop);
139
139
self.state.kitty_keyboard = false;
···
150
150
try self.exitAltScreen(tty);
151
151
} else {
152
152
try tty.writeByte('\r');
153
-
var i: usize = 0;
153
+
var i: u16 = 0;
154
154
while (i < self.state.cursor.row) : (i += 1) {
155
155
try tty.writeAll(ctlseqs.ri);
156
156
}
···
172
172
try tty.writeAll(ctlseqs.osc11_reset);
173
173
self.state.changed_default_bg = false;
174
174
}
175
+
if (self.state.changed_cursor_color) {
176
+
try tty.writeAll(ctlseqs.osc12_reset);
177
+
self.state.changed_cursor_color = false;
178
+
}
179
+
180
+
try tty.flush();
175
181
}
176
182
177
183
/// resize allocates a slice of cells equal to the number of cells
···
181
187
pub fn resize(
182
188
self: *Vaxis,
183
189
alloc: std.mem.Allocator,
184
-
tty: AnyWriter,
190
+
tty: *IoWriter,
185
191
winsize: Winsize,
186
192
) !void {
187
193
log.debug("resizing screen: width={d} height={d}", .{ winsize.cols, winsize.rows });
188
194
self.screen.deinit(alloc);
189
-
self.screen = try Screen.init(alloc, winsize, &self.unicode);
195
+
self.screen = try Screen.init(alloc, winsize);
190
196
self.screen.width_method = self.caps.unicode;
191
197
// try self.screen.int(alloc, winsize.cols, winsize.rows);
192
198
// we only init our current screen. This has the effect of redrawing
···
196
202
if (self.state.alt_screen)
197
203
try tty.writeAll(ctlseqs.home)
198
204
else {
199
-
try tty.writeBytesNTimes(ctlseqs.ri, self.state.cursor.row);
205
+
for (0..self.state.cursor.row) |_| {
206
+
try tty.writeAll(ctlseqs.ri);
207
+
}
200
208
try tty.writeByte('\r');
201
209
}
202
210
self.state.cursor.row = 0;
203
211
self.state.cursor.col = 0;
204
212
try tty.writeAll(ctlseqs.sgr_reset ++ ctlseqs.erase_below_cursor);
213
+
try tty.flush();
205
214
}
206
215
207
216
/// returns a Window comprising of the entire terminal screen
···
209
218
return .{
210
219
.x_off = 0,
211
220
.y_off = 0,
221
+
.parent_x_off = 0,
222
+
.parent_y_off = 0,
212
223
.width = self.screen.width,
213
224
.height = self.screen.height,
214
225
.screen = &self.screen,
···
216
227
}
217
228
218
229
/// enter the alternate screen. The alternate screen will automatically
219
-
/// be exited if calling deinit while in the alt screen
220
-
pub fn enterAltScreen(self: *Vaxis, tty: AnyWriter) !void {
230
+
/// be exited if calling deinit while in the alt screen.
231
+
pub fn enterAltScreen(self: *Vaxis, tty: *IoWriter) !void {
221
232
try tty.writeAll(ctlseqs.smcup);
233
+
try tty.flush();
222
234
self.state.alt_screen = true;
223
235
}
224
236
225
-
/// exit the alternate screen
226
-
pub fn exitAltScreen(self: *Vaxis, tty: AnyWriter) !void {
237
+
/// exit the alternate screen. Does not flush the writer.
238
+
pub fn exitAltScreen(self: *Vaxis, tty: *IoWriter) !void {
227
239
try tty.writeAll(ctlseqs.rmcup);
240
+
try tty.flush();
228
241
self.state.alt_screen = false;
229
242
}
230
243
···
234
247
///
235
248
/// This call will block until Vaxis.query_futex is woken up, or the timeout.
236
249
/// Event loops can wake up this futex when cap_da1 is received
237
-
pub fn queryTerminal(self: *Vaxis, tty: AnyWriter, timeout_ns: u64) !void {
250
+
pub fn queryTerminal(self: *Vaxis, tty: *IoWriter, timeout_ns: u64) !void {
238
251
try self.queryTerminalSend(tty);
239
252
// 1 second timeout
240
253
std.Thread.Futex.timedWait(&self.query_futex, 0, timeout_ns) catch {};
254
+
self.queries_done.store(true, .unordered);
241
255
try self.enableDetectedFeatures(tty);
242
256
}
243
257
244
258
/// write queries to the terminal to determine capabilities. This function
245
259
/// is only for use with a custom main loop. Call Vaxis.queryTerminal() if
246
260
/// you are using Loop.run()
247
-
pub fn queryTerminalSend(_: Vaxis, tty: AnyWriter) !void {
261
+
pub fn queryTerminalSend(vx: *Vaxis, tty: *IoWriter) !void {
262
+
vx.queries_done.store(false, .unordered);
248
263
249
264
// TODO: re-enable this
250
265
// const colorterm = std.posix.getenv("COLORTERM") orelse "";
···
265
280
ctlseqs.decrqm_unicode ++
266
281
ctlseqs.decrqm_color_scheme ++
267
282
ctlseqs.in_band_resize_set ++
283
+
284
+
// Explicit width query. We send the cursor home, then do an explicit width command, then
285
+
// query the position. If the parsed value is an F3 with shift, we support explicit width.
286
+
// The returned response will be something like \x1b[1;2R...which when parsed as a Key is a
287
+
// shift + F3 (the row is ignored). We only care if the column has moved from 1->2, which is
288
+
// why we see a Shift modifier
289
+
ctlseqs.home ++
290
+
ctlseqs.explicit_width_query ++
291
+
ctlseqs.cursor_position_request ++
292
+
// Explicit width query. We send the cursor home, then do an scaled text command, then
293
+
// query the position. If the parsed value is an F3 with al, we support scaled text.
294
+
// The returned response will be something like \x1b[1;3R...which when parsed as a Key is a
295
+
// alt + F3 (the row is ignored). We only care if the column has moved from 1->3, which is
296
+
// why we see a Shift modifier
297
+
ctlseqs.home ++
298
+
ctlseqs.scaled_text_query ++
299
+
ctlseqs.multi_cursor_query ++
300
+
ctlseqs.cursor_position_request ++
268
301
ctlseqs.xtversion ++
269
302
ctlseqs.csi_u_query ++
270
303
ctlseqs.kitty_graphics_query ++
271
304
ctlseqs.primary_device_attrs);
305
+
306
+
try tty.flush();
272
307
}
273
308
274
309
/// Enable features detected by responses to queryTerminal. This function
275
310
/// is only for use with a custom main loop. Call Vaxis.queryTerminal() if
276
311
/// you are using Loop.run()
277
-
pub fn enableDetectedFeatures(self: *Vaxis, tty: AnyWriter) !void {
312
+
pub fn enableDetectedFeatures(self: *Vaxis, tty: *IoWriter) !void {
278
313
switch (builtin.os.tag) {
279
314
.windows => {
280
315
// No feature detection on windows. We just hard enable some knowns for ConPTY
···
304
339
if (self.caps.kitty_keyboard) {
305
340
try self.enableKittyKeyboard(tty, self.opts.kitty_keyboard_flags);
306
341
}
307
-
if (self.caps.unicode == .unicode) {
342
+
// Only enable mode 2027 if we don't have explicit width
343
+
if (self.caps.unicode == .unicode and !self.caps.explicit_width) {
308
344
try tty.writeAll(ctlseqs.unicode_set);
309
345
}
310
346
},
311
347
}
348
+
349
+
try tty.flush();
312
350
}
313
351
314
352
// the next render call will refresh the entire screen
···
317
355
}
318
356
319
357
/// draws the screen to the terminal
320
-
pub fn render(self: *Vaxis, tty: AnyWriter) !void {
321
-
self.renders += 1;
322
-
self.render_timer.reset();
323
-
defer {
324
-
self.render_dur += self.render_timer.read() / std.time.ns_per_us;
325
-
}
326
-
358
+
pub fn render(self: *Vaxis, tty: *IoWriter) !void {
327
359
defer self.refresh = false;
360
+
assert(self.screen.buf.len == @as(usize, @intCast(self.screen.width)) * self.screen.height); // correct size
361
+
assert(self.screen.buf.len == self.screen_last.buf.len); // same size
328
362
329
-
// Set up sync before we write anything
330
-
// TODO: optimize sync so we only sync _when we have changes_. This
331
-
// requires a smarter buffered writer, we'll probably have to write
332
-
// our own
333
-
try tty.writeAll(ctlseqs.sync_set);
334
-
defer tty.writeAll(ctlseqs.sync_reset) catch {};
363
+
var started: bool = false;
364
+
var sync_active: bool = false;
365
+
errdefer if (sync_active) tty.writeAll(ctlseqs.sync_reset) catch {};
335
366
336
-
// Send the cursor to 0,0
337
-
// TODO: this needs to move after we optimize writes. We only do
338
-
// this if we have an update to make. We also need to hide cursor
339
-
// and then reshow it if needed
340
-
try tty.writeAll(ctlseqs.hide_cursor);
341
-
if (self.state.alt_screen)
342
-
try tty.writeAll(ctlseqs.home)
343
-
else {
344
-
try tty.writeByte('\r');
345
-
try tty.writeBytesNTimes(ctlseqs.ri, self.state.cursor.row);
346
-
}
347
-
try tty.writeAll(ctlseqs.sgr_reset);
367
+
const cursor_vis_changed = self.screen.cursor_vis != self.screen_last.cursor_vis;
368
+
const cursor_shape_changed = self.screen.cursor_shape != self.screen_last.cursor_shape;
369
+
const mouse_shape_changed = self.screen.mouse_shape != self.screen_last.mouse_shape;
370
+
const cursor_pos_changed = self.screen.cursor_vis and
371
+
(self.screen.cursor_row != self.state.cursor.row or
372
+
self.screen.cursor_col != self.state.cursor.col);
373
+
const needs_render = self.refresh or cursor_vis_changed or cursor_shape_changed or mouse_shape_changed or cursor_pos_changed;
348
374
349
375
// initialize some variables
350
376
var reposition: bool = false;
351
-
var row: usize = 0;
352
-
var col: usize = 0;
377
+
var row: u16 = 0;
378
+
var col: u16 = 0;
353
379
var cursor: Style = .{};
354
380
var link: Hyperlink = .{};
355
-
var cursor_pos: struct {
356
-
row: usize = 0,
357
-
col: usize = 0,
358
-
} = .{};
381
+
const CursorPos = struct {
382
+
row: u16 = 0,
383
+
col: u16 = 0,
384
+
};
385
+
var cursor_pos: CursorPos = .{};
359
386
360
-
// Clear all images
361
-
if (self.caps.kitty_graphics)
362
-
try tty.writeAll(ctlseqs.kitty_graphics_clear);
387
+
const startRender = struct {
388
+
fn run(
389
+
vx: *Vaxis,
390
+
io: *IoWriter,
391
+
cursor_pos_ptr: *CursorPos,
392
+
reposition_ptr: *bool,
393
+
started_ptr: *bool,
394
+
sync_active_ptr: *bool,
395
+
) !void {
396
+
if (started_ptr.*) return;
397
+
started_ptr.* = true;
398
+
sync_active_ptr.* = true;
399
+
// Set up sync before we write anything
400
+
try io.writeAll(ctlseqs.sync_set);
401
+
// Send the cursor to 0,0
402
+
try io.writeAll(ctlseqs.hide_cursor);
403
+
if (vx.state.alt_screen)
404
+
try io.writeAll(ctlseqs.home)
405
+
else {
406
+
try io.writeByte('\r');
407
+
for (0..vx.state.cursor.row) |_| {
408
+
try io.writeAll(ctlseqs.ri);
409
+
}
410
+
}
411
+
try io.writeAll(ctlseqs.sgr_reset);
412
+
cursor_pos_ptr.* = .{};
413
+
reposition_ptr.* = true;
414
+
// Clear all images
415
+
if (vx.caps.kitty_graphics)
416
+
try io.writeAll(ctlseqs.kitty_graphics_clear);
417
+
}
418
+
};
419
+
420
+
// Reset skip flag on all last_screen cells
421
+
for (self.screen_last.buf) |*last_cell| {
422
+
last_cell.skip = false;
423
+
}
424
+
425
+
if (needs_render) {
426
+
try startRender.run(self, tty, &cursor_pos, &reposition, &started, &sync_active);
427
+
}
363
428
364
429
var i: usize = 0;
365
430
while (i < self.screen.buf.len) {
366
431
const cell = self.screen.buf[i];
367
-
const w = blk: {
432
+
const w: u16 = blk: {
368
433
if (cell.char.width != 0) break :blk cell.char.width;
369
434
370
435
const method: gwidth.Method = self.caps.unicode;
371
-
const width = gwidth.gwidth(cell.char.grapheme, method, &self.unicode.width_data);
436
+
const width: u16 = @intCast(gwidth.gwidth(cell.char.grapheme, method));
372
437
break :blk @max(1, width);
373
438
};
374
439
defer {
···
392
457
// If cell is the same as our last frame, we don't need to do
393
458
// anything
394
459
const last = self.screen_last.buf[i];
395
-
if (!self.refresh and last.eql(cell) and !last.skipped and cell.image == null) {
460
+
if ((!self.refresh and
461
+
last.eql(cell) and
462
+
!last.skipped and
463
+
cell.image == null) or
464
+
last.skip)
465
+
{
396
466
reposition = true;
397
467
// Close any osc8 sequence we might be in before
398
468
// repositioning
···
400
470
try tty.writeAll(ctlseqs.osc8_clear);
401
471
}
402
472
continue;
473
+
}
474
+
if (!started) {
475
+
try startRender.run(self, tty, &cursor_pos, &reposition, &started, &sync_active);
403
476
}
404
477
self.screen_last.buf[i].skipped = false;
405
478
defer {
···
409
482
// Set this cell in the last frame
410
483
self.screen_last.writeCell(col, row, cell);
411
484
485
+
// If we support scaled text, we set the flags now
486
+
if (self.caps.scaled_text and cell.scale.scale > 1) {
487
+
// The cell is scaled. Set appropriate skips. We only need to do this if the scale factor is
488
+
// > 1
489
+
assert(cell.char.width > 0);
490
+
const cols = cell.scale.scale * cell.char.width;
491
+
const rows = cell.scale.scale;
492
+
for (0..rows) |skipped_row| {
493
+
for (0..cols) |skipped_col| {
494
+
if (skipped_row == 0 and skipped_col == 0) {
495
+
continue;
496
+
}
497
+
const skipped_i = (@as(usize, @intCast(skipped_row + row)) * self.screen_last.width) + (skipped_col + col);
498
+
self.screen_last.buf[skipped_i].skip = true;
499
+
}
500
+
}
501
+
}
502
+
412
503
// reposition the cursor, if needed
413
504
if (reposition) {
414
505
reposition = false;
···
422
513
try tty.print(ctlseqs.cuf, .{n});
423
514
} else {
424
515
const n = row - cursor_pos.row;
425
-
try tty.writeByteNTimes('\n', n);
516
+
for (0..n) |_| {
517
+
try tty.writeByte('\n');
518
+
}
426
519
try tty.writeByte('\r');
427
520
if (col > 0)
428
521
try tty.print(ctlseqs.cuf, .{col});
···
525
618
}
526
619
},
527
620
.rgb => |rgb| {
528
-
switch (self.sgr) {
621
+
if (self.enable_workarounds)
622
+
try tty.print(ctlseqs.ul_rgb_conpty, .{ rgb[0], rgb[1], rgb[2] })
623
+
else switch (self.sgr) {
529
624
.standard => try tty.print(ctlseqs.ul_rgb, .{ rgb[0], rgb[1], rgb[2] }),
530
625
.legacy => try tty.print(ctlseqs.ul_rgb_legacy, .{ rgb[0], rgb[1], rgb[2] }),
531
626
}
···
617
712
}
618
713
try tty.print(ctlseqs.osc8, .{ ps, cell.link.uri });
619
714
}
620
-
try tty.writeAll(cell.char.grapheme);
715
+
716
+
// scale
717
+
if (self.caps.scaled_text and !cell.scale.eql(.{})) {
718
+
const scale = cell.scale;
719
+
// We have a scaled cell.
720
+
switch (cell.scale.denominator) {
721
+
// Denominator cannot be 0
722
+
0 => unreachable,
723
+
1 => {
724
+
// no fractional scaling, just a straight scale factor
725
+
try tty.print(
726
+
ctlseqs.scaled_text,
727
+
.{ scale.scale, w, cell.char.grapheme },
728
+
);
729
+
},
730
+
else => {
731
+
// fractional scaling
732
+
// no fractional scaling, just a straight scale factor
733
+
try tty.print(
734
+
ctlseqs.scaled_text_with_fractions,
735
+
.{
736
+
scale.scale,
737
+
w,
738
+
scale.numerator,
739
+
scale.denominator,
740
+
@intFromEnum(scale.vertical_alignment),
741
+
cell.char.grapheme,
742
+
},
743
+
);
744
+
},
745
+
}
746
+
cursor_pos.col = col + (w * scale.scale);
747
+
cursor_pos.row = row;
748
+
continue;
749
+
}
750
+
751
+
// If we have explicit width and our width is greater than 1, let's use it
752
+
if (self.caps.explicit_width and w > 1) {
753
+
try tty.print(ctlseqs.explicit_width, .{ w, cell.char.grapheme });
754
+
} else {
755
+
try tty.writeAll(cell.char.grapheme);
756
+
}
621
757
cursor_pos.col = col + w;
622
758
cursor_pos.row = row;
623
759
}
760
+
if (!started) return;
624
761
if (self.screen.cursor_vis) {
625
762
if (self.state.alt_screen) {
626
763
try tty.print(
···
633
770
} else {
634
771
// TODO: position cursor relative to current location
635
772
try tty.writeByte('\r');
636
-
if (self.screen.cursor_row >= cursor_pos.row)
637
-
try tty.writeByteNTimes('\n', self.screen.cursor_row - cursor_pos.row)
638
-
else
639
-
try tty.writeBytesNTimes(ctlseqs.ri, cursor_pos.row - self.screen.cursor_row);
773
+
if (self.screen.cursor_row >= cursor_pos.row) {
774
+
for (0..(self.screen.cursor_row - cursor_pos.row)) |_| {
775
+
try tty.writeByte('\n');
776
+
}
777
+
} else {
778
+
for (0..(cursor_pos.row - self.screen.cursor_row)) |_| {
779
+
try tty.writeAll(ctlseqs.ri);
780
+
}
781
+
}
640
782
if (self.screen.cursor_col > 0)
641
783
try tty.print(ctlseqs.cuf, .{self.screen.cursor_col});
642
784
}
···
647
789
self.state.cursor.row = cursor_pos.row;
648
790
self.state.cursor.col = cursor_pos.col;
649
791
}
792
+
self.screen_last.cursor_vis = self.screen.cursor_vis;
650
793
if (self.screen.mouse_shape != self.screen_last.mouse_shape) {
651
794
try tty.print(
652
795
ctlseqs.osc22_mouse_shape,
···
661
804
);
662
805
self.screen_last.cursor_shape = self.screen.cursor_shape;
663
806
}
807
+
808
+
try tty.writeAll(ctlseqs.sync_reset);
809
+
try tty.flush();
664
810
}
665
811
666
-
fn enableKittyKeyboard(self: *Vaxis, tty: AnyWriter, flags: Key.KittyFlags) !void {
812
+
fn enableKittyKeyboard(self: *Vaxis, tty: *IoWriter, flags: Key.KittyFlags) !void {
667
813
const flag_int: u5 = @bitCast(flags);
668
814
try tty.print(ctlseqs.csi_u_push, .{flag_int});
815
+
try tty.flush();
669
816
self.state.kitty_keyboard = true;
670
817
}
671
818
672
819
/// send a system notification
673
-
pub fn notify(_: *Vaxis, tty: AnyWriter, title: ?[]const u8, body: []const u8) !void {
820
+
pub fn notify(_: *Vaxis, tty: *IoWriter, title: ?[]const u8, body: []const u8) !void {
674
821
if (title) |t|
675
822
try tty.print(ctlseqs.osc777_notify, .{ t, body })
676
823
else
677
824
try tty.print(ctlseqs.osc9_notify, .{body});
825
+
826
+
try tty.flush();
678
827
}
679
828
680
829
/// sets the window title
681
-
pub fn setTitle(_: *Vaxis, tty: AnyWriter, title: []const u8) !void {
830
+
pub fn setTitle(_: *Vaxis, tty: *IoWriter, title: []const u8) !void {
682
831
try tty.print(ctlseqs.osc2_set_title, .{title});
832
+
try tty.flush();
683
833
}
684
834
685
835
// turn bracketed paste on or off. An event will be sent at the
686
836
// beginning and end of a detected paste. All keystrokes between these
687
837
// events were pasted
688
-
pub fn setBracketedPaste(self: *Vaxis, tty: AnyWriter, enable: bool) !void {
838
+
pub fn setBracketedPaste(self: *Vaxis, tty: *IoWriter, enable: bool) !void {
689
839
const seq = if (enable)
690
840
ctlseqs.bp_set
691
841
else
692
842
ctlseqs.bp_reset;
693
843
try tty.writeAll(seq);
844
+
try tty.flush();
694
845
self.state.bracketed_paste = enable;
695
846
}
696
847
···
700
851
}
701
852
702
853
/// Change the mouse reporting mode
703
-
pub fn setMouseMode(self: *Vaxis, tty: AnyWriter, enable: bool) !void {
854
+
pub fn setMouseMode(self: *Vaxis, tty: *IoWriter, enable: bool) !void {
704
855
if (enable) {
705
856
self.state.mouse = true;
706
857
if (self.caps.sgr_pixels) {
···
714
865
} else {
715
866
try tty.writeAll(ctlseqs.mouse_reset);
716
867
}
868
+
869
+
try tty.flush();
717
870
}
718
871
719
872
/// Translate pixel mouse coordinates to cell + offset
···
727
880
const ypos = mouse.row;
728
881
const xextra = self.screen.width_pix % self.screen.width;
729
882
const yextra = self.screen.height_pix % self.screen.height;
730
-
const xcell = (self.screen.width_pix - xextra) / self.screen.width;
731
-
const ycell = (self.screen.height_pix - yextra) / self.screen.height;
732
-
result.col = xpos / xcell;
733
-
result.row = ypos / ycell;
734
-
result.xoffset = xpos % xcell;
735
-
result.yoffset = ypos % ycell;
883
+
const xcell: i16 = @intCast((self.screen.width_pix - xextra) / self.screen.width);
884
+
const ycell: i16 = @intCast((self.screen.height_pix - yextra) / self.screen.height);
885
+
if (xcell == 0 or ycell == 0) return mouse;
886
+
result.col = @divFloor(xpos, xcell);
887
+
result.row = @divFloor(ypos, ycell);
888
+
result.xoffset = @intCast(@mod(xpos, xcell));
889
+
result.yoffset = @intCast(@mod(ypos, ycell));
736
890
}
737
891
return result;
738
892
}
···
741
895
pub fn transmitLocalImagePath(
742
896
self: *Vaxis,
743
897
allocator: std.mem.Allocator,
744
-
tty: AnyWriter,
898
+
tty: *IoWriter,
745
899
payload: []const u8,
746
-
width: usize,
747
-
height: usize,
900
+
width: u16,
901
+
height: u16,
748
902
medium: Image.TransmitMedium,
749
903
format: Image.TransmitFormat,
750
904
) !Image {
905
+
if (!self.caps.kitty_graphics) return error.NoGraphicsCapability;
906
+
751
907
defer self.next_img_id += 1;
752
908
753
909
const id = self.next_img_id;
···
785
941
);
786
942
},
787
943
}
944
+
945
+
try tty.flush();
788
946
return .{
789
947
.id = id,
790
948
.width = width,
···
795
953
/// Transmit an image which has been pre-base64 encoded
796
954
pub fn transmitPreEncodedImage(
797
955
self: *Vaxis,
798
-
tty: AnyWriter,
956
+
tty: *IoWriter,
799
957
bytes: []const u8,
800
-
width: usize,
801
-
height: usize,
958
+
width: u16,
959
+
height: u16,
802
960
format: Image.TransmitFormat,
803
961
) !Image {
962
+
if (!self.caps.kitty_graphics) return error.NoGraphicsCapability;
963
+
804
964
defer self.next_img_id += 1;
805
965
const id = self.next_img_id;
806
966
···
840
1000
);
841
1001
}
842
1002
}
1003
+
1004
+
try tty.flush();
843
1005
return .{
844
1006
.id = id,
845
1007
.width = width,
···
850
1012
pub fn transmitImage(
851
1013
self: *Vaxis,
852
1014
alloc: std.mem.Allocator,
853
-
tty: AnyWriter,
1015
+
tty: *IoWriter,
854
1016
img: *zigimg.Image,
855
1017
format: Image.TransmitFormat,
856
1018
) !Image {
···
862
1024
const buf = switch (format) {
863
1025
.png => png: {
864
1026
const png_buf = try arena.allocator().alloc(u8, img.imageByteSize());
865
-
const png = try img.writeToMemory(png_buf, .{ .png = .{} });
1027
+
const png = try img.writeToMemory(arena.allocator(), png_buf, .{ .png = .{} });
866
1028
break :png png;
867
1029
},
868
1030
.rgb => rgb: {
869
-
try img.convert(.rgb24);
1031
+
try img.convert(arena.allocator(), .rgb24);
870
1032
break :rgb img.rawBytes();
871
1033
},
872
1034
.rgba => rgba: {
873
-
try img.convert(.rgba32);
1035
+
try img.convert(arena.allocator(), .rgba32);
874
1036
break :rgba img.rawBytes();
875
1037
},
876
1038
};
···
878
1040
const b64_buf = try arena.allocator().alloc(u8, base64Encoder.calcSize(buf.len));
879
1041
const encoded = base64Encoder.encode(b64_buf, buf);
880
1042
881
-
return self.transmitPreEncodedImage(tty, encoded, img.width, img.height, format);
1043
+
return self.transmitPreEncodedImage(tty, encoded, @intCast(img.width), @intCast(img.height), format);
882
1044
}
883
1045
884
1046
pub fn loadImage(
885
1047
self: *Vaxis,
886
1048
alloc: std.mem.Allocator,
887
-
tty: AnyWriter,
1049
+
tty: *IoWriter,
888
1050
src: Image.Source,
889
1051
) !Image {
890
1052
if (!self.caps.kitty_graphics) return error.NoGraphicsCapability;
891
1053
1054
+
var read_buffer: [1024 * 1024]u8 = undefined; // 1MB buffer
892
1055
var img = switch (src) {
893
-
.path => |path| try zigimg.Image.fromFilePath(alloc, path),
1056
+
.path => |path| try zigimg.Image.fromFilePath(alloc, path, &read_buffer),
894
1057
.mem => |bytes| try zigimg.Image.fromMemory(alloc, bytes),
895
1058
};
896
-
defer img.deinit();
1059
+
defer img.deinit(alloc);
897
1060
return self.transmitImage(alloc, tty, &img, .png);
898
1061
}
899
1062
900
1063
/// deletes an image from the terminal's memory
901
-
pub fn freeImage(_: Vaxis, tty: AnyWriter, id: u32) void {
1064
+
pub fn freeImage(_: Vaxis, tty: *IoWriter, id: u32) void {
902
1065
tty.print("\x1b_Ga=d,d=I,i={d};\x1b\\", .{id}) catch |err| {
903
1066
log.err("couldn't delete image {d}: {}", .{ id, err });
904
1067
return;
905
1068
};
1069
+
tty.flush() catch {};
906
1070
}
907
1071
908
-
pub fn copyToSystemClipboard(_: Vaxis, tty: AnyWriter, text: []const u8, encode_allocator: std.mem.Allocator) !void {
1072
+
pub fn copyToSystemClipboard(_: Vaxis, tty: *IoWriter, text: []const u8, encode_allocator: std.mem.Allocator) !void {
909
1073
const encoder = std.base64.standard.Encoder;
910
1074
const size = encoder.calcSize(text.len);
911
1075
const buf = try encode_allocator.alloc(u8, size);
···
915
1079
ctlseqs.osc52_clipboard_copy,
916
1080
.{b64},
917
1081
);
1082
+
1083
+
try tty.flush();
918
1084
}
919
1085
920
-
pub fn requestSystemClipboard(self: Vaxis, tty: AnyWriter) !void {
1086
+
pub fn requestSystemClipboard(self: Vaxis, tty: *IoWriter) !void {
921
1087
if (self.opts.system_clipboard_allocator == null) return error.NoClipboardAllocator;
922
1088
try tty.print(
923
1089
ctlseqs.osc52_clipboard_request,
924
1090
.{},
925
1091
);
1092
+
try tty.flush();
926
1093
}
927
1094
928
1095
/// Set the default terminal foreground color
929
-
pub fn setTerminalForegroundColor(self: *Vaxis, tty: AnyWriter, rgb: [3]u8) !void {
1096
+
pub fn setTerminalForegroundColor(self: *Vaxis, tty: *IoWriter, rgb: [3]u8) !void {
930
1097
try tty.print(ctlseqs.osc10_set, .{ rgb[0], rgb[0], rgb[1], rgb[1], rgb[2], rgb[2] });
1098
+
try tty.flush();
931
1099
self.state.changed_default_fg = true;
932
1100
}
933
1101
934
1102
/// Set the default terminal background color
935
-
pub fn setTerminalBackgroundColor(self: *Vaxis, tty: AnyWriter, rgb: [3]u8) !void {
1103
+
pub fn setTerminalBackgroundColor(self: *Vaxis, tty: *IoWriter, rgb: [3]u8) !void {
936
1104
try tty.print(ctlseqs.osc11_set, .{ rgb[0], rgb[0], rgb[1], rgb[1], rgb[2], rgb[2] });
1105
+
try tty.flush();
937
1106
self.state.changed_default_bg = true;
938
1107
}
939
1108
1109
+
/// Set the terminal cursor color
1110
+
pub fn setTerminalCursorColor(self: *Vaxis, tty: *IoWriter, rgb: [3]u8) !void {
1111
+
try tty.print(ctlseqs.osc12_set, .{ rgb[0], rgb[0], rgb[1], rgb[1], rgb[2], rgb[2] });
1112
+
try tty.flush();
1113
+
self.state.changed_cursor_color = true;
1114
+
}
1115
+
940
1116
/// Request a color report from the terminal. Note: not all terminals support
941
1117
/// reporting colors. It is always safe to try, but you may not receive a
942
1118
/// response.
943
-
pub fn queryColor(_: Vaxis, tty: AnyWriter, kind: Cell.Color.Kind) !void {
1119
+
pub fn queryColor(_: Vaxis, tty: *IoWriter, kind: Cell.Color.Kind) !void {
944
1120
switch (kind) {
945
1121
.fg => try tty.writeAll(ctlseqs.osc10_query),
946
1122
.bg => try tty.writeAll(ctlseqs.osc11_query),
947
1123
.cursor => try tty.writeAll(ctlseqs.osc12_query),
948
1124
.index => |idx| try tty.print(ctlseqs.osc4_query, .{idx}),
949
1125
}
1126
+
try tty.flush();
950
1127
}
951
1128
952
1129
/// Subscribe to color theme updates. A `color_scheme: Color.Scheme` tag must
···
954
1131
/// capability. Support can be detected by checking the value of
955
1132
/// vaxis.caps.color_scheme_updates. The initial scheme will be reported when
956
1133
/// subscribing.
957
-
pub fn subscribeToColorSchemeUpdates(self: *Vaxis, tty: AnyWriter) !void {
1134
+
pub fn subscribeToColorSchemeUpdates(self: *Vaxis, tty: *IoWriter) !void {
958
1135
try tty.writeAll(ctlseqs.color_scheme_request);
959
1136
try tty.writeAll(ctlseqs.color_scheme_set);
1137
+
try tty.flush();
960
1138
self.state.color_scheme_updates = true;
961
1139
}
962
1140
963
-
pub fn deviceStatusReport(_: Vaxis, tty: AnyWriter) !void {
1141
+
pub fn deviceStatusReport(_: Vaxis, tty: *IoWriter) !void {
964
1142
try tty.writeAll(ctlseqs.device_status_report);
1143
+
try tty.flush();
965
1144
}
966
1145
967
1146
/// prettyPrint is used to print the contents of the Screen to the tty. The state is not stored, and
968
1147
/// the cursor will be put on the next line after the last line is printed. This is useful to
969
1148
/// sequentially print data in a styled format to eg. stdout. This function returns an error if you
970
1149
/// are not in the alt screen. The cursor is always hidden, and mouse shapes are not available
971
-
pub fn prettyPrint(self: *Vaxis, tty: AnyWriter) !void {
1150
+
pub fn prettyPrint(self: *Vaxis, tty: *IoWriter) !void {
972
1151
if (self.state.alt_screen) return error.NotInPrimaryScreen;
973
1152
974
1153
try tty.writeAll(ctlseqs.hide_cursor);
···
978
1157
defer tty.writeAll(ctlseqs.sgr_reset) catch {};
979
1158
980
1159
var reposition: bool = false;
981
-
var row: usize = 0;
982
-
var col: usize = 0;
1160
+
var row: u16 = 0;
1161
+
var col: u16 = 0;
983
1162
var cursor: Style = .{};
984
1163
var link: Hyperlink = .{};
985
1164
var cursor_pos: struct {
986
-
row: usize = 0,
987
-
col: usize = 0,
1165
+
row: u16 = 0,
1166
+
col: u16 = 0,
988
1167
} = .{};
989
1168
990
-
var i: usize = 0;
1169
+
var i: u16 = 0;
991
1170
while (i < self.screen.buf.len) {
992
1171
const cell = self.screen.buf[i];
993
1172
const w = blk: {
994
1173
if (cell.char.width != 0) break :blk cell.char.width;
995
1174
996
1175
const method: gwidth.Method = self.caps.unicode;
997
-
const width = gwidth.gwidth(cell.char.grapheme, method, &self.unicode.width_data);
1176
+
const width = gwidth.gwidth(cell.char.grapheme, method);
998
1177
break :blk @max(1, width);
999
1178
};
1000
1179
defer {
···
1034
1213
try tty.print(ctlseqs.cuf, .{n});
1035
1214
} else {
1036
1215
const n = row - cursor_pos.row;
1037
-
try tty.writeByteNTimes('\n', n);
1216
+
for (0..n) |_| {
1217
+
try tty.writeByte('\n');
1218
+
}
1038
1219
try tty.writeByte('\r');
1039
1220
if (col > 0)
1040
1221
try tty.print(ctlseqs.cuf, .{col});
···
1136
1317
}
1137
1318
},
1138
1319
.rgb => |rgb| {
1139
-
switch (self.sgr) {
1320
+
if (self.enable_workarounds)
1321
+
try tty.print(ctlseqs.ul_rgb_conpty, .{ rgb[0], rgb[1], rgb[2] })
1322
+
else switch (self.sgr) {
1140
1323
.standard => try tty.print(ctlseqs.ul_rgb, .{ rgb[0], rgb[1], rgb[2] }),
1141
-
.legacy => try tty.print(ctlseqs.ul_rgb_legacy, .{ rgb[0], rgb[1], rgb[2] }),
1324
+
.legacy => {
1325
+
try tty.print(ctlseqs.ul_rgb_legacy, .{ rgb[0], rgb[1], rgb[2] });
1326
+
},
1142
1327
}
1143
1328
},
1144
1329
}
···
1233
1418
cursor_pos.row = row;
1234
1419
}
1235
1420
try tty.writeAll("\r\n");
1421
+
try tty.flush();
1236
1422
}
1237
1423
1238
1424
/// Set the terminal's current working directory
1239
-
pub fn setTerminalWorkingDirectory(_: *Vaxis, tty: AnyWriter, path: []const u8) !void {
1425
+
pub fn setTerminalWorkingDirectory(_: *Vaxis, tty: *IoWriter, path: []const u8) !void {
1240
1426
if (path.len == 0 or path[0] != '/')
1241
1427
return error.InvalidAbsolutePath;
1242
1428
const hostname = switch (builtin.os.tag) {
···
1249
1435
.host = .{ .raw = hostname },
1250
1436
.path = .{ .raw = path },
1251
1437
};
1252
-
try tty.print(ctlseqs.osc7, .{uri});
1438
+
try tty.print(ctlseqs.osc7, .{uri.fmt(.{ .scheme = true, .authority = true, .path = true })});
1439
+
try tty.flush();
1440
+
}
1441
+
1442
+
test "render: no output when no changes" {
1443
+
var vx = try Vaxis.init(std.testing.allocator, .{});
1444
+
var deinit_writer = std.io.Writer.Allocating.init(std.testing.allocator);
1445
+
defer deinit_writer.deinit();
1446
+
defer vx.deinit(std.testing.allocator, &deinit_writer.writer);
1447
+
1448
+
var render_writer = std.io.Writer.Allocating.init(std.testing.allocator);
1449
+
defer render_writer.deinit();
1450
+
try vx.render(&render_writer.writer);
1451
+
const output = try render_writer.toOwnedSlice();
1452
+
defer std.testing.allocator.free(output);
1453
+
try std.testing.expectEqual(@as(usize, 0), output.len);
1253
1454
}
+166
-132
src/Window.zig
+166
-132
src/Window.zig
···
4
4
const Cell = @import("Cell.zig");
5
5
const Mouse = @import("Mouse.zig");
6
6
const Segment = @import("Cell.zig").Segment;
7
-
const Unicode = @import("Unicode.zig");
7
+
const unicode = @import("unicode.zig");
8
8
const gw = @import("gwidth.zig");
9
9
10
10
const Window = @This();
11
11
12
-
pub const Size = union(enum) {
13
-
expand,
14
-
limit: usize,
15
-
};
16
-
17
-
/// horizontal offset from the screen
18
-
x_off: usize,
19
-
/// vertical offset from the screen
20
-
y_off: usize,
12
+
/// absolute horizontal offset from the screen
13
+
x_off: i17,
14
+
/// absolute vertical offset from the screen
15
+
y_off: i17,
16
+
/// relative horizontal offset, from parent window. This only accumulates if it is negative so that
17
+
/// we can clip the window correctly
18
+
parent_x_off: i17,
19
+
/// relative vertical offset, from parent window. This only accumulates if it is negative so that
20
+
/// we can clip the window correctly
21
+
parent_y_off: i17,
21
22
/// width of the window. This can't be larger than the terminal screen
22
-
width: usize,
23
+
width: u16,
23
24
/// height of the window. This can't be larger than the terminal screen
24
-
height: usize,
25
+
height: u16,
25
26
26
27
screen: *Screen,
27
28
28
-
/// Deprecated. Use `child` instead
29
-
///
30
29
/// Creates a new window with offset relative to parent and size clamped to the
31
30
/// parent's size. Windows do not retain a reference to their parent and are
32
31
/// unaware of resizes.
33
-
pub fn initChild(
32
+
fn initChild(
34
33
self: Window,
35
-
x_off: usize,
36
-
y_off: usize,
37
-
width: Size,
38
-
height: Size,
34
+
x_off: i17,
35
+
y_off: i17,
36
+
maybe_width: ?u16,
37
+
maybe_height: ?u16,
39
38
) Window {
40
-
const resolved_width = switch (width) {
41
-
.expand => self.width -| x_off,
42
-
.limit => |w| blk: {
43
-
if (w + x_off > self.width) {
44
-
break :blk self.width -| x_off;
45
-
}
46
-
break :blk w;
47
-
},
48
-
};
49
-
const resolved_height = switch (height) {
50
-
.expand => self.height -| y_off,
51
-
.limit => |h| blk: {
52
-
if (h + y_off > self.height) {
53
-
break :blk self.height -| y_off;
54
-
}
55
-
break :blk h;
56
-
},
57
-
};
39
+
const max_height = @max(self.height - y_off, 0);
40
+
const max_width = @max(self.width - x_off, 0);
41
+
const width: u16 = maybe_width orelse max_width;
42
+
const height: u16 = maybe_height orelse max_height;
43
+
58
44
return Window{
59
45
.x_off = x_off + self.x_off,
60
46
.y_off = y_off + self.y_off,
61
-
.width = resolved_width,
62
-
.height = resolved_height,
47
+
.parent_x_off = @min(self.parent_x_off + x_off, 0),
48
+
.parent_y_off = @min(self.parent_y_off + y_off, 0),
49
+
.width = @min(width, max_width),
50
+
.height = @min(height, max_height),
63
51
.screen = self.screen,
64
52
};
65
53
}
66
54
67
55
pub const ChildOptions = struct {
68
-
x_off: usize = 0,
69
-
y_off: usize = 0,
56
+
x_off: i17 = 0,
57
+
y_off: i17 = 0,
70
58
/// the width of the resulting child, including any borders
71
-
width: Size = .expand,
59
+
width: ?u16 = null,
72
60
/// the height of the resulting child, including any borders
73
-
height: Size = .expand,
61
+
height: ?u16 = null,
74
62
border: BorderOptions = .{},
75
63
};
76
64
···
143
131
.other => |loc| loc,
144
132
};
145
133
if (loc.top) {
146
-
var i: usize = 0;
134
+
var i: u16 = 0;
147
135
while (i < w) : (i += 1) {
148
136
result.writeCell(i, 0, .{ .char = horizontal, .style = style });
149
137
}
150
138
}
151
139
if (loc.bottom) {
152
-
var i: usize = 0;
140
+
var i: u16 = 0;
153
141
while (i < w) : (i += 1) {
154
142
result.writeCell(i, h -| 1, .{ .char = horizontal, .style = style });
155
143
}
156
144
}
157
145
if (loc.left) {
158
-
var i: usize = 0;
146
+
var i: u16 = 0;
159
147
while (i < h) : (i += 1) {
160
148
result.writeCell(0, i, .{ .char = vertical, .style = style });
161
149
}
162
150
}
163
151
if (loc.right) {
164
-
var i: usize = 0;
152
+
var i: u16 = 0;
165
153
while (i < h) : (i += 1) {
166
154
result.writeCell(w -| 1, i, .{ .char = vertical, .style = style });
167
155
}
···
170
158
if (loc.top and loc.left)
171
159
result.writeCell(0, 0, .{ .char = top_left, .style = style });
172
160
if (loc.top and loc.right)
173
-
result.writeCell(w - 1, 0, .{ .char = top_right, .style = style });
161
+
result.writeCell(w -| 1, 0, .{ .char = top_right, .style = style });
174
162
if (loc.bottom and loc.left)
175
163
result.writeCell(0, h -| 1, .{ .char = bottom_left, .style = style });
176
164
if (loc.bottom and loc.right)
177
-
result.writeCell(w - 1, h -| 1, .{ .char = bottom_right, .style = style });
165
+
result.writeCell(w -| 1, h -| 1, .{ .char = bottom_right, .style = style });
178
166
179
-
const x_off: usize = if (loc.left) 1 else 0;
180
-
const y_off: usize = if (loc.top) 1 else 0;
181
-
const h_delt: usize = if (loc.bottom) 1 else 0;
182
-
const w_delt: usize = if (loc.right) 1 else 0;
183
-
const h_ch: usize = h -| y_off -| h_delt;
184
-
const w_ch: usize = w -| x_off -| w_delt;
185
-
return result.initChild(x_off, y_off, .{ .limit = w_ch }, .{ .limit = h_ch });
167
+
const x_off: u16 = if (loc.left) 1 else 0;
168
+
const y_off: u16 = if (loc.top) 1 else 0;
169
+
const h_delt: u16 = if (loc.bottom) 1 else 0;
170
+
const w_delt: u16 = if (loc.right) 1 else 0;
171
+
const h_ch: u16 = h -| y_off -| h_delt;
172
+
const w_ch: u16 = w -| x_off -| w_delt;
173
+
return result.initChild(x_off, y_off, w_ch, h_ch);
186
174
}
187
175
188
176
/// writes a cell to the location in the window
189
-
pub fn writeCell(self: Window, col: usize, row: usize, cell: Cell) void {
190
-
if (self.height == 0 or self.width == 0) return;
191
-
if (self.height <= row or self.width <= col) return;
192
-
self.screen.writeCell(col + self.x_off, row + self.y_off, cell);
177
+
pub fn writeCell(self: Window, col: u16, row: u16, cell: Cell) void {
178
+
if (self.height <= row or
179
+
self.width <= col or
180
+
self.x_off + col < 0 or
181
+
self.y_off + row < 0 or
182
+
self.parent_x_off + col < 0 or
183
+
self.parent_y_off + row < 0)
184
+
return;
185
+
186
+
self.screen.writeCell(@intCast(col + self.x_off), @intCast(row + self.y_off), cell);
193
187
}
194
188
195
189
/// reads a cell at the location in the window
196
-
pub fn readCell(self: Window, col: usize, row: usize) ?Cell {
197
-
if (self.height == 0 or self.width == 0) return null;
198
-
if (self.height <= row or self.width <= col) return null;
199
-
return self.screen.readCell(col + self.x_off, row + self.y_off);
190
+
pub fn readCell(self: Window, col: u16, row: u16) ?Cell {
191
+
if (self.height <= row or
192
+
self.width <= col or
193
+
self.x_off + col < 0 or
194
+
self.y_off + row < 0 or
195
+
self.parent_x_off + col < 0 or
196
+
self.parent_y_off + row < 0)
197
+
return null;
198
+
return self.screen.readCell(@intCast(col + self.x_off), @intCast(row + self.y_off));
200
199
}
201
200
202
201
/// fills the window with the default cell
···
205
204
}
206
205
207
206
/// returns the width of the grapheme. This depends on the terminal capabilities
208
-
pub fn gwidth(self: Window, str: []const u8) usize {
209
-
return gw.gwidth(str, self.screen.width_method, &self.screen.unicode.width_data);
207
+
pub fn gwidth(self: Window, str: []const u8) u16 {
208
+
return gw.gwidth(str, self.screen.width_method);
210
209
}
211
210
212
211
/// fills the window with the provided cell
213
212
pub fn fill(self: Window, cell: Cell) void {
214
-
if (self.screen.width < self.x_off)
213
+
if (self.x_off + self.width < 0 or
214
+
self.y_off + self.height < 0 or
215
+
self.screen.width < self.x_off or
216
+
self.screen.height < self.y_off)
215
217
return;
216
-
if (self.screen.height < self.y_off)
217
-
return;
218
+
const first_row: usize = @intCast(@max(self.y_off, 0));
218
219
if (self.x_off == 0 and self.width == self.screen.width) {
219
220
// we have a full width window, therefore contiguous memory.
220
-
const start = @min(self.y_off * self.width, self.screen.buf.len);
221
-
const end = @min(start + (self.height * self.width), self.screen.buf.len);
221
+
const start = @min(first_row * self.width, self.screen.buf.len);
222
+
const end = @min(start + (@as(usize, @intCast(self.height)) * self.width), self.screen.buf.len);
222
223
@memset(self.screen.buf[start..end], cell);
223
224
} else {
224
225
// Non-contiguous. Iterate over rows an memset
225
-
var row: usize = self.y_off;
226
+
var row: usize = first_row;
227
+
const first_col: usize = @max(self.x_off, 0);
226
228
const last_row = @min(self.height + self.y_off, self.screen.height);
227
229
while (row < last_row) : (row += 1) {
228
-
const start = @min(self.x_off + (row * self.screen.width), self.screen.buf.len);
229
-
var end = @min(start + self.width, start + (self.screen.width - self.x_off));
230
+
const start = @min(first_col + (row * self.screen.width), self.screen.buf.len);
231
+
var end = @min(start + self.width, start + (self.screen.width - first_col));
230
232
end = @min(end, self.screen.buf.len);
231
233
@memset(self.screen.buf[start..end], cell);
232
234
}
···
239
241
}
240
242
241
243
/// show the cursor at the given coordinates, 0 indexed
242
-
pub fn showCursor(self: Window, col: usize, row: usize) void {
243
-
if (self.height == 0 or self.width == 0) return;
244
-
if (self.height <= row or self.width <= col) return;
244
+
pub fn showCursor(self: Window, col: u16, row: u16) void {
245
+
if (self.x_off + col < 0 or
246
+
self.y_off + row < 0 or
247
+
row >= self.height or
248
+
col >= self.width)
249
+
return;
245
250
self.screen.cursor_vis = true;
246
-
self.screen.cursor_row = row + self.y_off;
247
-
self.screen.cursor_col = col + self.x_off;
251
+
self.screen.cursor_row = @intCast(row + self.y_off);
252
+
self.screen.cursor_col = @intCast(col + self.x_off);
248
253
}
249
254
250
255
pub fn setCursorShape(self: Window, shape: Cell.CursorShape) void {
···
254
259
/// Options to use when printing Segments to a window
255
260
pub const PrintOptions = struct {
256
261
/// vertical offset to start printing at
257
-
row_offset: usize = 0,
262
+
row_offset: u16 = 0,
258
263
/// horizontal offset to start printing at
259
-
col_offset: usize = 0,
264
+
col_offset: u16 = 0,
260
265
261
266
/// wrap behavior for printing
262
267
wrap: enum {
···
275
280
};
276
281
277
282
pub const PrintResult = struct {
278
-
col: usize,
279
-
row: usize,
283
+
col: u16,
284
+
row: u16,
280
285
overflow: bool,
281
286
};
282
287
283
288
/// prints segments to the window. returns true if the text overflowed with the
284
289
/// given wrap strategy and size.
285
-
pub fn print(self: Window, segments: []const Segment, opts: PrintOptions) !PrintResult {
290
+
pub fn print(self: Window, segments: []const Segment, opts: PrintOptions) PrintResult {
286
291
var row = opts.row_offset;
287
292
switch (opts.wrap) {
288
293
.grapheme => {
289
-
var col: usize = opts.col_offset;
294
+
var col: u16 = opts.col_offset;
290
295
const overflow: bool = blk: for (segments) |segment| {
291
-
var iter = self.screen.unicode.graphemeIterator(segment.text);
296
+
var iter = unicode.graphemeIterator(segment.text);
292
297
while (iter.next()) |grapheme| {
293
298
if (col >= self.width) {
294
299
row += 1;
···
306
311
if (opts.commit) self.writeCell(col, row, .{
307
312
.char = .{
308
313
.grapheme = s,
309
-
.width = w,
314
+
.width = @intCast(w),
310
315
},
311
316
.style = segment.style,
312
317
.link = segment.link,
···
326
331
};
327
332
},
328
333
.word => {
329
-
var col: usize = opts.col_offset;
334
+
var col: u16 = opts.col_offset;
330
335
var overflow: bool = false;
331
336
var soft_wrapped: bool = false;
332
337
outer: for (segments) |segment| {
···
371
376
col = 0;
372
377
}
373
378
374
-
var grapheme_iterator = self.screen.unicode.graphemeIterator(word);
379
+
var grapheme_iterator = unicode.graphemeIterator(word);
375
380
while (grapheme_iterator.next()) |grapheme| {
376
381
soft_wrapped = false;
377
382
if (row >= self.height) {
···
383
388
if (opts.commit) self.writeCell(col, row, .{
384
389
.char = .{
385
390
.grapheme = s,
386
-
.width = w,
391
+
.width = @intCast(w),
387
392
},
388
393
.style = segment.style,
389
394
.link = segment.link,
···
408
413
};
409
414
},
410
415
.none => {
411
-
var col: usize = opts.col_offset;
416
+
var col: u16 = opts.col_offset;
412
417
const overflow: bool = blk: for (segments) |segment| {
413
-
var iter = self.screen.unicode.graphemeIterator(segment.text);
418
+
var iter = unicode.graphemeIterator(segment.text);
414
419
while (iter.next()) |grapheme| {
415
420
if (col >= self.width) break :blk true;
416
421
const s = grapheme.bytes(segment.text);
···
420
425
if (opts.commit) self.writeCell(col, row, .{
421
426
.char = .{
422
427
.grapheme = s,
423
-
.width = w,
428
+
.width = @intCast(w),
424
429
},
425
430
.style = segment.style,
426
431
.link = segment.link,
···
439
444
}
440
445
441
446
/// print a single segment. This is just a shortcut for print(&.{segment}, opts)
442
-
pub fn printSegment(self: Window, segment: Segment, opts: PrintOptions) !PrintResult {
447
+
pub fn printSegment(self: Window, segment: Segment, opts: PrintOptions) PrintResult {
443
448
return self.print(&.{segment}, opts);
444
449
}
445
450
446
451
/// scrolls the window down one row (IE inserts a blank row at the bottom of the
447
452
/// screen and shifts all rows up one)
448
-
pub fn scroll(self: Window, n: usize) void {
453
+
pub fn scroll(self: Window, n: u16) void {
449
454
if (n > self.height) return;
450
-
var row = self.y_off;
455
+
var row: u16 = @max(self.y_off, 0);
456
+
const first_col: u16 = @max(self.x_off, 0);
451
457
while (row < self.height - n) : (row += 1) {
452
-
const dst_start = (row * self.width) + self.x_off;
458
+
const dst_start = (row * self.screen.width) + first_col;
453
459
const dst_end = dst_start + self.width;
454
460
455
-
const src_start = ((row + n) * self.width) + self.x_off;
461
+
const src_start = ((row + n) * self.screen.width) + first_col;
456
462
const src_end = src_start + self.width;
457
463
@memcpy(self.screen.buf[dst_start..dst_end], self.screen.buf[src_start..src_end]);
458
464
}
···
476
482
var parent = Window{
477
483
.x_off = 0,
478
484
.y_off = 0,
485
+
.parent_x_off = 0,
486
+
.parent_y_off = 0,
479
487
.width = 20,
480
488
.height = 20,
481
489
.screen = undefined,
482
490
};
483
491
484
-
const ch = parent.initChild(1, 1, .expand, .expand);
492
+
const ch = parent.initChild(1, 1, null, null);
485
493
try std.testing.expectEqual(19, ch.width);
486
494
try std.testing.expectEqual(19, ch.height);
487
495
}
···
490
498
var parent = Window{
491
499
.x_off = 0,
492
500
.y_off = 0,
501
+
.parent_x_off = 0,
502
+
.parent_y_off = 0,
493
503
.width = 20,
494
504
.height = 20,
495
505
.screen = undefined,
496
506
};
497
507
498
-
const ch = parent.initChild(0, 0, .{ .limit = 21 }, .{ .limit = 21 });
508
+
const ch = parent.initChild(0, 0, 21, 21);
499
509
try std.testing.expectEqual(20, ch.width);
500
510
try std.testing.expectEqual(20, ch.height);
501
511
}
···
504
514
var parent = Window{
505
515
.x_off = 0,
506
516
.y_off = 0,
517
+
.parent_x_off = 0,
518
+
.parent_y_off = 0,
507
519
.width = 20,
508
520
.height = 20,
509
521
.screen = undefined,
510
522
};
511
523
512
-
const ch = parent.initChild(10, 10, .{ .limit = 21 }, .{ .limit = 21 });
524
+
const ch = parent.initChild(10, 10, 21, 21);
513
525
try std.testing.expectEqual(10, ch.width);
514
526
try std.testing.expectEqual(10, ch.height);
515
527
}
···
518
530
var parent = Window{
519
531
.x_off = 1,
520
532
.y_off = 1,
533
+
.parent_x_off = 0,
534
+
.parent_y_off = 0,
521
535
.width = 20,
522
536
.height = 20,
523
537
.screen = undefined,
524
538
};
525
539
526
-
const ch = parent.initChild(10, 10, .{ .limit = 21 }, .{ .limit = 21 });
540
+
const ch = parent.initChild(10, 10, 21, 21);
527
541
try std.testing.expectEqual(11, ch.x_off);
528
542
try std.testing.expectEqual(11, ch.y_off);
529
543
}
530
544
545
+
test "Window offsets" {
546
+
var parent = Window{
547
+
.x_off = 0,
548
+
.y_off = 0,
549
+
.parent_x_off = 0,
550
+
.parent_y_off = 0,
551
+
.width = 20,
552
+
.height = 20,
553
+
.screen = undefined,
554
+
};
555
+
556
+
const ch = parent.initChild(10, 10, 21, 21);
557
+
const ch2 = ch.initChild(-4, -4, null, null);
558
+
// Reading ch2 at row 0 should be null
559
+
try std.testing.expect(ch2.readCell(0, 0) == null);
560
+
// Should not panic us
561
+
ch2.writeCell(0, 0, undefined);
562
+
}
563
+
531
564
test "print: grapheme" {
532
-
const alloc = std.testing.allocator_instance.allocator();
533
-
const unicode = try Unicode.init(alloc);
534
-
defer unicode.deinit();
535
-
var screen: Screen = .{ .width_method = .unicode, .unicode = &unicode };
565
+
var screen: Screen = .{ .width_method = .unicode };
536
566
const win: Window = .{
537
567
.x_off = 0,
538
568
.y_off = 0,
569
+
.parent_x_off = 0,
570
+
.parent_y_off = 0,
539
571
.width = 4,
540
572
.height = 2,
541
573
.screen = &screen,
···
549
581
var segments = [_]Segment{
550
582
.{ .text = "a" },
551
583
};
552
-
const result = try win.print(&segments, opts);
584
+
const result = win.print(&segments, opts);
553
585
try std.testing.expectEqual(1, result.col);
554
586
try std.testing.expectEqual(0, result.row);
555
587
try std.testing.expectEqual(false, result.overflow);
···
558
590
var segments = [_]Segment{
559
591
.{ .text = "abcd" },
560
592
};
561
-
const result = try win.print(&segments, opts);
593
+
const result = win.print(&segments, opts);
562
594
try std.testing.expectEqual(0, result.col);
563
595
try std.testing.expectEqual(1, result.row);
564
596
try std.testing.expectEqual(false, result.overflow);
···
567
599
var segments = [_]Segment{
568
600
.{ .text = "abcde" },
569
601
};
570
-
const result = try win.print(&segments, opts);
602
+
const result = win.print(&segments, opts);
571
603
try std.testing.expectEqual(1, result.col);
572
604
try std.testing.expectEqual(1, result.row);
573
605
try std.testing.expectEqual(false, result.overflow);
···
576
608
var segments = [_]Segment{
577
609
.{ .text = "abcdefgh" },
578
610
};
579
-
const result = try win.print(&segments, opts);
611
+
const result = win.print(&segments, opts);
580
612
try std.testing.expectEqual(0, result.col);
581
613
try std.testing.expectEqual(2, result.row);
582
614
try std.testing.expectEqual(false, result.overflow);
···
585
617
var segments = [_]Segment{
586
618
.{ .text = "abcdefghi" },
587
619
};
588
-
const result = try win.print(&segments, opts);
620
+
const result = win.print(&segments, opts);
589
621
try std.testing.expectEqual(0, result.col);
590
622
try std.testing.expectEqual(2, result.row);
591
623
try std.testing.expectEqual(true, result.overflow);
···
593
625
}
594
626
595
627
test "print: word" {
596
-
const alloc = std.testing.allocator_instance.allocator();
597
-
const unicode = try Unicode.init(alloc);
598
-
defer unicode.deinit();
599
628
var screen: Screen = .{
600
629
.width_method = .unicode,
601
-
.unicode = &unicode,
602
630
};
603
631
const win: Window = .{
604
632
.x_off = 0,
605
633
.y_off = 0,
634
+
.parent_x_off = 0,
635
+
.parent_y_off = 0,
606
636
.width = 4,
607
637
.height = 2,
608
638
.screen = &screen,
···
616
646
var segments = [_]Segment{
617
647
.{ .text = "a" },
618
648
};
619
-
const result = try win.print(&segments, opts);
649
+
const result = win.print(&segments, opts);
620
650
try std.testing.expectEqual(1, result.col);
621
651
try std.testing.expectEqual(0, result.row);
622
652
try std.testing.expectEqual(false, result.overflow);
···
625
655
var segments = [_]Segment{
626
656
.{ .text = " " },
627
657
};
628
-
const result = try win.print(&segments, opts);
658
+
const result = win.print(&segments, opts);
629
659
try std.testing.expectEqual(1, result.col);
630
660
try std.testing.expectEqual(0, result.row);
631
661
try std.testing.expectEqual(false, result.overflow);
···
634
664
var segments = [_]Segment{
635
665
.{ .text = " a" },
636
666
};
637
-
const result = try win.print(&segments, opts);
667
+
const result = win.print(&segments, opts);
638
668
try std.testing.expectEqual(2, result.col);
639
669
try std.testing.expectEqual(0, result.row);
640
670
try std.testing.expectEqual(false, result.overflow);
···
643
673
var segments = [_]Segment{
644
674
.{ .text = "a b" },
645
675
};
646
-
const result = try win.print(&segments, opts);
676
+
const result = win.print(&segments, opts);
647
677
try std.testing.expectEqual(3, result.col);
648
678
try std.testing.expectEqual(0, result.row);
649
679
try std.testing.expectEqual(false, result.overflow);
···
652
682
var segments = [_]Segment{
653
683
.{ .text = "a b c" },
654
684
};
655
-
const result = try win.print(&segments, opts);
685
+
const result = win.print(&segments, opts);
656
686
try std.testing.expectEqual(1, result.col);
657
687
try std.testing.expectEqual(1, result.row);
658
688
try std.testing.expectEqual(false, result.overflow);
···
661
691
var segments = [_]Segment{
662
692
.{ .text = "hello" },
663
693
};
664
-
const result = try win.print(&segments, opts);
694
+
const result = win.print(&segments, opts);
665
695
try std.testing.expectEqual(1, result.col);
666
696
try std.testing.expectEqual(1, result.row);
667
697
try std.testing.expectEqual(false, result.overflow);
···
670
700
var segments = [_]Segment{
671
701
.{ .text = "hi tim" },
672
702
};
673
-
const result = try win.print(&segments, opts);
703
+
const result = win.print(&segments, opts);
674
704
try std.testing.expectEqual(3, result.col);
675
705
try std.testing.expectEqual(1, result.row);
676
706
try std.testing.expectEqual(false, result.overflow);
···
679
709
var segments = [_]Segment{
680
710
.{ .text = "hello tim" },
681
711
};
682
-
const result = try win.print(&segments, opts);
712
+
const result = win.print(&segments, opts);
683
713
try std.testing.expectEqual(0, result.col);
684
714
try std.testing.expectEqual(2, result.row);
685
715
try std.testing.expectEqual(true, result.overflow);
···
688
718
var segments = [_]Segment{
689
719
.{ .text = "hello ti" },
690
720
};
691
-
const result = try win.print(&segments, opts);
721
+
const result = win.print(&segments, opts);
692
722
try std.testing.expectEqual(0, result.col);
693
723
try std.testing.expectEqual(2, result.row);
694
724
try std.testing.expectEqual(false, result.overflow);
···
698
728
.{ .text = "h" },
699
729
.{ .text = "e" },
700
730
};
701
-
const result = try win.print(&segments, opts);
731
+
const result = win.print(&segments, opts);
702
732
try std.testing.expectEqual(2, result.col);
703
733
try std.testing.expectEqual(0, result.row);
704
734
try std.testing.expectEqual(false, result.overflow);
···
711
741
.{ .text = "l" },
712
742
.{ .text = "o" },
713
743
};
714
-
const result = try win.print(&segments, opts);
744
+
const result = win.print(&segments, opts);
715
745
try std.testing.expectEqual(1, result.col);
716
746
try std.testing.expectEqual(1, result.row);
717
747
try std.testing.expectEqual(false, result.overflow);
···
720
750
var segments = [_]Segment{
721
751
.{ .text = "he\n" },
722
752
};
723
-
const result = try win.print(&segments, opts);
753
+
const result = win.print(&segments, opts);
724
754
try std.testing.expectEqual(0, result.col);
725
755
try std.testing.expectEqual(1, result.row);
726
756
try std.testing.expectEqual(false, result.overflow);
···
729
759
var segments = [_]Segment{
730
760
.{ .text = "he\n\n" },
731
761
};
732
-
const result = try win.print(&segments, opts);
762
+
const result = win.print(&segments, opts);
733
763
try std.testing.expectEqual(0, result.col);
734
764
try std.testing.expectEqual(2, result.row);
735
765
try std.testing.expectEqual(false, result.overflow);
···
738
768
var segments = [_]Segment{
739
769
.{ .text = "not now" },
740
770
};
741
-
const result = try win.print(&segments, opts);
771
+
const result = win.print(&segments, opts);
742
772
try std.testing.expectEqual(3, result.col);
743
773
try std.testing.expectEqual(1, result.row);
744
774
try std.testing.expectEqual(false, result.overflow);
···
747
777
var segments = [_]Segment{
748
778
.{ .text = "note now" },
749
779
};
750
-
const result = try win.print(&segments, opts);
780
+
const result = win.print(&segments, opts);
751
781
try std.testing.expectEqual(3, result.col);
752
782
try std.testing.expectEqual(1, result.row);
753
783
try std.testing.expectEqual(false, result.overflow);
···
757
787
.{ .text = "note" },
758
788
.{ .text = " now" },
759
789
};
760
-
const result = try win.print(&segments, opts);
790
+
const result = win.print(&segments, opts);
761
791
try std.testing.expectEqual(3, result.col);
762
792
try std.testing.expectEqual(1, result.row);
763
793
try std.testing.expectEqual(false, result.overflow);
···
767
797
.{ .text = "note " },
768
798
.{ .text = "now" },
769
799
};
770
-
const result = try win.print(&segments, opts);
800
+
const result = win.print(&segments, opts);
771
801
try std.testing.expectEqual(3, result.col);
772
802
try std.testing.expectEqual(1, result.row);
773
803
try std.testing.expectEqual(false, result.overflow);
···
853
883
}
854
884
}
855
885
};
886
+
887
+
test "refAllDecls" {
888
+
std.testing.refAllDecls(@This());
889
+
}
-207
src/aio.zig
-207
src/aio.zig
···
1
-
const build_options = @import("build_options");
2
-
const builtin = @import("builtin");
3
-
const std = @import("std");
4
-
const vaxis = @import("main.zig");
5
-
const handleEventGeneric = @import("Loop.zig").handleEventGeneric;
6
-
const log = std.log.scoped(.vaxis_aio);
7
-
8
-
const Yield = enum { no_state, took_event };
9
-
10
-
pub fn Loop(T: type) type {
11
-
if (!build_options.aio) {
12
-
@compileError(
13
-
\\build_options.aio is not enabled.
14
-
\\Use `LoopWithModules` instead to provide `aio` and `coro` modules from outside vaxis.
15
-
);
16
-
}
17
-
return LoopWithModules(T, @import("aio"), @import("coro"));
18
-
}
19
-
20
-
/// zig-aio based event loop
21
-
/// <https://github.com/Cloudef/zig-aio>
22
-
pub fn LoopWithModules(T: type, aio: type, coro: type) type {
23
-
return struct {
24
-
const Event = T;
25
-
26
-
winsize_task: ?coro.Task.Generic2(winsizeTask) = null,
27
-
reader_task: ?coro.Task.Generic2(ttyReaderTask) = null,
28
-
queue: std.BoundedArray(T, 512) = .{},
29
-
source: aio.EventSource,
30
-
fatal: bool = false,
31
-
32
-
pub fn init() !@This() {
33
-
return .{ .source = try aio.EventSource.init() };
34
-
}
35
-
36
-
pub fn deinit(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty) void {
37
-
vx.deviceStatusReport(tty.anyWriter()) catch {};
38
-
if (self.winsize_task) |task| task.cancel();
39
-
if (self.reader_task) |task| task.cancel();
40
-
self.source.deinit();
41
-
self.* = undefined;
42
-
}
43
-
44
-
fn winsizeInner(self: *@This(), tty: *vaxis.Tty) !void {
45
-
const Context = struct {
46
-
loop: *@TypeOf(self.*),
47
-
tty: *vaxis.Tty,
48
-
winsize: ?vaxis.Winsize = null,
49
-
fn cb(ptr: *anyopaque) void {
50
-
std.debug.assert(coro.current() == null);
51
-
const ctx: *@This() = @ptrCast(@alignCast(ptr));
52
-
ctx.winsize = vaxis.Tty.getWinsize(ctx.tty.fd) catch return;
53
-
ctx.loop.source.notify();
54
-
}
55
-
};
56
-
57
-
// keep on stack
58
-
var ctx: Context = .{ .loop = self, .tty = tty };
59
-
if (builtin.target.os.tag != .windows) {
60
-
if (@hasField(Event, "winsize")) {
61
-
const handler: vaxis.Tty.SignalHandler = .{ .context = &ctx, .callback = Context.cb };
62
-
try vaxis.Tty.notifyWinsize(handler);
63
-
}
64
-
}
65
-
66
-
while (true) {
67
-
try coro.io.single(aio.WaitEventSource{ .source = &self.source });
68
-
if (ctx.winsize) |winsize| {
69
-
if (!@hasField(Event, "winsize")) unreachable;
70
-
ctx.loop.postEvent(.{ .winsize = winsize }) catch {};
71
-
ctx.winsize = null;
72
-
}
73
-
}
74
-
}
75
-
76
-
fn winsizeTask(self: *@This(), tty: *vaxis.Tty) void {
77
-
self.winsizeInner(tty) catch |err| {
78
-
if (err != error.Canceled) log.err("winsize: {}", .{err});
79
-
self.fatal = true;
80
-
};
81
-
}
82
-
83
-
fn windowsReadEvent(tty: *vaxis.Tty) !vaxis.Event {
84
-
var state: vaxis.Tty.EventState = .{};
85
-
while (true) {
86
-
var bytes_read: usize = 0;
87
-
var input_record: vaxis.Tty.INPUT_RECORD = undefined;
88
-
try coro.io.single(aio.ReadTty{
89
-
.tty = .{ .handle = tty.stdin },
90
-
.buffer = std.mem.asBytes(&input_record),
91
-
.out_read = &bytes_read,
92
-
});
93
-
94
-
if (try tty.eventFromRecord(&input_record, &state)) |ev| {
95
-
return ev;
96
-
}
97
-
}
98
-
}
99
-
100
-
fn ttyReaderWindows(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty) !void {
101
-
var cache: vaxis.GraphemeCache = .{};
102
-
while (true) {
103
-
const event = try windowsReadEvent(tty);
104
-
try handleEventGeneric(self, vx, &cache, Event, event, null);
105
-
}
106
-
}
107
-
108
-
fn ttyReaderPosix(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty, paste_allocator: ?std.mem.Allocator) !void {
109
-
// initialize a grapheme cache
110
-
var cache: vaxis.GraphemeCache = .{};
111
-
112
-
// get our initial winsize
113
-
const winsize = try vaxis.Tty.getWinsize(tty.fd);
114
-
if (@hasField(Event, "winsize")) {
115
-
try self.postEvent(.{ .winsize = winsize });
116
-
}
117
-
118
-
var parser: vaxis.Parser = .{
119
-
.grapheme_data = &vx.unicode.grapheme_data,
120
-
};
121
-
122
-
const file: std.fs.File = .{ .handle = tty.fd };
123
-
while (true) {
124
-
var buf: [4096]u8 = undefined;
125
-
var n: usize = undefined;
126
-
var read_start: usize = 0;
127
-
try coro.io.single(aio.ReadTty{ .tty = file, .buffer = buf[read_start..], .out_read = &n });
128
-
var seq_start: usize = 0;
129
-
while (seq_start < n) {
130
-
const result = try parser.parse(buf[seq_start..n], paste_allocator);
131
-
if (result.n == 0) {
132
-
// copy the read to the beginning. We don't use memcpy because
133
-
// this could be overlapping, and it's also rare
134
-
const initial_start = seq_start;
135
-
while (seq_start < n) : (seq_start += 1) {
136
-
buf[seq_start - initial_start] = buf[seq_start];
137
-
}
138
-
read_start = seq_start - initial_start + 1;
139
-
continue;
140
-
}
141
-
read_start = 0;
142
-
seq_start += result.n;
143
-
144
-
const event = result.event orelse continue;
145
-
try handleEventGeneric(self, vx, &cache, Event, event, paste_allocator);
146
-
}
147
-
}
148
-
}
149
-
150
-
fn ttyReaderTask(self: *@This(), vx: *vaxis.Vaxis, tty: *vaxis.Tty, paste_allocator: ?std.mem.Allocator) void {
151
-
return switch (builtin.target.os.tag) {
152
-
.windows => self.ttyReaderWindows(vx, tty),
153
-
else => self.ttyReaderPosix(vx, tty, paste_allocator),
154
-
} catch |err| {
155
-
if (err != error.Canceled) log.err("ttyReader: {}", .{err});
156
-
self.fatal = true;
157
-
};
158
-
}
159
-
160
-
/// Spawns tasks to handle winsize signal and tty
161
-
pub fn spawn(
162
-
self: *@This(),
163
-
scheduler: *coro.Scheduler,
164
-
vx: *vaxis.Vaxis,
165
-
tty: *vaxis.Tty,
166
-
paste_allocator: ?std.mem.Allocator,
167
-
spawn_options: coro.Scheduler.SpawnOptions,
168
-
) coro.Scheduler.SpawnError!void {
169
-
if (self.reader_task) |_| unreachable; // programming error
170
-
// This is required even if app doesn't care about winsize
171
-
// It is because it consumes the EventSource, so it can wakeup the scheduler
172
-
// Without that custom `postEvent`'s wouldn't wake up the scheduler and UI wouldn't update
173
-
self.winsize_task = try scheduler.spawn(winsizeTask, .{ self, tty }, spawn_options);
174
-
self.reader_task = try scheduler.spawn(ttyReaderTask, .{ self, vx, tty, paste_allocator }, spawn_options);
175
-
}
176
-
177
-
pub const PopEventError = error{TtyCommunicationSevered};
178
-
179
-
/// Call this in a while loop in the main event handler until it returns null
180
-
pub fn popEvent(self: *@This()) PopEventError!?T {
181
-
if (self.fatal) return error.TtyCommunicationSevered;
182
-
defer self.winsize_task.?.wakeupIf(Yield.took_event);
183
-
defer self.reader_task.?.wakeupIf(Yield.took_event);
184
-
return self.queue.popOrNull();
185
-
}
186
-
187
-
pub const PostEventError = error{Overflow};
188
-
189
-
pub fn postEvent(self: *@This(), event: T) !void {
190
-
if (coro.current()) |_| {
191
-
while (true) {
192
-
self.queue.insert(0, event) catch {
193
-
// wait for the app to take event
194
-
try coro.yield(Yield.took_event);
195
-
continue;
196
-
};
197
-
break;
198
-
}
199
-
} else {
200
-
// queue can be full, app could handle this error by spinning the scheduler
201
-
try self.queue.insert(0, event);
202
-
}
203
-
// wakes up the scheduler, so custom events update UI
204
-
self.source.notify();
205
-
}
206
-
};
207
-
}
+12
-1
src/ctlseqs.zig
+12
-1
src/ctlseqs.zig
···
11
11
pub const csi_u_query = "\x1b[?u";
12
12
pub const kitty_graphics_query = "\x1b_Gi=1,a=q\x1b\\";
13
13
pub const sixel_geometry_query = "\x1b[?2;1;0S";
14
+
pub const cursor_position_request = "\x1b[6n";
15
+
pub const explicit_width_query = "\x1b]66;w=1; \x1b\\";
16
+
pub const scaled_text_query = "\x1b]66;s=2; \x1b\\";
17
+
pub const multi_cursor_query = "\x1b[> q";
14
18
15
19
// mouse. We try for button motion and any motion. terminals will enable the
16
20
// last one we tried (any motion). This was added because zellij doesn't
···
31
35
// unicode
32
36
pub const unicode_set = "\x1b[?2027h";
33
37
pub const unicode_reset = "\x1b[?2027l";
38
+
pub const explicit_width = "\x1b]66;w={d};{s}\x1b\\";
39
+
40
+
// text sizing
41
+
pub const scaled_text = "\x1b]66;s={d}:w={d};{s}\x1b\\";
42
+
pub const scaled_text_with_fractions = "\x1b]66;s={d}:w={d}:n={d}:d={d}:v={d};{s}\x1b\\";
34
43
35
44
// bracketed paste
36
45
pub const bp_set = "\x1b[?2004h";
···
87
96
pub const fg_rgb_legacy = "\x1b[38;2;{d};{d};{d}m";
88
97
pub const bg_rgb_legacy = "\x1b[48;2;{d};{d};{d}m";
89
98
pub const ul_rgb_legacy = "\x1b[58;2;{d};{d};{d}m";
99
+
pub const ul_rgb_conpty = "\x1b[58:2::{d}:{d}:{d}m";
90
100
91
101
// Underlines
92
102
pub const ul_off = "\x1b[24m"; // NOTE: this could be \x1b[4:0m but is not as widely supported
···
113
123
114
124
// OSC sequences
115
125
pub const osc2_set_title = "\x1b]2;{s}\x1b\\";
116
-
pub const osc7 = "\x1b]7;{;+/}\x1b\\";
126
+
pub const osc7 = "\x1b]7;{f}\x1b\\";
117
127
pub const osc8 = "\x1b]8;{s};{s}\x1b\\";
118
128
pub const osc8_clear = "\x1b]8;;\x1b\\";
119
129
pub const osc9_notify = "\x1b]9;{s}\x1b\\";
···
137
147
pub const osc11_set = "\x1b]11;rgb:{x:0>2}{x:0>2}/{x:0>2}{x:0>2}/{x:0>2}{x:0>2}\x1b\\"; // set default terminal bg
138
148
pub const osc11_reset = "\x1b]111\x1b\\"; // reset bg to terminal default
139
149
pub const osc12_query = "\x1b]12;?\x1b\\"; // cursor color
150
+
pub const osc12_set = "\x1b]12;rgb:{x:0>2}{x:0>2}/{x:0>2}{x:0>2}/{x:0>2}{x:0>2}\x1b\\"; // set terminal cursor color
140
151
pub const osc12_reset = "\x1b]112\x1b\\"; // reset cursor to terminal default
+2
src/event.zig
+2
src/event.zig
+175
-40
src/gwidth.zig
+175
-40
src/gwidth.zig
···
1
1
const std = @import("std");
2
2
const unicode = std.unicode;
3
3
const testing = std.testing;
4
-
const DisplayWidth = @import("DisplayWidth");
5
-
const code_point = @import("code_point");
4
+
const uucode = @import("uucode");
6
5
7
6
/// the method to use when calculating the width of a grapheme
8
7
pub const Method = enum {
···
11
10
no_zwj,
12
11
};
13
12
13
+
/// Calculate width from east asian width property and Unicode properties
14
+
fn eawToWidth(cp: u21, eaw: uucode.types.EastAsianWidth) i16 {
15
+
// Based on wcwidth implementation
16
+
// Control characters
17
+
if (cp == 0) return 0;
18
+
if (cp < 32 or (cp >= 0x7f and cp < 0xa0)) return -1;
19
+
20
+
// Use general category for comprehensive zero-width detection
21
+
const gc = uucode.get(.general_category, cp);
22
+
switch (gc) {
23
+
.mark_nonspacing, .mark_enclosing => return 0,
24
+
else => {},
25
+
}
26
+
27
+
// Additional zero-width characters not covered by general category
28
+
if (cp == 0x00ad) return 0; // soft hyphen
29
+
if (cp == 0x200b) return 0; // zero-width space
30
+
if (cp == 0x200c) return 0; // zero-width non-joiner
31
+
if (cp == 0x200d) return 0; // zero-width joiner
32
+
if (cp == 0x2060) return 0; // word joiner
33
+
if (cp == 0x034f) return 0; // combining grapheme joiner
34
+
if (cp == 0xfeff) return 0; // zero-width no-break space (BOM)
35
+
if (cp >= 0x180b and cp <= 0x180d) return 0; // Mongolian variation selectors
36
+
if (cp >= 0xfe00 and cp <= 0xfe0f) return 0; // variation selectors
37
+
if (cp >= 0xe0100 and cp <= 0xe01ef) return 0; // Plane-14 variation selectors
38
+
39
+
// East Asian Width: fullwidth or wide = 2
40
+
// ambiguous in East Asian context = 2, otherwise 1
41
+
// halfwidth, narrow, or neutral = 1
42
+
return switch (eaw) {
43
+
.fullwidth, .wide => 2,
44
+
else => 1,
45
+
};
46
+
}
47
+
14
48
/// returns the width of the provided string, as measured by the method chosen
15
-
pub fn gwidth(str: []const u8, method: Method, data: *const DisplayWidth.DisplayWidthData) usize {
49
+
pub fn gwidth(str: []const u8, method: Method) u16 {
16
50
switch (method) {
17
51
.unicode => {
18
-
const dw: DisplayWidth = .{ .data = data };
19
-
return dw.strWidth(str);
52
+
var total: u16 = 0;
53
+
var grapheme_iter = uucode.grapheme.Iterator(uucode.utf8.Iterator).init(.init(str));
54
+
55
+
var grapheme_start: usize = 0;
56
+
var prev_break: bool = true;
57
+
58
+
while (grapheme_iter.next()) |result| {
59
+
if (prev_break and !result.is_break) {
60
+
// Start of a new grapheme
61
+
const cp_len: usize = std.unicode.utf8CodepointSequenceLength(result.cp) catch 1;
62
+
grapheme_start = grapheme_iter.i - cp_len;
63
+
}
64
+
65
+
if (result.is_break) {
66
+
// End of a grapheme - calculate its width
67
+
const grapheme_end = grapheme_iter.i;
68
+
const grapheme_bytes = str[grapheme_start..grapheme_end];
69
+
70
+
// Calculate grapheme width
71
+
var g_iter = uucode.utf8.Iterator.init(grapheme_bytes);
72
+
var width: i16 = 0;
73
+
var has_emoji_vs: bool = false;
74
+
var has_text_vs: bool = false;
75
+
var has_emoji_presentation: bool = false;
76
+
var ri_count: u8 = 0;
77
+
78
+
while (g_iter.next()) |cp| {
79
+
// Check for emoji variation selector (U+FE0F)
80
+
if (cp == 0xfe0f) {
81
+
has_emoji_vs = true;
82
+
continue;
83
+
}
84
+
85
+
// Check for text variation selector (U+FE0E)
86
+
if (cp == 0xfe0e) {
87
+
has_text_vs = true;
88
+
continue;
89
+
}
90
+
91
+
// Check if this codepoint has emoji presentation
92
+
if (uucode.get(.is_emoji_presentation, cp)) {
93
+
has_emoji_presentation = true;
94
+
}
95
+
96
+
// Count regional indicators (for flag emojis)
97
+
if (cp >= 0x1F1E6 and cp <= 0x1F1FF) {
98
+
ri_count += 1;
99
+
}
100
+
101
+
const eaw = uucode.get(.east_asian_width, cp);
102
+
const w = eawToWidth(cp, eaw);
103
+
// Take max of non-zero widths
104
+
if (w > 0 and w > width) width = w;
105
+
}
106
+
107
+
// Handle variation selectors and emoji presentation
108
+
if (has_text_vs) {
109
+
// Text presentation explicit - keep width as-is (usually 1)
110
+
width = @max(1, width);
111
+
} else if (has_emoji_vs or has_emoji_presentation or ri_count == 2) {
112
+
// Emoji presentation or flag pair - force width 2
113
+
width = @max(2, width);
114
+
}
115
+
116
+
total += @max(0, width);
117
+
118
+
grapheme_start = grapheme_end;
119
+
}
120
+
prev_break = result.is_break;
121
+
}
122
+
123
+
return total;
20
124
},
21
125
.wcwidth => {
22
-
var total: usize = 0;
23
-
var iter: code_point.Iterator = .{ .bytes = str };
126
+
var total: u16 = 0;
127
+
var iter = uucode.utf8.Iterator.init(str);
24
128
while (iter.next()) |cp| {
25
-
const w = switch (cp.code) {
129
+
const w: i16 = switch (cp) {
26
130
// undo an override in zg for emoji skintone selectors
27
-
0x1f3fb...0x1f3ff,
28
-
=> 2,
29
-
else => data.codePointWidth(cp.code),
131
+
0x1f3fb...0x1f3ff => 2,
132
+
else => blk: {
133
+
const eaw = uucode.get(.east_asian_width, cp);
134
+
break :blk eawToWidth(cp, eaw);
135
+
},
30
136
};
31
-
if (w < 0) continue;
32
-
total += @intCast(w);
137
+
total += @intCast(@max(0, w));
33
138
}
34
139
return total;
35
140
},
36
141
.no_zwj => {
37
-
var iter = std.mem.split(u8, str, "\u{200D}");
38
-
var result: usize = 0;
142
+
var iter = std.mem.splitSequence(u8, str, "\u{200D}");
143
+
var result: u16 = 0;
39
144
while (iter.next()) |s| {
40
-
result += gwidth(s, .unicode, data);
145
+
result += gwidth(s, .unicode);
41
146
}
42
147
return result;
43
148
},
···
45
150
}
46
151
47
152
test "gwidth: a" {
48
-
const alloc = testing.allocator_instance.allocator();
49
-
const data = try DisplayWidth.DisplayWidthData.init(alloc);
50
-
defer data.deinit();
51
-
try testing.expectEqual(1, gwidth("a", .unicode, &data));
52
-
try testing.expectEqual(1, gwidth("a", .wcwidth, &data));
53
-
try testing.expectEqual(1, gwidth("a", .no_zwj, &data));
153
+
try testing.expectEqual(1, gwidth("a", .unicode));
154
+
try testing.expectEqual(1, gwidth("a", .wcwidth));
155
+
try testing.expectEqual(1, gwidth("a", .no_zwj));
54
156
}
55
157
56
158
test "gwidth: emoji with ZWJ" {
57
-
const alloc = testing.allocator_instance.allocator();
58
-
const data = try DisplayWidth.DisplayWidthData.init(alloc);
59
-
defer data.deinit();
60
-
try testing.expectEqual(2, gwidth("๐ฉโ๐", .unicode, &data));
61
-
try testing.expectEqual(4, gwidth("๐ฉโ๐", .wcwidth, &data));
62
-
try testing.expectEqual(4, gwidth("๐ฉโ๐", .no_zwj, &data));
159
+
try testing.expectEqual(2, gwidth("๐ฉโ๐", .unicode));
160
+
try testing.expectEqual(4, gwidth("๐ฉโ๐", .wcwidth));
161
+
try testing.expectEqual(4, gwidth("๐ฉโ๐", .no_zwj));
63
162
}
64
163
65
164
test "gwidth: emoji with VS16 selector" {
66
-
const alloc = testing.allocator_instance.allocator();
67
-
const data = try DisplayWidth.DisplayWidthData.init(alloc);
68
-
defer data.deinit();
69
-
try testing.expectEqual(2, gwidth("\xE2\x9D\xA4\xEF\xB8\x8F", .unicode, &data));
70
-
try testing.expectEqual(1, gwidth("\xE2\x9D\xA4\xEF\xB8\x8F", .wcwidth, &data));
71
-
try testing.expectEqual(2, gwidth("\xE2\x9D\xA4\xEF\xB8\x8F", .no_zwj, &data));
165
+
try testing.expectEqual(2, gwidth("\xE2\x9D\xA4\xEF\xB8\x8F", .unicode));
166
+
try testing.expectEqual(1, gwidth("\xE2\x9D\xA4\xEF\xB8\x8F", .wcwidth));
167
+
try testing.expectEqual(2, gwidth("\xE2\x9D\xA4\xEF\xB8\x8F", .no_zwj));
72
168
}
73
169
74
170
test "gwidth: emoji with skin tone selector" {
75
-
const alloc = testing.allocator_instance.allocator();
76
-
const data = try DisplayWidth.DisplayWidthData.init(alloc);
77
-
defer data.deinit();
78
-
try testing.expectEqual(2, gwidth("๐๐ฟ", .unicode, &data));
79
-
try testing.expectEqual(4, gwidth("๐๐ฟ", .wcwidth, &data));
80
-
try testing.expectEqual(2, gwidth("๐๐ฟ", .no_zwj, &data));
171
+
try testing.expectEqual(2, gwidth("๐๐ฟ", .unicode));
172
+
try testing.expectEqual(4, gwidth("๐๐ฟ", .wcwidth));
173
+
try testing.expectEqual(2, gwidth("๐๐ฟ", .no_zwj));
174
+
}
175
+
176
+
test "gwidth: zero-width space" {
177
+
try testing.expectEqual(0, gwidth("\u{200B}", .unicode));
178
+
try testing.expectEqual(0, gwidth("\u{200B}", .wcwidth));
179
+
}
180
+
181
+
test "gwidth: zero-width non-joiner" {
182
+
try testing.expectEqual(0, gwidth("\u{200C}", .unicode));
183
+
try testing.expectEqual(0, gwidth("\u{200C}", .wcwidth));
184
+
}
185
+
186
+
test "gwidth: combining marks" {
187
+
// Hebrew combining mark
188
+
try testing.expectEqual(0, gwidth("\u{05B0}", .unicode));
189
+
// Devanagari combining mark
190
+
try testing.expectEqual(0, gwidth("\u{093C}", .unicode));
191
+
}
192
+
193
+
test "gwidth: flag emoji (regional indicators)" {
194
+
// US flag ๐บ๐ธ
195
+
try testing.expectEqual(2, gwidth("๐บ๐ธ", .unicode));
196
+
// UK flag ๐ฌ๐ง
197
+
try testing.expectEqual(2, gwidth("๐ฌ๐ง", .unicode));
198
+
}
199
+
200
+
test "gwidth: text variation selector" {
201
+
// U+2764 (heavy black heart) + U+FE0E (text variation selector)
202
+
// Should be width 1 with text presentation
203
+
try testing.expectEqual(1, gwidth("โค๏ธ", .unicode));
204
+
}
205
+
206
+
test "gwidth: keycap sequence" {
207
+
// Digit 1 + U+FE0F + U+20E3 (combining enclosing keycap)
208
+
// Should be width 2
209
+
try testing.expectEqual(2, gwidth("1๏ธโฃ", .unicode));
210
+
}
211
+
212
+
test "gwidth: base letter with combining mark" {
213
+
// 'a' + combining acute accent (NFD form)
214
+
// Should be width 1 (combining mark is zero-width)
215
+
try testing.expectEqual(1, gwidth("รก", .unicode));
81
216
}
+34
-31
src/main.zig
+34
-31
src/main.zig
···
1
1
const std = @import("std");
2
2
const builtin = @import("builtin");
3
-
const build_options = @import("build_options");
3
+
4
+
pub const tty = @import("tty.zig");
4
5
5
6
pub const Vaxis = @import("Vaxis.zig");
6
7
7
-
pub const Loop = @import("Loop.zig").Loop;
8
-
pub const xev = @import("xev.zig");
9
-
pub const aio = @import("aio.zig");
8
+
pub const loop = @import("Loop.zig");
9
+
pub const Loop = loop.Loop;
10
10
11
11
pub const zigimg = @import("zigimg");
12
12
···
27
27
pub const gwidth = @import("gwidth.zig");
28
28
pub const ctlseqs = @import("ctlseqs.zig");
29
29
pub const GraphemeCache = @import("GraphemeCache.zig");
30
-
pub const grapheme = @import("grapheme");
31
30
pub const Event = @import("event.zig").Event;
32
-
pub const Unicode = @import("Unicode.zig");
31
+
pub const unicode = @import("unicode.zig");
32
+
33
+
pub const vxfw = @import("vxfw/vxfw.zig");
33
34
34
-
/// The target TTY implementation
35
-
pub const Tty = switch (builtin.os.tag) {
36
-
.windows => @import("windows/Tty.zig"),
37
-
else => @import("posix/Tty.zig"),
38
-
};
35
+
pub const Tty = tty.Tty;
39
36
40
37
/// The size of the terminal screen
41
38
pub const Winsize = struct {
42
-
rows: usize,
43
-
cols: usize,
44
-
x_pixel: usize,
45
-
y_pixel: usize,
39
+
rows: u16,
40
+
cols: u16,
41
+
x_pixel: u16,
42
+
y_pixel: u16,
46
43
};
47
44
48
45
/// Initialize a Vaxis application.
···
50
47
return Vaxis.init(alloc, opts);
51
48
}
52
49
50
+
pub const Panic = struct {
51
+
pub const call = panic_handler;
52
+
pub const sentinelMismatch = std.debug.FormattedPanic.sentinelMismatch;
53
+
pub const unwrapError = std.debug.FormattedPanic.unwrapError;
54
+
pub const outOfBounds = std.debug.FormattedPanic.outOfBounds;
55
+
pub const startGreaterThanEnd = std.debug.FormattedPanic.startGreaterThanEnd;
56
+
pub const inactiveUnionField = std.debug.FormattedPanic.inactiveUnionField;
57
+
pub const messages = std.debug.FormattedPanic.messages;
58
+
};
59
+
53
60
/// Resets terminal state on a panic, then calls the default zig panic handler
54
-
pub fn panic_handler(msg: []const u8, error_return_trace: ?*std.builtin.StackTrace, ret_addr: ?usize) noreturn {
55
-
if (Tty.global_tty) |gty| {
61
+
pub fn panic_handler(msg: []const u8, _: ?*std.builtin.StackTrace, ret_addr: ?usize) noreturn {
62
+
recover();
63
+
std.debug.defaultPanic(msg, ret_addr);
64
+
}
65
+
66
+
/// Resets the terminal state using the global tty instance. Use this only to recover during a panic
67
+
pub fn recover() void {
68
+
if (tty.global_tty) |*gty| {
56
69
const reset: []const u8 = ctlseqs.csi_u_pop ++
57
70
ctlseqs.mouse_reset ++
58
71
ctlseqs.bp_reset ++
59
72
ctlseqs.rmcup;
60
73
61
-
gty.anyWriter().writeAll(reset) catch {};
62
-
74
+
gty.writer().writeAll(reset) catch {};
75
+
gty.writer().flush() catch {};
63
76
gty.deinit();
64
77
}
65
-
66
-
std.builtin.default_panic(msg, error_return_trace, ret_addr);
67
78
}
68
79
69
80
pub const log_scopes = enum {
···
78
89
\\ โโโ โ โ โ โ โโโ โโโโโ
79
90
;
80
91
81
-
test {
82
-
_ = @import("gwidth.zig");
83
-
_ = @import("Cell.zig");
84
-
_ = @import("Key.zig");
85
-
_ = @import("Parser.zig");
86
-
_ = @import("Window.zig");
87
-
88
-
_ = @import("gwidth.zig");
89
-
_ = @import("queue.zig");
90
-
_ = @import("widgets/TextInput.zig");
92
+
test "refAllDecls" {
93
+
std.testing.refAllDecls(@This());
91
94
}
-198
src/posix/Tty.zig
-198
src/posix/Tty.zig
···
1
-
//! TTY implementation conforming to posix standards
2
-
const Posix = @This();
3
-
4
-
const std = @import("std");
5
-
const builtin = @import("builtin");
6
-
7
-
const posix = std.posix;
8
-
const Winsize = @import("../main.zig").Winsize;
9
-
10
-
/// the original state of the terminal, prior to calling makeRaw
11
-
termios: posix.termios,
12
-
13
-
/// The file descriptor of the tty
14
-
fd: posix.fd_t,
15
-
16
-
pub const SignalHandler = struct {
17
-
context: *anyopaque,
18
-
callback: *const fn (context: *anyopaque) void,
19
-
};
20
-
21
-
/// global signal handlers
22
-
var handlers: [8]SignalHandler = undefined;
23
-
var handler_mutex: std.Thread.Mutex = .{};
24
-
var handler_idx: usize = 0;
25
-
26
-
var handler_installed: bool = false;
27
-
28
-
/// global tty instance, used in case of a panic. Not guaranteed to work if
29
-
/// for some reason there are multiple TTYs open under a single vaxis
30
-
/// compilation unit - but this is better than nothing
31
-
pub var global_tty: ?Posix = null;
32
-
33
-
/// initializes a Tty instance by opening /dev/tty and "making it raw". A
34
-
/// signal handler is installed for SIGWINCH. No callbacks are installed, be
35
-
/// sure to register a callback when initializing the event loop
36
-
pub fn init() !Posix {
37
-
// Open our tty
38
-
const fd = try posix.open("/dev/tty", .{ .ACCMODE = .RDWR }, 0);
39
-
40
-
// Set the termios of the tty
41
-
const termios = try makeRaw(fd);
42
-
43
-
var act = posix.Sigaction{
44
-
.handler = .{ .handler = Posix.handleWinch },
45
-
.mask = switch (builtin.os.tag) {
46
-
.macos => 0,
47
-
.linux => posix.empty_sigset,
48
-
.freebsd => posix.empty_sigset,
49
-
else => @compileError("os not supported"),
50
-
},
51
-
.flags = 0,
52
-
};
53
-
try posix.sigaction(posix.SIG.WINCH, &act, null);
54
-
handler_installed = true;
55
-
56
-
const self: Posix = .{
57
-
.fd = fd,
58
-
.termios = termios,
59
-
};
60
-
61
-
global_tty = self;
62
-
63
-
return self;
64
-
}
65
-
66
-
/// release resources associated with the Tty return it to its original state
67
-
pub fn deinit(self: Posix) void {
68
-
posix.tcsetattr(self.fd, .FLUSH, self.termios) catch |err| {
69
-
std.log.err("couldn't restore terminal: {}", .{err});
70
-
};
71
-
if (builtin.os.tag != .macos) // closing /dev/tty may block indefinitely on macos
72
-
posix.close(self.fd);
73
-
}
74
-
75
-
/// Resets the signal handler to it's default
76
-
pub fn resetSignalHandler() void {
77
-
if (!handler_installed) return;
78
-
handler_installed = false;
79
-
var act = posix.Sigaction{
80
-
.handler = posix.SIG.DFL,
81
-
.mask = switch (builtin.os.tag) {
82
-
.macos => 0,
83
-
.linux => posix.empty_sigset,
84
-
.freebsd => posix.empty_sigset,
85
-
else => @compileError("os not supported"),
86
-
},
87
-
.flags = 0,
88
-
};
89
-
posix.sigaction(posix.SIG.WINCH, &act, null) catch {};
90
-
}
91
-
92
-
/// Write bytes to the tty
93
-
pub fn write(self: *const Posix, bytes: []const u8) !usize {
94
-
return posix.write(self.fd, bytes);
95
-
}
96
-
97
-
pub fn opaqueWrite(ptr: *const anyopaque, bytes: []const u8) !usize {
98
-
const self: *const Posix = @ptrCast(@alignCast(ptr));
99
-
return posix.write(self.fd, bytes);
100
-
}
101
-
102
-
pub fn anyWriter(self: *const Posix) std.io.AnyWriter {
103
-
return .{
104
-
.context = self,
105
-
.writeFn = Posix.opaqueWrite,
106
-
};
107
-
}
108
-
109
-
pub fn read(self: *const Posix, buf: []u8) !usize {
110
-
return posix.read(self.fd, buf);
111
-
}
112
-
113
-
pub fn opaqueRead(ptr: *const anyopaque, buf: []u8) !usize {
114
-
const self: *const Posix = @ptrCast(@alignCast(ptr));
115
-
return posix.read(self.fd, buf);
116
-
}
117
-
118
-
pub fn anyReader(self: *const Posix) std.io.AnyReader {
119
-
return .{
120
-
.context = self,
121
-
.readFn = Posix.opaqueRead,
122
-
};
123
-
}
124
-
125
-
/// Install a signal handler for winsize. A maximum of 8 handlers may be
126
-
/// installed
127
-
pub fn notifyWinsize(handler: SignalHandler) !void {
128
-
handler_mutex.lock();
129
-
defer handler_mutex.unlock();
130
-
if (handler_idx == handlers.len) return error.OutOfMemory;
131
-
handlers[handler_idx] = handler;
132
-
handler_idx += 1;
133
-
}
134
-
135
-
fn handleWinch(_: c_int) callconv(.C) void {
136
-
handler_mutex.lock();
137
-
defer handler_mutex.unlock();
138
-
var i: usize = 0;
139
-
while (i < handler_idx) : (i += 1) {
140
-
const handler = handlers[i];
141
-
handler.callback(handler.context);
142
-
}
143
-
}
144
-
145
-
/// makeRaw enters the raw state for the terminal.
146
-
pub fn makeRaw(fd: posix.fd_t) !posix.termios {
147
-
const state = try posix.tcgetattr(fd);
148
-
var raw = state;
149
-
// see termios(3)
150
-
raw.iflag.IGNBRK = false;
151
-
raw.iflag.BRKINT = false;
152
-
raw.iflag.PARMRK = false;
153
-
raw.iflag.ISTRIP = false;
154
-
raw.iflag.INLCR = false;
155
-
raw.iflag.IGNCR = false;
156
-
raw.iflag.ICRNL = false;
157
-
raw.iflag.IXON = false;
158
-
159
-
raw.oflag.OPOST = false;
160
-
161
-
raw.lflag.ECHO = false;
162
-
raw.lflag.ECHONL = false;
163
-
raw.lflag.ICANON = false;
164
-
raw.lflag.ISIG = false;
165
-
raw.lflag.IEXTEN = false;
166
-
167
-
raw.cflag.CSIZE = .CS8;
168
-
raw.cflag.PARENB = false;
169
-
170
-
raw.cc[@intFromEnum(posix.V.MIN)] = 1;
171
-
raw.cc[@intFromEnum(posix.V.TIME)] = 0;
172
-
try posix.tcsetattr(fd, .FLUSH, raw);
173
-
return state;
174
-
}
175
-
176
-
/// Get the window size from the kernel
177
-
pub fn getWinsize(fd: posix.fd_t) !Winsize {
178
-
var winsize = posix.winsize{
179
-
.ws_row = 0,
180
-
.ws_col = 0,
181
-
.ws_xpixel = 0,
182
-
.ws_ypixel = 0,
183
-
};
184
-
185
-
const err = posix.system.ioctl(fd, posix.T.IOCGWINSZ, @intFromPtr(&winsize));
186
-
if (posix.errno(err) == .SUCCESS)
187
-
return Winsize{
188
-
.rows = winsize.ws_row,
189
-
.cols = winsize.ws_col,
190
-
.x_pixel = winsize.ws_xpixel,
191
-
.y_pixel = winsize.ws_ypixel,
192
-
};
193
-
return error.IoctlError;
194
-
}
195
-
196
-
pub fn bufferedWriter(self: *const Posix) std.io.BufferedWriter(4096, std.io.AnyWriter) {
197
-
return std.io.bufferedWriter(self.anyWriter());
198
-
}
+68
-46
src/queue.zig
+68
-46
src/queue.zig
···
30
30
self.not_empty.wait(&self.mutex);
31
31
}
32
32
std.debug.assert(!self.isEmptyLH());
33
-
if (self.isFullLH()) {
34
-
// If we are full, wake up a push that might be
35
-
// waiting here.
36
-
self.not_full.signal();
37
-
}
38
-
39
-
const result = self.buf[self.mask(self.read_index)];
40
-
self.read_index = self.mask2(self.read_index + 1);
41
-
return result;
33
+
return self.popAndSignalLH();
42
34
}
43
35
44
36
/// Push an item into the queue. Blocks until an item has been
···
49
41
while (self.isFullLH()) {
50
42
self.not_full.wait(&self.mutex);
51
43
}
52
-
if (self.isEmptyLH()) {
53
-
// If we were empty, wake up a pop if it was waiting.
54
-
self.not_empty.signal();
55
-
}
56
44
std.debug.assert(!self.isFullLH());
57
-
58
-
self.buf[self.mask(self.write_index)] = item;
59
-
self.write_index = self.mask2(self.write_index + 1);
45
+
self.pushAndSignalLH(item);
60
46
}
61
47
62
48
/// Push an item into the queue. Returns true when the item
···
64
50
/// was full.
65
51
pub fn tryPush(self: *Self, item: T) bool {
66
52
self.mutex.lock();
67
-
if (self.isFullLH()) {
68
-
self.mutex.unlock();
69
-
return false;
70
-
}
71
-
self.mutex.unlock();
72
-
self.push(item);
53
+
defer self.mutex.unlock();
54
+
if (self.isFullLH()) return false;
55
+
self.pushAndSignalLH(item);
73
56
return true;
74
57
}
75
58
···
77
60
/// available.
78
61
pub fn tryPop(self: *Self) ?T {
79
62
self.mutex.lock();
80
-
if (self.isEmptyLH()) {
81
-
self.mutex.unlock();
82
-
return null;
83
-
}
84
-
self.mutex.unlock();
85
-
return self.pop();
63
+
defer self.mutex.unlock();
64
+
if (self.isEmptyLH()) return null;
65
+
return self.popAndSignalLH();
86
66
}
87
67
88
68
/// Poll the queue. This call blocks until events are in the queue
···
93
73
self.not_empty.wait(&self.mutex);
94
74
}
95
75
std.debug.assert(!self.isEmptyLH());
76
+
}
77
+
78
+
pub fn lock(self: *Self) void {
79
+
self.mutex.lock();
80
+
}
81
+
82
+
pub fn unlock(self: *Self) void {
83
+
self.mutex.unlock();
84
+
}
85
+
86
+
/// Used to efficiently drain the queue while the lock is externally held
87
+
pub fn drain(self: *Self) ?T {
88
+
if (self.isEmptyLH()) return null;
89
+
return self.popLH();
96
90
}
97
91
98
92
fn isEmptyLH(self: Self) bool {
···
135
129
fn mask2(self: Self, index: usize) usize {
136
130
return index % (2 * self.buf.len);
137
131
}
132
+
133
+
fn pushAndSignalLH(self: *Self, item: T) void {
134
+
const was_empty = self.isEmptyLH();
135
+
self.buf[self.mask(self.write_index)] = item;
136
+
self.write_index = self.mask2(self.write_index + 1);
137
+
if (was_empty) {
138
+
self.not_empty.signal();
139
+
}
140
+
}
141
+
142
+
fn popAndSignalLH(self: *Self) T {
143
+
const was_full = self.isFullLH();
144
+
const result = self.popLH();
145
+
if (was_full) {
146
+
self.not_full.signal();
147
+
}
148
+
return result;
149
+
}
150
+
151
+
fn popLH(self: *Self) T {
152
+
const result = self.buf[self.mask(self.read_index)];
153
+
self.read_index = self.mask2(self.read_index + 1);
154
+
return result;
155
+
}
138
156
};
139
157
}
140
158
···
184
202
thread.join();
185
203
}
186
204
187
-
fn sleepyPop(q: *Queue(u8, 2)) !void {
205
+
fn sleepyPop(q: *Queue(u8, 2), state: *atomic.Value(u8)) !void {
188
206
// First we wait for the queue to be full.
189
-
while (!q.isFull())
207
+
while (state.load(.acquire) < 1)
190
208
try Thread.yield();
191
209
192
210
// Then we spuriously wake it up, because that's a thing that can
···
200
218
// still full and the push in the other thread is still blocked
201
219
// waiting for space.
202
220
try Thread.yield();
203
-
std.time.sleep(std.time.ns_per_s);
221
+
std.Thread.sleep(10 * std.time.ns_per_ms);
204
222
// Finally, let that other thread go.
205
223
try std.testing.expectEqual(1, q.pop());
206
224
207
-
// This won't continue until the other thread has had a chance to
208
-
// put at least one item in the queue.
209
-
while (!q.isFull())
225
+
// Wait for the other thread to signal it's ready for second push
226
+
while (state.load(.acquire) < 2)
210
227
try Thread.yield();
211
228
// But we want to ensure that there's a second push waiting, so
212
229
// here's another sleep.
213
-
std.time.sleep(std.time.ns_per_s / 2);
230
+
std.Thread.sleep(10 * std.time.ns_per_ms);
214
231
215
232
// Another spurious wake...
216
233
q.not_full.signal();
···
218
235
// And another chance for the other thread to see that it's
219
236
// spurious and go back to sleep.
220
237
try Thread.yield();
221
-
std.time.sleep(std.time.ns_per_s / 2);
238
+
std.Thread.sleep(10 * std.time.ns_per_ms);
222
239
223
240
// Pop that thing and we're done.
224
241
try std.testing.expectEqual(2, q.pop());
···
232
249
// fails if the while loop in `push` is turned into an `if`.
233
250
234
251
var queue: Queue(u8, 2) = .{};
235
-
const thread = try Thread.spawn(cfg, sleepyPop, .{&queue});
252
+
var state = atomic.Value(u8).init(0);
253
+
const thread = try Thread.spawn(cfg, sleepyPop, .{ &queue, &state });
236
254
queue.push(1);
237
255
queue.push(2);
256
+
state.store(1, .release);
238
257
const now = std.time.milliTimestamp();
239
258
queue.push(3); // This one should block.
240
259
const then = std.time.milliTimestamp();
241
260
242
261
// Just to make sure the sleeps are yielding to this thread, make
243
-
// sure it took at least 900ms to do the push.
244
-
try std.testing.expect(then - now > 900);
262
+
// sure it took at least 5ms to do the push.
263
+
try std.testing.expect(then - now > 5);
245
264
265
+
state.store(2, .release);
246
266
// This should block again, waiting for the other thread.
247
267
queue.push(4);
248
268
···
252
272
try std.testing.expectEqual(4, queue.pop());
253
273
}
254
274
255
-
fn sleepyPush(q: *Queue(u8, 1)) !void {
275
+
fn sleepyPush(q: *Queue(u8, 1), state: *atomic.Value(u8)) !void {
256
276
// Try to ensure the other thread has already started trying to pop.
257
277
try Thread.yield();
258
-
std.time.sleep(std.time.ns_per_s / 2);
278
+
std.Thread.sleep(10 * std.time.ns_per_ms);
259
279
260
280
// Spurious wake
261
281
q.not_full.signal();
262
282
q.not_empty.signal();
263
283
264
284
try Thread.yield();
265
-
std.time.sleep(std.time.ns_per_s / 2);
285
+
std.Thread.sleep(10 * std.time.ns_per_ms);
266
286
267
287
// Stick something in the queue so it can be popped.
268
288
q.push(1);
269
289
// Ensure it's been popped.
270
-
while (!q.isEmpty())
290
+
while (state.load(.acquire) < 1)
271
291
try Thread.yield();
272
292
// Give the other thread time to block again.
273
293
try Thread.yield();
274
-
std.time.sleep(std.time.ns_per_s / 2);
294
+
std.Thread.sleep(10 * std.time.ns_per_ms);
275
295
276
296
// Spurious wake
277
297
q.not_full.signal();
···
286
306
// `if`.
287
307
288
308
var queue: Queue(u8, 1) = .{};
289
-
const thread = try Thread.spawn(cfg, sleepyPush, .{&queue});
309
+
var state = atomic.Value(u8).init(0);
310
+
const thread = try Thread.spawn(cfg, sleepyPush, .{ &queue, &state });
290
311
try std.testing.expectEqual(1, queue.pop());
312
+
state.store(1, .release);
291
313
try std.testing.expectEqual(2, queue.pop());
292
314
thread.join();
293
315
}
···
302
324
const t1 = try Thread.spawn(cfg, readerThread, .{&queue});
303
325
const t2 = try Thread.spawn(cfg, readerThread, .{&queue});
304
326
try Thread.yield();
305
-
std.time.sleep(std.time.ns_per_s / 2);
327
+
std.Thread.sleep(10 * std.time.ns_per_ms);
306
328
queue.push(1);
307
329
queue.push(1);
308
330
t1.join();
+750
src/tty.zig
+750
src/tty.zig
···
1
+
const std = @import("std");
2
+
const builtin = @import("builtin");
3
+
4
+
const vaxis = @import("main.zig");
5
+
6
+
const ctlseqs = vaxis.ctlseqs;
7
+
const posix = std.posix;
8
+
const windows = std.os.windows;
9
+
10
+
const Event = vaxis.Event;
11
+
const Key = vaxis.Key;
12
+
const Mouse = vaxis.Mouse;
13
+
const Parser = vaxis.Parser;
14
+
const Winsize = vaxis.Winsize;
15
+
16
+
/// The target TTY implementation
17
+
pub const Tty = if (builtin.is_test)
18
+
TestTty
19
+
else switch (builtin.os.tag) {
20
+
.windows => WindowsTty,
21
+
else => PosixTty,
22
+
};
23
+
24
+
/// global tty instance, used in case of a panic. Not guaranteed to work if
25
+
/// for some reason there are multiple TTYs open under a single vaxis
26
+
/// compilation unit - but this is better than nothing
27
+
pub var global_tty: ?Tty = null;
28
+
29
+
pub const PosixTty = struct {
30
+
/// the original state of the terminal, prior to calling makeRaw
31
+
termios: posix.termios,
32
+
33
+
/// The file descriptor of the tty
34
+
fd: posix.fd_t,
35
+
36
+
/// File.Writer for efficient buffered writing
37
+
tty_writer: std.fs.File.Writer,
38
+
39
+
pub const SignalHandler = struct {
40
+
context: *anyopaque,
41
+
callback: *const fn (context: *anyopaque) void,
42
+
};
43
+
44
+
/// global signal handlers
45
+
var handlers: [8]SignalHandler = undefined;
46
+
var handler_mutex: std.Thread.Mutex = .{};
47
+
var handler_idx: usize = 0;
48
+
49
+
var handler_installed: bool = false;
50
+
51
+
/// initializes a Tty instance by opening /dev/tty and "making it raw". A
52
+
/// signal handler is installed for SIGWINCH. No callbacks are installed, be
53
+
/// sure to register a callback when initializing the event loop
54
+
pub fn init(buffer: []u8) !PosixTty {
55
+
// Open our tty
56
+
const fd = try posix.open("/dev/tty", .{ .ACCMODE = .RDWR }, 0);
57
+
58
+
// Set the termios of the tty
59
+
const termios = try makeRaw(fd);
60
+
61
+
var act = posix.Sigaction{
62
+
.handler = .{ .handler = PosixTty.handleWinch },
63
+
.mask = switch (builtin.os.tag) {
64
+
.macos => 0,
65
+
else => posix.sigemptyset(),
66
+
},
67
+
.flags = 0,
68
+
};
69
+
posix.sigaction(posix.SIG.WINCH, &act, null);
70
+
handler_installed = true;
71
+
72
+
const file = std.fs.File{ .handle = fd };
73
+
74
+
const self: PosixTty = .{
75
+
.fd = fd,
76
+
.termios = termios,
77
+
.tty_writer = .initStreaming(file, buffer),
78
+
};
79
+
80
+
global_tty = self;
81
+
82
+
return self;
83
+
}
84
+
85
+
/// release resources associated with the Tty return it to its original state
86
+
pub fn deinit(self: PosixTty) void {
87
+
posix.tcsetattr(self.fd, .FLUSH, self.termios) catch |err| {
88
+
std.log.err("couldn't restore terminal: {}", .{err});
89
+
};
90
+
if (builtin.os.tag != .macos) // closing /dev/tty may block indefinitely on macos
91
+
posix.close(self.fd);
92
+
}
93
+
94
+
/// Resets the signal handler to it's default
95
+
pub fn resetSignalHandler() void {
96
+
if (!handler_installed) return;
97
+
handler_installed = false;
98
+
var act = posix.Sigaction{
99
+
.handler = .{ .handler = posix.SIG.DFL },
100
+
.mask = switch (builtin.os.tag) {
101
+
.macos => 0,
102
+
else => posix.sigemptyset(),
103
+
},
104
+
.flags = 0,
105
+
};
106
+
posix.sigaction(posix.SIG.WINCH, &act, null);
107
+
}
108
+
109
+
pub fn writer(self: *PosixTty) *std.Io.Writer {
110
+
return &self.tty_writer.interface;
111
+
}
112
+
113
+
pub fn read(self: *const PosixTty, buf: []u8) !usize {
114
+
return posix.read(self.fd, buf);
115
+
}
116
+
117
+
/// Install a signal handler for winsize. A maximum of 8 handlers may be
118
+
/// installed
119
+
pub fn notifyWinsize(handler: SignalHandler) !void {
120
+
handler_mutex.lock();
121
+
defer handler_mutex.unlock();
122
+
if (handler_idx == handlers.len) return error.OutOfMemory;
123
+
handlers[handler_idx] = handler;
124
+
handler_idx += 1;
125
+
}
126
+
127
+
fn handleWinch(_: c_int) callconv(.c) void {
128
+
handler_mutex.lock();
129
+
defer handler_mutex.unlock();
130
+
var i: usize = 0;
131
+
while (i < handler_idx) : (i += 1) {
132
+
const handler = handlers[i];
133
+
handler.callback(handler.context);
134
+
}
135
+
}
136
+
137
+
/// makeRaw enters the raw state for the terminal.
138
+
pub fn makeRaw(fd: posix.fd_t) !posix.termios {
139
+
const state = try posix.tcgetattr(fd);
140
+
var raw = state;
141
+
// see termios(3)
142
+
raw.iflag.IGNBRK = false;
143
+
raw.iflag.BRKINT = false;
144
+
raw.iflag.PARMRK = false;
145
+
raw.iflag.ISTRIP = false;
146
+
raw.iflag.INLCR = false;
147
+
raw.iflag.IGNCR = false;
148
+
raw.iflag.ICRNL = false;
149
+
raw.iflag.IXON = false;
150
+
151
+
raw.oflag.OPOST = false;
152
+
153
+
raw.lflag.ECHO = false;
154
+
raw.lflag.ECHONL = false;
155
+
raw.lflag.ICANON = false;
156
+
raw.lflag.ISIG = false;
157
+
raw.lflag.IEXTEN = false;
158
+
159
+
raw.cflag.CSIZE = .CS8;
160
+
raw.cflag.PARENB = false;
161
+
162
+
raw.cc[@intFromEnum(posix.V.MIN)] = 1;
163
+
raw.cc[@intFromEnum(posix.V.TIME)] = 0;
164
+
try posix.tcsetattr(fd, .FLUSH, raw);
165
+
return state;
166
+
}
167
+
168
+
/// Get the window size from the kernel
169
+
pub fn getWinsize(fd: posix.fd_t) !Winsize {
170
+
var winsize = posix.winsize{
171
+
.row = 0,
172
+
.col = 0,
173
+
.xpixel = 0,
174
+
.ypixel = 0,
175
+
};
176
+
177
+
const err = posix.system.ioctl(fd, posix.T.IOCGWINSZ, @intFromPtr(&winsize));
178
+
if (posix.errno(err) == .SUCCESS)
179
+
return Winsize{
180
+
.rows = winsize.row,
181
+
.cols = winsize.col,
182
+
.x_pixel = winsize.xpixel,
183
+
.y_pixel = winsize.ypixel,
184
+
};
185
+
return error.IoctlError;
186
+
}
187
+
};
188
+
189
+
pub const WindowsTty = struct {
190
+
stdin: windows.HANDLE,
191
+
stdout: windows.HANDLE,
192
+
193
+
initial_codepage: c_uint,
194
+
initial_input_mode: CONSOLE_MODE_INPUT,
195
+
initial_output_mode: CONSOLE_MODE_OUTPUT,
196
+
197
+
// a buffer to write key text into
198
+
buf: [4]u8 = undefined,
199
+
200
+
/// File.Writer for efficient buffered writing
201
+
tty_writer: std.fs.File.Writer,
202
+
203
+
/// The last mouse button that was pressed. We store the previous state of button presses on each
204
+
/// mouse event so we can detect which button was released
205
+
last_mouse_button_press: u16 = 0,
206
+
207
+
const utf8_codepage: c_uint = 65001;
208
+
209
+
/// The input mode set by init
210
+
pub const input_raw_mode: CONSOLE_MODE_INPUT = .{
211
+
.WINDOW_INPUT = 1, // resize events
212
+
.MOUSE_INPUT = 1,
213
+
.EXTENDED_FLAGS = 1, // allow mouse events
214
+
};
215
+
216
+
/// The output mode set by init
217
+
pub const output_raw_mode: CONSOLE_MODE_OUTPUT = .{
218
+
.PROCESSED_OUTPUT = 1, // handle control sequences
219
+
.VIRTUAL_TERMINAL_PROCESSING = 1, // handle ANSI sequences
220
+
.DISABLE_NEWLINE_AUTO_RETURN = 1, // disable inserting a new line when we write at the last column
221
+
.ENABLE_LVB_GRID_WORLDWIDE = 1, // enables reverse video and underline
222
+
};
223
+
224
+
pub fn init(buffer: []u8) !Tty {
225
+
const stdin: std.fs.File = .stdin();
226
+
const stdout: std.fs.File = .stdout();
227
+
228
+
// get initial modes
229
+
const initial_output_codepage = windows.kernel32.GetConsoleOutputCP();
230
+
const initial_input_mode = try getConsoleMode(CONSOLE_MODE_INPUT, stdin.handle);
231
+
const initial_output_mode = try getConsoleMode(CONSOLE_MODE_OUTPUT, stdout.handle);
232
+
233
+
// set new modes
234
+
try setConsoleMode(stdin.handle, input_raw_mode);
235
+
try setConsoleMode(stdout.handle, output_raw_mode);
236
+
if (windows.kernel32.SetConsoleOutputCP(utf8_codepage) == 0)
237
+
return windows.unexpectedError(windows.kernel32.GetLastError());
238
+
239
+
const self: Tty = .{
240
+
.stdin = stdin.handle,
241
+
.stdout = stdout.handle,
242
+
.initial_codepage = initial_output_codepage,
243
+
.initial_input_mode = initial_input_mode,
244
+
.initial_output_mode = initial_output_mode,
245
+
.tty_writer = .initStreaming(stdout, buffer),
246
+
};
247
+
248
+
// save a copy of this tty as the global_tty for panic handling
249
+
global_tty = self;
250
+
251
+
return self;
252
+
}
253
+
254
+
pub fn deinit(self: Tty) void {
255
+
_ = windows.kernel32.SetConsoleOutputCP(self.initial_codepage);
256
+
setConsoleMode(self.stdin, self.initial_input_mode) catch {};
257
+
setConsoleMode(self.stdout, self.initial_output_mode) catch {};
258
+
windows.CloseHandle(self.stdin);
259
+
windows.CloseHandle(self.stdout);
260
+
}
261
+
262
+
pub const CONSOLE_MODE_INPUT = packed struct(u32) {
263
+
PROCESSED_INPUT: u1 = 0,
264
+
LINE_INPUT: u1 = 0,
265
+
ECHO_INPUT: u1 = 0,
266
+
WINDOW_INPUT: u1 = 0,
267
+
MOUSE_INPUT: u1 = 0,
268
+
INSERT_MODE: u1 = 0,
269
+
QUICK_EDIT_MODE: u1 = 0,
270
+
EXTENDED_FLAGS: u1 = 0,
271
+
AUTO_POSITION: u1 = 0,
272
+
VIRTUAL_TERMINAL_INPUT: u1 = 0,
273
+
_: u22 = 0,
274
+
};
275
+
pub const CONSOLE_MODE_OUTPUT = packed struct(u32) {
276
+
PROCESSED_OUTPUT: u1 = 0,
277
+
WRAP_AT_EOL_OUTPUT: u1 = 0,
278
+
VIRTUAL_TERMINAL_PROCESSING: u1 = 0,
279
+
DISABLE_NEWLINE_AUTO_RETURN: u1 = 0,
280
+
ENABLE_LVB_GRID_WORLDWIDE: u1 = 0,
281
+
_: u27 = 0,
282
+
};
283
+
284
+
pub fn getConsoleMode(comptime T: type, handle: windows.HANDLE) !T {
285
+
var mode: u32 = undefined;
286
+
if (windows.kernel32.GetConsoleMode(handle, &mode) == 0) return switch (windows.kernel32.GetLastError()) {
287
+
.INVALID_HANDLE => error.InvalidHandle,
288
+
else => |e| windows.unexpectedError(e),
289
+
};
290
+
return @bitCast(mode);
291
+
}
292
+
293
+
pub fn setConsoleMode(handle: windows.HANDLE, mode: anytype) !void {
294
+
if (windows.kernel32.SetConsoleMode(handle, @bitCast(mode)) == 0) return switch (windows.kernel32.GetLastError()) {
295
+
.INVALID_HANDLE => error.InvalidHandle,
296
+
else => |e| windows.unexpectedError(e),
297
+
};
298
+
}
299
+
300
+
pub fn writer(self: *Tty) *std.Io.Writer {
301
+
return &self.tty_writer.interface;
302
+
}
303
+
304
+
pub fn read(self: *const Tty, buf: []u8) !usize {
305
+
return posix.read(self.fd, buf);
306
+
}
307
+
308
+
pub fn nextEvent(self: *Tty, parser: *Parser, paste_allocator: ?std.mem.Allocator) !Event {
309
+
// We use a loop so we can ignore certain events
310
+
var state: EventState = .{};
311
+
while (true) {
312
+
var event_count: u32 = 0;
313
+
var input_record: INPUT_RECORD = undefined;
314
+
if (ReadConsoleInputW(self.stdin, &input_record, 1, &event_count) == 0)
315
+
return windows.unexpectedError(windows.kernel32.GetLastError());
316
+
317
+
if (try self.eventFromRecord(&input_record, &state, parser, paste_allocator)) |ev| {
318
+
return ev;
319
+
}
320
+
}
321
+
}
322
+
323
+
pub const EventState = struct {
324
+
ansi_buf: [128]u8 = undefined,
325
+
ansi_idx: usize = 0,
326
+
utf16_buf: [2]u16 = undefined,
327
+
utf16_half: bool = false,
328
+
};
329
+
330
+
pub fn eventFromRecord(self: *Tty, record: *const INPUT_RECORD, state: *EventState, parser: *Parser, paste_allocator: ?std.mem.Allocator) !?Event {
331
+
switch (record.EventType) {
332
+
0x0001 => { // Key event
333
+
const event = record.Event.KeyEvent;
334
+
335
+
if (state.utf16_half) half: {
336
+
state.utf16_half = false;
337
+
state.utf16_buf[1] = event.uChar.UnicodeChar;
338
+
const codepoint: u21 = std.unicode.utf16DecodeSurrogatePair(&state.utf16_buf) catch break :half;
339
+
const n = std.unicode.utf8Encode(codepoint, &self.buf) catch return null;
340
+
341
+
const key: Key = .{
342
+
.codepoint = codepoint,
343
+
.base_layout_codepoint = codepoint,
344
+
.mods = translateMods(event.dwControlKeyState),
345
+
.text = self.buf[0..n],
346
+
};
347
+
348
+
switch (event.bKeyDown) {
349
+
0 => return .{ .key_release = key },
350
+
else => return .{ .key_press = key },
351
+
}
352
+
}
353
+
354
+
const base_layout: u16 = switch (event.wVirtualKeyCode) {
355
+
0x00 => blk: { // delivered when we get an escape sequence or a unicode codepoint
356
+
if (state.ansi_idx == 0 and event.uChar.AsciiChar != 27)
357
+
break :blk event.uChar.UnicodeChar;
358
+
state.ansi_buf[state.ansi_idx] = event.uChar.AsciiChar;
359
+
state.ansi_idx += 1;
360
+
if (state.ansi_idx <= 2) return null;
361
+
const result = try parser.parse(state.ansi_buf[0..state.ansi_idx], paste_allocator);
362
+
return if (result.n == 0) null else evt: {
363
+
state.ansi_idx = 0;
364
+
break :evt result.event;
365
+
};
366
+
},
367
+
0x08 => Key.backspace,
368
+
0x09 => Key.tab,
369
+
0x0D => Key.enter,
370
+
0x13 => Key.pause,
371
+
0x14 => Key.caps_lock,
372
+
0x1B => Key.escape,
373
+
0x20 => Key.space,
374
+
0x21 => Key.page_up,
375
+
0x22 => Key.page_down,
376
+
0x23 => Key.end,
377
+
0x24 => Key.home,
378
+
0x25 => Key.left,
379
+
0x26 => Key.up,
380
+
0x27 => Key.right,
381
+
0x28 => Key.down,
382
+
0x2c => Key.print_screen,
383
+
0x2d => Key.insert,
384
+
0x2e => Key.delete,
385
+
0x30...0x39 => |k| k,
386
+
0x41...0x5a => |k| k + 0x20, // translate to lowercase
387
+
0x5b => Key.left_meta,
388
+
0x5c => Key.right_meta,
389
+
0x60 => Key.kp_0,
390
+
0x61 => Key.kp_1,
391
+
0x62 => Key.kp_2,
392
+
0x63 => Key.kp_3,
393
+
0x64 => Key.kp_4,
394
+
0x65 => Key.kp_5,
395
+
0x66 => Key.kp_6,
396
+
0x67 => Key.kp_7,
397
+
0x68 => Key.kp_8,
398
+
0x69 => Key.kp_9,
399
+
0x6a => Key.kp_multiply,
400
+
0x6b => Key.kp_add,
401
+
0x6c => Key.kp_separator,
402
+
0x6d => Key.kp_subtract,
403
+
0x6e => Key.kp_decimal,
404
+
0x6f => Key.kp_divide,
405
+
0x70 => Key.f1,
406
+
0x71 => Key.f2,
407
+
0x72 => Key.f3,
408
+
0x73 => Key.f4,
409
+
0x74 => Key.f5,
410
+
0x75 => Key.f6,
411
+
0x76 => Key.f8,
412
+
0x77 => Key.f8,
413
+
0x78 => Key.f9,
414
+
0x79 => Key.f10,
415
+
0x7a => Key.f11,
416
+
0x7b => Key.f12,
417
+
0x7c => Key.f13,
418
+
0x7d => Key.f14,
419
+
0x7e => Key.f15,
420
+
0x7f => Key.f16,
421
+
0x80 => Key.f17,
422
+
0x81 => Key.f18,
423
+
0x82 => Key.f19,
424
+
0x83 => Key.f20,
425
+
0x84 => Key.f21,
426
+
0x85 => Key.f22,
427
+
0x86 => Key.f23,
428
+
0x87 => Key.f24,
429
+
0x90 => Key.num_lock,
430
+
0x91 => Key.scroll_lock,
431
+
0xa0 => Key.left_shift,
432
+
0x10 => Key.left_shift,
433
+
0xa1 => Key.right_shift,
434
+
0xa2 => Key.left_control,
435
+
0x11 => Key.left_control,
436
+
0xa3 => Key.right_control,
437
+
0xa4 => Key.left_alt,
438
+
0x12 => Key.left_alt,
439
+
0xa5 => Key.right_alt,
440
+
0xad => Key.mute_volume,
441
+
0xae => Key.lower_volume,
442
+
0xaf => Key.raise_volume,
443
+
0xb0 => Key.media_track_next,
444
+
0xb1 => Key.media_track_previous,
445
+
0xb2 => Key.media_stop,
446
+
0xb3 => Key.media_play_pause,
447
+
0xba => ';',
448
+
0xbb => '+',
449
+
0xbc => ',',
450
+
0xbd => '-',
451
+
0xbe => '.',
452
+
0xbf => '/',
453
+
0xc0 => '`',
454
+
0xdb => '[',
455
+
0xdc => '\\',
456
+
0xdf => '\\',
457
+
0xe2 => '\\',
458
+
0xdd => ']',
459
+
0xde => '\'',
460
+
else => {
461
+
const log = std.log.scoped(.vaxis);
462
+
log.warn("unknown wVirtualKeyCode: 0x{x}", .{event.wVirtualKeyCode});
463
+
return null;
464
+
},
465
+
};
466
+
467
+
if (std.unicode.utf16IsHighSurrogate(base_layout)) {
468
+
state.utf16_buf[0] = base_layout;
469
+
state.utf16_half = true;
470
+
return null;
471
+
}
472
+
if (std.unicode.utf16IsLowSurrogate(base_layout)) {
473
+
return null;
474
+
}
475
+
476
+
var codepoint: u21 = base_layout;
477
+
var text: ?[]const u8 = null;
478
+
switch (event.uChar.UnicodeChar) {
479
+
0x00...0x1F => {},
480
+
else => |cp| {
481
+
codepoint = cp;
482
+
const n = try std.unicode.utf8Encode(codepoint, &self.buf);
483
+
text = self.buf[0..n];
484
+
},
485
+
}
486
+
487
+
const key: Key = .{
488
+
.codepoint = codepoint,
489
+
.base_layout_codepoint = base_layout,
490
+
.mods = translateMods(event.dwControlKeyState),
491
+
.text = text,
492
+
};
493
+
494
+
switch (event.bKeyDown) {
495
+
0 => return .{ .key_release = key },
496
+
else => return .{ .key_press = key },
497
+
}
498
+
},
499
+
0x0002 => { // Mouse event
500
+
// see https://learn.microsoft.com/en-us/windows/console/mouse-event-record-str
501
+
502
+
const event = record.Event.MouseEvent;
503
+
504
+
// High word of dwButtonState represents mouse wheel. Positive is wheel_up, negative
505
+
// is wheel_down
506
+
// Low word represents button state
507
+
const mouse_wheel_direction: i16 = blk: {
508
+
const wheelu32: u32 = event.dwButtonState >> 16;
509
+
const wheelu16: u16 = @truncate(wheelu32);
510
+
break :blk @bitCast(wheelu16);
511
+
};
512
+
513
+
const buttons: u16 = @truncate(event.dwButtonState);
514
+
// save the current state when we are done
515
+
defer self.last_mouse_button_press = buttons;
516
+
const button_xor = self.last_mouse_button_press ^ buttons;
517
+
518
+
var event_type: Mouse.Type = .press;
519
+
const btn: Mouse.Button = switch (button_xor) {
520
+
0x0000 => blk: {
521
+
// Check wheel event
522
+
if (event.dwEventFlags & 0x0004 > 0) {
523
+
if (mouse_wheel_direction > 0)
524
+
break :blk .wheel_up
525
+
else
526
+
break :blk .wheel_down;
527
+
}
528
+
529
+
// If we have no change but one of the buttons is still pressed we have a
530
+
// drag event. Find out which button is held down
531
+
if (buttons > 0 and event.dwEventFlags & 0x0001 > 0) {
532
+
event_type = .drag;
533
+
if (buttons & 0x0001 > 0) break :blk .left;
534
+
if (buttons & 0x0002 > 0) break :blk .right;
535
+
if (buttons & 0x0004 > 0) break :blk .middle;
536
+
if (buttons & 0x0008 > 0) break :blk .button_8;
537
+
if (buttons & 0x0010 > 0) break :blk .button_9;
538
+
}
539
+
540
+
if (event.dwEventFlags & 0x0001 > 0) event_type = .motion;
541
+
break :blk .none;
542
+
},
543
+
0x0001 => blk: {
544
+
if (buttons & 0x0001 == 0) event_type = .release;
545
+
break :blk .left;
546
+
},
547
+
0x0002 => blk: {
548
+
if (buttons & 0x0002 == 0) event_type = .release;
549
+
break :blk .right;
550
+
},
551
+
0x0004 => blk: {
552
+
if (buttons & 0x0004 == 0) event_type = .release;
553
+
break :blk .middle;
554
+
},
555
+
0x0008 => blk: {
556
+
if (buttons & 0x0008 == 0) event_type = .release;
557
+
break :blk .button_8;
558
+
},
559
+
0x0010 => blk: {
560
+
if (buttons & 0x0010 == 0) event_type = .release;
561
+
break :blk .button_9;
562
+
},
563
+
else => {
564
+
std.log.warn("unknown mouse event: {}", .{event});
565
+
return null;
566
+
},
567
+
};
568
+
569
+
const shift: u32 = 0x0010;
570
+
const alt: u32 = 0x0001 | 0x0002;
571
+
const ctrl: u32 = 0x0004 | 0x0008;
572
+
const mods: Mouse.Modifiers = .{
573
+
.shift = event.dwControlKeyState & shift > 0,
574
+
.alt = event.dwControlKeyState & alt > 0,
575
+
.ctrl = event.dwControlKeyState & ctrl > 0,
576
+
};
577
+
578
+
const mouse: Mouse = .{
579
+
.col = @as(i16, @bitCast(event.dwMousePosition.X)), // Windows reports with 0 index
580
+
.row = @as(i16, @bitCast(event.dwMousePosition.Y)), // Windows reports with 0 index
581
+
.mods = mods,
582
+
.type = event_type,
583
+
.button = btn,
584
+
};
585
+
return .{ .mouse = mouse };
586
+
},
587
+
0x0004 => { // Screen resize events
588
+
// NOTE: Even though the event comes with a size, it may not be accurate. We ask for
589
+
// the size directly when we get this event
590
+
var console_info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;
591
+
if (windows.kernel32.GetConsoleScreenBufferInfo(self.stdout, &console_info) == 0) {
592
+
return windows.unexpectedError(windows.kernel32.GetLastError());
593
+
}
594
+
const window_rect = console_info.srWindow;
595
+
const width = window_rect.Right - window_rect.Left + 1;
596
+
const height = window_rect.Bottom - window_rect.Top + 1;
597
+
return .{
598
+
.winsize = .{
599
+
.cols = @intCast(width),
600
+
.rows = @intCast(height),
601
+
.x_pixel = 0,
602
+
.y_pixel = 0,
603
+
},
604
+
};
605
+
},
606
+
0x0010 => { // Focus events
607
+
switch (record.Event.FocusEvent.bSetFocus) {
608
+
0 => return .focus_out,
609
+
else => return .focus_in,
610
+
}
611
+
},
612
+
else => {},
613
+
}
614
+
return null;
615
+
}
616
+
617
+
fn translateMods(mods: u32) Key.Modifiers {
618
+
const left_alt: u32 = 0x0002;
619
+
const right_alt: u32 = 0x0001;
620
+
const left_ctrl: u32 = 0x0008;
621
+
const right_ctrl: u32 = 0x0004;
622
+
623
+
const caps: u32 = 0x0080;
624
+
const num_lock: u32 = 0x0020;
625
+
const shift: u32 = 0x0010;
626
+
const alt: u32 = left_alt | right_alt;
627
+
const ctrl: u32 = left_ctrl | right_ctrl;
628
+
629
+
return .{
630
+
.shift = mods & shift > 0,
631
+
.alt = mods & alt > 0,
632
+
.ctrl = mods & ctrl > 0,
633
+
.caps_lock = mods & caps > 0,
634
+
.num_lock = mods & num_lock > 0,
635
+
};
636
+
}
637
+
638
+
// From gitub.com/ziglibs/zig-windows-console. Thanks :)
639
+
//
640
+
// Events
641
+
const union_unnamed_248 = extern union {
642
+
UnicodeChar: windows.WCHAR,
643
+
AsciiChar: windows.CHAR,
644
+
};
645
+
pub const KEY_EVENT_RECORD = extern struct {
646
+
bKeyDown: windows.BOOL,
647
+
wRepeatCount: windows.WORD,
648
+
wVirtualKeyCode: windows.WORD,
649
+
wVirtualScanCode: windows.WORD,
650
+
uChar: union_unnamed_248,
651
+
dwControlKeyState: windows.DWORD,
652
+
};
653
+
pub const PKEY_EVENT_RECORD = *KEY_EVENT_RECORD;
654
+
655
+
pub const MOUSE_EVENT_RECORD = extern struct {
656
+
dwMousePosition: windows.COORD,
657
+
dwButtonState: windows.DWORD,
658
+
dwControlKeyState: windows.DWORD,
659
+
dwEventFlags: windows.DWORD,
660
+
};
661
+
pub const PMOUSE_EVENT_RECORD = *MOUSE_EVENT_RECORD;
662
+
663
+
pub const WINDOW_BUFFER_SIZE_RECORD = extern struct {
664
+
dwSize: windows.COORD,
665
+
};
666
+
pub const PWINDOW_BUFFER_SIZE_RECORD = *WINDOW_BUFFER_SIZE_RECORD;
667
+
668
+
pub const MENU_EVENT_RECORD = extern struct {
669
+
dwCommandId: windows.UINT,
670
+
};
671
+
pub const PMENU_EVENT_RECORD = *MENU_EVENT_RECORD;
672
+
673
+
pub const FOCUS_EVENT_RECORD = extern struct {
674
+
bSetFocus: windows.BOOL,
675
+
};
676
+
pub const PFOCUS_EVENT_RECORD = *FOCUS_EVENT_RECORD;
677
+
678
+
const union_unnamed_249 = extern union {
679
+
KeyEvent: KEY_EVENT_RECORD,
680
+
MouseEvent: MOUSE_EVENT_RECORD,
681
+
WindowBufferSizeEvent: WINDOW_BUFFER_SIZE_RECORD,
682
+
MenuEvent: MENU_EVENT_RECORD,
683
+
FocusEvent: FOCUS_EVENT_RECORD,
684
+
};
685
+
pub const INPUT_RECORD = extern struct {
686
+
EventType: windows.WORD,
687
+
Event: union_unnamed_249,
688
+
};
689
+
pub const PINPUT_RECORD = *INPUT_RECORD;
690
+
691
+
pub extern "kernel32" fn ReadConsoleInputW(hConsoleInput: windows.HANDLE, lpBuffer: PINPUT_RECORD, nLength: windows.DWORD, lpNumberOfEventsRead: *windows.DWORD) callconv(.winapi) windows.BOOL;
692
+
};
693
+
694
+
pub const TestTty = struct {
695
+
/// Used for API compat
696
+
fd: posix.fd_t,
697
+
pipe_read: posix.fd_t,
698
+
pipe_write: posix.fd_t,
699
+
tty_writer: *std.Io.Writer.Allocating,
700
+
701
+
/// Initializes a TestTty.
702
+
pub fn init(buffer: []u8) !TestTty {
703
+
_ = buffer;
704
+
705
+
if (builtin.os.tag == .windows) return error.SkipZigTest;
706
+
const list = try std.testing.allocator.create(std.Io.Writer.Allocating);
707
+
list.* = .init(std.testing.allocator);
708
+
const r, const w = try posix.pipe();
709
+
return .{
710
+
.fd = r,
711
+
.pipe_read = r,
712
+
.pipe_write = w,
713
+
.tty_writer = list,
714
+
};
715
+
}
716
+
717
+
pub fn deinit(self: TestTty) void {
718
+
std.posix.close(self.pipe_read);
719
+
std.posix.close(self.pipe_write);
720
+
self.tty_writer.deinit();
721
+
std.testing.allocator.destroy(self.tty_writer);
722
+
}
723
+
724
+
pub fn writer(self: *TestTty) *std.Io.Writer {
725
+
return &self.tty_writer.writer;
726
+
}
727
+
728
+
pub fn read(self: *const TestTty, buf: []u8) !usize {
729
+
return posix.read(self.fd, buf);
730
+
}
731
+
732
+
/// Get the window size from the kernel
733
+
pub fn getWinsize(_: posix.fd_t) !Winsize {
734
+
return .{
735
+
.rows = 40,
736
+
.cols = 80,
737
+
.x_pixel = 40 * 8,
738
+
.y_pixel = 40 * 8 * 2,
739
+
};
740
+
}
741
+
742
+
/// Implemented for the Windows API
743
+
pub fn nextEvent(_: *Tty, _: *Parser, _: ?std.mem.Allocator) !Event {
744
+
return error.SkipZigTest;
745
+
}
746
+
747
+
pub fn resetSignalHandler() void {
748
+
return;
749
+
}
750
+
};
+64
src/unicode.zig
+64
src/unicode.zig
···
1
+
const std = @import("std");
2
+
const uucode = @import("uucode");
3
+
4
+
// Old API-compatible Grapheme value
5
+
pub const Grapheme = struct {
6
+
start: usize,
7
+
len: usize,
8
+
9
+
pub fn bytes(self: Grapheme, str: []const u8) []const u8 {
10
+
return str[self.start .. self.start + self.len];
11
+
}
12
+
};
13
+
14
+
// Old API-compatible iterator that yields Grapheme with .len and .bytes()
15
+
pub const GraphemeIterator = struct {
16
+
str: []const u8,
17
+
inner: uucode.grapheme.Iterator(uucode.utf8.Iterator),
18
+
start: usize = 0,
19
+
prev_break: bool = true,
20
+
21
+
pub fn init(str: []const u8) GraphemeIterator {
22
+
return .{
23
+
.str = str,
24
+
.inner = uucode.grapheme.Iterator(uucode.utf8.Iterator).init(.init(str)),
25
+
};
26
+
}
27
+
28
+
pub fn next(self: *GraphemeIterator) ?Grapheme {
29
+
while (self.inner.next()) |res| {
30
+
// When leaving a break and entering a non-break, set the start of a cluster
31
+
if (self.prev_break and !res.is_break) {
32
+
const cp_len: usize = std.unicode.utf8CodepointSequenceLength(res.cp) catch 1;
33
+
self.start = self.inner.i - cp_len;
34
+
}
35
+
36
+
// A break marks the end of the current grapheme
37
+
if (res.is_break) {
38
+
const end = self.inner.i;
39
+
const s = self.start;
40
+
self.start = end;
41
+
self.prev_break = true;
42
+
return .{ .start = s, .len = end - s };
43
+
}
44
+
45
+
self.prev_break = false;
46
+
}
47
+
48
+
// Flush the last grapheme if we ended mid-cluster
49
+
if (!self.prev_break and self.start < self.str.len) {
50
+
const s = self.start;
51
+
const len = self.str.len - s;
52
+
self.start = self.str.len;
53
+
self.prev_break = true;
54
+
return .{ .start = s, .len = len };
55
+
}
56
+
57
+
return null;
58
+
}
59
+
};
60
+
61
+
/// creates a grapheme iterator based on str
62
+
pub fn graphemeIterator(str: []const u8) GraphemeIterator {
63
+
return GraphemeIterator.init(str);
64
+
}
+604
src/vxfw/App.zig
+604
src/vxfw/App.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
const vxfw = @import("vxfw.zig");
4
+
5
+
const assert = std.debug.assert;
6
+
7
+
const Allocator = std.mem.Allocator;
8
+
9
+
const EventLoop = vaxis.Loop(vxfw.Event);
10
+
const Widget = vxfw.Widget;
11
+
12
+
const App = @This();
13
+
14
+
allocator: Allocator,
15
+
tty: vaxis.Tty,
16
+
vx: vaxis.Vaxis,
17
+
timers: std.ArrayList(vxfw.Tick),
18
+
wants_focus: ?vxfw.Widget,
19
+
buffer: [1024]u8,
20
+
21
+
/// Runtime options
22
+
pub const Options = struct {
23
+
/// Frames per second
24
+
framerate: u8 = 60,
25
+
};
26
+
27
+
/// Create an application. We require stable pointers to do the set up, so this will create an App
28
+
/// object on the heap. Call destroy when the app is complete to reset terminal state and release
29
+
/// resources
30
+
pub fn init(allocator: Allocator) !App {
31
+
var app: App = .{
32
+
.allocator = allocator,
33
+
.tty = undefined,
34
+
.vx = try vaxis.init(allocator, .{
35
+
.system_clipboard_allocator = allocator,
36
+
.kitty_keyboard_flags = .{
37
+
.report_events = true,
38
+
},
39
+
}),
40
+
.timers = std.ArrayList(vxfw.Tick){},
41
+
.wants_focus = null,
42
+
.buffer = undefined,
43
+
};
44
+
app.tty = try vaxis.Tty.init(&app.buffer);
45
+
return app;
46
+
}
47
+
48
+
pub fn deinit(self: *App) void {
49
+
self.timers.deinit(self.allocator);
50
+
self.vx.deinit(self.allocator, self.tty.writer());
51
+
self.tty.deinit();
52
+
}
53
+
54
+
pub fn run(self: *App, widget: vxfw.Widget, opts: Options) anyerror!void {
55
+
const tty = &self.tty;
56
+
const vx = &self.vx;
57
+
58
+
var loop: EventLoop = .{ .tty = tty, .vaxis = vx };
59
+
try loop.start();
60
+
defer loop.stop();
61
+
62
+
// Send the init event
63
+
loop.postEvent(.init);
64
+
// Also always initialize the app with a focus event
65
+
loop.postEvent(.focus_in);
66
+
67
+
try vx.enterAltScreen(tty.writer());
68
+
try vx.queryTerminal(tty.writer(), 1 * std.time.ns_per_s);
69
+
try vx.setBracketedPaste(tty.writer(), true);
70
+
try vx.subscribeToColorSchemeUpdates(tty.writer());
71
+
72
+
{
73
+
// This part deserves a comment. loop.init installs a signal handler for the tty. We wait to
74
+
// init the loop until we know if we need this handler. We don't need it if the terminal
75
+
// supports in-band-resize
76
+
if (!vx.state.in_band_resize) try loop.init();
77
+
}
78
+
79
+
// NOTE: We don't use pixel mouse anywhere
80
+
vx.caps.sgr_pixels = false;
81
+
try vx.setMouseMode(tty.writer(), true);
82
+
83
+
vxfw.DrawContext.init(vx.screen.width_method);
84
+
85
+
const framerate: u64 = if (opts.framerate > 0) opts.framerate else 60;
86
+
// Calculate tick rate
87
+
const tick_ms: u64 = @divFloor(std.time.ms_per_s, framerate);
88
+
89
+
// Set up arena and context
90
+
var arena = std.heap.ArenaAllocator.init(self.allocator);
91
+
defer arena.deinit();
92
+
93
+
var mouse_handler = MouseHandler.init(widget);
94
+
defer mouse_handler.deinit(self.allocator);
95
+
var focus_handler = FocusHandler.init(self.allocator, widget);
96
+
try focus_handler.path_to_focused.append(self.allocator, widget);
97
+
defer focus_handler.deinit(self.allocator);
98
+
99
+
// Timestamp of our next frame
100
+
var next_frame_ms: u64 = @intCast(std.time.milliTimestamp());
101
+
102
+
// Create our event context
103
+
var ctx: vxfw.EventContext = .{
104
+
.alloc = self.allocator,
105
+
.phase = .capturing,
106
+
.cmds = vxfw.CommandList{},
107
+
.consume_event = false,
108
+
.redraw = false,
109
+
.quit = false,
110
+
};
111
+
defer ctx.cmds.deinit(self.allocator);
112
+
113
+
while (true) {
114
+
const now_ms: u64 = @intCast(std.time.milliTimestamp());
115
+
if (now_ms >= next_frame_ms) {
116
+
// Deadline exceeded. Schedule the next frame
117
+
next_frame_ms = now_ms + tick_ms;
118
+
} else {
119
+
// Sleep until the deadline
120
+
std.Thread.sleep((next_frame_ms - now_ms) * std.time.ns_per_ms);
121
+
next_frame_ms += tick_ms;
122
+
}
123
+
124
+
try self.checkTimers(&ctx);
125
+
126
+
{
127
+
loop.queue.lock();
128
+
defer loop.queue.unlock();
129
+
while (loop.queue.drain()) |event| {
130
+
defer {
131
+
// Reset our context
132
+
ctx.consume_event = false;
133
+
ctx.phase = .capturing;
134
+
}
135
+
switch (event) {
136
+
.key_press => {
137
+
try focus_handler.handleEvent(&ctx, event);
138
+
try self.handleCommand(&ctx.cmds);
139
+
},
140
+
.focus_out => {
141
+
try mouse_handler.mouseExit(self, &ctx);
142
+
try focus_handler.handleEvent(&ctx, .focus_out);
143
+
try self.handleCommand(&ctx.cmds);
144
+
},
145
+
.focus_in => {
146
+
try focus_handler.handleEvent(&ctx, .focus_in);
147
+
try self.handleCommand(&ctx.cmds);
148
+
},
149
+
.mouse => |mouse| try mouse_handler.handleMouse(self, &ctx, mouse),
150
+
.winsize => |ws| {
151
+
try vx.resize(self.allocator, tty.writer(), ws);
152
+
ctx.redraw = true;
153
+
},
154
+
else => {
155
+
try focus_handler.handleEvent(&ctx, event);
156
+
try self.handleCommand(&ctx.cmds);
157
+
},
158
+
}
159
+
}
160
+
}
161
+
162
+
// If we have a focus change, handle that event before we layout
163
+
if (self.wants_focus) |wants_focus| {
164
+
try focus_handler.focusWidget(&ctx, wants_focus);
165
+
try self.handleCommand(&ctx.cmds);
166
+
self.wants_focus = null;
167
+
}
168
+
169
+
// Check if we should quit
170
+
if (ctx.quit) return;
171
+
172
+
// Check if we need a redraw
173
+
if (!ctx.redraw) continue;
174
+
ctx.redraw = false;
175
+
// Clear the arena.
176
+
_ = arena.reset(.free_all);
177
+
// Assert that we have handled all commands
178
+
assert(ctx.cmds.items.len == 0);
179
+
180
+
const surface: vxfw.Surface = blk: {
181
+
// Draw the root widget
182
+
const surface = try self.doLayout(widget, &arena);
183
+
184
+
// Check if any hover or mouse effects changed
185
+
try mouse_handler.updateMouse(self, surface, &ctx);
186
+
// Our focus may have changed. Handle that here
187
+
if (self.wants_focus) |wants_focus| {
188
+
try focus_handler.focusWidget(&ctx, wants_focus);
189
+
try self.handleCommand(&ctx.cmds);
190
+
self.wants_focus = null;
191
+
}
192
+
193
+
assert(ctx.cmds.items.len == 0);
194
+
if (!ctx.redraw) break :blk surface;
195
+
// If updating the mouse required a redraw, we do the layout again
196
+
break :blk try self.doLayout(widget, &arena);
197
+
};
198
+
199
+
// Store the last frame
200
+
mouse_handler.last_frame = surface;
201
+
// Update the focus handler list
202
+
try focus_handler.update(self.allocator, surface);
203
+
try self.render(surface, focus_handler.focused_widget);
204
+
}
205
+
}
206
+
207
+
fn doLayout(
208
+
self: *App,
209
+
widget: vxfw.Widget,
210
+
arena: *std.heap.ArenaAllocator,
211
+
) !vxfw.Surface {
212
+
const vx = &self.vx;
213
+
214
+
const draw_context: vxfw.DrawContext = .{
215
+
.arena = arena.allocator(),
216
+
.min = .{ .width = 0, .height = 0 },
217
+
.max = .{
218
+
.width = @intCast(vx.screen.width),
219
+
.height = @intCast(vx.screen.height),
220
+
},
221
+
.cell_size = .{
222
+
.width = vx.screen.width_pix / vx.screen.width,
223
+
.height = vx.screen.height_pix / vx.screen.height,
224
+
},
225
+
};
226
+
return widget.draw(draw_context);
227
+
}
228
+
229
+
fn render(
230
+
self: *App,
231
+
surface: vxfw.Surface,
232
+
focused_widget: vxfw.Widget,
233
+
) !void {
234
+
const vx = &self.vx;
235
+
const tty = &self.tty;
236
+
237
+
const win = vx.window();
238
+
win.clear();
239
+
win.hideCursor();
240
+
win.setCursorShape(.default);
241
+
242
+
const root_win = win.child(.{
243
+
.width = surface.size.width,
244
+
.height = surface.size.height,
245
+
});
246
+
surface.render(root_win, focused_widget);
247
+
248
+
try vx.render(tty.writer());
249
+
}
250
+
251
+
fn addTick(self: *App, tick: vxfw.Tick) Allocator.Error!void {
252
+
try self.timers.append(self.allocator, tick);
253
+
std.sort.insertion(vxfw.Tick, self.timers.items, {}, vxfw.Tick.lessThan);
254
+
}
255
+
256
+
fn handleCommand(self: *App, cmds: *vxfw.CommandList) Allocator.Error!void {
257
+
defer cmds.clearRetainingCapacity();
258
+
for (cmds.items) |cmd| {
259
+
switch (cmd) {
260
+
.tick => |tick| try self.addTick(tick),
261
+
.set_mouse_shape => |shape| self.vx.setMouseShape(shape),
262
+
.request_focus => |widget| self.wants_focus = widget,
263
+
.copy_to_clipboard => |content| {
264
+
defer self.allocator.free(content);
265
+
self.vx.copyToSystemClipboard(self.tty.writer(), content, self.allocator) catch |err| {
266
+
switch (err) {
267
+
error.OutOfMemory => return Allocator.Error.OutOfMemory,
268
+
else => std.log.err("copy error: {}", .{err}),
269
+
}
270
+
};
271
+
},
272
+
.set_title => |title| {
273
+
defer self.allocator.free(title);
274
+
self.vx.setTitle(self.tty.writer(), title) catch |err| {
275
+
std.log.err("set_title error: {}", .{err});
276
+
};
277
+
},
278
+
.queue_refresh => self.vx.queueRefresh(),
279
+
.notify => |notification| {
280
+
self.vx.notify(self.tty.writer(), notification.title, notification.body) catch |err| {
281
+
std.log.err("notify error: {}", .{err});
282
+
};
283
+
const alloc = self.allocator;
284
+
if (notification.title) |title| {
285
+
alloc.free(title);
286
+
}
287
+
alloc.free(notification.body);
288
+
},
289
+
.query_color => |kind| {
290
+
self.vx.queryColor(self.tty.writer(), kind) catch |err| {
291
+
std.log.err("queryColor error: {}", .{err});
292
+
};
293
+
},
294
+
}
295
+
}
296
+
}
297
+
298
+
fn checkTimers(self: *App, ctx: *vxfw.EventContext) anyerror!void {
299
+
const now_ms = std.time.milliTimestamp();
300
+
301
+
// timers are always sorted descending
302
+
while (self.timers.pop()) |tick| {
303
+
if (now_ms < tick.deadline_ms) {
304
+
// re-add the timer
305
+
try self.timers.append(self.allocator, tick);
306
+
break;
307
+
}
308
+
try tick.widget.handleEvent(ctx, .tick);
309
+
}
310
+
try self.handleCommand(&ctx.cmds);
311
+
}
312
+
313
+
const MouseHandler = struct {
314
+
last_frame: vxfw.Surface,
315
+
last_hit_list: []vxfw.HitResult,
316
+
mouse: ?vaxis.Mouse,
317
+
318
+
fn init(root: Widget) MouseHandler {
319
+
return .{
320
+
.last_frame = .{
321
+
.size = .{ .width = 0, .height = 0 },
322
+
.widget = root,
323
+
.buffer = &.{},
324
+
.children = &.{},
325
+
},
326
+
.last_hit_list = &.{},
327
+
.mouse = null,
328
+
};
329
+
}
330
+
331
+
fn deinit(self: MouseHandler, gpa: Allocator) void {
332
+
gpa.free(self.last_hit_list);
333
+
}
334
+
335
+
fn updateMouse(
336
+
self: *MouseHandler,
337
+
app: *App,
338
+
surface: vxfw.Surface,
339
+
ctx: *vxfw.EventContext,
340
+
) anyerror!void {
341
+
const mouse = self.mouse orelse return;
342
+
// For mouse events we store the last frame and use that for hit testing
343
+
const last_frame = surface;
344
+
345
+
var hits = std.ArrayList(vxfw.HitResult){};
346
+
defer hits.deinit(app.allocator);
347
+
const sub: vxfw.SubSurface = .{
348
+
.origin = .{ .row = 0, .col = 0 },
349
+
.surface = last_frame,
350
+
.z_index = 0,
351
+
};
352
+
const mouse_point: vxfw.Point = .{
353
+
.row = @intCast(mouse.row),
354
+
.col = @intCast(mouse.col),
355
+
};
356
+
if (sub.containsPoint(mouse_point)) {
357
+
try last_frame.hitTest(app.allocator, &hits, mouse_point);
358
+
}
359
+
360
+
// We store the hit list from the last mouse event to determine mouse_enter and mouse_leave
361
+
// events. If list a is the previous hit list, and list b is the current hit list:
362
+
// - Widgets in a but not in b get a mouse_leave event
363
+
// - Widgets in b but not in a get a mouse_enter event
364
+
// - Widgets in both receive nothing
365
+
const a = self.last_hit_list;
366
+
const b = hits.items;
367
+
368
+
// Find widgets in a but not b
369
+
for (a) |a_item| {
370
+
const a_widget = a_item.widget;
371
+
for (b) |b_item| {
372
+
const b_widget = b_item.widget;
373
+
if (a_widget.eql(b_widget)) break;
374
+
} else {
375
+
// a_item is not in b
376
+
try a_widget.handleEvent(ctx, .mouse_leave);
377
+
try app.handleCommand(&ctx.cmds);
378
+
}
379
+
}
380
+
381
+
// Widgets in b but not in a
382
+
for (b) |b_item| {
383
+
const b_widget = b_item.widget;
384
+
for (a) |a_item| {
385
+
const a_widget = a_item.widget;
386
+
if (b_widget.eql(a_widget)) break;
387
+
} else {
388
+
// b_item is not in a.
389
+
try b_widget.handleEvent(ctx, .mouse_enter);
390
+
try app.handleCommand(&ctx.cmds);
391
+
}
392
+
}
393
+
394
+
// Store a copy of this hit list for next frame
395
+
app.allocator.free(self.last_hit_list);
396
+
self.last_hit_list = try app.allocator.dupe(vxfw.HitResult, hits.items);
397
+
}
398
+
399
+
fn handleMouse(self: *MouseHandler, app: *App, ctx: *vxfw.EventContext, mouse: vaxis.Mouse) anyerror!void {
400
+
// For mouse events we store the last frame and use that for hit testing
401
+
const last_frame = self.last_frame;
402
+
self.mouse = mouse;
403
+
404
+
var hits = std.ArrayList(vxfw.HitResult){};
405
+
defer hits.deinit(app.allocator);
406
+
const sub: vxfw.SubSurface = .{
407
+
.origin = .{ .row = 0, .col = 0 },
408
+
.surface = last_frame,
409
+
.z_index = 0,
410
+
};
411
+
const mouse_point: vxfw.Point = .{
412
+
.row = @intCast(mouse.row),
413
+
.col = @intCast(mouse.col),
414
+
};
415
+
if (sub.containsPoint(mouse_point)) {
416
+
try last_frame.hitTest(app.allocator, &hits, mouse_point);
417
+
}
418
+
419
+
// Handle mouse_enter and mouse_leave events
420
+
{
421
+
// We store the hit list from the last mouse event to determine mouse_enter and mouse_leave
422
+
// events. If list a is the previous hit list, and list b is the current hit list:
423
+
// - Widgets in a but not in b get a mouse_leave event
424
+
// - Widgets in b but not in a get a mouse_enter event
425
+
// - Widgets in both receive nothing
426
+
const a = self.last_hit_list;
427
+
const b = hits.items;
428
+
429
+
// Find widgets in a but not b
430
+
for (a) |a_item| {
431
+
const a_widget = a_item.widget;
432
+
for (b) |b_item| {
433
+
const b_widget = b_item.widget;
434
+
if (a_widget.eql(b_widget)) break;
435
+
} else {
436
+
// a_item is not in b
437
+
try a_widget.handleEvent(ctx, .mouse_leave);
438
+
try app.handleCommand(&ctx.cmds);
439
+
}
440
+
}
441
+
442
+
// Widgets in b but not in a
443
+
for (b) |b_item| {
444
+
const b_widget = b_item.widget;
445
+
for (a) |a_item| {
446
+
const a_widget = a_item.widget;
447
+
if (b_widget.eql(a_widget)) break;
448
+
} else {
449
+
// b_item is not in a.
450
+
try b_widget.handleEvent(ctx, .mouse_enter);
451
+
try app.handleCommand(&ctx.cmds);
452
+
}
453
+
}
454
+
455
+
// Store a copy of this hit list for next frame
456
+
app.allocator.free(self.last_hit_list);
457
+
self.last_hit_list = try app.allocator.dupe(vxfw.HitResult, hits.items);
458
+
}
459
+
460
+
const target = hits.pop() orelse return;
461
+
462
+
// capturing phase
463
+
ctx.phase = .capturing;
464
+
for (hits.items) |item| {
465
+
var m_local = mouse;
466
+
m_local.col = item.local.col;
467
+
m_local.row = item.local.row;
468
+
try item.widget.captureEvent(ctx, .{ .mouse = m_local });
469
+
try app.handleCommand(&ctx.cmds);
470
+
471
+
if (ctx.consume_event) return;
472
+
}
473
+
474
+
// target phase
475
+
ctx.phase = .at_target;
476
+
{
477
+
var m_local = mouse;
478
+
m_local.col = target.local.col;
479
+
m_local.row = target.local.row;
480
+
try target.widget.handleEvent(ctx, .{ .mouse = m_local });
481
+
try app.handleCommand(&ctx.cmds);
482
+
483
+
if (ctx.consume_event) return;
484
+
}
485
+
486
+
// Bubbling phase
487
+
ctx.phase = .bubbling;
488
+
while (hits.pop()) |item| {
489
+
var m_local = mouse;
490
+
m_local.col = item.local.col;
491
+
m_local.row = item.local.row;
492
+
try item.widget.handleEvent(ctx, .{ .mouse = m_local });
493
+
try app.handleCommand(&ctx.cmds);
494
+
495
+
if (ctx.consume_event) return;
496
+
}
497
+
}
498
+
499
+
/// sends .mouse_leave to all of the widgets from the last_hit_list
500
+
fn mouseExit(self: *MouseHandler, app: *App, ctx: *vxfw.EventContext) anyerror!void {
501
+
for (self.last_hit_list) |item| {
502
+
try item.widget.handleEvent(ctx, .mouse_leave);
503
+
try app.handleCommand(&ctx.cmds);
504
+
}
505
+
}
506
+
};
507
+
508
+
/// Maintains a tree of focusable nodes. Delivers events to the currently focused node, walking up
509
+
/// the tree until the event is handled
510
+
const FocusHandler = struct {
511
+
root: Widget,
512
+
focused_widget: vxfw.Widget,
513
+
path_to_focused: std.ArrayList(Widget),
514
+
515
+
fn init(_: Allocator, root: Widget) FocusHandler {
516
+
return .{
517
+
.root = root,
518
+
.focused_widget = root,
519
+
.path_to_focused = std.ArrayList(Widget){},
520
+
};
521
+
}
522
+
523
+
fn deinit(self: *FocusHandler, allocator: Allocator) void {
524
+
self.path_to_focused.deinit(allocator);
525
+
}
526
+
527
+
/// Update the focus list
528
+
fn update(self: *FocusHandler, allocator: Allocator, surface: vxfw.Surface) Allocator.Error!void {
529
+
// clear path
530
+
self.path_to_focused.clearAndFree(allocator);
531
+
532
+
// Find the path to the focused widget. This builds a list that has the first element as the
533
+
// focused widget, and walks backward to the root. It's possible our focused widget is *not*
534
+
// in this tree. If this is the case, we refocus to the root widget
535
+
_ = try self.childHasFocus(allocator, surface);
536
+
537
+
if (!self.root.eql(surface.widget)) {
538
+
// If the root of surface is not the initial widget, we append the initial widget
539
+
try self.path_to_focused.append(allocator, self.root);
540
+
}
541
+
542
+
// reverse path_to_focused so that it is root first
543
+
std.mem.reverse(Widget, self.path_to_focused.items);
544
+
}
545
+
546
+
/// Returns true if a child of surface is the focused widget
547
+
fn childHasFocus(
548
+
self: *FocusHandler,
549
+
allocator: Allocator,
550
+
surface: vxfw.Surface,
551
+
) Allocator.Error!bool {
552
+
// Check if we are the focused widget
553
+
if (self.focused_widget.eql(surface.widget)) {
554
+
try self.path_to_focused.append(allocator, surface.widget);
555
+
return true;
556
+
}
557
+
for (surface.children) |child| {
558
+
// Add child to list if it is the focused widget or one of it's own children is
559
+
if (try self.childHasFocus(allocator, child.surface)) {
560
+
try self.path_to_focused.append(allocator, surface.widget);
561
+
return true;
562
+
}
563
+
}
564
+
return false;
565
+
}
566
+
567
+
fn focusWidget(self: *FocusHandler, ctx: *vxfw.EventContext, widget: vxfw.Widget) anyerror!void {
568
+
// Focusing a widget requires it to have an event handler
569
+
assert(widget.eventHandler != null);
570
+
if (self.focused_widget.eql(widget)) return;
571
+
572
+
ctx.phase = .at_target;
573
+
try self.focused_widget.handleEvent(ctx, .focus_out);
574
+
self.focused_widget = widget;
575
+
try self.focused_widget.handleEvent(ctx, .focus_in);
576
+
}
577
+
578
+
fn handleEvent(self: *FocusHandler, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
579
+
const path = self.path_to_focused.items;
580
+
assert(path.len > 0);
581
+
582
+
// Capturing phase. We send capture events from the root to the target (inclusive of target)
583
+
ctx.phase = .capturing;
584
+
for (path) |widget| {
585
+
try widget.captureEvent(ctx, event);
586
+
if (ctx.consume_event) return;
587
+
}
588
+
589
+
// Target phase. This is only sent to the target
590
+
ctx.phase = .at_target;
591
+
const target = self.path_to_focused.getLast();
592
+
try target.handleEvent(ctx, event);
593
+
if (ctx.consume_event) return;
594
+
595
+
// Bubbling phase. Bubbling phase moves from target (exclusive) to the root
596
+
ctx.phase = .bubbling;
597
+
const target_idx = path.len - 1;
598
+
var iter = std.mem.reverseIterator(path[0..target_idx]);
599
+
while (iter.next()) |widget| {
600
+
try widget.handleEvent(ctx, event);
601
+
if (ctx.consume_event) return;
602
+
}
603
+
}
604
+
};
+146
src/vxfw/Border.zig
+146
src/vxfw/Border.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
pub const BorderLabel = struct {
9
+
text: []const u8,
10
+
alignment: enum {
11
+
top_left,
12
+
top_center,
13
+
top_right,
14
+
bottom_left,
15
+
bottom_center,
16
+
bottom_right,
17
+
},
18
+
};
19
+
20
+
const Border = @This();
21
+
22
+
child: vxfw.Widget,
23
+
style: vaxis.Style = .{},
24
+
labels: []const BorderLabel = &[_]BorderLabel{},
25
+
26
+
pub fn widget(self: *const Border) vxfw.Widget {
27
+
return .{
28
+
.userdata = @constCast(self),
29
+
.drawFn = typeErasedDrawFn,
30
+
};
31
+
}
32
+
33
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
34
+
const self: *const Border = @ptrCast(@alignCast(ptr));
35
+
return self.draw(ctx);
36
+
}
37
+
38
+
/// If Border has a bounded maximum size, it will shrink the maximum size to account for the border
39
+
/// before drawing the child. If the size is unbounded, border will draw the child and then itself
40
+
/// around the childs size
41
+
pub fn draw(self: *const Border, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
42
+
const max_width: ?u16 = if (ctx.max.width) |width| width -| 2 else null;
43
+
const max_height: ?u16 = if (ctx.max.height) |height| height -| 2 else null;
44
+
45
+
const child_ctx = ctx.withConstraints(ctx.min, .{
46
+
.width = max_width,
47
+
.height = max_height,
48
+
});
49
+
const child = try self.child.draw(child_ctx);
50
+
51
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 1);
52
+
children[0] = .{
53
+
.origin = .{ .col = 1, .row = 1 },
54
+
.z_index = 0,
55
+
.surface = child,
56
+
};
57
+
58
+
const size: vxfw.Size = .{ .width = child.size.width + 2, .height = child.size.height + 2 };
59
+
60
+
var surf = try vxfw.Surface.initWithChildren(ctx.arena, self.widget(), size, children);
61
+
62
+
// Draw the border
63
+
const right_edge = size.width -| 1;
64
+
const bottom_edge = size.height -| 1;
65
+
surf.writeCell(0, 0, .{ .char = .{ .grapheme = "โญ", .width = 1 }, .style = self.style });
66
+
surf.writeCell(right_edge, 0, .{ .char = .{ .grapheme = "โฎ", .width = 1 }, .style = self.style });
67
+
surf.writeCell(right_edge, bottom_edge, .{ .char = .{ .grapheme = "โฏ", .width = 1 }, .style = self.style });
68
+
surf.writeCell(0, bottom_edge, .{ .char = .{ .grapheme = "โฐ", .width = 1 }, .style = self.style });
69
+
70
+
var col: u16 = 1;
71
+
while (col < right_edge) : (col += 1) {
72
+
surf.writeCell(col, 0, .{ .char = .{ .grapheme = "โ", .width = 1 }, .style = self.style });
73
+
surf.writeCell(col, bottom_edge, .{ .char = .{ .grapheme = "โ", .width = 1 }, .style = self.style });
74
+
}
75
+
76
+
var row: u16 = 1;
77
+
while (row < bottom_edge) : (row += 1) {
78
+
surf.writeCell(0, row, .{ .char = .{ .grapheme = "โ", .width = 1 }, .style = self.style });
79
+
surf.writeCell(right_edge, row, .{ .char = .{ .grapheme = "โ", .width = 1 }, .style = self.style });
80
+
}
81
+
82
+
// Add border labels
83
+
for (self.labels) |label| {
84
+
const text_len: u16 = @intCast(ctx.stringWidth(label.text));
85
+
if (text_len == 0) continue;
86
+
87
+
const text_row: u16 = switch (label.alignment) {
88
+
.top_left, .top_center, .top_right => 0,
89
+
.bottom_left, .bottom_center, .bottom_right => bottom_edge,
90
+
};
91
+
92
+
var text_col: u16 = switch (label.alignment) {
93
+
.top_left, .bottom_left => 1,
94
+
.top_center, .bottom_center => @max((size.width - text_len) / 2, 1),
95
+
.top_right, .bottom_right => @max(size.width - 1 - text_len, 1),
96
+
};
97
+
98
+
var iter = ctx.graphemeIterator(label.text);
99
+
while (iter.next()) |grapheme| {
100
+
const text = grapheme.bytes(label.text);
101
+
const width: u16 = @intCast(ctx.stringWidth(text));
102
+
surf.writeCell(text_col, text_row, .{
103
+
.char = .{ .grapheme = text, .width = @intCast(width) },
104
+
.style = self.style,
105
+
});
106
+
text_col += width;
107
+
}
108
+
}
109
+
110
+
return surf;
111
+
}
112
+
113
+
test Border {
114
+
const Text = @import("Text.zig");
115
+
// Will be height=1, width=3
116
+
const text: Text = .{ .text = "abc" };
117
+
118
+
const border: Border = .{ .child = text.widget() };
119
+
120
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
121
+
defer arena.deinit();
122
+
vxfw.DrawContext.init(.unicode);
123
+
124
+
// Border will draw itself tightly around the child
125
+
const ctx: vxfw.DrawContext = .{
126
+
.arena = arena.allocator(),
127
+
.min = .{},
128
+
.max = .{ .width = 10, .height = 10 },
129
+
.cell_size = .{ .width = 10, .height = 20 },
130
+
};
131
+
132
+
const surface = try border.draw(ctx);
133
+
// Border should be the size of Text + 2
134
+
try std.testing.expectEqual(5, surface.size.width);
135
+
try std.testing.expectEqual(3, surface.size.height);
136
+
// Border has 1 child
137
+
try std.testing.expectEqual(1, surface.children.len);
138
+
const child = surface.children[0];
139
+
// The child is 1x3
140
+
try std.testing.expectEqual(3, child.surface.size.width);
141
+
try std.testing.expectEqual(1, child.surface.size.height);
142
+
}
143
+
144
+
test "refAllDecls" {
145
+
std.testing.refAllDecls(@This());
146
+
}
+214
src/vxfw/Button.zig
+214
src/vxfw/Button.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const vxfw = @import("vxfw.zig");
5
+
6
+
const Allocator = std.mem.Allocator;
7
+
8
+
const Center = @import("Center.zig");
9
+
const Text = @import("Text.zig");
10
+
11
+
const Button = @This();
12
+
13
+
// User supplied values
14
+
label: []const u8,
15
+
onClick: *const fn (?*anyopaque, ctx: *vxfw.EventContext) anyerror!void,
16
+
userdata: ?*anyopaque = null,
17
+
18
+
// Styles
19
+
style: struct {
20
+
default: vaxis.Style = .{ .reverse = true },
21
+
mouse_down: vaxis.Style = .{ .fg = .{ .index = 4 }, .reverse = true },
22
+
hover: vaxis.Style = .{ .fg = .{ .index = 3 }, .reverse = true },
23
+
focus: vaxis.Style = .{ .fg = .{ .index = 5 }, .reverse = true },
24
+
} = .{},
25
+
26
+
// State
27
+
mouse_down: bool = false,
28
+
has_mouse: bool = false,
29
+
focused: bool = false,
30
+
31
+
pub fn widget(self: *Button) vxfw.Widget {
32
+
return .{
33
+
.userdata = self,
34
+
.eventHandler = typeErasedEventHandler,
35
+
.drawFn = typeErasedDrawFn,
36
+
};
37
+
}
38
+
39
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
40
+
const self: *Button = @ptrCast(@alignCast(ptr));
41
+
return self.handleEvent(ctx, event);
42
+
}
43
+
44
+
pub fn handleEvent(self: *Button, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
45
+
switch (event) {
46
+
.key_press => |key| {
47
+
if (key.matches(vaxis.Key.enter, .{}) or key.matches('j', .{ .ctrl = true })) {
48
+
return self.doClick(ctx);
49
+
}
50
+
},
51
+
.mouse => |mouse| {
52
+
if (self.mouse_down and mouse.type == .release) {
53
+
self.mouse_down = false;
54
+
return self.doClick(ctx);
55
+
}
56
+
if (mouse.type == .press and mouse.button == .left) {
57
+
self.mouse_down = true;
58
+
return ctx.consumeAndRedraw();
59
+
}
60
+
return ctx.consumeEvent();
61
+
},
62
+
.mouse_enter => {
63
+
// implicit redraw
64
+
self.has_mouse = true;
65
+
try ctx.setMouseShape(.pointer);
66
+
return ctx.consumeAndRedraw();
67
+
},
68
+
.mouse_leave => {
69
+
self.has_mouse = false;
70
+
self.mouse_down = false;
71
+
// implicit redraw
72
+
try ctx.setMouseShape(.default);
73
+
},
74
+
.focus_in => {
75
+
self.focused = true;
76
+
ctx.redraw = true;
77
+
},
78
+
.focus_out => {
79
+
self.focused = false;
80
+
ctx.redraw = true;
81
+
},
82
+
else => {},
83
+
}
84
+
}
85
+
86
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
87
+
const self: *Button = @ptrCast(@alignCast(ptr));
88
+
return self.draw(ctx);
89
+
}
90
+
91
+
pub fn draw(self: *Button, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
92
+
const style: vaxis.Style = if (self.mouse_down)
93
+
self.style.mouse_down
94
+
else if (self.has_mouse)
95
+
self.style.hover
96
+
else if (self.focused)
97
+
self.style.focus
98
+
else
99
+
self.style.default;
100
+
101
+
const text: Text = .{
102
+
.style = style,
103
+
.text = self.label,
104
+
.text_align = .center,
105
+
};
106
+
107
+
const center: Center = .{ .child = text.widget() };
108
+
const surf = try center.draw(ctx);
109
+
110
+
const button_surf = try vxfw.Surface.initWithChildren(ctx.arena, self.widget(), surf.size, surf.children);
111
+
@memset(button_surf.buffer, .{ .style = style });
112
+
return button_surf;
113
+
}
114
+
115
+
fn doClick(self: *Button, ctx: *vxfw.EventContext) anyerror!void {
116
+
try self.onClick(self.userdata, ctx);
117
+
ctx.consume_event = true;
118
+
}
119
+
120
+
test Button {
121
+
// Create some object which reacts to a button press
122
+
const Foo = struct {
123
+
count: u8,
124
+
125
+
fn onClick(ptr: ?*anyopaque, ctx: *vxfw.EventContext) anyerror!void {
126
+
const foo: *@This() = @ptrCast(@alignCast(ptr));
127
+
foo.count +|= 1;
128
+
ctx.consumeAndRedraw();
129
+
}
130
+
};
131
+
var foo: Foo = .{ .count = 0 };
132
+
133
+
var button: Button = .{
134
+
.label = "Test Button",
135
+
.onClick = Foo.onClick,
136
+
.userdata = &foo,
137
+
};
138
+
139
+
// Event handlers need a context
140
+
var ctx: vxfw.EventContext = .{
141
+
.alloc = std.testing.allocator,
142
+
.cmds = .empty,
143
+
};
144
+
defer ctx.cmds.deinit(ctx.alloc);
145
+
146
+
// Get the widget interface
147
+
const b_widget = button.widget();
148
+
149
+
// Create a synthetic mouse event
150
+
var mouse_event: vaxis.Mouse = .{
151
+
.col = 0,
152
+
.row = 0,
153
+
.mods = .{},
154
+
.button = .left,
155
+
.type = .press,
156
+
};
157
+
// Send the button a mouse press event
158
+
try b_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
159
+
160
+
// A press alone doesn't trigger onClick
161
+
try std.testing.expectEqual(0, foo.count);
162
+
163
+
// Send the button a mouse release event. The onClick handler is called
164
+
mouse_event.type = .release;
165
+
try b_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
166
+
try std.testing.expectEqual(1, foo.count);
167
+
168
+
// Send it another press
169
+
mouse_event.type = .press;
170
+
try b_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
171
+
172
+
// Now the mouse leaves
173
+
try b_widget.handleEvent(&ctx, .mouse_leave);
174
+
175
+
// Then it comes back. We don't know it but the button was pressed outside of our widget. We
176
+
// receie the release event
177
+
mouse_event.type = .release;
178
+
try b_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
179
+
180
+
// But we didn't have the press registered, so we don't call onClick
181
+
try std.testing.expectEqual(1, foo.count);
182
+
183
+
// Now we receive an enter keypress. This also triggers the onClick handler
184
+
try b_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = vaxis.Key.enter } });
185
+
try std.testing.expectEqual(2, foo.count);
186
+
187
+
// Now we draw the button. Set up our context with some unicode data
188
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
189
+
defer arena.deinit();
190
+
vxfw.DrawContext.init(.unicode);
191
+
192
+
const draw_ctx: vxfw.DrawContext = .{
193
+
.arena = arena.allocator(),
194
+
.min = .{},
195
+
.max = .{ .width = 13, .height = 3 },
196
+
.cell_size = .{ .width = 10, .height = 20 },
197
+
};
198
+
const surface = try b_widget.draw(draw_ctx);
199
+
200
+
// The button should fill the available space.
201
+
try std.testing.expectEqual(surface.size.width, draw_ctx.max.width.?);
202
+
try std.testing.expectEqual(surface.size.height, draw_ctx.max.height.?);
203
+
204
+
// It should have one child, the label
205
+
try std.testing.expectEqual(1, surface.children.len);
206
+
207
+
// The label should be centered
208
+
try std.testing.expectEqual(1, surface.children[0].origin.row);
209
+
try std.testing.expectEqual(1, surface.children[0].origin.col);
210
+
}
211
+
212
+
test "refAllDecls" {
213
+
std.testing.refAllDecls(@This());
214
+
}
+113
src/vxfw/Center.zig
+113
src/vxfw/Center.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
const Center = @This();
9
+
10
+
child: vxfw.Widget,
11
+
12
+
pub fn widget(self: *const Center) vxfw.Widget {
13
+
return .{
14
+
.userdata = @constCast(self),
15
+
.drawFn = typeErasedDrawFn,
16
+
};
17
+
}
18
+
19
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
20
+
const self: *const Center = @ptrCast(@alignCast(ptr));
21
+
return self.draw(ctx);
22
+
}
23
+
24
+
/// Cannot have unbounded constraints
25
+
pub fn draw(self: *const Center, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
26
+
const child_ctx = ctx.withConstraints(.{ .width = 0, .height = 0 }, ctx.max);
27
+
const max_size = ctx.max.size();
28
+
const child = try self.child.draw(child_ctx);
29
+
30
+
const x = (max_size.width - child.size.width) / 2;
31
+
const y = (max_size.height - child.size.height) / 2;
32
+
33
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 1);
34
+
children[0] = .{
35
+
.origin = .{ .col = x, .row = y },
36
+
.z_index = 0,
37
+
.surface = child,
38
+
};
39
+
40
+
return .{
41
+
.size = max_size,
42
+
.widget = self.widget(),
43
+
.buffer = &.{},
44
+
.children = children,
45
+
};
46
+
}
47
+
48
+
test Center {
49
+
const Text = @import("Text.zig");
50
+
// Will be height=1, width=3
51
+
const text: Text = .{ .text = "abc" };
52
+
53
+
const center: Center = .{ .child = text.widget() };
54
+
55
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
56
+
defer arena.deinit();
57
+
vxfw.DrawContext.init(.unicode);
58
+
59
+
{
60
+
// Center expands to the max size. It must therefore have non-null max width and max height.
61
+
// These values are asserted in draw
62
+
const ctx: vxfw.DrawContext = .{
63
+
.arena = arena.allocator(),
64
+
.min = .{},
65
+
.max = .{ .width = 10, .height = 10 },
66
+
.cell_size = .{ .width = 10, .height = 20 },
67
+
};
68
+
69
+
const surface = try center.draw(ctx);
70
+
// Center does not produce any drawable cells
71
+
try std.testing.expectEqual(0, surface.buffer.len);
72
+
// Center has 1 child
73
+
try std.testing.expectEqual(1, surface.children.len);
74
+
// Center is the max size
75
+
try std.testing.expectEqual(surface.size, ctx.max.size());
76
+
const child = surface.children[0];
77
+
// The child is 1x3
78
+
try std.testing.expectEqual(3, child.surface.size.width);
79
+
try std.testing.expectEqual(1, child.surface.size.height);
80
+
// A centered 1x3 in 10x10 should be at origin 3, 4. The bias is toward the top left corner
81
+
try std.testing.expectEqual(4, child.origin.row);
82
+
try std.testing.expectEqual(3, child.origin.col);
83
+
}
84
+
{
85
+
// Center expands to the max size. It must therefore have non-null max width and max height.
86
+
// These values are asserted in draw
87
+
const ctx: vxfw.DrawContext = .{
88
+
.arena = arena.allocator(),
89
+
.min = .{},
90
+
.max = .{ .width = 5, .height = 3 },
91
+
.cell_size = .{ .width = 10, .height = 20 },
92
+
};
93
+
94
+
const surface = try center.draw(ctx);
95
+
// Center does not produce any drawable cells
96
+
try std.testing.expectEqual(0, surface.buffer.len);
97
+
// Center has 1 child
98
+
try std.testing.expectEqual(1, surface.children.len);
99
+
// Center is the max size
100
+
try std.testing.expectEqual(surface.size, ctx.max.size());
101
+
const child = surface.children[0];
102
+
// The child is 1x3
103
+
try std.testing.expectEqual(3, child.surface.size.width);
104
+
try std.testing.expectEqual(1, child.surface.size.height);
105
+
// A centered 1x3 in 3x5 should be at origin 1, 1. This is a perfectly centered child
106
+
try std.testing.expectEqual(1, child.origin.row);
107
+
try std.testing.expectEqual(1, child.origin.col);
108
+
}
109
+
}
110
+
111
+
test "refAllDecls" {
112
+
std.testing.refAllDecls(@This());
113
+
}
+162
src/vxfw/FlexColumn.zig
+162
src/vxfw/FlexColumn.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
const FlexColumn = @This();
9
+
10
+
children: []const vxfw.FlexItem,
11
+
12
+
pub fn widget(self: *const FlexColumn) vxfw.Widget {
13
+
return .{
14
+
.userdata = @constCast(self),
15
+
.drawFn = typeErasedDrawFn,
16
+
};
17
+
}
18
+
19
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
20
+
const self: *const FlexColumn = @ptrCast(@alignCast(ptr));
21
+
return self.draw(ctx);
22
+
}
23
+
24
+
pub fn draw(self: *const FlexColumn, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
25
+
std.debug.assert(ctx.max.height != null);
26
+
std.debug.assert(ctx.max.width != null);
27
+
if (self.children.len == 0) return vxfw.Surface.init(ctx.arena, self.widget(), ctx.min);
28
+
29
+
// Store the inherent size of each widget
30
+
const size_list = try ctx.arena.alloc(u16, self.children.len);
31
+
32
+
var layout_arena = std.heap.ArenaAllocator.init(ctx.arena);
33
+
34
+
const layout_ctx: vxfw.DrawContext = .{
35
+
.min = .{ .width = 0, .height = 0 },
36
+
.max = .{ .width = ctx.max.width, .height = null },
37
+
.arena = layout_arena.allocator(),
38
+
.cell_size = ctx.cell_size,
39
+
};
40
+
41
+
// Store the inherent size of each widget
42
+
var first_pass_height: u16 = 0;
43
+
var total_flex: u16 = 0;
44
+
for (self.children, 0..) |child, i| {
45
+
const surf = try child.widget.draw(layout_ctx);
46
+
first_pass_height += surf.size.height;
47
+
total_flex += child.flex;
48
+
size_list[i] = surf.size.height;
49
+
}
50
+
51
+
// We are done with the layout arena
52
+
layout_arena.deinit();
53
+
54
+
// make our children list
55
+
var children: std.ArrayList(vxfw.SubSurface) = .empty;
56
+
57
+
// Draw again, but with distributed heights
58
+
var second_pass_height: u16 = 0;
59
+
var max_width: u16 = 0;
60
+
const remaining_space = ctx.max.height.? - first_pass_height;
61
+
for (self.children, 1..) |child, i| {
62
+
const inherent_height = size_list[i - 1];
63
+
const child_height = if (child.flex == 0)
64
+
inherent_height
65
+
else if (i == self.children.len)
66
+
// If we are the last one, we just get the remainder
67
+
ctx.max.height.? - second_pass_height
68
+
else
69
+
inherent_height + (remaining_space * child.flex) / total_flex;
70
+
71
+
// Create a context for the child
72
+
const child_ctx = ctx.withConstraints(
73
+
.{ .width = 0, .height = child_height },
74
+
.{ .width = ctx.max.width.?, .height = child_height },
75
+
);
76
+
const surf = try child.widget.draw(child_ctx);
77
+
78
+
try children.append(ctx.arena, .{
79
+
.origin = .{ .col = 0, .row = second_pass_height },
80
+
.surface = surf,
81
+
.z_index = 0,
82
+
});
83
+
max_width = @max(max_width, surf.size.width);
84
+
second_pass_height += surf.size.height;
85
+
}
86
+
87
+
const size: vxfw.Size = .{ .width = max_width, .height = second_pass_height };
88
+
return .{
89
+
.size = size,
90
+
.widget = self.widget(),
91
+
.buffer = &.{},
92
+
.children = children.items,
93
+
};
94
+
}
95
+
96
+
test FlexColumn {
97
+
// Create child widgets
98
+
const Text = @import("Text.zig");
99
+
// Will be height=1, width=3
100
+
const abc: Text = .{ .text = "abc" };
101
+
const def: Text = .{ .text = "def" };
102
+
const ghi: Text = .{ .text = "ghi" };
103
+
const jklmno: Text = .{ .text = "jkl\nmno" };
104
+
105
+
// Create the flex column
106
+
const flex_column: FlexColumn = .{
107
+
.children = &.{
108
+
.{ .widget = abc.widget(), .flex = 0 }, // flex=0 means we are our inherent size
109
+
.{ .widget = def.widget(), .flex = 1 },
110
+
.{ .widget = ghi.widget(), .flex = 1 },
111
+
.{ .widget = jklmno.widget(), .flex = 1 },
112
+
},
113
+
};
114
+
115
+
// Boiler plate draw context
116
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
117
+
defer arena.deinit();
118
+
vxfw.DrawContext.init(.unicode);
119
+
120
+
const flex_widget = flex_column.widget();
121
+
const ctx: vxfw.DrawContext = .{
122
+
.arena = arena.allocator(),
123
+
.min = .{},
124
+
.max = .{ .width = 16, .height = 16 },
125
+
.cell_size = .{ .width = 10, .height = 20 },
126
+
};
127
+
128
+
const surface = try flex_widget.draw(ctx);
129
+
// FlexColumn expands to max height and widest child
130
+
try std.testing.expectEqual(16, surface.size.height);
131
+
try std.testing.expectEqual(3, surface.size.width);
132
+
// We have four children
133
+
try std.testing.expectEqual(4, surface.children.len);
134
+
135
+
// We will track the row we are on to confirm the origins
136
+
var row: u16 = 0;
137
+
// First child has flex=0, it should be it's inherent height
138
+
try std.testing.expectEqual(1, surface.children[0].surface.size.height);
139
+
try std.testing.expectEqual(row, surface.children[0].origin.row);
140
+
// Add the child height each time
141
+
row += surface.children[0].surface.size.height;
142
+
// Let's do some math
143
+
// - We have 4 children to fit into 16 rows. 3 children will be 1 row tall, one will be 2 rows
144
+
// tall for a total height of 5 rows.
145
+
// - The first child is 1 row and no flex. The rest of the height gets distributed evenly among
146
+
// the remaining 3 children. The remainder height is 16 - 5 = 11, so each child should get 11 /
147
+
// 3 = 3 extra rows, and the last will receive the remainder
148
+
try std.testing.expectEqual(1 + 3, surface.children[1].surface.size.height);
149
+
try std.testing.expectEqual(row, surface.children[1].origin.row);
150
+
row += surface.children[1].surface.size.height;
151
+
152
+
try std.testing.expectEqual(1 + 3, surface.children[2].surface.size.height);
153
+
try std.testing.expectEqual(row, surface.children[2].origin.row);
154
+
row += surface.children[2].surface.size.height;
155
+
156
+
try std.testing.expectEqual(2 + 3 + 2, surface.children[3].surface.size.height);
157
+
try std.testing.expectEqual(row, surface.children[3].origin.row);
158
+
}
159
+
160
+
test "refAllDecls" {
161
+
std.testing.refAllDecls(@This());
162
+
}
+160
src/vxfw/FlexRow.zig
+160
src/vxfw/FlexRow.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const vxfw = @import("vxfw.zig");
5
+
6
+
const Allocator = std.mem.Allocator;
7
+
8
+
const FlexRow = @This();
9
+
10
+
children: []const vxfw.FlexItem,
11
+
12
+
pub fn widget(self: *const FlexRow) vxfw.Widget {
13
+
return .{
14
+
.userdata = @constCast(self),
15
+
.drawFn = typeErasedDrawFn,
16
+
};
17
+
}
18
+
19
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
20
+
const self: *const FlexRow = @ptrCast(@alignCast(ptr));
21
+
return self.draw(ctx);
22
+
}
23
+
24
+
pub fn draw(self: *const FlexRow, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
25
+
std.debug.assert(ctx.max.height != null);
26
+
std.debug.assert(ctx.max.width != null);
27
+
if (self.children.len == 0) return vxfw.Surface.init(ctx.arena, self.widget(), ctx.min);
28
+
29
+
// Store the inherent size of each widget
30
+
const size_list = try ctx.arena.alloc(u16, self.children.len);
31
+
32
+
var layout_arena = std.heap.ArenaAllocator.init(ctx.arena);
33
+
34
+
const layout_ctx: vxfw.DrawContext = .{
35
+
.min = .{ .width = 0, .height = 0 },
36
+
.max = .{ .width = null, .height = ctx.max.height },
37
+
.arena = layout_arena.allocator(),
38
+
.cell_size = ctx.cell_size,
39
+
};
40
+
41
+
var first_pass_width: u16 = 0;
42
+
var total_flex: u16 = 0;
43
+
for (self.children, 0..) |child, i| {
44
+
if (child.flex == 0) {
45
+
const surf = try child.widget.draw(layout_ctx);
46
+
first_pass_width += surf.size.width;
47
+
size_list[i] = surf.size.width;
48
+
}
49
+
total_flex += child.flex;
50
+
}
51
+
52
+
// We are done with the layout arena
53
+
layout_arena.deinit();
54
+
55
+
// make our children list
56
+
var children: std.ArrayList(vxfw.SubSurface) = .empty;
57
+
58
+
// Draw again, but with distributed widths
59
+
var second_pass_width: u16 = 0;
60
+
var max_height: u16 = 0;
61
+
const remaining_space = ctx.max.width.? -| first_pass_width;
62
+
for (self.children, 0..) |child, i| {
63
+
const child_width = if (child.flex == 0)
64
+
size_list[i]
65
+
else if (i == self.children.len - 1)
66
+
// If we are the last one, we just get the remainder
67
+
ctx.max.width.? -| second_pass_width
68
+
else
69
+
(remaining_space * child.flex) / total_flex;
70
+
71
+
// Create a context for the child
72
+
const child_ctx = ctx.withConstraints(
73
+
.{ .width = child_width, .height = 0 },
74
+
.{ .width = child_width, .height = ctx.max.height.? },
75
+
);
76
+
const surf = try child.widget.draw(child_ctx);
77
+
78
+
try children.append(ctx.arena, .{
79
+
.origin = .{ .col = second_pass_width, .row = 0 },
80
+
.surface = surf,
81
+
.z_index = 0,
82
+
});
83
+
max_height = @max(max_height, surf.size.height);
84
+
second_pass_width += surf.size.width;
85
+
}
86
+
const size: vxfw.Size = .{ .width = second_pass_width, .height = max_height };
87
+
return .{
88
+
.size = size,
89
+
.widget = self.widget(),
90
+
.buffer = &.{},
91
+
.children = children.items,
92
+
};
93
+
}
94
+
95
+
test FlexRow {
96
+
// Create child widgets
97
+
const Text = @import("Text.zig");
98
+
// Will be height=1, width=3
99
+
const abc: Text = .{ .text = "abc" };
100
+
const def: Text = .{ .text = "def" };
101
+
const ghi: Text = .{ .text = "ghi" };
102
+
const jklmno: Text = .{ .text = "jkl\nmno" };
103
+
104
+
// Create the flex row
105
+
const flex_row: FlexRow = .{
106
+
.children = &.{
107
+
.{ .widget = abc.widget(), .flex = 0 }, // flex=0 means we are our inherent size
108
+
.{ .widget = def.widget(), .flex = 1 },
109
+
.{ .widget = ghi.widget(), .flex = 1 },
110
+
.{ .widget = jklmno.widget(), .flex = 1 },
111
+
},
112
+
};
113
+
114
+
// Boiler plate draw context
115
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
116
+
defer arena.deinit();
117
+
vxfw.DrawContext.init(.unicode);
118
+
119
+
const flex_widget = flex_row.widget();
120
+
const ctx: vxfw.DrawContext = .{
121
+
.arena = arena.allocator(),
122
+
.min = .{},
123
+
.max = .{ .width = 16, .height = 16 },
124
+
.cell_size = .{ .width = 10, .height = 20 },
125
+
};
126
+
127
+
const surface = try flex_widget.draw(ctx);
128
+
// FlexRow expands to max width and tallest child
129
+
try std.testing.expectEqual(16, surface.size.width);
130
+
try std.testing.expectEqual(2, surface.size.height);
131
+
// We have four children
132
+
try std.testing.expectEqual(4, surface.children.len);
133
+
134
+
// We will track the column we are on to confirm the origins
135
+
var col: u16 = 0;
136
+
// First child has flex=0, it should be it's inherent width
137
+
try std.testing.expectEqual(3, surface.children[0].surface.size.width);
138
+
try std.testing.expectEqual(col, surface.children[0].origin.col);
139
+
// Add the child height each time
140
+
col += surface.children[0].surface.size.width;
141
+
// Let's do some math
142
+
// - We have 4 children to fit into 16 cols. All children will be 3 wide for a total width of 12
143
+
// - The first child is 3 cols and no flex. The rest of the width gets distributed evenly among
144
+
// the remaining 3 children. The remainder width is 16 - 12 = 4, so each child should get 4 /
145
+
// 3 = 1 extra cols, and the last will receive the remainder
146
+
try std.testing.expectEqual(1 + 3, surface.children[1].surface.size.width);
147
+
try std.testing.expectEqual(col, surface.children[1].origin.col);
148
+
col += surface.children[1].surface.size.width;
149
+
150
+
try std.testing.expectEqual(1 + 3, surface.children[2].surface.size.width);
151
+
try std.testing.expectEqual(col, surface.children[2].origin.col);
152
+
col += surface.children[2].surface.size.width;
153
+
154
+
try std.testing.expectEqual(1 + 3 + 1, surface.children[3].surface.size.width);
155
+
try std.testing.expectEqual(col, surface.children[3].origin.col);
156
+
}
157
+
158
+
test "refAllDecls" {
159
+
std.testing.refAllDecls(@This());
160
+
}
+767
src/vxfw/ListView.zig
+767
src/vxfw/ListView.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const assert = std.debug.assert;
5
+
6
+
const Allocator = std.mem.Allocator;
7
+
8
+
const vxfw = @import("vxfw.zig");
9
+
10
+
const ListView = @This();
11
+
12
+
pub const Builder = struct {
13
+
userdata: *const anyopaque,
14
+
buildFn: *const fn (*const anyopaque, idx: usize, cursor: usize) ?vxfw.Widget,
15
+
16
+
inline fn itemAtIdx(self: Builder, idx: usize, cursor: usize) ?vxfw.Widget {
17
+
return self.buildFn(self.userdata, idx, cursor);
18
+
}
19
+
};
20
+
21
+
pub const Source = union(enum) {
22
+
slice: []const vxfw.Widget,
23
+
builder: Builder,
24
+
};
25
+
26
+
const Scroll = struct {
27
+
/// Index of the first fully-in-view widget
28
+
top: u32 = 0,
29
+
/// Line offset within the top widget.
30
+
offset: i17 = 0,
31
+
/// Pending scroll amount
32
+
pending_lines: i17 = 0,
33
+
/// If there is more room to scroll down
34
+
has_more: bool = true,
35
+
/// The cursor must be in the viewport
36
+
wants_cursor: bool = false,
37
+
38
+
fn linesDown(self: *Scroll, n: u8) bool {
39
+
if (!self.has_more) return false;
40
+
self.pending_lines += n;
41
+
return true;
42
+
}
43
+
44
+
fn linesUp(self: *Scroll, n: u8) bool {
45
+
if (self.top == 0 and self.offset == 0) return false;
46
+
self.pending_lines -= @intCast(n);
47
+
return true;
48
+
}
49
+
};
50
+
51
+
const cursor_indicator: vaxis.Cell = .{ .char = .{ .grapheme = "โ", .width = 1 } };
52
+
53
+
children: Source,
54
+
cursor: u32 = 0,
55
+
/// When true, the widget will draw a cursor next to the widget which has the cursor
56
+
draw_cursor: bool = true,
57
+
/// Lines to scroll for a mouse wheel
58
+
wheel_scroll: u8 = 3,
59
+
/// Set this if the exact item count is known.
60
+
item_count: ?u32 = null,
61
+
62
+
/// scroll position
63
+
scroll: Scroll = .{},
64
+
65
+
pub fn widget(self: *const ListView) vxfw.Widget {
66
+
return .{
67
+
.userdata = @constCast(self),
68
+
.eventHandler = typeErasedEventHandler,
69
+
.drawFn = typeErasedDrawFn,
70
+
};
71
+
}
72
+
73
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
74
+
const self: *ListView = @ptrCast(@alignCast(ptr));
75
+
return self.handleEvent(ctx, event);
76
+
}
77
+
78
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
79
+
const self: *ListView = @ptrCast(@alignCast(ptr));
80
+
return self.draw(ctx);
81
+
}
82
+
83
+
pub fn handleEvent(self: *ListView, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
84
+
switch (event) {
85
+
.mouse => |mouse| {
86
+
if (mouse.button == .wheel_up) {
87
+
if (self.scroll.linesUp(self.wheel_scroll))
88
+
ctx.consumeAndRedraw();
89
+
}
90
+
if (mouse.button == .wheel_down) {
91
+
if (self.scroll.linesDown(self.wheel_scroll))
92
+
ctx.consumeAndRedraw();
93
+
}
94
+
},
95
+
.key_press => |key| {
96
+
if (key.matches('j', .{}) or
97
+
key.matches('n', .{ .ctrl = true }) or
98
+
key.matches(vaxis.Key.down, .{}))
99
+
{
100
+
return self.nextItem(ctx);
101
+
}
102
+
if (key.matches('k', .{}) or
103
+
key.matches('p', .{ .ctrl = true }) or
104
+
key.matches(vaxis.Key.up, .{}))
105
+
{
106
+
return self.prevItem(ctx);
107
+
}
108
+
if (key.matches(vaxis.Key.escape, .{})) {
109
+
self.ensureScroll();
110
+
return ctx.consumeAndRedraw();
111
+
}
112
+
},
113
+
else => {},
114
+
}
115
+
}
116
+
117
+
pub fn draw(self: *ListView, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
118
+
std.debug.assert(ctx.max.width != null);
119
+
std.debug.assert(ctx.max.height != null);
120
+
switch (self.children) {
121
+
.slice => |slice| {
122
+
self.item_count = @intCast(slice.len);
123
+
const builder: SliceBuilder = .{ .slice = slice };
124
+
return self.drawBuilder(ctx, .{ .userdata = &builder, .buildFn = SliceBuilder.build });
125
+
},
126
+
.builder => |b| return self.drawBuilder(ctx, b),
127
+
}
128
+
}
129
+
130
+
pub fn nextItem(self: *ListView, ctx: *vxfw.EventContext) void {
131
+
// If we have a count, we can handle this directly
132
+
if (self.item_count) |count| {
133
+
if (self.cursor >= count -| 1) {
134
+
return ctx.consumeEvent();
135
+
}
136
+
self.cursor += 1;
137
+
} else {
138
+
switch (self.children) {
139
+
.slice => |slice| {
140
+
self.item_count = @intCast(slice.len);
141
+
// If we are already at the end, don't do anything
142
+
if (self.cursor == slice.len - 1) {
143
+
return ctx.consumeEvent();
144
+
}
145
+
// Advance the cursor
146
+
self.cursor += 1;
147
+
},
148
+
.builder => |builder| {
149
+
// Save our current state
150
+
const prev = self.cursor;
151
+
// Advance the cursor
152
+
self.cursor += 1;
153
+
// Check the bounds, reversing until we get the last item
154
+
while (builder.itemAtIdx(self.cursor, self.cursor) == null) {
155
+
self.cursor -|= 1;
156
+
}
157
+
// If we didn't change state, we don't redraw
158
+
if (self.cursor == prev) {
159
+
return ctx.consumeEvent();
160
+
}
161
+
},
162
+
}
163
+
}
164
+
// Reset scroll
165
+
self.ensureScroll();
166
+
ctx.consumeAndRedraw();
167
+
}
168
+
169
+
pub fn prevItem(self: *ListView, ctx: *vxfw.EventContext) void {
170
+
if (self.cursor == 0) {
171
+
return ctx.consumeEvent();
172
+
}
173
+
174
+
if (self.item_count) |count| {
175
+
// If for some reason our count changed, we handle it here
176
+
self.cursor = @min(self.cursor - 1, count - 1);
177
+
} else {
178
+
switch (self.children) {
179
+
.slice => |slice| {
180
+
self.item_count = @intCast(slice.len);
181
+
self.cursor = @min(self.cursor - 1, slice.len - 1);
182
+
},
183
+
.builder => |builder| {
184
+
// Save our current state
185
+
const prev = self.cursor;
186
+
// Decrement the cursor
187
+
self.cursor -= 1;
188
+
// Check the bounds, reversing until we get the last item
189
+
while (builder.itemAtIdx(self.cursor, self.cursor) == null) {
190
+
self.cursor -|= 1;
191
+
}
192
+
// If we didn't change state, we don't redraw
193
+
if (self.cursor == prev) {
194
+
return ctx.consumeEvent();
195
+
}
196
+
},
197
+
}
198
+
}
199
+
200
+
// Reset scroll
201
+
self.ensureScroll();
202
+
return ctx.consumeAndRedraw();
203
+
}
204
+
205
+
// Only call when cursor state has changed, or we want to ensure the cursored item is in view
206
+
pub fn ensureScroll(self: *ListView) void {
207
+
if (self.cursor <= self.scroll.top) {
208
+
self.scroll.top = @intCast(self.cursor);
209
+
self.scroll.offset = 0;
210
+
} else {
211
+
self.scroll.wants_cursor = true;
212
+
}
213
+
}
214
+
215
+
/// Inserts children until add_height is < 0
216
+
fn insertChildren(
217
+
self: *ListView,
218
+
ctx: vxfw.DrawContext,
219
+
builder: Builder,
220
+
child_list: *std.ArrayList(vxfw.SubSurface),
221
+
add_height: i17,
222
+
) Allocator.Error!void {
223
+
assert(self.scroll.top > 0);
224
+
self.scroll.top -= 1;
225
+
var upheight = add_height;
226
+
while (self.scroll.top >= 0) : (self.scroll.top -= 1) {
227
+
// Get the child
228
+
const child = builder.itemAtIdx(self.scroll.top, self.cursor) orelse break;
229
+
230
+
const child_offset: u16 = if (self.draw_cursor) 2 else 0;
231
+
const max_size = ctx.max.size();
232
+
233
+
// Set up constraints. We let the child be the entire height if it wants
234
+
const child_ctx = ctx.withConstraints(
235
+
.{ .width = max_size.width - child_offset, .height = 0 },
236
+
.{ .width = max_size.width - child_offset, .height = null },
237
+
);
238
+
239
+
// Draw the child
240
+
const surf = try child.draw(child_ctx);
241
+
242
+
// Accumulate the height. Traversing backward so do this before setting origin
243
+
upheight -= surf.size.height;
244
+
245
+
// Insert the child to the beginning of the list
246
+
try child_list.insert(ctx.arena, 0, .{
247
+
.origin = .{ .col = if (self.draw_cursor) 2 else 0, .row = upheight },
248
+
.surface = surf,
249
+
.z_index = 0,
250
+
});
251
+
252
+
// Break if we went past the top edge, or are the top item
253
+
if (upheight <= 0 or self.scroll.top == 0) break;
254
+
}
255
+
256
+
// Our new offset is the "upheight"
257
+
self.scroll.offset = upheight;
258
+
259
+
// Reset origins if we overshot and put the top item too low
260
+
if (self.scroll.top == 0 and upheight > 0) {
261
+
self.scroll.offset = 0;
262
+
var row: i17 = 0;
263
+
for (child_list.items) |*child| {
264
+
child.origin.row = row;
265
+
row += child.surface.size.height;
266
+
}
267
+
}
268
+
// Our new offset is the "upheight"
269
+
self.scroll.offset = upheight;
270
+
}
271
+
272
+
fn totalHeight(list: *const std.ArrayList(vxfw.SubSurface)) usize {
273
+
var result: usize = 0;
274
+
for (list.items) |child| {
275
+
result += child.surface.size.height;
276
+
}
277
+
return result;
278
+
}
279
+
280
+
fn drawBuilder(self: *ListView, ctx: vxfw.DrawContext, builder: Builder) Allocator.Error!vxfw.Surface {
281
+
defer self.scroll.wants_cursor = false;
282
+
283
+
// Get the size. asserts neither constraint is null
284
+
const max_size = ctx.max.size();
285
+
// Set up surface.
286
+
var surface: vxfw.Surface = .{
287
+
.size = max_size,
288
+
.widget = self.widget(),
289
+
.buffer = &.{},
290
+
.children = &.{},
291
+
};
292
+
if (self.draw_cursor) {
293
+
// If we are drawing the cursor, we need to allocate a buffer so that we obscure anything
294
+
// underneath us
295
+
surface.buffer = try vxfw.Surface.createBuffer(ctx.arena, max_size);
296
+
}
297
+
298
+
// Set state
299
+
{
300
+
// Assume we have more. We only know we don't after drawing
301
+
self.scroll.has_more = true;
302
+
}
303
+
304
+
var child_list: std.ArrayList(vxfw.SubSurface) = .empty;
305
+
306
+
// Accumulated height tracks how much height we have drawn. It's initial state is
307
+
// (scroll.offset + scroll.pending_lines) lines _above_ the surface top edge.
308
+
// Example:
309
+
// 1. Scroll up 3 lines:
310
+
// pending_lines = -3
311
+
// offset = 0
312
+
// accumulated_height = -(0 + -3) = 3;
313
+
// Our first widget is placed at row 3, we will need to fill this in after the draw
314
+
// 2. Scroll up 3 lines, with an offset of 4
315
+
// pending_lines = -3
316
+
// offset = 4
317
+
// accumulated_height = -(4 + -3) = -1;
318
+
// Our first widget is placed at row -1
319
+
// 3. Scroll down 3 lines:
320
+
// pending_lines = 3
321
+
// offset = 0
322
+
// accumulated_height = -(0 + 3) = -3;
323
+
// Our first widget is placed at row -3. It's possible it consumes the entire widget. We
324
+
// will check for this at the end and only include visible children
325
+
var accumulated_height: i17 = -(self.scroll.offset + self.scroll.pending_lines);
326
+
327
+
// We handled the pending scroll by assigning accumulated_height. Reset it's state
328
+
self.scroll.pending_lines = 0;
329
+
330
+
// Set the initial index for our downard loop. We do this here because we might modify
331
+
// scroll.top before we traverse downward
332
+
var i: usize = self.scroll.top;
333
+
334
+
// If we are on the first item, and we have an upward scroll that consumed our offset, eg
335
+
// accumulated_height > 0, we reset state here. We can't scroll up anymore so we set
336
+
// accumulated_height to 0.
337
+
if (accumulated_height > 0 and self.scroll.top == 0) {
338
+
self.scroll.offset = 0;
339
+
accumulated_height = 0;
340
+
}
341
+
342
+
// If we are offset downward, insert widgets to the front of the list before traversing downard
343
+
if (accumulated_height > 0) {
344
+
try self.insertChildren(ctx, builder, &child_list, accumulated_height);
345
+
const last_child = child_list.items[child_list.items.len - 1];
346
+
accumulated_height = last_child.origin.row + last_child.surface.size.height;
347
+
}
348
+
349
+
const child_offset: u16 = if (self.draw_cursor) 2 else 0;
350
+
351
+
while (builder.itemAtIdx(i, self.cursor)) |child| {
352
+
// Defer the increment
353
+
defer i += 1;
354
+
355
+
// Set up constraints. We let the child be the entire height if it wants
356
+
const child_ctx = ctx.withConstraints(
357
+
.{ .width = max_size.width -| child_offset, .height = 0 },
358
+
.{ .width = max_size.width -| child_offset, .height = null },
359
+
);
360
+
361
+
// Draw the child
362
+
const surf = try child.draw(child_ctx);
363
+
364
+
// Add the child surface to our list. It's offset from parent is the accumulated height
365
+
try child_list.append(ctx.arena, .{
366
+
.origin = .{ .col = child_offset, .row = accumulated_height },
367
+
.surface = surf,
368
+
.z_index = 0,
369
+
});
370
+
371
+
// Accumulate the height
372
+
accumulated_height += surf.size.height;
373
+
374
+
if (self.scroll.wants_cursor and i < self.cursor)
375
+
continue // continue if we want the cursor and haven't gotten there yet
376
+
else if (accumulated_height >= max_size.height)
377
+
break; // Break if we drew enough
378
+
} else {
379
+
// This branch runs if we ran out of items. Set our state accordingly
380
+
self.scroll.has_more = false;
381
+
}
382
+
383
+
var total_height: usize = totalHeight(&child_list);
384
+
385
+
// If we reached the bottom, don't have enough height to fill the screen, and have room to add
386
+
// more, then we add more until out of items or filled the space. This can happen on a resize
387
+
if (!self.scroll.has_more and total_height < max_size.height and self.scroll.top > 0) {
388
+
try self.insertChildren(ctx, builder, &child_list, @intCast(max_size.height - total_height));
389
+
// Set the new total height
390
+
total_height = totalHeight(&child_list);
391
+
}
392
+
393
+
if (self.draw_cursor and self.cursor >= self.scroll.top) blk: {
394
+
// The index of the cursored widget in our child_list
395
+
const cursored_idx: u32 = self.cursor - self.scroll.top;
396
+
// Nothing to draw if our cursor is below our viewport
397
+
if (cursored_idx >= child_list.items.len) break :blk;
398
+
399
+
const sub = try ctx.arena.alloc(vxfw.SubSurface, 1);
400
+
const child = child_list.items[cursored_idx];
401
+
sub[0] = .{
402
+
.origin = .{ .col = child_offset, .row = 0 },
403
+
.surface = child.surface,
404
+
.z_index = 0,
405
+
};
406
+
const size = child.surface.size;
407
+
const cursor_surf = try vxfw.Surface.initWithChildren(
408
+
ctx.arena,
409
+
self.widget(),
410
+
.{ .width = child_offset + size.width, .height = size.height },
411
+
sub,
412
+
);
413
+
for (0..cursor_surf.size.height) |row| {
414
+
cursor_surf.writeCell(0, @intCast(row), cursor_indicator);
415
+
}
416
+
child_list.items[cursored_idx] = .{
417
+
.origin = .{ .col = 0, .row = child.origin.row },
418
+
.surface = cursor_surf,
419
+
.z_index = 0,
420
+
};
421
+
}
422
+
423
+
// If we want the cursor, we check that the cursored widget is fully in view. If it is too
424
+
// large, we position it so that it is the top item with a 0 offset
425
+
if (self.scroll.wants_cursor) {
426
+
const cursored_idx: u32 = self.cursor - self.scroll.top;
427
+
const sub = child_list.items[cursored_idx];
428
+
// The bottom row of the cursored widget
429
+
const bottom = sub.origin.row + sub.surface.size.height;
430
+
if (bottom > max_size.height) {
431
+
// Adjust the origin by the difference
432
+
// anchor bottom
433
+
var origin: i17 = max_size.height;
434
+
var idx: usize = cursored_idx + 1;
435
+
while (idx > 0) : (idx -= 1) {
436
+
var child = child_list.items[idx - 1];
437
+
origin -= child.surface.size.height;
438
+
child.origin.row = origin;
439
+
child_list.items[idx - 1] = child;
440
+
}
441
+
} else if (sub.surface.size.height >= max_size.height) {
442
+
// TODO: handle when the child is larger than our height.
443
+
// We need to change the max constraint to be optional sizes so that we can support
444
+
// unbounded drawing in scrollable areas
445
+
self.scroll.top = self.cursor;
446
+
self.scroll.offset = 0;
447
+
child_list.deinit(ctx.arena);
448
+
try child_list.append(ctx.arena, .{
449
+
.origin = .{ .col = 0, .row = 0 },
450
+
.surface = sub.surface,
451
+
.z_index = 0,
452
+
});
453
+
total_height = sub.surface.size.height;
454
+
}
455
+
}
456
+
457
+
// If we reached the bottom, we need to reset origins
458
+
if (!self.scroll.has_more and total_height < max_size.height) {
459
+
// anchor top
460
+
assert(self.scroll.top == 0);
461
+
self.scroll.offset = 0;
462
+
var origin: i17 = 0;
463
+
for (0..child_list.items.len) |idx| {
464
+
var child = child_list.items[idx];
465
+
child.origin.row = origin;
466
+
origin += child.surface.size.height;
467
+
child_list.items[idx] = child;
468
+
}
469
+
} else if (!self.scroll.has_more) {
470
+
// anchor bottom
471
+
var origin: i17 = max_size.height;
472
+
var idx: usize = child_list.items.len;
473
+
while (idx > 0) : (idx -= 1) {
474
+
var child = child_list.items[idx - 1];
475
+
origin -= child.surface.size.height;
476
+
child.origin.row = origin;
477
+
child_list.items[idx - 1] = child;
478
+
}
479
+
}
480
+
481
+
var start: usize = 0;
482
+
var end: usize = child_list.items.len;
483
+
484
+
for (child_list.items, 0..) |child, idx| {
485
+
if (child.origin.row <= 0 and child.origin.row + child.surface.size.height > 0) {
486
+
start = idx;
487
+
self.scroll.offset = -child.origin.row;
488
+
self.scroll.top += @intCast(idx);
489
+
}
490
+
if (child.origin.row > max_size.height) {
491
+
end = idx;
492
+
break;
493
+
}
494
+
}
495
+
496
+
surface.children = child_list.items[start..end];
497
+
return surface;
498
+
}
499
+
500
+
const SliceBuilder = struct {
501
+
slice: []const vxfw.Widget,
502
+
503
+
fn build(ptr: *const anyopaque, idx: usize, _: usize) ?vxfw.Widget {
504
+
const self: *const SliceBuilder = @ptrCast(@alignCast(ptr));
505
+
if (idx >= self.slice.len) return null;
506
+
return self.slice[idx];
507
+
}
508
+
};
509
+
510
+
test ListView {
511
+
// Create child widgets
512
+
const Text = @import("Text.zig");
513
+
const abc: Text = .{ .text = "abc\n def\n ghi" };
514
+
const def: Text = .{ .text = "def" };
515
+
const ghi: Text = .{ .text = "ghi" };
516
+
const jklmno: Text = .{ .text = "jkl\n mno" };
517
+
// 0 |*abc
518
+
// 1 | def
519
+
// 2 | ghi
520
+
// 3 | def
521
+
// 4 ghi
522
+
// 5 jkl
523
+
// 6 mno
524
+
525
+
// Create the list view
526
+
const list_view: ListView = .{
527
+
.wheel_scroll = 1, // Set wheel scroll to one
528
+
.children = .{ .slice = &.{
529
+
abc.widget(),
530
+
def.widget(),
531
+
ghi.widget(),
532
+
jklmno.widget(),
533
+
} },
534
+
};
535
+
536
+
// Boiler plate draw context
537
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
538
+
defer arena.deinit();
539
+
vxfw.DrawContext.init(.unicode);
540
+
541
+
const list_widget = list_view.widget();
542
+
const draw_ctx: vxfw.DrawContext = .{
543
+
.arena = arena.allocator(),
544
+
.min = .{},
545
+
.max = .{ .width = 16, .height = 4 },
546
+
.cell_size = .{ .width = 10, .height = 20 },
547
+
};
548
+
549
+
var surface = try list_widget.draw(draw_ctx);
550
+
// ListView expands to max height and max width
551
+
try std.testing.expectEqual(4, surface.size.height);
552
+
try std.testing.expectEqual(16, surface.size.width);
553
+
// We have 2 children, because only visible children appear as a surface
554
+
try std.testing.expectEqual(2, surface.children.len);
555
+
556
+
var mouse_event: vaxis.Mouse = .{
557
+
.col = 0,
558
+
.row = 0,
559
+
.button = .wheel_up,
560
+
.mods = .{},
561
+
.type = .press,
562
+
};
563
+
// Event handlers need a context
564
+
var ctx: vxfw.EventContext = .{
565
+
.alloc = std.testing.allocator,
566
+
.cmds = .empty,
567
+
};
568
+
defer ctx.cmds.deinit(ctx.alloc);
569
+
570
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
571
+
// Wheel up doesn't adjust the scroll
572
+
try std.testing.expectEqual(0, list_view.scroll.top);
573
+
try std.testing.expectEqual(0, list_view.scroll.offset);
574
+
575
+
// Send a wheel down
576
+
mouse_event.button = .wheel_down;
577
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
578
+
// We have to draw the widget for scrolls to take effect
579
+
surface = try list_widget.draw(draw_ctx);
580
+
// 0 *abc
581
+
// 1 | def
582
+
// 2 | ghi
583
+
// 3 | def
584
+
// 4 | ghi
585
+
// 5 jkl
586
+
// 6 mno
587
+
// We should have gone down 1 line, and not changed our top widget
588
+
try std.testing.expectEqual(0, list_view.scroll.top);
589
+
try std.testing.expectEqual(1, list_view.scroll.offset);
590
+
// One more widget has scrolled into view
591
+
try std.testing.expectEqual(3, surface.children.len);
592
+
593
+
// Scroll down two more lines
594
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
595
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
596
+
surface = try list_widget.draw(draw_ctx);
597
+
// 0 *abc
598
+
// 1 def
599
+
// 2 ghi
600
+
// 3 | def
601
+
// 4 | ghi
602
+
// 5 | jkl
603
+
// 6 | mno
604
+
// We should have gone down 2 lines, which scrolls our top widget out of view
605
+
try std.testing.expectEqual(1, list_view.scroll.top);
606
+
try std.testing.expectEqual(0, list_view.scroll.offset);
607
+
try std.testing.expectEqual(3, surface.children.len);
608
+
609
+
// Scroll down again. We shouldn't advance anymore since we are at the bottom
610
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
611
+
surface = try list_widget.draw(draw_ctx);
612
+
try std.testing.expectEqual(1, list_view.scroll.top);
613
+
try std.testing.expectEqual(0, list_view.scroll.offset);
614
+
try std.testing.expectEqual(3, surface.children.len);
615
+
616
+
// Mouse wheel events don't change the cursor position. Let's press "escape" to reset the
617
+
// viewport and bring our cursor into view
618
+
try list_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = vaxis.Key.escape } });
619
+
surface = try list_widget.draw(draw_ctx);
620
+
try std.testing.expectEqual(0, list_view.scroll.top);
621
+
try std.testing.expectEqual(0, list_view.scroll.offset);
622
+
try std.testing.expectEqual(2, surface.children.len);
623
+
624
+
// Cursor down
625
+
try list_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'j' } });
626
+
surface = try list_widget.draw(draw_ctx);
627
+
// 0 | abc
628
+
// 1 | def
629
+
// 2 | ghi
630
+
// 3 |*def
631
+
// 4 ghi
632
+
// 5 jkl
633
+
// 6 mno
634
+
// Scroll doesn't change
635
+
try std.testing.expectEqual(0, list_view.scroll.top);
636
+
try std.testing.expectEqual(0, list_view.scroll.offset);
637
+
try std.testing.expectEqual(2, surface.children.len);
638
+
try std.testing.expectEqual(1, list_view.cursor);
639
+
640
+
// Cursor down
641
+
try list_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'j' } });
642
+
surface = try list_widget.draw(draw_ctx);
643
+
// 0 abc
644
+
// 1 | def
645
+
// 2 | ghi
646
+
// 3 | def
647
+
// 4 |*ghi
648
+
// 5 jkl
649
+
// 6 mno
650
+
// Scroll advances one row
651
+
try std.testing.expectEqual(0, list_view.scroll.top);
652
+
try std.testing.expectEqual(1, list_view.scroll.offset);
653
+
try std.testing.expectEqual(3, surface.children.len);
654
+
try std.testing.expectEqual(2, list_view.cursor);
655
+
656
+
// Cursor down
657
+
try list_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'j' } });
658
+
surface = try list_widget.draw(draw_ctx);
659
+
// 0 abc
660
+
// 1 def
661
+
// 2 ghi
662
+
// 3 | def
663
+
// 4 | ghi
664
+
// 5 |*jkl
665
+
// 6 | mno
666
+
// We are cursored onto the last item. The entire last item comes into view, effectively
667
+
// advancing the scroll by 2
668
+
try std.testing.expectEqual(1, list_view.scroll.top);
669
+
try std.testing.expectEqual(0, list_view.scroll.offset);
670
+
try std.testing.expectEqual(3, surface.children.len);
671
+
try std.testing.expectEqual(3, list_view.cursor);
672
+
}
673
+
674
+
// @reykjalin found an issue on mac with ghostty where the scroll up and scroll down were uneven.
675
+
// Ghostty has high precision scrolling and sends a lot of wheel events for each tick
676
+
test "ListView: uneven scroll" {
677
+
// Create child widgets
678
+
const Text = @import("Text.zig");
679
+
const zero: Text = .{ .text = "0" };
680
+
const one: Text = .{ .text = "1" };
681
+
const two: Text = .{ .text = "2" };
682
+
const three: Text = .{ .text = "3" };
683
+
const four: Text = .{ .text = "4" };
684
+
const five: Text = .{ .text = "5" };
685
+
const six: Text = .{ .text = "6" };
686
+
// 0 |
687
+
// 1 |
688
+
// 2 |
689
+
// 3 |
690
+
// 4
691
+
// 5
692
+
// 6
693
+
694
+
// Create the list view
695
+
const list_view: ListView = .{
696
+
.wheel_scroll = 1, // Set wheel scroll to one
697
+
.children = .{ .slice = &.{
698
+
zero.widget(),
699
+
one.widget(),
700
+
two.widget(),
701
+
three.widget(),
702
+
four.widget(),
703
+
five.widget(),
704
+
six.widget(),
705
+
} },
706
+
};
707
+
708
+
// Boiler plate draw context
709
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
710
+
defer arena.deinit();
711
+
vxfw.DrawContext.init(.unicode);
712
+
713
+
const list_widget = list_view.widget();
714
+
const draw_ctx: vxfw.DrawContext = .{
715
+
.arena = arena.allocator(),
716
+
.min = .{},
717
+
.max = .{ .width = 16, .height = 4 },
718
+
.cell_size = .{ .width = 10, .height = 20 },
719
+
};
720
+
721
+
var surface = try list_widget.draw(draw_ctx);
722
+
723
+
var mouse_event: vaxis.Mouse = .{
724
+
.col = 0,
725
+
.row = 0,
726
+
.button = .wheel_up,
727
+
.mods = .{},
728
+
.type = .press,
729
+
};
730
+
// Event handlers need a context
731
+
var ctx: vxfw.EventContext = .{
732
+
.alloc = std.testing.allocator,
733
+
.cmds = .empty,
734
+
};
735
+
defer ctx.cmds.deinit(ctx.alloc);
736
+
737
+
// Send a wheel down x 3
738
+
mouse_event.button = .wheel_down;
739
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
740
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
741
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
742
+
// We have to draw the widget for scrolls to take effect
743
+
surface = try list_widget.draw(draw_ctx);
744
+
// 0
745
+
// 1
746
+
// 2
747
+
// 3 |
748
+
// 4 |
749
+
// 5 |
750
+
// 6 |
751
+
try std.testing.expectEqual(3, list_view.scroll.top);
752
+
try std.testing.expectEqual(0, list_view.scroll.offset);
753
+
try std.testing.expectEqual(4, surface.children.len);
754
+
755
+
// Now wheel_up two times should move us two lines up
756
+
mouse_event.button = .wheel_up;
757
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
758
+
try list_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
759
+
surface = try list_widget.draw(draw_ctx);
760
+
try std.testing.expectEqual(1, list_view.scroll.top);
761
+
try std.testing.expectEqual(0, list_view.scroll.offset);
762
+
try std.testing.expectEqual(4, surface.children.len);
763
+
}
764
+
765
+
test "refAllDecls" {
766
+
std.testing.refAllDecls(@This());
767
+
}
+142
src/vxfw/Padding.zig
+142
src/vxfw/Padding.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
const Padding = @This();
9
+
const PadValues = struct {
10
+
left: u16 = 0,
11
+
right: u16 = 0,
12
+
top: u16 = 0,
13
+
bottom: u16 = 0,
14
+
};
15
+
16
+
child: vxfw.Widget,
17
+
padding: PadValues = .{},
18
+
19
+
/// Vertical padding will be divided by 2 to approximate equal padding
20
+
pub fn all(padding: u16) PadValues {
21
+
return .{
22
+
.left = padding,
23
+
.right = padding,
24
+
.top = padding / 2,
25
+
.bottom = padding / 2,
26
+
};
27
+
}
28
+
29
+
pub fn horizontal(padding: u16) PadValues {
30
+
return .{
31
+
.left = padding,
32
+
.right = padding,
33
+
};
34
+
}
35
+
36
+
pub fn vertical(padding: u16) PadValues {
37
+
return .{
38
+
.top = padding,
39
+
.bottom = padding,
40
+
};
41
+
}
42
+
43
+
pub fn widget(self: *const Padding) vxfw.Widget {
44
+
return .{
45
+
.userdata = @constCast(self),
46
+
.drawFn = typeErasedDrawFn,
47
+
};
48
+
}
49
+
50
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
51
+
const self: *const Padding = @ptrCast(@alignCast(ptr));
52
+
return self.draw(ctx);
53
+
}
54
+
55
+
pub fn draw(self: *const Padding, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
56
+
const pad = self.padding;
57
+
if (pad.left > 0 or pad.right > 0)
58
+
std.debug.assert(ctx.max.width != null);
59
+
if (pad.top > 0 or pad.bottom > 0)
60
+
std.debug.assert(ctx.max.height != null);
61
+
const inner_min: vxfw.Size = .{
62
+
.width = ctx.min.width -| (pad.right + pad.left),
63
+
.height = ctx.min.height -| (pad.top + pad.bottom),
64
+
};
65
+
66
+
const max_width: ?u16 = if (ctx.max.width) |max|
67
+
max -| (pad.right + pad.left)
68
+
else
69
+
null;
70
+
const max_height: ?u16 = if (ctx.max.height) |max|
71
+
max -| (pad.top + pad.bottom)
72
+
else
73
+
null;
74
+
75
+
const inner_max: vxfw.MaxSize = .{
76
+
.width = max_width,
77
+
.height = max_height,
78
+
};
79
+
80
+
const child_surface = try self.child.draw(ctx.withConstraints(inner_min, inner_max));
81
+
82
+
const children = try ctx.arena.alloc(vxfw.SubSurface, 1);
83
+
children[0] = .{
84
+
.surface = child_surface,
85
+
.z_index = 0,
86
+
.origin = .{ .row = pad.top, .col = pad.left },
87
+
};
88
+
89
+
const size: vxfw.Size = .{
90
+
.width = child_surface.size.width + (pad.right + pad.left),
91
+
.height = child_surface.size.height + (pad.top + pad.bottom),
92
+
};
93
+
94
+
// Create the padding surface
95
+
return .{
96
+
.size = size,
97
+
.widget = self.widget(),
98
+
.buffer = &.{},
99
+
.children = children,
100
+
};
101
+
}
102
+
103
+
test Padding {
104
+
const Text = @import("Text.zig");
105
+
// Will be height=1, width=3
106
+
const text: Text = .{ .text = "abc" };
107
+
108
+
const padding: Padding = .{
109
+
.child = text.widget(),
110
+
.padding = horizontal(1),
111
+
};
112
+
113
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
114
+
defer arena.deinit();
115
+
vxfw.DrawContext.init(.unicode);
116
+
117
+
// Center expands to the max size. It must therefore have non-null max width and max height.
118
+
// These values are asserted in draw
119
+
const ctx: vxfw.DrawContext = .{
120
+
.arena = arena.allocator(),
121
+
.min = .{},
122
+
.max = .{ .width = 10, .height = 10 },
123
+
.cell_size = .{ .width = 10, .height = 20 },
124
+
};
125
+
126
+
const pad_widget = padding.widget();
127
+
128
+
const surface = try pad_widget.draw(ctx);
129
+
// Padding does not produce any drawable cells
130
+
try std.testing.expectEqual(0, surface.buffer.len);
131
+
// Padding has 1 child
132
+
try std.testing.expectEqual(1, surface.children.len);
133
+
const child = surface.children[0];
134
+
// Padding is the child size + padding
135
+
try std.testing.expectEqual(child.surface.size.width + 2, surface.size.width);
136
+
try std.testing.expectEqual(0, child.origin.row);
137
+
try std.testing.expectEqual(1, child.origin.col);
138
+
}
139
+
140
+
test "refAllDecls" {
141
+
std.testing.refAllDecls(@This());
142
+
}
+425
src/vxfw/RichText.zig
+425
src/vxfw/RichText.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const vxfw = @import("vxfw.zig");
5
+
6
+
const Allocator = std.mem.Allocator;
7
+
8
+
const RichText = @This();
9
+
10
+
pub const TextSpan = vaxis.Segment;
11
+
12
+
text: []const TextSpan,
13
+
text_align: enum { left, center, right } = .left,
14
+
base_style: vaxis.Style = .{},
15
+
softwrap: bool = true,
16
+
overflow: enum { ellipsis, clip } = .ellipsis,
17
+
width_basis: enum { parent, longest_line } = .longest_line,
18
+
19
+
pub fn widget(self: *const RichText) vxfw.Widget {
20
+
return .{
21
+
.userdata = @constCast(self),
22
+
.drawFn = typeErasedDrawFn,
23
+
};
24
+
}
25
+
26
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
27
+
const self: *const RichText = @ptrCast(@alignCast(ptr));
28
+
return self.draw(ctx);
29
+
}
30
+
31
+
pub fn draw(self: *const RichText, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
32
+
if (ctx.max.width != null and ctx.max.width.? == 0) {
33
+
return .{
34
+
.size = ctx.min,
35
+
.widget = self.widget(),
36
+
.buffer = &.{},
37
+
.children = &.{},
38
+
};
39
+
}
40
+
var iter = try SoftwrapIterator.init(self.text, ctx);
41
+
const container_size = self.findContainerSize(&iter);
42
+
43
+
// Create a surface of target width and max height. We'll trim the result after drawing
44
+
const surface = try vxfw.Surface.init(
45
+
ctx.arena,
46
+
self.widget(),
47
+
container_size,
48
+
);
49
+
const base: vaxis.Cell = .{ .style = self.base_style };
50
+
@memset(surface.buffer, base);
51
+
52
+
var row: u16 = 0;
53
+
if (self.softwrap) {
54
+
while (iter.next()) |line| {
55
+
if (ctx.max.outsideHeight(row)) break;
56
+
defer row += 1;
57
+
var col: u16 = switch (self.text_align) {
58
+
.left => 0,
59
+
.center => (container_size.width - line.width) / 2,
60
+
.right => container_size.width - line.width,
61
+
};
62
+
for (line.cells) |cell| {
63
+
surface.writeCell(col, row, cell);
64
+
col += cell.char.width;
65
+
}
66
+
}
67
+
} else {
68
+
while (iter.nextHardBreak()) |line| {
69
+
if (ctx.max.outsideHeight(row)) break;
70
+
const line_width = blk: {
71
+
var w: u16 = 0;
72
+
for (line) |cell| {
73
+
w +|= cell.char.width;
74
+
}
75
+
break :blk w;
76
+
};
77
+
defer row += 1;
78
+
var col: u16 = switch (self.text_align) {
79
+
.left => 0,
80
+
.center => (container_size.width -| line_width) / 2,
81
+
.right => container_size.width -| line_width,
82
+
};
83
+
for (line) |cell| {
84
+
if (col + cell.char.width >= container_size.width and
85
+
line_width > container_size.width and
86
+
self.overflow == .ellipsis)
87
+
{
88
+
surface.writeCell(col, row, .{
89
+
.char = .{ .grapheme = "โฆ", .width = 1 },
90
+
.style = cell.style,
91
+
});
92
+
col = container_size.width;
93
+
continue;
94
+
} else {
95
+
surface.writeCell(col, row, cell);
96
+
col += @intCast(cell.char.width);
97
+
}
98
+
}
99
+
}
100
+
}
101
+
return surface.trimHeight(@max(row, ctx.min.height));
102
+
}
103
+
104
+
/// Finds the widest line within the viewable portion of ctx
105
+
fn findContainerSize(self: RichText, iter: *SoftwrapIterator) vxfw.Size {
106
+
defer iter.reset();
107
+
var row: u16 = 0;
108
+
var max_width: u16 = iter.ctx.min.width;
109
+
if (self.softwrap) {
110
+
while (iter.next()) |line| {
111
+
if (iter.ctx.max.outsideHeight(row)) break;
112
+
defer row += 1;
113
+
max_width = @max(max_width, line.width);
114
+
}
115
+
} else {
116
+
while (iter.nextHardBreak()) |line| {
117
+
if (iter.ctx.max.outsideHeight(row)) break;
118
+
defer row += 1;
119
+
var w: u16 = 0;
120
+
for (line) |cell| {
121
+
w +|= cell.char.width;
122
+
}
123
+
max_width = @max(max_width, w);
124
+
}
125
+
}
126
+
const result_width = switch (self.width_basis) {
127
+
.longest_line => blk: {
128
+
if (iter.ctx.max.width) |max|
129
+
break :blk @min(max, max_width)
130
+
else
131
+
break :blk max_width;
132
+
},
133
+
.parent => blk: {
134
+
std.debug.assert(iter.ctx.max.width != null);
135
+
break :blk iter.ctx.max.width.?;
136
+
},
137
+
};
138
+
return .{ .width = result_width, .height = @max(row, iter.ctx.min.height) };
139
+
}
140
+
141
+
pub const SoftwrapIterator = struct {
142
+
arena: std.heap.ArenaAllocator,
143
+
ctx: vxfw.DrawContext,
144
+
text: []const vaxis.Cell,
145
+
line: []const vaxis.Cell,
146
+
index: usize = 0,
147
+
// Index of the hard iterator
148
+
hard_index: usize = 0,
149
+
150
+
const soft_breaks = " \t";
151
+
152
+
pub const Line = struct {
153
+
width: u16,
154
+
cells: []const vaxis.Cell,
155
+
};
156
+
157
+
fn init(spans: []const TextSpan, ctx: vxfw.DrawContext) Allocator.Error!SoftwrapIterator {
158
+
// Estimate the number of cells we need
159
+
var len: usize = 0;
160
+
for (spans) |span| {
161
+
len += span.text.len;
162
+
}
163
+
var arena = std.heap.ArenaAllocator.init(ctx.arena);
164
+
const alloc = arena.allocator();
165
+
var list: std.ArrayList(vaxis.Cell) = try .initCapacity(alloc, len);
166
+
167
+
for (spans) |span| {
168
+
var iter = ctx.graphemeIterator(span.text);
169
+
while (iter.next()) |grapheme| {
170
+
const char = grapheme.bytes(span.text);
171
+
if (std.mem.eql(u8, char, "\t")) {
172
+
const cell: vaxis.Cell = .{
173
+
.char = .{ .grapheme = " ", .width = 1 },
174
+
.style = span.style,
175
+
.link = span.link,
176
+
};
177
+
for (0..8) |_| {
178
+
try list.append(alloc, cell);
179
+
}
180
+
continue;
181
+
}
182
+
const width = ctx.stringWidth(char);
183
+
const cell: vaxis.Cell = .{
184
+
.char = .{ .grapheme = char, .width = @intCast(width) },
185
+
.style = span.style,
186
+
.link = span.link,
187
+
};
188
+
try list.append(alloc, cell);
189
+
}
190
+
}
191
+
return .{
192
+
.arena = arena,
193
+
.ctx = ctx,
194
+
.text = list.items,
195
+
.line = &.{},
196
+
};
197
+
}
198
+
199
+
fn reset(self: *SoftwrapIterator) void {
200
+
self.index = 0;
201
+
self.hard_index = 0;
202
+
self.line = &.{};
203
+
}
204
+
205
+
fn deinit(self: *SoftwrapIterator) void {
206
+
self.arena.deinit();
207
+
}
208
+
209
+
fn nextHardBreak(self: *SoftwrapIterator) ?[]const vaxis.Cell {
210
+
if (self.hard_index >= self.text.len) return null;
211
+
const start = self.hard_index;
212
+
var saw_cr: bool = false;
213
+
while (self.hard_index < self.text.len) : (self.hard_index += 1) {
214
+
const cell = self.text[self.hard_index];
215
+
if (std.mem.eql(u8, cell.char.grapheme, "\r")) {
216
+
saw_cr = true;
217
+
}
218
+
if (std.mem.eql(u8, cell.char.grapheme, "\n")) {
219
+
self.hard_index += 1;
220
+
if (saw_cr) {
221
+
return self.text[start .. self.hard_index - 2];
222
+
}
223
+
return self.text[start .. self.hard_index - 1];
224
+
}
225
+
if (saw_cr) {
226
+
// back up one
227
+
self.hard_index -= 1;
228
+
return self.text[start .. self.hard_index - 1];
229
+
}
230
+
} else return self.text[start..];
231
+
}
232
+
233
+
fn trimWSPRight(text: []const vaxis.Cell) []const vaxis.Cell {
234
+
// trim linear whitespace
235
+
var i: usize = text.len;
236
+
while (i > 0) : (i -= 1) {
237
+
if (std.mem.eql(u8, text[i - 1].char.grapheme, " ") or
238
+
std.mem.eql(u8, text[i - 1].char.grapheme, "\t"))
239
+
{
240
+
continue;
241
+
}
242
+
break;
243
+
}
244
+
return text[0..i];
245
+
}
246
+
247
+
fn trimWSPLeft(text: []const vaxis.Cell) []const vaxis.Cell {
248
+
// trim linear whitespace
249
+
var i: usize = 0;
250
+
while (i < text.len) : (i += 1) {
251
+
if (std.mem.eql(u8, text[i].char.grapheme, " ") or
252
+
std.mem.eql(u8, text[i].char.grapheme, "\t"))
253
+
{
254
+
continue;
255
+
}
256
+
break;
257
+
}
258
+
return text[i..];
259
+
}
260
+
261
+
fn next(self: *SoftwrapIterator) ?Line {
262
+
// Advance the hard iterator
263
+
if (self.index == self.line.len) {
264
+
self.line = self.nextHardBreak() orelse return null;
265
+
// trim linear whitespace
266
+
self.line = trimWSPRight(self.line);
267
+
self.index = 0;
268
+
}
269
+
270
+
const max_width = self.ctx.max.width orelse {
271
+
var width: u16 = 0;
272
+
for (self.line) |cell| {
273
+
width += cell.char.width;
274
+
}
275
+
self.index = self.line.len;
276
+
return .{
277
+
.width = width,
278
+
.cells = self.line,
279
+
};
280
+
};
281
+
282
+
const start = self.index;
283
+
var cur_width: u16 = 0;
284
+
while (self.index < self.line.len) {
285
+
// Find the width from current position to next word break
286
+
const idx = self.nextWrap();
287
+
const word = self.line[self.index..idx];
288
+
const next_width = blk: {
289
+
var w: usize = 0;
290
+
for (word) |ch| {
291
+
w += ch.char.width;
292
+
}
293
+
break :blk w;
294
+
};
295
+
296
+
if (cur_width + next_width > max_width) {
297
+
// Trim the word to see if it can fit on a line by itself
298
+
const trimmed = trimWSPLeft(word);
299
+
// New width is the previous width minus the number of cells we trimmed because we
300
+
// are only trimming cells that would have been 1 wide (' ' and '\t' both measure as
301
+
// 1 wide)
302
+
const trimmed_width = next_width -| (word.len - trimmed.len);
303
+
if (trimmed_width > max_width) {
304
+
// Won't fit on line by itself, so fit as much on this line as we can
305
+
for (word) |cell| {
306
+
if (cur_width + cell.char.width > max_width) {
307
+
const end = self.index;
308
+
return .{ .width = cur_width, .cells = self.line[start..end] };
309
+
}
310
+
cur_width += @intCast(cell.char.width);
311
+
self.index += 1;
312
+
}
313
+
}
314
+
const end = self.index;
315
+
// We are softwrapping, advance index to the start of the next word. This is equal
316
+
// to the difference in our word length and trimmed word length
317
+
self.index += (word.len - trimmed.len);
318
+
return .{ .width = cur_width, .cells = self.line[start..end] };
319
+
}
320
+
321
+
self.index = idx;
322
+
cur_width += @intCast(next_width);
323
+
}
324
+
return .{ .width = cur_width, .cells = self.line[start..] };
325
+
}
326
+
327
+
fn nextWrap(self: *SoftwrapIterator) usize {
328
+
var i: usize = self.index;
329
+
330
+
// Find the first non-whitespace character
331
+
while (i < self.line.len) : (i += 1) {
332
+
if (std.mem.eql(u8, self.line[i].char.grapheme, " ") or
333
+
std.mem.eql(u8, self.line[i].char.grapheme, "\t"))
334
+
{
335
+
continue;
336
+
}
337
+
break;
338
+
}
339
+
340
+
// Now find the first whitespace
341
+
while (i < self.line.len) : (i += 1) {
342
+
if (std.mem.eql(u8, self.line[i].char.grapheme, " ") or
343
+
std.mem.eql(u8, self.line[i].char.grapheme, "\t"))
344
+
{
345
+
return i;
346
+
}
347
+
continue;
348
+
}
349
+
350
+
return self.line.len;
351
+
}
352
+
};
353
+
354
+
test RichText {
355
+
var rich_text: RichText = .{
356
+
.text = &.{
357
+
.{ .text = "Hello, " },
358
+
.{ .text = "World", .style = .{ .bold = true } },
359
+
},
360
+
};
361
+
362
+
const rich_widget = rich_text.widget();
363
+
364
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
365
+
defer arena.deinit();
366
+
367
+
vxfw.DrawContext.init(.unicode);
368
+
369
+
// Center expands to the max size. It must therefore have non-null max width and max height.
370
+
// These values are asserted in draw
371
+
const ctx: vxfw.DrawContext = .{
372
+
.arena = arena.allocator(),
373
+
.min = .{},
374
+
.max = .{ .width = 7, .height = 2 },
375
+
.cell_size = .{ .width = 10, .height = 20 },
376
+
};
377
+
378
+
{
379
+
// RichText softwraps by default
380
+
const surface = try rich_widget.draw(ctx);
381
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 6, .height = 2 }), surface.size);
382
+
}
383
+
384
+
{
385
+
rich_text.softwrap = false;
386
+
rich_text.overflow = .ellipsis;
387
+
const surface = try rich_widget.draw(ctx);
388
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 7, .height = 1 }), surface.size);
389
+
// The last character will be an ellipsis
390
+
try std.testing.expectEqualStrings("โฆ", surface.buffer[surface.buffer.len - 1].char.grapheme);
391
+
}
392
+
}
393
+
394
+
test "long word wrapping" {
395
+
var rich_text: RichText = .{
396
+
.text = &.{
397
+
.{ .text = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" },
398
+
},
399
+
};
400
+
401
+
const rich_widget = rich_text.widget();
402
+
403
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
404
+
defer arena.deinit();
405
+
406
+
vxfw.DrawContext.init(.unicode);
407
+
408
+
const len = rich_text.text[0].text.len;
409
+
const width: u16 = 8;
410
+
411
+
const ctx: vxfw.DrawContext = .{
412
+
.arena = arena.allocator(),
413
+
.min = .{},
414
+
.max = .{ .width = width, .height = null },
415
+
.cell_size = .{ .width = 10, .height = 20 },
416
+
};
417
+
418
+
const surface = try rich_widget.draw(ctx);
419
+
// Height should be length / width
420
+
try std.testing.expectEqual(len / width, surface.size.height);
421
+
}
422
+
423
+
test "refAllDecls" {
424
+
std.testing.refAllDecls(@This());
425
+
}
+632
src/vxfw/ScrollBars.zig
+632
src/vxfw/ScrollBars.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
const vxfw = @import("vxfw.zig");
4
+
5
+
const Allocator = std.mem.Allocator;
6
+
7
+
const ScrollBars = @This();
8
+
9
+
/// The ScrollBars widget must contain a ScrollView widget. The scroll bars drawn will be for the
10
+
/// scroll view contained in the ScrollBars widget.
11
+
scroll_view: vxfw.ScrollView,
12
+
/// If `true` a horizontal scroll bar will be drawn. Set to `false` to hide the horizontal scroll
13
+
/// bar. Defaults to `true`.
14
+
draw_horizontal_scrollbar: bool = true,
15
+
/// If `true` a vertical scroll bar will be drawn. Set to `false` to hide the vertical scroll bar.
16
+
/// Defaults to `true`.
17
+
draw_vertical_scrollbar: bool = true,
18
+
/// The estimated height of all the content in the ScrollView. When provided this height will be
19
+
/// used to calculate the size of the scrollbar's thumb. If this is not provided the widget will
20
+
/// make a best effort estimate of the size of the thumb using the number of elements rendered at
21
+
/// any given time. This will cause inconsistent thumb sizes - and possibly inconsistent
22
+
/// positioning - if different elements in the ScrollView have different heights. For the best user
23
+
/// experience, providing this estimate is strongly recommended.
24
+
///
25
+
/// Note that this doesn't necessarily have to be an accurate estimate and the tolerance for larger
26
+
/// views is quite forgiving, especially if you overshoot the estimate.
27
+
estimated_content_height: ?u32 = null,
28
+
/// The estimated width of all the content in the ScrollView. When provided this width will be used
29
+
/// to calculate the size of the scrollbar's thumb. If this is not provided the widget will make a
30
+
/// best effort estimate of the size of the thumb using the width of the elements rendered at any
31
+
/// given time. This will cause inconsistent thumb sizes - and possibly inconsistent positioning -
32
+
/// if different elements in the ScrollView have different widths. For the best user experience,
33
+
/// providing this estimate is strongly recommended.
34
+
///
35
+
/// Note that this doesn't necessarily have to be
36
+
/// an accurate estimate and the tolerance for larger views is quite forgiving, especially if you
37
+
/// overshoot the estimate.
38
+
estimated_content_width: ?u32 = null,
39
+
/// The cell drawn for the vertical scroll thumb. Replace this to customize the scroll thumb. Must
40
+
/// have a 1 column width.
41
+
vertical_scrollbar_thumb: vaxis.Cell = .{ .char = .{ .grapheme = "โ", .width = 1 } },
42
+
/// The cell drawn for the vertical scroll thumb while it's being hovered. Replace this to customize
43
+
/// the scroll thumb. Must have a 1 column width.
44
+
vertical_scrollbar_hover_thumb: vaxis.Cell = .{ .char = .{ .grapheme = "โ", .width = 1 } },
45
+
/// The cell drawn for the vertical scroll thumb while it's being dragged by the mouse. Replace this
46
+
/// to customize the scroll thumb. Must have a 1 column width.
47
+
vertical_scrollbar_drag_thumb: vaxis.Cell = .{
48
+
.char = .{ .grapheme = "โ", .width = 1 },
49
+
.style = .{ .fg = .{ .index = 4 } },
50
+
},
51
+
/// The cell drawn for the vertical scroll thumb. Replace this to customize the scroll thumb. Must
52
+
/// have a 1 column width.
53
+
horizontal_scrollbar_thumb: vaxis.Cell = .{ .char = .{ .grapheme = "โ", .width = 1 } },
54
+
/// The cell drawn for the horizontal scroll thumb while it's being hovered. Replace this to
55
+
/// customize the scroll thumb. Must have a 1 column width.
56
+
horizontal_scrollbar_hover_thumb: vaxis.Cell = .{ .char = .{ .grapheme = "โ", .width = 1 } },
57
+
/// The cell drawn for the horizontal scroll thumb while it's being dragged by the mouse. Replace
58
+
/// this to customize the scroll thumb. Must have a 1 column width.
59
+
horizontal_scrollbar_drag_thumb: vaxis.Cell = .{
60
+
.char = .{ .grapheme = "โ", .width = 1 },
61
+
.style = .{ .fg = .{ .index = 4 } },
62
+
},
63
+
64
+
/// You should not change this variable, treat it as private to the implementation. Used to track
65
+
/// the size of the widget so we can locate scroll bars for mouse interaction.
66
+
last_frame_size: vxfw.Size = .{ .width = 0, .height = 0 },
67
+
/// You should not change this variable, treat it as private to the implementation. Used to track
68
+
/// the width of the content so we map horizontal scroll thumb position to view position.
69
+
last_frame_max_content_width: u32 = 0,
70
+
/// You should not change this variable, treat it as private to the implementation. Used to track
71
+
/// the position of the mouse relative to the scroll thumb for mouse interaction.
72
+
mouse_offset_into_thumb: u8 = 0,
73
+
74
+
/// You should not change this variable, treat it as private to the implementation. Used to track
75
+
/// the position of the scroll thumb for mouse interaction.
76
+
vertical_thumb_top_row: u32 = 0,
77
+
/// You should not change this variable, treat it as private to the implementation. Used to track
78
+
/// the position of the scroll thumb for mouse interaction.
79
+
vertical_thumb_bottom_row: u32 = 0,
80
+
/// You should not change this variable, treat it as private to the implementation. Used to track
81
+
/// whether the scroll thumb is hovered or not so we can set the right hover style for the thumb.
82
+
is_hovering_vertical_thumb: bool = false,
83
+
/// You should not change this variable, treat it as private to the implementation. Used to track
84
+
/// whether the thumb is currently being dragged, which is important to allowing the mouse to leave
85
+
/// the scroll thumb while it's being dragged.
86
+
is_dragging_vertical_thumb: bool = false,
87
+
88
+
/// You should not change this variable, treat it as private to the implementation. Used to track
89
+
/// the position of the scroll thumb for mouse interaction.
90
+
horizontal_thumb_start_col: u32 = 0,
91
+
/// You should not change this variable, treat it as private to the implementation. Used to track
92
+
/// the position of the scroll thumb for mouse interaction.
93
+
horizontal_thumb_end_col: u32 = 0,
94
+
/// You should not change this variable, treat it as private to the implementation. Used to track
95
+
/// whether the scroll thumb is hovered or not so we can set the right hover style for the thumb.
96
+
is_hovering_horizontal_thumb: bool = false,
97
+
/// You should not change this variable, treat it as private to the implementation. Used to track
98
+
/// whether the thumb is currently being dragged, which is important to allowing the mouse to leave
99
+
/// the scroll thumb while it's being dragged.
100
+
is_dragging_horizontal_thumb: bool = false,
101
+
102
+
pub fn widget(self: *const ScrollBars) vxfw.Widget {
103
+
return .{
104
+
.userdata = @constCast(self),
105
+
.eventHandler = typeErasedEventHandler,
106
+
.captureHandler = typeErasedCaptureHandler,
107
+
.drawFn = typeErasedDrawFn,
108
+
};
109
+
}
110
+
111
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
112
+
const self: *ScrollBars = @ptrCast(@alignCast(ptr));
113
+
return self.handleEvent(ctx, event);
114
+
}
115
+
fn typeErasedCaptureHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
116
+
const self: *ScrollBars = @ptrCast(@alignCast(ptr));
117
+
return self.handleCapture(ctx, event);
118
+
}
119
+
120
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
121
+
const self: *ScrollBars = @ptrCast(@alignCast(ptr));
122
+
return self.draw(ctx);
123
+
}
124
+
125
+
pub fn handleCapture(self: *ScrollBars, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
126
+
switch (event) {
127
+
.mouse => |mouse| {
128
+
if (self.is_dragging_vertical_thumb) {
129
+
// Stop dragging the thumb when the mouse is released.
130
+
if (mouse.type == .release and
131
+
mouse.button == .left and
132
+
self.is_dragging_vertical_thumb)
133
+
{
134
+
// If we just let the scroll thumb go after dragging we need to make sure we
135
+
// redraw so the right style is immediately applied to the thumb.
136
+
if (self.is_dragging_vertical_thumb) {
137
+
self.is_dragging_vertical_thumb = false;
138
+
ctx.redraw = true;
139
+
}
140
+
141
+
const is_mouse_over_vertical_thumb =
142
+
mouse.col == self.last_frame_size.width -| 1 and
143
+
mouse.row >= self.vertical_thumb_top_row and
144
+
mouse.row < self.vertical_thumb_bottom_row;
145
+
146
+
// If we're not hovering the scroll bar after letting it go, we should trigger a
147
+
// redraw so it goes back to its narrow, non-active, state immediately.
148
+
if (!is_mouse_over_vertical_thumb) {
149
+
self.is_hovering_vertical_thumb = false;
150
+
ctx.redraw = true;
151
+
}
152
+
153
+
// No need to redraw yet, but we must consume the event so ending the drag
154
+
// action doesn't trigger some other event handler.
155
+
return ctx.consumeEvent();
156
+
}
157
+
158
+
// Process dragging the vertical thumb.
159
+
if (mouse.type == .drag) {
160
+
// Make sure we consume the event if we're currently dragging the mouse so other
161
+
// events aren't sent in the mean time.
162
+
ctx.consumeEvent();
163
+
164
+
// New scroll thumb position.
165
+
const new_thumb_top = mouse.row -| self.mouse_offset_into_thumb;
166
+
167
+
// If the new thumb position is at the top we know we've scrolled to the top of
168
+
// the scroll view.
169
+
if (new_thumb_top == 0) {
170
+
self.scroll_view.scroll.top = 0;
171
+
return ctx.consumeAndRedraw();
172
+
}
173
+
174
+
const new_thumb_top_f: f32 = @floatFromInt(new_thumb_top);
175
+
const widget_height_f: f32 = @floatFromInt(self.last_frame_size.height);
176
+
const total_num_children_f: f32 = count: {
177
+
if (self.scroll_view.item_count) |c| break :count @floatFromInt(c);
178
+
179
+
switch (self.scroll_view.children) {
180
+
.slice => |slice| break :count @floatFromInt(slice.len),
181
+
.builder => |builder| {
182
+
var counter: usize = 0;
183
+
while (builder.itemAtIdx(counter, self.scroll_view.cursor)) |_|
184
+
counter += 1;
185
+
186
+
break :count @floatFromInt(counter);
187
+
},
188
+
}
189
+
};
190
+
191
+
const new_top_child_idx_f =
192
+
new_thumb_top_f *
193
+
total_num_children_f / widget_height_f;
194
+
self.scroll_view.scroll.top = @intFromFloat(new_top_child_idx_f);
195
+
196
+
return ctx.consumeAndRedraw();
197
+
}
198
+
}
199
+
200
+
if (self.is_dragging_horizontal_thumb) {
201
+
// Stop dragging the thumb when the mouse is released.
202
+
if (mouse.type == .release and
203
+
mouse.button == .left and
204
+
self.is_dragging_horizontal_thumb)
205
+
{
206
+
// If we just let the scroll thumb go after dragging we need to make sure we
207
+
// redraw so the right style is immediately applied to the thumb.
208
+
if (self.is_dragging_horizontal_thumb) {
209
+
self.is_dragging_horizontal_thumb = false;
210
+
ctx.redraw = true;
211
+
}
212
+
213
+
const is_mouse_over_horizontal_thumb =
214
+
mouse.row == self.last_frame_size.height -| 1 and
215
+
mouse.col >= self.horizontal_thumb_start_col and
216
+
mouse.col < self.horizontal_thumb_end_col;
217
+
218
+
// If we're not hovering the scroll bar after letting it go, we should trigger a
219
+
// redraw so it goes back to its narrow, non-active, state immediately.
220
+
if (!is_mouse_over_horizontal_thumb) {
221
+
self.is_hovering_horizontal_thumb = false;
222
+
ctx.redraw = true;
223
+
}
224
+
225
+
// No need to redraw yet, but we must consume the event so ending the drag
226
+
// action doesn't trigger some other event handler.
227
+
return ctx.consumeEvent();
228
+
}
229
+
230
+
// Process dragging the horizontal thumb.
231
+
if (mouse.type == .drag) {
232
+
// Make sure we consume the event if we're currently dragging the mouse so other
233
+
// events aren't sent in the mean time.
234
+
ctx.consumeEvent();
235
+
236
+
// New scroll thumb position.
237
+
const new_thumb_col_start = mouse.col -| self.mouse_offset_into_thumb;
238
+
239
+
// If the new thumb position is at the horizontal beginning of the current view
240
+
// we know we've scrolled to the beginning of the scroll view.
241
+
if (new_thumb_col_start == 0) {
242
+
self.scroll_view.scroll.left = 0;
243
+
return ctx.consumeAndRedraw();
244
+
}
245
+
246
+
const new_thumb_col_start_f: f32 = @floatFromInt(new_thumb_col_start);
247
+
const widget_width_f: f32 = @floatFromInt(self.last_frame_size.width);
248
+
249
+
const max_content_width_f: f32 =
250
+
@floatFromInt(self.last_frame_max_content_width);
251
+
252
+
const new_view_col_start_f =
253
+
new_thumb_col_start_f * max_content_width_f / widget_width_f;
254
+
const new_view_col_start: u32 = @intFromFloat(@ceil(new_view_col_start_f));
255
+
256
+
self.scroll_view.scroll.left =
257
+
@min(new_view_col_start, self.last_frame_max_content_width);
258
+
259
+
return ctx.consumeAndRedraw();
260
+
}
261
+
}
262
+
},
263
+
else => {},
264
+
}
265
+
}
266
+
267
+
pub fn handleEvent(self: *ScrollBars, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
268
+
switch (event) {
269
+
.mouse => |mouse| {
270
+
// 1. Process vertical scroll thumb hover.
271
+
const mouse_col: u16 = if (mouse.col < 0) 0 else @intCast(mouse.col);
272
+
const mouse_row: u16 = if (mouse.row < 0) 0 else @intCast(mouse.row);
273
+
const is_mouse_over_vertical_thumb =
274
+
mouse_col == self.last_frame_size.width -| 1 and
275
+
mouse_row >= self.vertical_thumb_top_row and
276
+
mouse_row < self.vertical_thumb_bottom_row;
277
+
278
+
// Make sure we only update the state and redraw when it's necessary.
279
+
if (!self.is_hovering_vertical_thumb and is_mouse_over_vertical_thumb) {
280
+
self.is_hovering_vertical_thumb = true;
281
+
ctx.redraw = true;
282
+
} else if (self.is_hovering_vertical_thumb and !is_mouse_over_vertical_thumb) {
283
+
self.is_hovering_vertical_thumb = false;
284
+
ctx.redraw = true;
285
+
}
286
+
287
+
const did_start_dragging_vertical_thumb = is_mouse_over_vertical_thumb and
288
+
mouse.type == .press and mouse.button == .left;
289
+
290
+
if (did_start_dragging_vertical_thumb) {
291
+
self.is_dragging_vertical_thumb = true;
292
+
self.mouse_offset_into_thumb = @intCast(mouse_row -| self.vertical_thumb_top_row);
293
+
294
+
// No need to redraw yet, but we must consume the event.
295
+
return ctx.consumeEvent();
296
+
}
297
+
298
+
// 2. Process horizontal scroll thumb hover.
299
+
300
+
const is_mouse_over_horizontal_thumb =
301
+
mouse_row == self.last_frame_size.height -| 1 and
302
+
mouse_col >= self.horizontal_thumb_start_col and
303
+
mouse_col < self.horizontal_thumb_end_col;
304
+
305
+
// Make sure we only update the state and redraw when it's necessary.
306
+
if (!self.is_hovering_horizontal_thumb and is_mouse_over_horizontal_thumb) {
307
+
self.is_hovering_horizontal_thumb = true;
308
+
ctx.redraw = true;
309
+
} else if (self.is_hovering_horizontal_thumb and !is_mouse_over_horizontal_thumb) {
310
+
self.is_hovering_horizontal_thumb = false;
311
+
ctx.redraw = true;
312
+
}
313
+
314
+
const did_start_dragging_horizontal_thumb = is_mouse_over_horizontal_thumb and
315
+
mouse.type == .press and mouse.button == .left;
316
+
317
+
if (did_start_dragging_horizontal_thumb) {
318
+
self.is_dragging_horizontal_thumb = true;
319
+
self.mouse_offset_into_thumb = @intCast(
320
+
mouse_col -| self.horizontal_thumb_start_col,
321
+
);
322
+
323
+
// No need to redraw yet, but we must consume the event.
324
+
return ctx.consumeEvent();
325
+
}
326
+
},
327
+
.mouse_leave => self.is_dragging_vertical_thumb = false,
328
+
else => {},
329
+
}
330
+
}
331
+
332
+
pub fn draw(self: *ScrollBars, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
333
+
var children: std.ArrayList(vxfw.SubSurface) = .empty;
334
+
335
+
// 1. If we're not drawing the scrollbars we can just draw the ScrollView directly.
336
+
337
+
if (!self.draw_vertical_scrollbar and !self.draw_horizontal_scrollbar) {
338
+
try children.append(ctx.arena, .{
339
+
.origin = .{ .row = 0, .col = 0 },
340
+
.surface = try self.scroll_view.draw(ctx),
341
+
});
342
+
343
+
return .{
344
+
.size = ctx.max.size(),
345
+
.widget = self.widget(),
346
+
.buffer = &.{},
347
+
.children = children.items,
348
+
};
349
+
}
350
+
351
+
// 2. Otherwise we can draw the scrollbars.
352
+
353
+
const max = ctx.max.size();
354
+
self.last_frame_size = max;
355
+
356
+
// 3. Draw the scroll view itself.
357
+
358
+
const scroll_view_surface = try self.scroll_view.draw(ctx.withConstraints(
359
+
ctx.min,
360
+
.{
361
+
// We make sure to make room for the scrollbars if required.
362
+
.width = max.width -| @intFromBool(self.draw_vertical_scrollbar),
363
+
.height = max.height -| @intFromBool(self.draw_horizontal_scrollbar),
364
+
},
365
+
));
366
+
367
+
try children.append(ctx.arena, .{
368
+
.origin = .{ .row = 0, .col = 0 },
369
+
.surface = scroll_view_surface,
370
+
});
371
+
372
+
// 4. Draw the vertical scroll bar.
373
+
374
+
if (self.draw_vertical_scrollbar) vertical: {
375
+
// If we can't scroll, then there's no need to draw the scroll bar.
376
+
if (self.scroll_view.scroll.top == 0 and !self.scroll_view.scroll.has_more_vertical)
377
+
break :vertical;
378
+
379
+
// To draw the vertical scrollbar we need to know how big the scroll bar thumb should be.
380
+
// If we've been provided with an estimated height we use that to figure out how big the
381
+
// thumb should be, otherwise we estimate the size based on how many of the children were
382
+
// actually drawn in the ScrollView.
383
+
384
+
const widget_height_f: f32 = @floatFromInt(scroll_view_surface.size.height);
385
+
const total_num_children_f: f32 = count: {
386
+
if (self.scroll_view.item_count) |c| break :count @floatFromInt(c);
387
+
388
+
switch (self.scroll_view.children) {
389
+
.slice => |slice| break :count @floatFromInt(slice.len),
390
+
.builder => |builder| {
391
+
var counter: usize = 0;
392
+
while (builder.itemAtIdx(counter, self.scroll_view.cursor)) |_|
393
+
counter += 1;
394
+
395
+
break :count @floatFromInt(counter);
396
+
},
397
+
}
398
+
};
399
+
400
+
const thumb_height: u16 = height: {
401
+
// If we know the height, we can use the height of the current view to determine the
402
+
// size of the thumb.
403
+
if (self.estimated_content_height) |h| {
404
+
const content_height_f: f32 = @floatFromInt(h);
405
+
406
+
const thumb_height_f = widget_height_f * widget_height_f / content_height_f;
407
+
break :height @intFromFloat(@max(thumb_height_f, 1));
408
+
}
409
+
410
+
// Otherwise we estimate the size of the thumb based on the number of child elements
411
+
// drawn in the scroll view, and the number of total child elements.
412
+
413
+
const num_children_rendered_f: f32 = @floatFromInt(scroll_view_surface.children.len);
414
+
415
+
const thumb_height_f = widget_height_f * num_children_rendered_f / total_num_children_f;
416
+
break :height @intFromFloat(@max(thumb_height_f, 1));
417
+
};
418
+
419
+
// We also need to know the position of the thumb in the scroll bar. To find that we use the
420
+
// index of the top-most child widget rendered in the ScrollView.
421
+
422
+
const thumb_top: u32 = if (self.scroll_view.scroll.top == 0)
423
+
0
424
+
else if (self.scroll_view.scroll.has_more_vertical) pos: {
425
+
const top_child_idx_f: f32 = @floatFromInt(self.scroll_view.scroll.top);
426
+
const thumb_top_f = widget_height_f * top_child_idx_f / total_num_children_f;
427
+
428
+
break :pos @intFromFloat(thumb_top_f);
429
+
} else max.height -| thumb_height;
430
+
431
+
// Once we know the thumb height and its position we can draw the scroll bar.
432
+
433
+
const scroll_bar = try vxfw.Surface.init(
434
+
ctx.arena,
435
+
self.widget(),
436
+
.{
437
+
.width = 1,
438
+
// We make sure to make room for the horizontal scroll bar if it's being drawn.
439
+
.height = max.height -| @intFromBool(self.draw_horizontal_scrollbar),
440
+
},
441
+
);
442
+
443
+
const thumb_end_row = thumb_top + thumb_height;
444
+
for (thumb_top..thumb_end_row) |row| {
445
+
scroll_bar.writeCell(
446
+
0,
447
+
@intCast(row),
448
+
if (self.is_dragging_vertical_thumb)
449
+
self.vertical_scrollbar_drag_thumb
450
+
else if (self.is_hovering_vertical_thumb)
451
+
self.vertical_scrollbar_hover_thumb
452
+
else
453
+
self.vertical_scrollbar_thumb,
454
+
);
455
+
}
456
+
457
+
self.vertical_thumb_top_row = thumb_top;
458
+
self.vertical_thumb_bottom_row = thumb_end_row;
459
+
460
+
try children.append(ctx.arena, .{
461
+
.origin = .{ .row = 0, .col = max.width -| 1 },
462
+
.surface = scroll_bar,
463
+
});
464
+
}
465
+
466
+
// 5. Draw the horizontal scroll bar.
467
+
468
+
const is_horizontally_scrolled = self.scroll_view.scroll.left > 0;
469
+
const has_more_horizontal_content = self.scroll_view.scroll.has_more_horizontal;
470
+
471
+
const should_draw_scrollbar = is_horizontally_scrolled or has_more_horizontal_content;
472
+
473
+
if (self.draw_horizontal_scrollbar and should_draw_scrollbar) {
474
+
const scroll_bar = try vxfw.Surface.init(
475
+
ctx.arena,
476
+
self.widget(),
477
+
.{ .width = max.width, .height = 1 },
478
+
);
479
+
480
+
const widget_width_f: f32 = @floatFromInt(max.width);
481
+
482
+
const max_content_width: u32 = width: {
483
+
if (self.estimated_content_width) |w| break :width w;
484
+
485
+
var max_content_width: u32 = 0;
486
+
for (scroll_view_surface.children) |child| {
487
+
max_content_width = @max(max_content_width, child.surface.size.width);
488
+
}
489
+
break :width max_content_width;
490
+
};
491
+
const max_content_width_f: f32 =
492
+
if (self.scroll_view.scroll.left + max.width > max_content_width)
493
+
// If we've managed to overscroll horizontally for whatever reason - for example if the
494
+
// content changes - we make sure the scroll thumb doesn't disappear by increasing the
495
+
// max content width to match the current overscrolled position.
496
+
@floatFromInt(self.scroll_view.scroll.left + max.width)
497
+
else
498
+
@floatFromInt(max_content_width);
499
+
500
+
self.last_frame_max_content_width = max_content_width;
501
+
502
+
const thumb_width_f: f32 = widget_width_f * widget_width_f / max_content_width_f;
503
+
const thumb_width: u32 = @intFromFloat(@max(thumb_width_f, 1));
504
+
505
+
const view_start_col_f: f32 = @floatFromInt(self.scroll_view.scroll.left);
506
+
const thumb_start_f = view_start_col_f * widget_width_f / max_content_width_f;
507
+
508
+
const thumb_start: u32 = @intFromFloat(thumb_start_f);
509
+
const thumb_end = thumb_start + thumb_width;
510
+
for (thumb_start..thumb_end) |col| {
511
+
scroll_bar.writeCell(
512
+
@intCast(col),
513
+
0,
514
+
if (self.is_dragging_horizontal_thumb)
515
+
self.horizontal_scrollbar_drag_thumb
516
+
else if (self.is_hovering_horizontal_thumb)
517
+
self.horizontal_scrollbar_hover_thumb
518
+
else
519
+
self.horizontal_scrollbar_thumb,
520
+
);
521
+
}
522
+
self.horizontal_thumb_start_col = thumb_start;
523
+
self.horizontal_thumb_end_col = thumb_end;
524
+
try children.append(ctx.arena, .{
525
+
.origin = .{ .row = max.height -| 1, .col = 0 },
526
+
.surface = scroll_bar,
527
+
});
528
+
}
529
+
530
+
return .{
531
+
.size = ctx.max.size(),
532
+
.widget = self.widget(),
533
+
.buffer = &.{},
534
+
.children = children.items,
535
+
};
536
+
}
537
+
538
+
test ScrollBars {
539
+
// Create child widgets
540
+
const Text = @import("Text.zig");
541
+
const abc: Text = .{ .text = "abc\n def\n ghi" };
542
+
const def: Text = .{ .text = "def" };
543
+
const ghi: Text = .{ .text = "ghi" };
544
+
const jklmno: Text = .{ .text = "jkl\n mno" };
545
+
//
546
+
// 0 |abc|
547
+
// 1 | d|ef
548
+
// 2 | g|hi
549
+
// 3 |def|
550
+
// 4 ghi
551
+
// 5 jkl
552
+
// 6 mno
553
+
554
+
// Create the scroll view
555
+
const ScrollView = @import("ScrollView.zig");
556
+
const scroll_view: ScrollView = .{
557
+
.wheel_scroll = 1, // Set wheel scroll to one
558
+
.children = .{ .slice = &.{
559
+
abc.widget(),
560
+
def.widget(),
561
+
ghi.widget(),
562
+
jklmno.widget(),
563
+
} },
564
+
};
565
+
566
+
// Create the scroll bars.
567
+
var scroll_bars: ScrollBars = .{
568
+
.scroll_view = scroll_view,
569
+
.estimated_content_height = 7,
570
+
.estimated_content_width = 5,
571
+
};
572
+
573
+
// Boiler plate draw context
574
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
575
+
defer arena.deinit();
576
+
vxfw.DrawContext.init(.unicode);
577
+
578
+
const scroll_widget = scroll_bars.widget();
579
+
const draw_ctx: vxfw.DrawContext = .{
580
+
.arena = arena.allocator(),
581
+
.min = .{},
582
+
.max = .{ .width = 3, .height = 4 },
583
+
.cell_size = .{ .width = 10, .height = 20 },
584
+
};
585
+
586
+
var surface = try scroll_widget.draw(draw_ctx);
587
+
// Scroll bars should have 3 children: both scrollbars and the scroll view.
588
+
try std.testing.expectEqual(3, surface.children.len);
589
+
590
+
// Hide only the horizontal scroll bar.
591
+
scroll_bars.draw_horizontal_scrollbar = false;
592
+
surface = try scroll_widget.draw(draw_ctx);
593
+
// Scroll bars should have 2 children: vertical scroll bar and the scroll view.
594
+
try std.testing.expectEqual(2, surface.children.len);
595
+
596
+
// Hide only the vertical scroll bar.
597
+
scroll_bars.draw_horizontal_scrollbar = true;
598
+
scroll_bars.draw_vertical_scrollbar = false;
599
+
surface = try scroll_widget.draw(draw_ctx);
600
+
// Scroll bars should have 2 children: vertical scroll bar and the scroll view.
601
+
try std.testing.expectEqual(2, surface.children.len);
602
+
603
+
// Hide both scroll bars.
604
+
scroll_bars.draw_horizontal_scrollbar = false;
605
+
surface = try scroll_widget.draw(draw_ctx);
606
+
// Scroll bars should have 1 child: the scroll view.
607
+
try std.testing.expectEqual(1, surface.children.len);
608
+
609
+
// Re-enable scroll bars.
610
+
scroll_bars.draw_horizontal_scrollbar = true;
611
+
scroll_bars.draw_vertical_scrollbar = true;
612
+
613
+
// Even though the estimated size is smaller than the draw area, we still render the scroll
614
+
// bars if the scroll view knows we haven't rendered everything.
615
+
scroll_bars.estimated_content_height = 2;
616
+
scroll_bars.estimated_content_width = 1;
617
+
surface = try scroll_widget.draw(draw_ctx);
618
+
// Scroll bars should have 3 children: both scrollbars and the scroll view.
619
+
try std.testing.expectEqual(3, surface.children.len);
620
+
621
+
// The scroll view should be able to tell whether the scroll bars need to be rendered or not
622
+
// even if estimated content sizes aren't provided.
623
+
scroll_bars.estimated_content_height = null;
624
+
scroll_bars.estimated_content_width = null;
625
+
surface = try scroll_widget.draw(draw_ctx);
626
+
// Scroll bars should have 3 children: both scrollbars and the scroll view.
627
+
try std.testing.expectEqual(3, surface.children.len);
628
+
}
629
+
630
+
test "refAllDecls" {
631
+
std.testing.refAllDecls(@This());
632
+
}
+1087
src/vxfw/ScrollView.zig
+1087
src/vxfw/ScrollView.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const assert = std.debug.assert;
5
+
6
+
const Allocator = std.mem.Allocator;
7
+
8
+
const vxfw = @import("vxfw.zig");
9
+
10
+
const ScrollView = @This();
11
+
12
+
pub const Builder = struct {
13
+
userdata: *const anyopaque,
14
+
buildFn: *const fn (*const anyopaque, idx: usize, cursor: usize) ?vxfw.Widget,
15
+
16
+
pub inline fn itemAtIdx(self: Builder, idx: usize, cursor: usize) ?vxfw.Widget {
17
+
return self.buildFn(self.userdata, idx, cursor);
18
+
}
19
+
};
20
+
21
+
pub const Source = union(enum) {
22
+
slice: []const vxfw.Widget,
23
+
builder: Builder,
24
+
};
25
+
26
+
const Scroll = struct {
27
+
/// Index of the first fully-in-view widget.
28
+
top: u32 = 0,
29
+
/// Line offset within the top widget.
30
+
vertical_offset: i17 = 0,
31
+
/// Pending vertical scroll amount.
32
+
pending_lines: i17 = 0,
33
+
/// If there is more room to scroll down.
34
+
has_more_vertical: bool = true,
35
+
/// The column of the first in-view column.
36
+
left: u32 = 0,
37
+
/// If there is more room to scroll right.
38
+
has_more_horizontal: bool = true,
39
+
/// The cursor must be in the viewport.
40
+
wants_cursor: bool = false,
41
+
42
+
pub fn linesDown(self: *Scroll, n: u8) bool {
43
+
if (!self.has_more_vertical) return false;
44
+
self.pending_lines += n;
45
+
return true;
46
+
}
47
+
48
+
pub fn linesUp(self: *Scroll, n: u8) bool {
49
+
if (self.top == 0 and self.vertical_offset == 0) return false;
50
+
self.pending_lines -= @intCast(n);
51
+
return true;
52
+
}
53
+
54
+
pub fn colsLeft(self: *Scroll, n: u8) bool {
55
+
if (self.left == 0) return false;
56
+
self.left -|= n;
57
+
return true;
58
+
}
59
+
pub fn colsRight(self: *Scroll, n: u8) bool {
60
+
if (!self.has_more_horizontal) return false;
61
+
self.left +|= n;
62
+
return true;
63
+
}
64
+
};
65
+
66
+
children: Source,
67
+
cursor: u32 = 0,
68
+
last_height: u8 = 0,
69
+
/// When true, the widget will draw a cursor next to the widget which has the cursor
70
+
draw_cursor: bool = false,
71
+
/// The cell that will be drawn to represent the scroll view's cursor. Replace this to customize the
72
+
/// cursor indicator. Must have a 1 column width.
73
+
cursor_indicator: vaxis.Cell = .{ .char = .{ .grapheme = "โ", .width = 1 } },
74
+
/// Lines to scroll for a mouse wheel
75
+
wheel_scroll: u8 = 3,
76
+
/// Set this if the exact item count is known.
77
+
item_count: ?u32 = null,
78
+
79
+
/// scroll position
80
+
scroll: Scroll = .{},
81
+
82
+
pub fn widget(self: *const ScrollView) vxfw.Widget {
83
+
return .{
84
+
.userdata = @constCast(self),
85
+
.eventHandler = typeErasedEventHandler,
86
+
.drawFn = typeErasedDrawFn,
87
+
};
88
+
}
89
+
90
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
91
+
const self: *ScrollView = @ptrCast(@alignCast(ptr));
92
+
return self.handleEvent(ctx, event);
93
+
}
94
+
95
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
96
+
const self: *ScrollView = @ptrCast(@alignCast(ptr));
97
+
return self.draw(ctx);
98
+
}
99
+
100
+
pub fn handleEvent(self: *ScrollView, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
101
+
switch (event) {
102
+
.mouse => |mouse| {
103
+
if (mouse.button == .wheel_up) {
104
+
if (self.scroll.linesUp(self.wheel_scroll))
105
+
return ctx.consumeAndRedraw();
106
+
}
107
+
if (mouse.button == .wheel_down) {
108
+
if (self.scroll.linesDown(self.wheel_scroll))
109
+
return ctx.consumeAndRedraw();
110
+
}
111
+
if (mouse.button == .wheel_left) {
112
+
if (self.scroll.colsRight(self.wheel_scroll))
113
+
return ctx.consumeAndRedraw();
114
+
}
115
+
if (mouse.button == .wheel_right) {
116
+
if (self.scroll.colsLeft(self.wheel_scroll))
117
+
return ctx.consumeAndRedraw();
118
+
}
119
+
},
120
+
.key_press => |key| {
121
+
if (key.matches(vaxis.Key.down, .{}) or
122
+
key.matches('j', .{}) or
123
+
key.matches('n', .{ .ctrl = true }))
124
+
{
125
+
// If we're drawing the cursor, move it to the next item.
126
+
if (self.draw_cursor) return self.nextItem(ctx);
127
+
128
+
// Otherwise scroll the view down.
129
+
if (self.scroll.linesDown(1)) ctx.consumeAndRedraw();
130
+
}
131
+
if (key.matches(vaxis.Key.up, .{}) or
132
+
key.matches('k', .{}) or
133
+
key.matches('p', .{ .ctrl = true }))
134
+
{
135
+
// If we're drawing the cursor, move it to the previous item.
136
+
if (self.draw_cursor) return self.prevItem(ctx);
137
+
138
+
// Otherwise scroll the view up.
139
+
if (self.scroll.linesUp(1)) ctx.consumeAndRedraw();
140
+
}
141
+
if (key.matches(vaxis.Key.right, .{}) or
142
+
key.matches('l', .{}) or
143
+
key.matches('f', .{ .ctrl = true }))
144
+
{
145
+
if (self.scroll.colsRight(1)) ctx.consumeAndRedraw();
146
+
}
147
+
if (key.matches(vaxis.Key.left, .{}) or
148
+
key.matches('h', .{}) or
149
+
key.matches('b', .{ .ctrl = true }))
150
+
{
151
+
if (self.scroll.colsLeft(1)) ctx.consumeAndRedraw();
152
+
}
153
+
if (key.matches('d', .{ .ctrl = true })) {
154
+
const scroll_lines = @max(self.last_height / 2, 1);
155
+
if (self.scroll.linesDown(scroll_lines))
156
+
ctx.consumeAndRedraw();
157
+
}
158
+
if (key.matches('u', .{ .ctrl = true })) {
159
+
const scroll_lines = @max(self.last_height / 2, 1);
160
+
if (self.scroll.linesUp(scroll_lines))
161
+
ctx.consumeAndRedraw();
162
+
}
163
+
if (key.matches(vaxis.Key.escape, .{})) {
164
+
self.ensureScroll();
165
+
return ctx.consumeAndRedraw();
166
+
}
167
+
},
168
+
else => {},
169
+
}
170
+
}
171
+
172
+
pub fn draw(self: *ScrollView, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
173
+
std.debug.assert(ctx.max.width != null);
174
+
std.debug.assert(ctx.max.height != null);
175
+
switch (self.children) {
176
+
.slice => |slice| {
177
+
self.item_count = @intCast(slice.len);
178
+
const builder: SliceBuilder = .{ .slice = slice };
179
+
return self.drawBuilder(ctx, .{ .userdata = &builder, .buildFn = SliceBuilder.build });
180
+
},
181
+
.builder => |b| return self.drawBuilder(ctx, b),
182
+
}
183
+
}
184
+
185
+
pub fn nextItem(self: *ScrollView, ctx: *vxfw.EventContext) void {
186
+
// If we have a count, we can handle this directly
187
+
if (self.item_count) |count| {
188
+
if (self.cursor >= count - 1) {
189
+
return ctx.consumeEvent();
190
+
}
191
+
self.cursor += 1;
192
+
} else {
193
+
switch (self.children) {
194
+
.slice => |slice| {
195
+
self.item_count = @intCast(slice.len);
196
+
// If we are already at the end, don't do anything
197
+
if (self.cursor == slice.len - 1) {
198
+
return ctx.consumeEvent();
199
+
}
200
+
// Advance the cursor
201
+
self.cursor += 1;
202
+
},
203
+
.builder => |builder| {
204
+
// Save our current state
205
+
const prev = self.cursor;
206
+
// Advance the cursor
207
+
self.cursor += 1;
208
+
// Check the bounds, reversing until we get the last item
209
+
while (builder.itemAtIdx(self.cursor, self.cursor) == null) {
210
+
self.cursor -|= 1;
211
+
}
212
+
// If we didn't change state, we don't redraw
213
+
if (self.cursor == prev) {
214
+
return ctx.consumeEvent();
215
+
}
216
+
},
217
+
}
218
+
}
219
+
// Reset scroll
220
+
self.ensureScroll();
221
+
ctx.consumeAndRedraw();
222
+
}
223
+
224
+
pub fn prevItem(self: *ScrollView, ctx: *vxfw.EventContext) void {
225
+
if (self.cursor == 0) {
226
+
return ctx.consumeEvent();
227
+
}
228
+
229
+
if (self.item_count) |count| {
230
+
// If for some reason our count changed, we handle it here
231
+
self.cursor = @min(self.cursor - 1, count - 1);
232
+
} else {
233
+
switch (self.children) {
234
+
.slice => |slice| {
235
+
self.item_count = @intCast(slice.len);
236
+
self.cursor = @min(self.cursor - 1, slice.len - 1);
237
+
},
238
+
.builder => |builder| {
239
+
// Save our current state
240
+
const prev = self.cursor;
241
+
// Decrement the cursor
242
+
self.cursor -= 1;
243
+
// Check the bounds, reversing until we get the last item
244
+
while (builder.itemAtIdx(self.cursor, self.cursor) == null) {
245
+
self.cursor -|= 1;
246
+
}
247
+
// If we didn't change state, we don't redraw
248
+
if (self.cursor == prev) {
249
+
return ctx.consumeEvent();
250
+
}
251
+
},
252
+
}
253
+
}
254
+
255
+
// Reset scroll
256
+
self.ensureScroll();
257
+
return ctx.consumeAndRedraw();
258
+
}
259
+
260
+
// Only call when cursor state has changed, or we want to ensure the cursored item is in view
261
+
pub fn ensureScroll(self: *ScrollView) void {
262
+
if (self.cursor <= self.scroll.top) {
263
+
self.scroll.top = @intCast(self.cursor);
264
+
self.scroll.vertical_offset = 0;
265
+
} else {
266
+
self.scroll.wants_cursor = true;
267
+
}
268
+
}
269
+
270
+
/// Inserts children until add_height is < 0
271
+
fn insertChildren(
272
+
self: *ScrollView,
273
+
ctx: vxfw.DrawContext,
274
+
builder: Builder,
275
+
child_list: *std.ArrayList(vxfw.SubSurface),
276
+
add_height: i17,
277
+
) Allocator.Error!void {
278
+
assert(self.scroll.top > 0);
279
+
self.scroll.top -= 1;
280
+
var upheight = add_height;
281
+
while (self.scroll.top >= 0) : (self.scroll.top -= 1) {
282
+
// Get the child
283
+
const child = builder.itemAtIdx(self.scroll.top, self.cursor) orelse break;
284
+
285
+
const child_offset: u16 = if (self.draw_cursor) 2 else 0;
286
+
const max_size = ctx.max.size();
287
+
288
+
// Set up constraints. We let the child be the entire height if it wants
289
+
const child_ctx = ctx.withConstraints(
290
+
.{ .width = max_size.width - child_offset, .height = 0 },
291
+
.{ .width = null, .height = null },
292
+
);
293
+
294
+
// Draw the child
295
+
const surf = try child.draw(child_ctx);
296
+
297
+
// Accumulate the height. Traversing backward so do this before setting origin
298
+
upheight -= surf.size.height;
299
+
300
+
// Insert the child to the beginning of the list
301
+
const col_offset: i17 = if (self.draw_cursor) 2 else 0;
302
+
try child_list.insert(ctx.arena, 0, .{
303
+
.origin = .{ .col = col_offset - @as(i17, @intCast(self.scroll.left)), .row = upheight },
304
+
.surface = surf,
305
+
.z_index = 0,
306
+
});
307
+
308
+
// Break if we went past the top edge, or are the top item
309
+
if (upheight <= 0 or self.scroll.top == 0) break;
310
+
}
311
+
312
+
// Our new offset is the "upheight"
313
+
self.scroll.vertical_offset = upheight;
314
+
315
+
// Reset origins if we overshot and put the top item too low
316
+
if (self.scroll.top == 0 and upheight > 0) {
317
+
self.scroll.vertical_offset = 0;
318
+
var row: i17 = 0;
319
+
for (child_list.items) |*child| {
320
+
child.origin.row = row;
321
+
row += child.surface.size.height;
322
+
}
323
+
}
324
+
// Our new offset is the "upheight"
325
+
self.scroll.vertical_offset = upheight;
326
+
}
327
+
328
+
fn totalHeight(list: *const std.ArrayList(vxfw.SubSurface)) usize {
329
+
var result: usize = 0;
330
+
for (list.items) |child| {
331
+
result += child.surface.size.height;
332
+
}
333
+
return result;
334
+
}
335
+
336
+
fn drawBuilder(self: *ScrollView, ctx: vxfw.DrawContext, builder: Builder) Allocator.Error!vxfw.Surface {
337
+
defer self.scroll.wants_cursor = false;
338
+
339
+
// Get the size. asserts neither constraint is null
340
+
const max_size = ctx.max.size();
341
+
// Set up surface.
342
+
var surface: vxfw.Surface = .{
343
+
.size = max_size,
344
+
.widget = self.widget(),
345
+
.buffer = &.{},
346
+
.children = &.{},
347
+
};
348
+
349
+
// Set state
350
+
{
351
+
// Assume we have more. We only know we don't after drawing
352
+
self.scroll.has_more_vertical = true;
353
+
}
354
+
355
+
var child_list: std.ArrayList(vxfw.SubSurface) = .empty;
356
+
357
+
// Accumulated height tracks how much height we have drawn. It's initial state is
358
+
// -(scroll.vertical_offset + scroll.pending_lines) lines _above_ the surface top edge.
359
+
// Example:
360
+
// 1. Scroll up 3 lines:
361
+
// pending_lines = -3
362
+
// offset = 0
363
+
// accumulated_height = -(0 + -3) = 3;
364
+
// Our first widget is placed at row 3, we will need to fill this in after the draw
365
+
// 2. Scroll up 3 lines, with an offset of 4
366
+
// pending_lines = -3
367
+
// offset = 4
368
+
// accumulated_height = -(4 + -3) = -1;
369
+
// Our first widget is placed at row -1
370
+
// 3. Scroll down 3 lines:
371
+
// pending_lines = 3
372
+
// offset = 0
373
+
// accumulated_height = -(0 + 3) = -3;
374
+
// Our first widget is placed at row -3. It's possible it consumes the entire widget. We
375
+
// will check for this at the end and only include visible children
376
+
var accumulated_height: i17 = -(self.scroll.vertical_offset + self.scroll.pending_lines);
377
+
378
+
// We handled the pending scroll by assigning accumulated_height. Reset it's state
379
+
self.scroll.pending_lines = 0;
380
+
381
+
// Set the initial index for our downard loop. We do this here because we might modify
382
+
// scroll.top before we traverse downward
383
+
var i: usize = self.scroll.top;
384
+
385
+
// If we are on the first item, and we have an upward scroll that consumed our offset, eg
386
+
// accumulated_height > 0, we reset state here. We can't scroll up anymore so we set
387
+
// accumulated_height to 0.
388
+
if (accumulated_height > 0 and self.scroll.top == 0) {
389
+
self.scroll.vertical_offset = 0;
390
+
accumulated_height = 0;
391
+
}
392
+
393
+
// If we are offset downward, insert widgets to the front of the list before traversing downard
394
+
if (accumulated_height > 0) {
395
+
try self.insertChildren(ctx, builder, &child_list, accumulated_height);
396
+
const last_child = child_list.items[child_list.items.len - 1];
397
+
accumulated_height = last_child.origin.row + last_child.surface.size.height;
398
+
}
399
+
400
+
const child_offset: u16 = if (self.draw_cursor) 2 else 0;
401
+
402
+
while (builder.itemAtIdx(i, self.cursor)) |child| {
403
+
// Defer the increment
404
+
defer i += 1;
405
+
406
+
// Set up constraints. We let the child be the entire height if it wants
407
+
const child_ctx = ctx.withConstraints(
408
+
.{ .width = max_size.width - child_offset, .height = 0 },
409
+
.{ .width = null, .height = null },
410
+
);
411
+
412
+
// Draw the child
413
+
const surf = try child.draw(child_ctx);
414
+
415
+
// Add the child surface to our list. It's offset from parent is the accumulated height
416
+
try child_list.append(ctx.arena, .{
417
+
.origin = .{ .col = child_offset - @as(i17, @intCast(self.scroll.left)), .row = accumulated_height },
418
+
.surface = surf,
419
+
.z_index = 0,
420
+
});
421
+
422
+
// Accumulate the height
423
+
accumulated_height += surf.size.height;
424
+
425
+
if (self.scroll.wants_cursor and i < self.cursor)
426
+
continue // continue if we want the cursor and haven't gotten there yet
427
+
else if (accumulated_height >= max_size.height)
428
+
break; // Break if we drew enough
429
+
} else {
430
+
// This branch runs if we ran out of items. Set our state accordingly
431
+
self.scroll.has_more_vertical = false;
432
+
}
433
+
434
+
// If we've looped through all the items without hitting the end we check for one more item to
435
+
// see if we just drew the last item on the bottom of the screen. If we just drew the last item
436
+
// we can set `scroll.has_more` to false.
437
+
if (self.scroll.has_more_vertical and accumulated_height <= max_size.height) {
438
+
if (builder.itemAtIdx(i, self.cursor) == null) self.scroll.has_more_vertical = false;
439
+
}
440
+
441
+
var total_height: usize = totalHeight(&child_list);
442
+
443
+
// If we reached the bottom, don't have enough height to fill the screen, and have room to add
444
+
// more, then we add more until out of items or filled the space. This can happen on a resize
445
+
if (!self.scroll.has_more_vertical and total_height < max_size.height and self.scroll.top > 0) {
446
+
try self.insertChildren(ctx, builder, &child_list, @intCast(max_size.height - total_height));
447
+
// Set the new total height
448
+
total_height = totalHeight(&child_list);
449
+
}
450
+
451
+
if (self.draw_cursor and self.cursor >= self.scroll.top) blk: {
452
+
// The index of the cursored widget in our child_list
453
+
const cursored_idx: u32 = self.cursor - self.scroll.top;
454
+
// Nothing to draw if our cursor is below our viewport
455
+
if (cursored_idx >= child_list.items.len) break :blk;
456
+
457
+
const sub = try ctx.arena.alloc(vxfw.SubSurface, 1);
458
+
const child = child_list.items[cursored_idx];
459
+
sub[0] = .{
460
+
.origin = .{ .col = child_offset - @as(i17, @intCast(self.scroll.left)), .row = 0 },
461
+
.surface = child.surface,
462
+
.z_index = 0,
463
+
};
464
+
const cursor_surf = try vxfw.Surface.initWithChildren(
465
+
ctx.arena,
466
+
self.widget(),
467
+
.{ .width = child_offset, .height = child.surface.size.height },
468
+
sub,
469
+
);
470
+
for (0..cursor_surf.size.height) |row| {
471
+
cursor_surf.writeCell(0, @intCast(row), self.cursor_indicator);
472
+
}
473
+
child_list.items[cursored_idx] = .{
474
+
.origin = .{ .col = 0, .row = child.origin.row },
475
+
.surface = cursor_surf,
476
+
.z_index = 0,
477
+
};
478
+
}
479
+
480
+
// If we want the cursor, we check that the cursored widget is fully in view. If it is too
481
+
// large, we position it so that it is the top item with a 0 offset
482
+
if (self.scroll.wants_cursor) {
483
+
const cursored_idx: u32 = self.cursor - self.scroll.top;
484
+
const sub = child_list.items[cursored_idx];
485
+
// The bottom row of the cursored widget
486
+
const bottom = sub.origin.row + sub.surface.size.height;
487
+
if (bottom > max_size.height) {
488
+
// Adjust the origin by the difference
489
+
// anchor bottom
490
+
var origin: i17 = max_size.height;
491
+
var idx: usize = cursored_idx + 1;
492
+
while (idx > 0) : (idx -= 1) {
493
+
var child = child_list.items[idx - 1];
494
+
origin -= child.surface.size.height;
495
+
child.origin.row = origin;
496
+
child_list.items[idx - 1] = child;
497
+
}
498
+
} else if (sub.surface.size.height >= max_size.height) {
499
+
// TODO: handle when the child is larger than our height.
500
+
// We need to change the max constraint to be optional sizes so that we can support
501
+
// unbounded drawing in scrollable areas
502
+
self.scroll.top = self.cursor;
503
+
self.scroll.vertical_offset = 0;
504
+
child_list.deinit(ctx.arena);
505
+
try child_list.append(ctx.arena, .{
506
+
.origin = .{ .col = 0 - @as(i17, @intCast(self.scroll.left)), .row = 0 },
507
+
.surface = sub.surface,
508
+
.z_index = 0,
509
+
});
510
+
total_height = sub.surface.size.height;
511
+
}
512
+
}
513
+
514
+
// If we reached the bottom, we need to reset origins
515
+
if (!self.scroll.has_more_vertical and total_height < max_size.height) {
516
+
// anchor top
517
+
assert(self.scroll.top == 0);
518
+
self.scroll.vertical_offset = 0;
519
+
var origin: i17 = 0;
520
+
for (0..child_list.items.len) |idx| {
521
+
var child = child_list.items[idx];
522
+
child.origin.row = origin;
523
+
origin += child.surface.size.height;
524
+
child_list.items[idx] = child;
525
+
}
526
+
} else if (!self.scroll.has_more_vertical) {
527
+
// anchor bottom
528
+
var origin: i17 = max_size.height;
529
+
var idx: usize = child_list.items.len;
530
+
while (idx > 0) : (idx -= 1) {
531
+
var child = child_list.items[idx - 1];
532
+
origin -= child.surface.size.height;
533
+
child.origin.row = origin;
534
+
child_list.items[idx - 1] = child;
535
+
}
536
+
}
537
+
538
+
// Reset horizontal scroll info.
539
+
self.scroll.has_more_horizontal = false;
540
+
for (child_list.items) |child| {
541
+
if (child.surface.size.width -| self.scroll.left > max_size.width) {
542
+
self.scroll.has_more_horizontal = true;
543
+
break;
544
+
}
545
+
}
546
+
547
+
var start: usize = 0;
548
+
var end: usize = child_list.items.len;
549
+
550
+
for (child_list.items, 0..) |child, idx| {
551
+
if (child.origin.row <= 0 and child.origin.row + child.surface.size.height > 0) {
552
+
start = idx;
553
+
self.scroll.vertical_offset = -child.origin.row;
554
+
self.scroll.top += @intCast(idx);
555
+
}
556
+
if (child.origin.row > max_size.height) {
557
+
end = idx;
558
+
break;
559
+
}
560
+
}
561
+
562
+
surface.children = child_list.items;
563
+
564
+
// Update last known height.
565
+
// If the bits from total_height don't fit u8 we won't get the right value from @intCast or
566
+
// @truncate so we check manually.
567
+
self.last_height = if (total_height > 255) 255 else @intCast(total_height);
568
+
569
+
return surface;
570
+
}
571
+
572
+
const SliceBuilder = struct {
573
+
slice: []const vxfw.Widget,
574
+
575
+
fn build(ptr: *const anyopaque, idx: usize, _: usize) ?vxfw.Widget {
576
+
const self: *const SliceBuilder = @ptrCast(@alignCast(ptr));
577
+
if (idx >= self.slice.len) return null;
578
+
return self.slice[idx];
579
+
}
580
+
};
581
+
582
+
test ScrollView {
583
+
// Create child widgets
584
+
const Text = @import("Text.zig");
585
+
const abc: Text = .{ .text = "abc\n def\n ghi" };
586
+
const def: Text = .{ .text = "def" };
587
+
const ghi: Text = .{ .text = "ghi" };
588
+
const jklmno: Text = .{ .text = "jkl\n mno" };
589
+
//
590
+
// 0 |abc|
591
+
// 1 | d|ef
592
+
// 2 | g|hi
593
+
// 3 |def|
594
+
// 4 ghi
595
+
// 5 jkl
596
+
// 6 mno
597
+
598
+
// Create the scroll view
599
+
const scroll_view: ScrollView = .{
600
+
.wheel_scroll = 1, // Set wheel scroll to one
601
+
.children = .{ .slice = &.{
602
+
abc.widget(),
603
+
def.widget(),
604
+
ghi.widget(),
605
+
jklmno.widget(),
606
+
} },
607
+
};
608
+
609
+
// Boiler plate draw context
610
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
611
+
defer arena.deinit();
612
+
vxfw.DrawContext.init(.unicode);
613
+
614
+
const scroll_widget = scroll_view.widget();
615
+
const draw_ctx: vxfw.DrawContext = .{
616
+
.arena = arena.allocator(),
617
+
.min = .{},
618
+
.max = .{ .width = 3, .height = 4 },
619
+
.cell_size = .{ .width = 10, .height = 20 },
620
+
};
621
+
622
+
var surface = try scroll_widget.draw(draw_ctx);
623
+
// ScrollView expands to max height and max width
624
+
try std.testing.expectEqual(4, surface.size.height);
625
+
try std.testing.expectEqual(3, surface.size.width);
626
+
// We have 2 children, because only visible children appear as a surface
627
+
try std.testing.expectEqual(2, surface.children.len);
628
+
629
+
// ScrollView starts at the top and left.
630
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
631
+
try std.testing.expectEqual(0, scroll_view.scroll.left);
632
+
633
+
// With the widgets provided the scroll view should have both more content to scroll vertically
634
+
// and horizontally.
635
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_vertical);
636
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_horizontal);
637
+
638
+
var mouse_event: vaxis.Mouse = .{
639
+
.col = 0,
640
+
.row = 0,
641
+
.button = .wheel_up,
642
+
.mods = .{},
643
+
.type = .press,
644
+
};
645
+
// Event handlers need a context
646
+
var ctx: vxfw.EventContext = .{
647
+
.alloc = std.testing.allocator,
648
+
.cmds = .empty,
649
+
};
650
+
defer ctx.cmds.deinit(ctx.alloc);
651
+
652
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
653
+
// Wheel up doesn't adjust the scroll
654
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
655
+
try std.testing.expectEqual(0, scroll_view.scroll.vertical_offset);
656
+
657
+
// Wheel right doesn't adjust the horizontal scroll
658
+
mouse_event.button = .wheel_right;
659
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
660
+
try std.testing.expectEqual(0, scroll_view.scroll.left);
661
+
662
+
// Scroll right with 'h' doesn't adjust the horizontal scroll
663
+
try scroll_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'h' } });
664
+
try std.testing.expectEqual(0, scroll_view.scroll.left);
665
+
666
+
// Scroll right with '<c-b>' doesn't adjust the horizontal scroll
667
+
try scroll_widget.handleEvent(
668
+
&ctx,
669
+
.{ .key_press = .{ .codepoint = 'c', .mods = .{ .ctrl = true } } },
670
+
);
671
+
try std.testing.expectEqual(0, scroll_view.scroll.left);
672
+
673
+
// === TEST SCROLL DOWN === //
674
+
675
+
// Send a wheel down to scroll down one line
676
+
mouse_event.button = .wheel_down;
677
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
678
+
// We have to draw the widget for scrolls to take effect
679
+
surface = try scroll_widget.draw(draw_ctx);
680
+
// 0 abc
681
+
// 1 | d|ef
682
+
// 2 | g|hi
683
+
// 3 |def|
684
+
// 4 |ghi|
685
+
// 5 jkl
686
+
// 6 mno
687
+
// We should have gone down 1 line, and not changed our top widget
688
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
689
+
try std.testing.expectEqual(1, scroll_view.scroll.vertical_offset);
690
+
// One more widget has scrolled into view
691
+
try std.testing.expectEqual(3, surface.children.len);
692
+
693
+
// Send a 'j' to scroll down one more line.
694
+
try scroll_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'j' } });
695
+
surface = try scroll_widget.draw(draw_ctx);
696
+
// 0 abc
697
+
// 1 def
698
+
// 2 | g|hi
699
+
// 3 |def|
700
+
// 4 |ghi|
701
+
// 5 |jkl|
702
+
// 6 mno
703
+
// We should have gone down 1 line, and not changed our top widget
704
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
705
+
try std.testing.expectEqual(2, scroll_view.scroll.vertical_offset);
706
+
// One more widget has scrolled into view
707
+
try std.testing.expectEqual(4, surface.children.len);
708
+
709
+
// Send `<c-n> to scroll down one more line
710
+
try scroll_widget.handleEvent(
711
+
&ctx,
712
+
.{ .key_press = .{ .codepoint = 'n', .mods = .{ .ctrl = true } } },
713
+
);
714
+
surface = try scroll_widget.draw(draw_ctx);
715
+
// 0 abc
716
+
// 1 def
717
+
// 2 ghi
718
+
// 3 |def|
719
+
// 4 |ghi|
720
+
// 5 |jkl|
721
+
// 6 | m|no
722
+
// We should have gone down 1 line, which scrolls our top widget out of view
723
+
try std.testing.expectEqual(1, scroll_view.scroll.top);
724
+
try std.testing.expectEqual(0, scroll_view.scroll.vertical_offset);
725
+
// The top widget has now scrolled out of view, but is still rendered out of view because of
726
+
// how pending scroll events are handled.
727
+
try std.testing.expectEqual(4, surface.children.len);
728
+
729
+
// We've scrolled to the bottom.
730
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_vertical);
731
+
732
+
// Scroll down one more line, this shouldn't do anything.
733
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
734
+
surface = try scroll_widget.draw(draw_ctx);
735
+
// 0 abc
736
+
// 1 def
737
+
// 2 ghi
738
+
// 3 |def|
739
+
// 4 |ghi|
740
+
// 5 |jkl|
741
+
// 6 | m|no
742
+
try std.testing.expectEqual(1, scroll_view.scroll.top);
743
+
try std.testing.expectEqual(0, scroll_view.scroll.vertical_offset);
744
+
// The top widget was scrolled out of view on the last render, so we should no longer be
745
+
// drawing it right above the current view.
746
+
try std.testing.expectEqual(3, surface.children.len);
747
+
748
+
// We've scrolled to the bottom.
749
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_vertical);
750
+
751
+
// === TEST SCROLL UP === //
752
+
753
+
mouse_event.button = .wheel_up;
754
+
755
+
// Send mouse up, now the top widget is in view.
756
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
757
+
surface = try scroll_widget.draw(draw_ctx);
758
+
// 0 abc
759
+
// 1 def
760
+
// 2 | g|hi
761
+
// 3 |def|
762
+
// 4 |ghi|
763
+
// 5 |jkl|
764
+
// 6 mno
765
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
766
+
try std.testing.expectEqual(2, scroll_view.scroll.vertical_offset);
767
+
// The top widget was scrolled out of view on the last render, so we should no longer be
768
+
// drawing it right above the current view.
769
+
try std.testing.expectEqual(4, surface.children.len);
770
+
771
+
// We've scrolled away from the bottom.
772
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_vertical);
773
+
774
+
// Send 'k' to scroll up, now the bottom widget should be out of view.
775
+
try scroll_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'k' } });
776
+
surface = try scroll_widget.draw(draw_ctx);
777
+
// 0 abc
778
+
// 1 | d|ef
779
+
// 2 | g|hi
780
+
// 3 |def|
781
+
// 4 |ghi|
782
+
// 5 jkl
783
+
// 6 mno
784
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
785
+
try std.testing.expectEqual(1, scroll_view.scroll.vertical_offset);
786
+
// The top widget was scrolled out of view on the last render, so we should no longer be
787
+
// drawing it right above the current view.
788
+
try std.testing.expectEqual(3, surface.children.len);
789
+
790
+
// Send '<c-p>' to scroll up, now we should be at the top.
791
+
try scroll_widget.handleEvent(
792
+
&ctx,
793
+
.{ .key_press = .{ .codepoint = 'p', .mods = .{ .ctrl = true } } },
794
+
);
795
+
surface = try scroll_widget.draw(draw_ctx);
796
+
// 0 |abc|
797
+
// 1 | d|ef
798
+
// 2 | g|hi
799
+
// 3 |def|
800
+
// 4 ghi
801
+
// 5 jkl
802
+
// 6 mno
803
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
804
+
try std.testing.expectEqual(0, scroll_view.scroll.vertical_offset);
805
+
// The top widget was scrolled out of view on the last render, so we should no longer be
806
+
// drawing it right above the current view.
807
+
try std.testing.expectEqual(2, surface.children.len);
808
+
809
+
// We should be at the top.
810
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
811
+
// We should still have no horizontal scroll.
812
+
try std.testing.expectEqual(0, scroll_view.scroll.left);
813
+
814
+
// === TEST SCROLL LEFT - MOVES VIEW TO THE RIGHT === //
815
+
816
+
mouse_event.button = .wheel_left;
817
+
818
+
// Send `.wheel_left` to scroll the view to the right.
819
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
820
+
surface = try scroll_widget.draw(draw_ctx);
821
+
// 0 a|bc |
822
+
// 1 | de|f
823
+
// 2 | gh|i
824
+
// 3 d|ef |
825
+
// 4 ghi
826
+
// 5 jkl
827
+
// 6 mno
828
+
try std.testing.expectEqual(1, scroll_view.scroll.left);
829
+
// The number of children should be just the top 2 widgets.
830
+
try std.testing.expectEqual(2, surface.children.len);
831
+
// There is still more to draw horizontally.
832
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_horizontal);
833
+
834
+
// Send `l` to scroll the view to the right.
835
+
try scroll_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'l' } });
836
+
surface = try scroll_widget.draw(draw_ctx);
837
+
// 0 ab|c |
838
+
// 1 |def|
839
+
// 2 |ghi|
840
+
// 3 de|f |
841
+
// 4 ghi
842
+
// 5 jkl
843
+
// 6 mno
844
+
try std.testing.expectEqual(2, scroll_view.scroll.left);
845
+
// The number of children should be just the top 2 widgets.
846
+
try std.testing.expectEqual(2, surface.children.len);
847
+
// There is nothing more to draw horizontally.
848
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_horizontal);
849
+
850
+
// Send `<c-f>` to scroll the view to the right, this should do nothing.
851
+
try scroll_widget.handleEvent(
852
+
&ctx,
853
+
.{ .key_press = .{ .codepoint = 'f', .mods = .{ .ctrl = true } } },
854
+
);
855
+
surface = try scroll_widget.draw(draw_ctx);
856
+
// 0 ab|c |
857
+
// 1 |def|
858
+
// 2 |ghi|
859
+
// 3 de|f |
860
+
// 4 ghi
861
+
// 5 jkl
862
+
// 6 mno
863
+
try std.testing.expectEqual(2, scroll_view.scroll.left);
864
+
// The number of children should be just the top 2 widgets.
865
+
try std.testing.expectEqual(2, surface.children.len);
866
+
// There is nothing more to draw horizontally.
867
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_horizontal);
868
+
869
+
// Send `.wheel_right` to scroll the view to the left.
870
+
mouse_event.button = .wheel_right;
871
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
872
+
surface = try scroll_widget.draw(draw_ctx);
873
+
// 0 a|bc |
874
+
// 1 | de|f
875
+
// 2 | gh|i
876
+
// 3 d|ef |
877
+
// 4 ghi
878
+
// 5 jkl
879
+
// 6 mno
880
+
try std.testing.expectEqual(1, scroll_view.scroll.left);
881
+
// The number of children should be just the top 2 widgets.
882
+
try std.testing.expectEqual(2, surface.children.len);
883
+
// There is still more to draw horizontally.
884
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_horizontal);
885
+
886
+
// Processing 2 or more events before drawing may produce overscroll, because we need to draw
887
+
// the children to determine whether there's more horizontal scrolling available.
888
+
try scroll_widget.handleEvent(
889
+
&ctx,
890
+
.{ .key_press = .{ .codepoint = 'f', .mods = .{ .ctrl = true } } },
891
+
);
892
+
try scroll_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'l' } });
893
+
surface = try scroll_widget.draw(draw_ctx);
894
+
// 0 abc| |
895
+
// 1 d|ef |
896
+
// 2 g|hi |
897
+
// 3 def| |
898
+
// 4 ghi
899
+
// 5 jkl
900
+
// 6 mno
901
+
try std.testing.expectEqual(3, scroll_view.scroll.left);
902
+
// The number of children should be just the top 2 widgets.
903
+
try std.testing.expectEqual(2, surface.children.len);
904
+
// There is nothing more to draw horizontally.
905
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_horizontal);
906
+
907
+
// === TEST SCROLL RIGHT - MOVES VIEW TO THE LEFT === //
908
+
909
+
// Send `.wheel_right` to scroll the view to the left.
910
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
911
+
surface = try scroll_widget.draw(draw_ctx);
912
+
// 0 ab|c |
913
+
// 1 |def|
914
+
// 2 |ghi|
915
+
// 3 de|f |
916
+
// 4 ghi
917
+
// 5 jkl
918
+
// 6 mno
919
+
try std.testing.expectEqual(2, scroll_view.scroll.left);
920
+
// The number of children should be just the top 2 widgets.
921
+
try std.testing.expectEqual(2, surface.children.len);
922
+
// There is nothing more to draw horizontally.
923
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_horizontal);
924
+
925
+
// Send `h` to scroll the view to the left.
926
+
try scroll_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'h' } });
927
+
surface = try scroll_widget.draw(draw_ctx);
928
+
// 0 a|bc |
929
+
// 1 | de|f
930
+
// 2 | gh|i
931
+
// 3 d|ef |
932
+
// 4 ghi
933
+
// 5 jkl
934
+
// 6 mno
935
+
try std.testing.expectEqual(1, scroll_view.scroll.left);
936
+
// The number of children should be just the top 2 widgets.
937
+
try std.testing.expectEqual(2, surface.children.len);
938
+
// There is now more to draw horizontally.
939
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_horizontal);
940
+
941
+
// Send `<c-b>` to scroll the view to the left.
942
+
try scroll_widget.handleEvent(
943
+
&ctx,
944
+
.{ .key_press = .{ .codepoint = 'b', .mods = .{ .ctrl = true } } },
945
+
);
946
+
surface = try scroll_widget.draw(draw_ctx);
947
+
// 0 |abc|
948
+
// 1 | d|ef
949
+
// 2 | g|hi
950
+
// 3 |def|
951
+
// 4 ghi
952
+
// 5 jkl
953
+
// 6 mno
954
+
try std.testing.expectEqual(0, scroll_view.scroll.left);
955
+
// The number of children should be just the top 2 widgets.
956
+
try std.testing.expectEqual(2, surface.children.len);
957
+
// There is now more to draw horizontally.
958
+
try std.testing.expectEqual(true, scroll_view.scroll.has_more_horizontal);
959
+
960
+
// === TEST COMBINED HORIZONTAL AND VERTICAL SCROLL === //
961
+
962
+
// Scroll 3 columns to the right and 2 rows down.
963
+
mouse_event.button = .wheel_left;
964
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
965
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
966
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
967
+
mouse_event.button = .wheel_down;
968
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
969
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
970
+
surface = try scroll_widget.draw(draw_ctx);
971
+
// 0 abc
972
+
// 1 def
973
+
// 2 g|hi |
974
+
// 3 def| |
975
+
// 4 ghi| |
976
+
// 5 jkl| |
977
+
// 6 mno
978
+
try std.testing.expectEqual(3, scroll_view.scroll.left);
979
+
try std.testing.expectEqual(0, scroll_view.scroll.top);
980
+
try std.testing.expectEqual(2, scroll_view.scroll.vertical_offset);
981
+
// Even though only 1 child is visible, we still draw all 4 children in the view.
982
+
try std.testing.expectEqual(4, surface.children.len);
983
+
// There is nothing more to draw horizontally.
984
+
try std.testing.expectEqual(false, scroll_view.scroll.has_more_horizontal);
985
+
}
986
+
987
+
// @reykjalin found an issue on mac with ghostty where the scroll up and scroll down were uneven.
988
+
// Ghostty has high precision scrolling and sends a lot of wheel events for each tick
989
+
test "ScrollView: uneven scroll" {
990
+
// Create child widgets
991
+
const Text = @import("Text.zig");
992
+
const zero: Text = .{ .text = "0" };
993
+
const one: Text = .{ .text = "1" };
994
+
const two: Text = .{ .text = "2" };
995
+
const three: Text = .{ .text = "3" };
996
+
const four: Text = .{ .text = "4" };
997
+
const five: Text = .{ .text = "5" };
998
+
const six: Text = .{ .text = "6" };
999
+
// 0 |
1000
+
// 1 |
1001
+
// 2 |
1002
+
// 3 |
1003
+
// 4
1004
+
// 5
1005
+
// 6
1006
+
1007
+
// Create the list view
1008
+
const scroll_view: ScrollView = .{
1009
+
.wheel_scroll = 1, // Set wheel scroll to one
1010
+
.children = .{ .slice = &.{
1011
+
zero.widget(),
1012
+
one.widget(),
1013
+
two.widget(),
1014
+
three.widget(),
1015
+
four.widget(),
1016
+
five.widget(),
1017
+
six.widget(),
1018
+
} },
1019
+
};
1020
+
1021
+
// Boiler plate draw context
1022
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
1023
+
defer arena.deinit();
1024
+
vxfw.DrawContext.init(.unicode);
1025
+
1026
+
const scroll_widget = scroll_view.widget();
1027
+
const draw_ctx: vxfw.DrawContext = .{
1028
+
.arena = arena.allocator(),
1029
+
.min = .{},
1030
+
.max = .{ .width = 16, .height = 4 },
1031
+
.cell_size = .{ .width = 10, .height = 20 },
1032
+
};
1033
+
1034
+
var surface = try scroll_widget.draw(draw_ctx);
1035
+
1036
+
var mouse_event: vaxis.Mouse = .{
1037
+
.col = 0,
1038
+
.row = 0,
1039
+
.button = .wheel_up,
1040
+
.mods = .{},
1041
+
.type = .press,
1042
+
};
1043
+
// Event handlers need a context
1044
+
var ctx: vxfw.EventContext = .{
1045
+
.alloc = std.testing.allocator,
1046
+
.cmds = .empty,
1047
+
};
1048
+
defer ctx.cmds.deinit(ctx.alloc);
1049
+
1050
+
// Send a wheel down x 3
1051
+
mouse_event.button = .wheel_down;
1052
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
1053
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
1054
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
1055
+
// We have to draw the widget for scrolls to take effect
1056
+
surface = try scroll_widget.draw(draw_ctx);
1057
+
// 0
1058
+
// 1
1059
+
// 2
1060
+
// 3 |
1061
+
// 4 |
1062
+
// 5 |
1063
+
// 6 |
1064
+
try std.testing.expectEqual(3, scroll_view.scroll.top);
1065
+
try std.testing.expectEqual(0, scroll_view.scroll.vertical_offset);
1066
+
// The first time we draw again we still draw all 7 children due to how pending scroll events
1067
+
// work.
1068
+
try std.testing.expectEqual(7, surface.children.len);
1069
+
1070
+
surface = try scroll_widget.draw(draw_ctx);
1071
+
// By drawing again without any pending events there are now only the 4 visible elements
1072
+
// rendered.
1073
+
try std.testing.expectEqual(4, surface.children.len);
1074
+
1075
+
// Now wheel_up two times should move us two lines up
1076
+
mouse_event.button = .wheel_up;
1077
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
1078
+
try scroll_widget.handleEvent(&ctx, .{ .mouse = mouse_event });
1079
+
surface = try scroll_widget.draw(draw_ctx);
1080
+
try std.testing.expectEqual(1, scroll_view.scroll.top);
1081
+
try std.testing.expectEqual(0, scroll_view.scroll.vertical_offset);
1082
+
try std.testing.expectEqual(4, surface.children.len);
1083
+
}
1084
+
1085
+
test "refAllDecls" {
1086
+
std.testing.refAllDecls(@This());
1087
+
}
+103
src/vxfw/SizedBox.zig
+103
src/vxfw/SizedBox.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
const SizedBox = @This();
9
+
10
+
child: vxfw.Widget,
11
+
size: vxfw.Size,
12
+
13
+
pub fn widget(self: *const SizedBox) vxfw.Widget {
14
+
return .{
15
+
.userdata = @constCast(self),
16
+
.drawFn = typeErasedDrawFn,
17
+
};
18
+
}
19
+
20
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
21
+
const self: *const SizedBox = @ptrCast(@alignCast(ptr));
22
+
const max: vxfw.MaxSize = .{
23
+
.width = if (ctx.max.width) |max_w| max_w else self.size.width,
24
+
.height = if (ctx.max.height) |max_h| max_h else self.size.height,
25
+
};
26
+
const min: vxfw.Size = .{
27
+
.width = @min(@max(ctx.min.width, self.size.width), max.width.?),
28
+
.height = @min(@max(ctx.min.height, self.size.height), max.height.?),
29
+
};
30
+
return self.child.draw(ctx.withConstraints(min, max));
31
+
}
32
+
33
+
test SizedBox {
34
+
// Create a test widget that saves the constraints it was given
35
+
const TestWidget = struct {
36
+
min: vxfw.Size,
37
+
max: vxfw.MaxSize,
38
+
39
+
pub fn widget(self: *@This()) vxfw.Widget {
40
+
return .{
41
+
.userdata = self,
42
+
.drawFn = @This().typeErasedDrawFn,
43
+
};
44
+
}
45
+
46
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) std.mem.Allocator.Error!vxfw.Surface {
47
+
const self: *@This() = @ptrCast(@alignCast(ptr));
48
+
self.min = ctx.min;
49
+
self.max = ctx.max;
50
+
return .{
51
+
.size = ctx.min,
52
+
.widget = self.widget(),
53
+
.buffer = &.{},
54
+
.children = &.{},
55
+
};
56
+
}
57
+
};
58
+
59
+
// Boiler plate draw context
60
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
61
+
defer arena.deinit();
62
+
vxfw.DrawContext.init(.unicode);
63
+
64
+
var draw_ctx: vxfw.DrawContext = .{
65
+
.arena = arena.allocator(),
66
+
.min = .{},
67
+
.max = .{ .width = 16, .height = 16 },
68
+
.cell_size = .{ .width = 10, .height = 20 },
69
+
};
70
+
71
+
var test_widget: TestWidget = .{ .min = .{}, .max = .{} };
72
+
73
+
// SizedBox tries to draw the child widget at the specified size. It will shrink to fit within
74
+
// constraints
75
+
const sized_box: SizedBox = .{
76
+
.child = test_widget.widget(),
77
+
.size = .{ .width = 10, .height = 10 },
78
+
};
79
+
80
+
const box_widget = sized_box.widget();
81
+
{
82
+
const result = try box_widget.draw(draw_ctx);
83
+
// The sized box is smaller than the constraints, so we should be the desired size
84
+
try std.testing.expectEqual(sized_box.size, result.size);
85
+
}
86
+
87
+
{
88
+
draw_ctx.max.height = 8;
89
+
const result = try box_widget.draw(draw_ctx);
90
+
// The sized box is smaller than the constraints, so we should be that size
91
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 10, .height = 8 }), result.size);
92
+
}
93
+
94
+
draw_ctx.max.width = 8;
95
+
_ = try box_widget.draw(draw_ctx);
96
+
// The sized box is smaller than the constraints, so we should be that size
97
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 8, .height = 8 }), test_widget.min);
98
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 8, .height = 8 }), test_widget.max.size());
99
+
}
100
+
101
+
test "refAllDecls" {
102
+
std.testing.refAllDecls(@This());
103
+
}
+159
src/vxfw/Spinner.zig
+159
src/vxfw/Spinner.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const vxfw = @import("vxfw.zig");
5
+
6
+
const Allocator = std.mem.Allocator;
7
+
8
+
const Spinner = @This();
9
+
10
+
const frames: []const []const u8 = &.{ "โฃถ", "โฃง", "โฃ", "โก", "โ ฟ", "โขป", "โฃน", "โฃผ" };
11
+
const time_lapse: u32 = std.time.ms_per_s / 12; // 12 fps
12
+
13
+
count: std.atomic.Value(u16) = .{ .raw = 0 },
14
+
style: vaxis.Style = .{},
15
+
/// The frame index
16
+
frame: u4 = 0,
17
+
18
+
/// Turns true when we start the spinner. Only turns false during a draw if the count == 0. This
19
+
/// ensures we draw one more time past the spinner stopping to clear the state
20
+
was_spinning: std.atomic.Value(bool) = .{ .raw = false },
21
+
22
+
/// Start, or add one, to the spinner counter. Thread safe.
23
+
pub fn start(self: *Spinner) ?vxfw.Command {
24
+
self.was_spinning.store(true, .unordered);
25
+
const count = self.count.fetchAdd(1, .monotonic);
26
+
if (count == 0) {
27
+
return vxfw.Tick.in(time_lapse, self.widget());
28
+
}
29
+
return null;
30
+
}
31
+
32
+
/// Reduce one from the spinner counter. The spinner will stop when it reaches 0. Thread safe
33
+
pub fn stop(self: *Spinner) void {
34
+
self.count.store(self.count.load(.unordered) -| 1, .unordered);
35
+
}
36
+
37
+
pub fn wasSpinning(self: *Spinner) bool {
38
+
return self.was_spinning.load(.unordered);
39
+
}
40
+
41
+
pub fn widget(self: *Spinner) vxfw.Widget {
42
+
return .{
43
+
.userdata = self,
44
+
.eventHandler = typeErasedEventHandler,
45
+
.drawFn = typeErasedDrawFn,
46
+
};
47
+
}
48
+
49
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
50
+
const self: *Spinner = @ptrCast(@alignCast(ptr));
51
+
return self.handleEvent(ctx, event);
52
+
}
53
+
54
+
pub fn handleEvent(self: *Spinner, ctx: *vxfw.EventContext, event: vxfw.Event) Allocator.Error!void {
55
+
switch (event) {
56
+
.tick => {
57
+
const count = self.count.load(.unordered);
58
+
59
+
if (count == 0) {
60
+
if (self.wasSpinning()) {
61
+
ctx.redraw = true;
62
+
self.was_spinning.store(false, .unordered);
63
+
}
64
+
return;
65
+
}
66
+
// Update frame
67
+
self.frame += 1;
68
+
if (self.frame >= frames.len) self.frame = 0;
69
+
70
+
// Update rearm
71
+
try ctx.tick(time_lapse, self.widget());
72
+
},
73
+
else => {},
74
+
}
75
+
}
76
+
77
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
78
+
const self: *Spinner = @ptrCast(@alignCast(ptr));
79
+
return self.draw(ctx);
80
+
}
81
+
82
+
pub fn draw(self: *Spinner, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
83
+
const size: vxfw.Size = .{
84
+
.width = @max(1, ctx.min.width),
85
+
.height = @max(1, ctx.min.height),
86
+
};
87
+
88
+
const surface = try vxfw.Surface.init(ctx.arena, self.widget(), size);
89
+
@memset(surface.buffer, .{ .style = self.style });
90
+
91
+
if (self.count.load(.unordered) == 0) return surface;
92
+
93
+
surface.writeCell(0, 0, .{
94
+
.char = .{
95
+
.grapheme = frames[self.frame],
96
+
.width = 1,
97
+
},
98
+
.style = self.style,
99
+
});
100
+
return surface;
101
+
}
102
+
103
+
test Spinner {
104
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
105
+
defer arena.deinit();
106
+
// Create a spinner
107
+
var spinner: Spinner = .{};
108
+
// Get our widget interface
109
+
const spinner_widget = spinner.widget();
110
+
111
+
// Start the spinner. This (maybe) returns a Tick command to schedule the next frame. If the
112
+
// spinner is already running, no command is returned. Calling start is thread safe. The
113
+
// returned command can be added to an EventContext to schedule the frame
114
+
const maybe_cmd = spinner.start();
115
+
try std.testing.expect(maybe_cmd != null);
116
+
try std.testing.expect(maybe_cmd.? == .tick);
117
+
try std.testing.expectEqual(1, spinner.count.load(.unordered));
118
+
119
+
// If we call start again, we won't get another command but our counter will go up
120
+
const maybe_cmd2 = spinner.start();
121
+
try std.testing.expect(maybe_cmd2 == null);
122
+
try std.testing.expectEqual(2, spinner.count.load(.unordered));
123
+
124
+
// We are about to deliver the tick to the widget. We need an EventContext (the engine will
125
+
// provide this)
126
+
var ctx: vxfw.EventContext = .{
127
+
.alloc = arena.allocator(),
128
+
.cmds = .empty,
129
+
};
130
+
131
+
// The event loop handles the tick event and calls us back with a .tick event. If we should keep
132
+
// running, we will add a new tick event
133
+
try spinner_widget.handleEvent(&ctx, .tick);
134
+
135
+
// Receiving a .tick advances the frame
136
+
try std.testing.expectEqual(1, spinner.frame);
137
+
138
+
// Simulate a draw
139
+
const surface = try spinner_widget.draw(.{
140
+
.arena = arena.allocator(),
141
+
.min = .{},
142
+
.max = .{},
143
+
.cell_size = .{ .width = 10, .height = 20 },
144
+
});
145
+
146
+
// Spinner will try to be 1x1
147
+
try std.testing.expectEqual(1, surface.size.width);
148
+
try std.testing.expectEqual(1, surface.size.height);
149
+
150
+
// Stopping the spinner decrements our counter
151
+
spinner.stop();
152
+
try std.testing.expectEqual(1, spinner.count.load(.unordered));
153
+
spinner.stop();
154
+
try std.testing.expectEqual(0, spinner.count.load(.unordered));
155
+
}
156
+
157
+
test "refAllDecls" {
158
+
std.testing.refAllDecls(@This());
159
+
}
+251
src/vxfw/SplitView.zig
+251
src/vxfw/SplitView.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
const SplitView = @This();
9
+
10
+
lhs: vxfw.Widget,
11
+
rhs: vxfw.Widget,
12
+
constrain: enum { lhs, rhs } = .lhs,
13
+
style: vaxis.Style = .{},
14
+
/// min width for the constrained side
15
+
min_width: u16 = 0,
16
+
/// max width for the constrained side
17
+
max_width: ?u16 = null,
18
+
/// Target width to draw at
19
+
width: u16,
20
+
21
+
/// Used to calculate mouse events when our constraint is rhs
22
+
last_max_width: ?u16 = null,
23
+
24
+
// State
25
+
pressed: bool = false,
26
+
mouse_set: bool = false,
27
+
28
+
pub fn widget(self: *const SplitView) vxfw.Widget {
29
+
return .{
30
+
.userdata = @constCast(self),
31
+
.eventHandler = typeErasedEventHandler,
32
+
.drawFn = typeErasedDrawFn,
33
+
};
34
+
}
35
+
36
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
37
+
const self: *SplitView = @ptrCast(@alignCast(ptr));
38
+
switch (event) {
39
+
.mouse_leave => {
40
+
self.pressed = false;
41
+
return;
42
+
},
43
+
.mouse => {},
44
+
else => return,
45
+
}
46
+
const mouse = event.mouse;
47
+
48
+
const separator_col: u16 = switch (self.constrain) {
49
+
.lhs => self.width,
50
+
.rhs => if (self.last_max_width) |max|
51
+
max -| self.width -| 1
52
+
else {
53
+
ctx.redraw = true;
54
+
return;
55
+
},
56
+
};
57
+
58
+
// If we are on the separator, we always set the mouse shape
59
+
if (mouse.col == separator_col) {
60
+
try ctx.setMouseShape(.@"ew-resize");
61
+
self.mouse_set = true;
62
+
// Set pressed state if we are a left click
63
+
if (mouse.type == .press and mouse.button == .left) {
64
+
self.pressed = true;
65
+
}
66
+
} else if (self.mouse_set) {
67
+
// If we have set the mouse state and *aren't* over the separator, default the mouse state
68
+
try ctx.setMouseShape(.default);
69
+
self.mouse_set = false;
70
+
}
71
+
72
+
// On release, we reset state
73
+
if (mouse.type == .release) {
74
+
self.pressed = false;
75
+
self.mouse_set = false;
76
+
try ctx.setMouseShape(.default);
77
+
}
78
+
79
+
// If pressed, we always keep the mouse shape and we update the width
80
+
if (self.pressed) {
81
+
try ctx.setMouseShape(.@"ew-resize");
82
+
switch (self.constrain) {
83
+
.lhs => {
84
+
self.width = @max(self.min_width, mouse.col);
85
+
if (self.max_width) |max| {
86
+
self.width = @min(self.width, max);
87
+
}
88
+
},
89
+
.rhs => {
90
+
const last_max = self.last_max_width orelse return;
91
+
const mouse_col: u16 = if (mouse.col < 0) 0 else @intCast(mouse.col);
92
+
self.width = @min(last_max -| self.min_width, last_max -| mouse_col -| 1);
93
+
if (self.max_width) |max| {
94
+
self.width = @max(self.width, max);
95
+
}
96
+
},
97
+
}
98
+
ctx.consume_event = true;
99
+
}
100
+
}
101
+
102
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
103
+
const self: *SplitView = @ptrCast(@alignCast(ptr));
104
+
// Fills entire space
105
+
const max = ctx.max.size();
106
+
// Constrain width to the max
107
+
self.width = @min(self.width, max.width);
108
+
self.last_max_width = max.width;
109
+
110
+
// The constrained side is equal to the width
111
+
const constrained_min: vxfw.Size = .{ .width = self.width, .height = max.height };
112
+
const constrained_max = vxfw.MaxSize.fromSize(constrained_min);
113
+
114
+
const unconstrained_min: vxfw.Size = .{ .width = max.width -| self.width -| 1, .height = max.height };
115
+
const unconstrained_max = vxfw.MaxSize.fromSize(unconstrained_min);
116
+
117
+
var children = try std.ArrayList(vxfw.SubSurface).initCapacity(ctx.arena, 2);
118
+
119
+
switch (self.constrain) {
120
+
.lhs => {
121
+
if (constrained_max.width.? > 0 and constrained_max.height.? > 0) {
122
+
const lhs_ctx = ctx.withConstraints(constrained_min, constrained_max);
123
+
const lhs_surface = try self.lhs.draw(lhs_ctx);
124
+
children.appendAssumeCapacity(.{
125
+
.surface = lhs_surface,
126
+
.origin = .{ .row = 0, .col = 0 },
127
+
});
128
+
}
129
+
if (unconstrained_max.width.? > 0 and unconstrained_max.height.? > 0) {
130
+
const rhs_ctx = ctx.withConstraints(unconstrained_min, unconstrained_max);
131
+
const rhs_surface = try self.rhs.draw(rhs_ctx);
132
+
children.appendAssumeCapacity(.{
133
+
.surface = rhs_surface,
134
+
.origin = .{ .row = 0, .col = self.width + 1 },
135
+
});
136
+
}
137
+
var surface = try vxfw.Surface.initWithChildren(
138
+
ctx.arena,
139
+
self.widget(),
140
+
max,
141
+
children.items,
142
+
);
143
+
for (0..max.height) |row| {
144
+
surface.writeCell(self.width, @intCast(row), .{
145
+
.char = .{ .grapheme = "โ", .width = 1 },
146
+
.style = self.style,
147
+
});
148
+
}
149
+
return surface;
150
+
},
151
+
.rhs => {
152
+
if (unconstrained_max.width.? > 0 and unconstrained_max.height.? > 0) {
153
+
const lhs_ctx = ctx.withConstraints(unconstrained_min, unconstrained_max);
154
+
const lhs_surface = try self.lhs.draw(lhs_ctx);
155
+
children.appendAssumeCapacity(.{
156
+
.surface = lhs_surface,
157
+
.origin = .{ .row = 0, .col = 0 },
158
+
});
159
+
}
160
+
if (constrained_max.width.? > 0 and constrained_max.height.? > 0) {
161
+
const rhs_ctx = ctx.withConstraints(constrained_min, constrained_max);
162
+
const rhs_surface = try self.rhs.draw(rhs_ctx);
163
+
children.appendAssumeCapacity(.{
164
+
.surface = rhs_surface,
165
+
.origin = .{ .row = 0, .col = unconstrained_max.width.? + 1 },
166
+
});
167
+
}
168
+
var surface = try vxfw.Surface.initWithChildren(
169
+
ctx.arena,
170
+
self.widget(),
171
+
max,
172
+
children.items,
173
+
);
174
+
for (0..max.height) |row| {
175
+
surface.writeCell(max.width -| self.width -| 1, @intCast(row), .{
176
+
.char = .{ .grapheme = "โ", .width = 1 },
177
+
.style = self.style,
178
+
});
179
+
}
180
+
return surface;
181
+
},
182
+
}
183
+
}
184
+
185
+
test SplitView {
186
+
// Boiler plate draw context
187
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
188
+
defer arena.deinit();
189
+
vxfw.DrawContext.init(.unicode);
190
+
191
+
const draw_ctx: vxfw.DrawContext = .{
192
+
.arena = arena.allocator(),
193
+
.min = .{},
194
+
.max = .{ .width = 16, .height = 16 },
195
+
.cell_size = .{ .width = 10, .height = 20 },
196
+
};
197
+
198
+
// Create LHS and RHS widgets
199
+
const lhs: vxfw.Text = .{ .text = "Left hand side" };
200
+
const rhs: vxfw.Text = .{ .text = "Right hand side" };
201
+
202
+
var split_view: SplitView = .{
203
+
.lhs = lhs.widget(),
204
+
.rhs = rhs.widget(),
205
+
.width = 8,
206
+
};
207
+
208
+
const split_widget = split_view.widget();
209
+
{
210
+
const surface = try split_widget.draw(draw_ctx);
211
+
// SplitView expands to fill the space
212
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 16, .height = 16 }), surface.size);
213
+
// It has two children
214
+
try std.testing.expectEqual(2, surface.children.len);
215
+
// The left child should have a width = SplitView.width
216
+
try std.testing.expectEqual(split_view.width, surface.children[0].surface.size.width);
217
+
}
218
+
219
+
// Send the widget a mouse press on the separator
220
+
var mouse: vaxis.Mouse = .{
221
+
// The separator is at width
222
+
.col = @intCast(split_view.width),
223
+
.row = 0,
224
+
.type = .press,
225
+
.button = .left,
226
+
.mods = .{},
227
+
};
228
+
229
+
var ctx: vxfw.EventContext = .{
230
+
.alloc = arena.allocator(),
231
+
.cmds = .empty,
232
+
};
233
+
try split_widget.handleEvent(&ctx, .{ .mouse = mouse });
234
+
// We should get a command to change the mouse shape
235
+
try std.testing.expect(ctx.cmds.items[0] == .set_mouse_shape);
236
+
try std.testing.expect(ctx.redraw);
237
+
try std.testing.expect(split_view.pressed);
238
+
239
+
// If we move the mouse, we should update the width
240
+
mouse.col = 2;
241
+
mouse.type = .drag;
242
+
try split_widget.handleEvent(&ctx, .{ .mouse = mouse });
243
+
try std.testing.expect(ctx.redraw);
244
+
try std.testing.expect(split_view.pressed);
245
+
const mouse_col: u16 = if (mouse.col < 0) 0 else @intCast(mouse.col);
246
+
try std.testing.expectEqual(mouse_col, split_view.width);
247
+
}
248
+
249
+
test "refAllDecls" {
250
+
std.testing.refAllDecls(@This());
251
+
}
+508
src/vxfw/Text.zig
+508
src/vxfw/Text.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const Allocator = std.mem.Allocator;
5
+
6
+
const vxfw = @import("vxfw.zig");
7
+
8
+
const Text = @This();
9
+
10
+
text: []const u8,
11
+
style: vaxis.Style = .{},
12
+
text_align: enum { left, center, right } = .left,
13
+
softwrap: bool = true,
14
+
overflow: enum { ellipsis, clip } = .ellipsis,
15
+
width_basis: enum { parent, longest_line } = .longest_line,
16
+
17
+
pub fn widget(self: *const Text) vxfw.Widget {
18
+
return .{
19
+
.userdata = @constCast(self),
20
+
.drawFn = typeErasedDrawFn,
21
+
};
22
+
}
23
+
24
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
25
+
const self: *const Text = @ptrCast(@alignCast(ptr));
26
+
return self.draw(ctx);
27
+
}
28
+
29
+
pub fn draw(self: *const Text, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
30
+
if (ctx.max.width != null and ctx.max.width.? == 0) {
31
+
return .{
32
+
.size = ctx.min,
33
+
.widget = self.widget(),
34
+
.buffer = &.{},
35
+
.children = &.{},
36
+
};
37
+
}
38
+
const container_size = self.findContainerSize(ctx);
39
+
40
+
// Create a surface of target width and max height. We'll trim the result after drawing
41
+
const surface = try vxfw.Surface.init(
42
+
ctx.arena,
43
+
self.widget(),
44
+
container_size,
45
+
);
46
+
const base_style: vaxis.Style = .{
47
+
.fg = self.style.fg,
48
+
.bg = self.style.bg,
49
+
.reverse = self.style.reverse,
50
+
};
51
+
const base: vaxis.Cell = .{ .style = base_style };
52
+
@memset(surface.buffer, base);
53
+
54
+
var row: u16 = 0;
55
+
if (self.softwrap) {
56
+
var iter = SoftwrapIterator.init(self.text, ctx);
57
+
while (iter.next()) |line| {
58
+
if (row >= container_size.height) break;
59
+
defer row += 1;
60
+
var col: u16 = switch (self.text_align) {
61
+
.left => 0,
62
+
.center => (container_size.width - line.width) / 2,
63
+
.right => container_size.width - line.width,
64
+
};
65
+
var char_iter = ctx.graphemeIterator(line.bytes);
66
+
while (char_iter.next()) |char| {
67
+
const grapheme = char.bytes(line.bytes);
68
+
if (std.mem.eql(u8, grapheme, "\t")) {
69
+
for (0..8) |i| {
70
+
surface.writeCell(@intCast(col + i), row, .{
71
+
.char = .{ .grapheme = " ", .width = 1 },
72
+
.style = self.style,
73
+
});
74
+
}
75
+
col += 8;
76
+
continue;
77
+
}
78
+
const grapheme_width: u8 = @intCast(ctx.stringWidth(grapheme));
79
+
surface.writeCell(col, row, .{
80
+
.char = .{ .grapheme = grapheme, .width = grapheme_width },
81
+
.style = self.style,
82
+
});
83
+
col += grapheme_width;
84
+
}
85
+
}
86
+
} else {
87
+
var line_iter: LineIterator = .{ .buf = self.text };
88
+
while (line_iter.next()) |line| {
89
+
if (row >= container_size.height) break;
90
+
// \t is default 1 wide. We add 7x the count of tab characters to get the full width
91
+
const line_width = ctx.stringWidth(line) + 7 * std.mem.count(u8, line, "\t");
92
+
defer row += 1;
93
+
const resolved_line_width = @min(container_size.width, line_width);
94
+
var col: u16 = switch (self.text_align) {
95
+
.left => 0,
96
+
.center => (container_size.width - resolved_line_width) / 2,
97
+
.right => container_size.width - resolved_line_width,
98
+
};
99
+
var char_iter = ctx.graphemeIterator(line);
100
+
while (char_iter.next()) |char| {
101
+
if (col >= container_size.width) break;
102
+
const grapheme = char.bytes(line);
103
+
const grapheme_width: u8 = @intCast(ctx.stringWidth(grapheme));
104
+
105
+
if (col + grapheme_width >= container_size.width and
106
+
line_width > container_size.width and
107
+
self.overflow == .ellipsis)
108
+
{
109
+
surface.writeCell(col, row, .{
110
+
.char = .{ .grapheme = "โฆ", .width = 1 },
111
+
.style = self.style,
112
+
});
113
+
col = container_size.width;
114
+
} else {
115
+
surface.writeCell(col, row, .{
116
+
.char = .{ .grapheme = grapheme, .width = grapheme_width },
117
+
.style = self.style,
118
+
});
119
+
col += @intCast(grapheme_width);
120
+
}
121
+
}
122
+
}
123
+
}
124
+
return surface.trimHeight(@max(row, ctx.min.height));
125
+
}
126
+
127
+
/// Determines the container size by finding the widest line in the viewable area
128
+
fn findContainerSize(self: Text, ctx: vxfw.DrawContext) vxfw.Size {
129
+
var row: u16 = 0;
130
+
var max_width: u16 = ctx.min.width;
131
+
if (self.softwrap) {
132
+
var iter = SoftwrapIterator.init(self.text, ctx);
133
+
while (iter.next()) |line| {
134
+
if (ctx.max.outsideHeight(row))
135
+
break;
136
+
137
+
defer row += 1;
138
+
max_width = @max(max_width, line.width);
139
+
}
140
+
} else {
141
+
var line_iter: LineIterator = .{ .buf = self.text };
142
+
while (line_iter.next()) |line| {
143
+
if (ctx.max.outsideHeight(row))
144
+
break;
145
+
const line_width: u16 = @truncate(ctx.stringWidth(line));
146
+
defer row += 1;
147
+
const resolved_line_width = if (ctx.max.width) |max|
148
+
@min(max, line_width)
149
+
else
150
+
line_width;
151
+
max_width = @max(max_width, resolved_line_width);
152
+
}
153
+
}
154
+
const result_width = switch (self.width_basis) {
155
+
.longest_line => blk: {
156
+
if (ctx.max.width) |max|
157
+
break :blk @min(max, max_width)
158
+
else
159
+
break :blk max_width;
160
+
},
161
+
.parent => blk: {
162
+
std.debug.assert(ctx.max.width != null);
163
+
break :blk ctx.max.width.?;
164
+
},
165
+
};
166
+
return .{ .width = result_width, .height = @max(row, ctx.min.height) };
167
+
}
168
+
169
+
/// Iterates a slice of bytes by linebreaks. Lines are split by '\r', '\n', or '\r\n'
170
+
pub const LineIterator = struct {
171
+
buf: []const u8,
172
+
index: usize = 0,
173
+
174
+
fn next(self: *LineIterator) ?[]const u8 {
175
+
if (self.index >= self.buf.len) return null;
176
+
177
+
const start = self.index;
178
+
const end = std.mem.indexOfAnyPos(u8, self.buf, self.index, "\r\n") orelse {
179
+
self.index = self.buf.len;
180
+
return self.buf[start..];
181
+
};
182
+
183
+
self.index = end;
184
+
self.consumeCR();
185
+
self.consumeLF();
186
+
return self.buf[start..end];
187
+
}
188
+
189
+
// consumes a \n byte
190
+
fn consumeLF(self: *LineIterator) void {
191
+
if (self.index >= self.buf.len) return;
192
+
if (self.buf[self.index] == '\n') self.index += 1;
193
+
}
194
+
195
+
// consumes a \r byte
196
+
fn consumeCR(self: *LineIterator) void {
197
+
if (self.index >= self.buf.len) return;
198
+
if (self.buf[self.index] == '\r') self.index += 1;
199
+
}
200
+
};
201
+
202
+
pub const SoftwrapIterator = struct {
203
+
ctx: vxfw.DrawContext,
204
+
line: []const u8 = "",
205
+
index: usize = 0,
206
+
hard_iter: LineIterator,
207
+
208
+
pub const Line = struct {
209
+
width: u16,
210
+
bytes: []const u8,
211
+
};
212
+
213
+
const soft_breaks = " \t";
214
+
215
+
fn init(buf: []const u8, ctx: vxfw.DrawContext) SoftwrapIterator {
216
+
return .{
217
+
.ctx = ctx,
218
+
.hard_iter = .{ .buf = buf },
219
+
};
220
+
}
221
+
222
+
fn next(self: *SoftwrapIterator) ?Line {
223
+
// Advance the hard iterator
224
+
if (self.index == self.line.len) {
225
+
self.line = self.hard_iter.next() orelse return null;
226
+
self.line = std.mem.trimRight(u8, self.line, " \t");
227
+
self.index = 0;
228
+
}
229
+
230
+
const start = self.index;
231
+
var cur_width: u16 = 0;
232
+
while (self.index < self.line.len) {
233
+
const idx = self.nextWrap();
234
+
const word = self.line[self.index..idx];
235
+
const next_width = self.ctx.stringWidth(word);
236
+
237
+
if (self.ctx.max.width) |max| {
238
+
if (cur_width + next_width > max) {
239
+
// Trim the word to see if it can fit on a line by itself
240
+
const trimmed = std.mem.trimLeft(u8, word, " \t");
241
+
const trimmed_bytes = word.len - trimmed.len;
242
+
// The number of bytes we trimmed is equal to the reduction in length
243
+
const trimmed_width = next_width - trimmed_bytes;
244
+
if (trimmed_width > max) {
245
+
// Won't fit on line by itself, so fit as much on this line as we can
246
+
var iter = self.ctx.graphemeIterator(word);
247
+
while (iter.next()) |item| {
248
+
const grapheme = item.bytes(word);
249
+
const w = self.ctx.stringWidth(grapheme);
250
+
if (cur_width + w > max) {
251
+
const end = self.index;
252
+
return .{ .width = cur_width, .bytes = self.line[start..end] };
253
+
}
254
+
cur_width += @intCast(w);
255
+
self.index += grapheme.len;
256
+
}
257
+
}
258
+
// We are softwrapping, advance index to the start of the next word
259
+
const end = self.index;
260
+
self.index = std.mem.indexOfNonePos(u8, self.line, self.index, soft_breaks) orelse self.line.len;
261
+
return .{ .width = cur_width, .bytes = self.line[start..end] };
262
+
}
263
+
}
264
+
265
+
self.index = idx;
266
+
cur_width += @intCast(next_width);
267
+
}
268
+
return .{ .width = cur_width, .bytes = self.line[start..] };
269
+
}
270
+
271
+
/// Determines the index of the end of the next word
272
+
fn nextWrap(self: *SoftwrapIterator) usize {
273
+
// Find the first linear whitespace char
274
+
const start_pos = std.mem.indexOfNonePos(u8, self.line, self.index, soft_breaks) orelse
275
+
return self.line.len;
276
+
if (std.mem.indexOfAnyPos(u8, self.line, start_pos, soft_breaks)) |idx| {
277
+
return idx;
278
+
}
279
+
return self.line.len;
280
+
}
281
+
282
+
// consumes a \n byte
283
+
fn consumeLF(self: *SoftwrapIterator) void {
284
+
if (self.index >= self.buf.len) return;
285
+
if (self.buf[self.index] == '\n') self.index += 1;
286
+
}
287
+
288
+
// consumes a \r byte
289
+
fn consumeCR(self: *SoftwrapIterator) void {
290
+
if (self.index >= self.buf.len) return;
291
+
if (self.buf[self.index] == '\r') self.index += 1;
292
+
}
293
+
};
294
+
295
+
test "SoftwrapIterator: LF breaks" {
296
+
vxfw.DrawContext.init(.unicode);
297
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
298
+
defer arena.deinit();
299
+
300
+
const ctx: vxfw.DrawContext = .{
301
+
.min = .{ .width = 0, .height = 0 },
302
+
.max = .{ .width = 20, .height = 10 },
303
+
.arena = arena.allocator(),
304
+
.cell_size = .{ .width = 10, .height = 20 },
305
+
};
306
+
var iter = SoftwrapIterator.init("Hello, \n world", ctx);
307
+
const first = iter.next();
308
+
try std.testing.expect(first != null);
309
+
try std.testing.expectEqualStrings("Hello,", first.?.bytes);
310
+
try std.testing.expectEqual(6, first.?.width);
311
+
312
+
const second = iter.next();
313
+
try std.testing.expect(second != null);
314
+
try std.testing.expectEqualStrings(" world", second.?.bytes);
315
+
try std.testing.expectEqual(6, second.?.width);
316
+
317
+
const end = iter.next();
318
+
try std.testing.expect(end == null);
319
+
}
320
+
321
+
test "SoftwrapIterator: soft breaks that fit" {
322
+
vxfw.DrawContext.init(.unicode);
323
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
324
+
defer arena.deinit();
325
+
326
+
const ctx: vxfw.DrawContext = .{
327
+
.min = .{ .width = 0, .height = 0 },
328
+
.max = .{ .width = 6, .height = 10 },
329
+
.arena = arena.allocator(),
330
+
.cell_size = .{ .width = 10, .height = 20 },
331
+
};
332
+
var iter = SoftwrapIterator.init("Hello, \nworld", ctx);
333
+
const first = iter.next();
334
+
try std.testing.expect(first != null);
335
+
try std.testing.expectEqualStrings("Hello,", first.?.bytes);
336
+
try std.testing.expectEqual(6, first.?.width);
337
+
338
+
const second = iter.next();
339
+
try std.testing.expect(second != null);
340
+
try std.testing.expectEqualStrings("world", second.?.bytes);
341
+
try std.testing.expectEqual(5, second.?.width);
342
+
343
+
const end = iter.next();
344
+
try std.testing.expect(end == null);
345
+
}
346
+
347
+
test "SoftwrapIterator: soft breaks that are longer than width" {
348
+
vxfw.DrawContext.init(.unicode);
349
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
350
+
defer arena.deinit();
351
+
352
+
const ctx: vxfw.DrawContext = .{
353
+
.min = .{ .width = 0, .height = 0 },
354
+
.max = .{ .width = 6, .height = 10 },
355
+
.arena = arena.allocator(),
356
+
.cell_size = .{ .width = 10, .height = 20 },
357
+
};
358
+
var iter = SoftwrapIterator.init("very-long-word \nworld", ctx);
359
+
const first = iter.next();
360
+
try std.testing.expect(first != null);
361
+
try std.testing.expectEqualStrings("very-l", first.?.bytes);
362
+
try std.testing.expectEqual(6, first.?.width);
363
+
364
+
const second = iter.next();
365
+
try std.testing.expect(second != null);
366
+
try std.testing.expectEqualStrings("ong-wo", second.?.bytes);
367
+
try std.testing.expectEqual(6, second.?.width);
368
+
369
+
const third = iter.next();
370
+
try std.testing.expect(third != null);
371
+
try std.testing.expectEqualStrings("rd", third.?.bytes);
372
+
try std.testing.expectEqual(2, third.?.width);
373
+
374
+
const fourth = iter.next();
375
+
try std.testing.expect(fourth != null);
376
+
try std.testing.expectEqualStrings("world", fourth.?.bytes);
377
+
try std.testing.expectEqual(5, fourth.?.width);
378
+
379
+
const end = iter.next();
380
+
try std.testing.expect(end == null);
381
+
}
382
+
383
+
test "SoftwrapIterator: soft breaks with leading spaces" {
384
+
vxfw.DrawContext.init(.unicode);
385
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
386
+
defer arena.deinit();
387
+
388
+
const ctx: vxfw.DrawContext = .{
389
+
.min = .{ .width = 0, .height = 0 },
390
+
.max = .{ .width = 6, .height = 10 },
391
+
.arena = arena.allocator(),
392
+
.cell_size = .{ .width = 10, .height = 20 },
393
+
};
394
+
var iter = SoftwrapIterator.init("Hello, \n world", ctx);
395
+
const first = iter.next();
396
+
try std.testing.expect(first != null);
397
+
try std.testing.expectEqualStrings("Hello,", first.?.bytes);
398
+
try std.testing.expectEqual(6, first.?.width);
399
+
400
+
const second = iter.next();
401
+
try std.testing.expect(second != null);
402
+
try std.testing.expectEqualStrings(" world", second.?.bytes);
403
+
try std.testing.expectEqual(6, second.?.width);
404
+
405
+
const end = iter.next();
406
+
try std.testing.expect(end == null);
407
+
}
408
+
409
+
test "LineIterator: LF breaks" {
410
+
const input = "Hello, \n world";
411
+
var iter: LineIterator = .{ .buf = input };
412
+
const first = iter.next();
413
+
try std.testing.expect(first != null);
414
+
try std.testing.expectEqualStrings("Hello, ", first.?);
415
+
416
+
const second = iter.next();
417
+
try std.testing.expect(second != null);
418
+
try std.testing.expectEqualStrings(" world", second.?);
419
+
420
+
const end = iter.next();
421
+
try std.testing.expect(end == null);
422
+
}
423
+
424
+
test "LineIterator: CR breaks" {
425
+
const input = "Hello, \r world";
426
+
var iter: LineIterator = .{ .buf = input };
427
+
const first = iter.next();
428
+
try std.testing.expect(first != null);
429
+
try std.testing.expectEqualStrings("Hello, ", first.?);
430
+
431
+
const second = iter.next();
432
+
try std.testing.expect(second != null);
433
+
try std.testing.expectEqualStrings(" world", second.?);
434
+
435
+
const end = iter.next();
436
+
try std.testing.expect(end == null);
437
+
}
438
+
439
+
test "LineIterator: CRLF breaks" {
440
+
const input = "Hello, \r\n world";
441
+
var iter: LineIterator = .{ .buf = input };
442
+
const first = iter.next();
443
+
try std.testing.expect(first != null);
444
+
try std.testing.expectEqualStrings("Hello, ", first.?);
445
+
446
+
const second = iter.next();
447
+
try std.testing.expect(second != null);
448
+
try std.testing.expectEqualStrings(" world", second.?);
449
+
450
+
const end = iter.next();
451
+
try std.testing.expect(end == null);
452
+
}
453
+
454
+
test "LineIterator: CRLF breaks with empty line" {
455
+
const input = "Hello, \r\n\r\n world";
456
+
var iter: LineIterator = .{ .buf = input };
457
+
const first = iter.next();
458
+
try std.testing.expect(first != null);
459
+
try std.testing.expectEqualStrings("Hello, ", first.?);
460
+
461
+
const second = iter.next();
462
+
try std.testing.expect(second != null);
463
+
try std.testing.expectEqualStrings("", second.?);
464
+
465
+
const third = iter.next();
466
+
try std.testing.expect(third != null);
467
+
try std.testing.expectEqualStrings(" world", third.?);
468
+
469
+
const end = iter.next();
470
+
try std.testing.expect(end == null);
471
+
}
472
+
473
+
test Text {
474
+
var text: Text = .{ .text = "Hello, world" };
475
+
const text_widget = text.widget();
476
+
477
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
478
+
defer arena.deinit();
479
+
vxfw.DrawContext.init(.unicode);
480
+
481
+
// Center expands to the max size. It must therefore have non-null max width and max height.
482
+
// These values are asserted in draw
483
+
const ctx: vxfw.DrawContext = .{
484
+
.arena = arena.allocator(),
485
+
.min = .{},
486
+
.max = .{ .width = 7, .height = 2 },
487
+
.cell_size = .{ .width = 10, .height = 20 },
488
+
};
489
+
490
+
{
491
+
// Text softwraps by default
492
+
const surface = try text_widget.draw(ctx);
493
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 6, .height = 2 }), surface.size);
494
+
}
495
+
496
+
{
497
+
text.softwrap = false;
498
+
text.overflow = .ellipsis;
499
+
const surface = try text_widget.draw(ctx);
500
+
try std.testing.expectEqual(@as(vxfw.Size, .{ .width = 7, .height = 1 }), surface.size);
501
+
// The last character will be an ellipsis
502
+
try std.testing.expectEqualStrings("โฆ", surface.buffer[surface.buffer.len - 1].char.grapheme);
503
+
}
504
+
}
505
+
506
+
test "refAllDecls" {
507
+
std.testing.refAllDecls(@This());
508
+
}
+598
src/vxfw/TextField.zig
+598
src/vxfw/TextField.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
4
+
const vxfw = @import("vxfw.zig");
5
+
6
+
const assert = std.debug.assert;
7
+
8
+
const Allocator = std.mem.Allocator;
9
+
const Key = vaxis.Key;
10
+
const Cell = vaxis.Cell;
11
+
const Window = vaxis.Window;
12
+
const unicode = vaxis.unicode;
13
+
14
+
const TextField = @This();
15
+
16
+
const ellipsis: Cell.Character = .{ .grapheme = "โฆ", .width = 1 };
17
+
18
+
// Index of our cursor
19
+
buf: Buffer,
20
+
21
+
/// Style to draw the TextField with
22
+
style: vaxis.Style = .{},
23
+
24
+
/// the number of graphemes to skip when drawing. Used for horizontal scrolling
25
+
draw_offset: u16 = 0,
26
+
/// the column we placed the cursor the last time we drew
27
+
prev_cursor_col: u16 = 0,
28
+
/// the grapheme index of the cursor the last time we drew
29
+
prev_cursor_idx: u16 = 0,
30
+
/// approximate distance from an edge before we scroll
31
+
scroll_offset: u4 = 4,
32
+
/// Previous width we drew at
33
+
prev_width: u16 = 0,
34
+
35
+
previous_val: []const u8 = "",
36
+
37
+
userdata: ?*anyopaque = null,
38
+
onChange: ?*const fn (?*anyopaque, *vxfw.EventContext, []const u8) anyerror!void = null,
39
+
onSubmit: ?*const fn (?*anyopaque, *vxfw.EventContext, []const u8) anyerror!void = null,
40
+
41
+
pub fn init(alloc: std.mem.Allocator) TextField {
42
+
return TextField{
43
+
.buf = Buffer.init(alloc),
44
+
};
45
+
}
46
+
47
+
pub fn deinit(self: *TextField) void {
48
+
self.buf.allocator.free(self.previous_val);
49
+
self.buf.deinit();
50
+
}
51
+
52
+
pub fn widget(self: *TextField) vxfw.Widget {
53
+
return .{
54
+
.userdata = self,
55
+
.eventHandler = typeErasedEventHandler,
56
+
.drawFn = typeErasedDrawFn,
57
+
};
58
+
}
59
+
60
+
fn typeErasedEventHandler(ptr: *anyopaque, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
61
+
const self: *TextField = @ptrCast(@alignCast(ptr));
62
+
return self.handleEvent(ctx, event);
63
+
}
64
+
65
+
pub fn handleEvent(self: *TextField, ctx: *vxfw.EventContext, event: vxfw.Event) anyerror!void {
66
+
switch (event) {
67
+
.focus_out, .focus_in => ctx.redraw = true,
68
+
.key_press => |key| {
69
+
if (key.matches(Key.backspace, .{})) {
70
+
self.deleteBeforeCursor();
71
+
return self.checkChanged(ctx);
72
+
} else if (key.matches(Key.delete, .{}) or key.matches('d', .{ .ctrl = true })) {
73
+
self.deleteAfterCursor();
74
+
return self.checkChanged(ctx);
75
+
} else if (key.matches(Key.left, .{}) or key.matches('b', .{ .ctrl = true })) {
76
+
self.cursorLeft();
77
+
return ctx.consumeAndRedraw();
78
+
} else if (key.matches(Key.right, .{}) or key.matches('f', .{ .ctrl = true })) {
79
+
self.cursorRight();
80
+
return ctx.consumeAndRedraw();
81
+
} else if (key.matches('a', .{ .ctrl = true }) or key.matches(Key.home, .{})) {
82
+
self.buf.moveGapLeft(self.buf.firstHalf().len);
83
+
return ctx.consumeAndRedraw();
84
+
} else if (key.matches('e', .{ .ctrl = true }) or key.matches(Key.end, .{})) {
85
+
self.buf.moveGapRight(self.buf.secondHalf().len);
86
+
return ctx.consumeAndRedraw();
87
+
} else if (key.matches('k', .{ .ctrl = true })) {
88
+
self.deleteToEnd();
89
+
return self.checkChanged(ctx);
90
+
} else if (key.matches('u', .{ .ctrl = true })) {
91
+
self.deleteToStart();
92
+
return self.checkChanged(ctx);
93
+
} else if (key.matches('b', .{ .alt = true }) or key.matches(Key.left, .{ .alt = true })) {
94
+
self.moveBackwardWordwise();
95
+
return ctx.consumeAndRedraw();
96
+
} else if (key.matches('f', .{ .alt = true }) or key.matches(Key.right, .{ .alt = true })) {
97
+
self.moveForwardWordwise();
98
+
return ctx.consumeAndRedraw();
99
+
} else if (key.matches('w', .{ .ctrl = true }) or key.matches(Key.backspace, .{ .alt = true })) {
100
+
self.deleteWordBefore();
101
+
return self.checkChanged(ctx);
102
+
} else if (key.matches('d', .{ .alt = true })) {
103
+
self.deleteWordAfter();
104
+
return self.checkChanged(ctx);
105
+
} else if (key.matches(vaxis.Key.enter, .{}) or key.matches('j', .{ .ctrl = true })) {
106
+
if (self.onSubmit) |onSubmit| {
107
+
const value = try self.toOwnedSlice();
108
+
// Get a ref to the allocator in case onSubmit deinits the TextField
109
+
const allocator = self.buf.allocator;
110
+
defer allocator.free(value);
111
+
try onSubmit(self.userdata, ctx, value);
112
+
return ctx.consumeAndRedraw();
113
+
}
114
+
} else if (key.text) |text| {
115
+
try self.insertSliceAtCursor(text);
116
+
return self.checkChanged(ctx);
117
+
}
118
+
},
119
+
else => {},
120
+
}
121
+
}
122
+
123
+
fn checkChanged(self: *TextField, ctx: *vxfw.EventContext) anyerror!void {
124
+
ctx.consumeAndRedraw();
125
+
const onChange = self.onChange orelse return;
126
+
const new = try self.buf.dupe();
127
+
defer {
128
+
self.buf.allocator.free(self.previous_val);
129
+
self.previous_val = new;
130
+
}
131
+
if (std.mem.eql(u8, new, self.previous_val)) return;
132
+
try onChange(self.userdata, ctx, new);
133
+
}
134
+
135
+
/// insert text at the cursor position
136
+
pub fn insertSliceAtCursor(self: *TextField, data: []const u8) std.mem.Allocator.Error!void {
137
+
var iter = unicode.graphemeIterator(data);
138
+
while (iter.next()) |text| {
139
+
try self.buf.insertSliceAtCursor(text.bytes(data));
140
+
}
141
+
}
142
+
143
+
pub fn sliceToCursor(self: *TextField, buf: []u8) []const u8 {
144
+
assert(buf.len >= self.buf.cursor);
145
+
@memcpy(buf[0..self.buf.cursor], self.buf.firstHalf());
146
+
return buf[0..self.buf.cursor];
147
+
}
148
+
149
+
/// calculates the display width from the draw_offset to the cursor
150
+
pub fn widthToCursor(self: *TextField, ctx: vxfw.DrawContext) u16 {
151
+
var width: u16 = 0;
152
+
const first_half = self.buf.firstHalf();
153
+
var first_iter = unicode.graphemeIterator(first_half);
154
+
var i: usize = 0;
155
+
while (first_iter.next()) |grapheme| {
156
+
defer i += 1;
157
+
if (i < self.draw_offset) {
158
+
continue;
159
+
}
160
+
const g = grapheme.bytes(first_half);
161
+
width += @intCast(ctx.stringWidth(g));
162
+
}
163
+
return width;
164
+
}
165
+
166
+
pub fn cursorLeft(self: *TextField) void {
167
+
// We need to find the size of the last grapheme in the first half
168
+
var iter = unicode.graphemeIterator(self.buf.firstHalf());
169
+
var len: usize = 0;
170
+
while (iter.next()) |grapheme| {
171
+
len = grapheme.len;
172
+
}
173
+
self.buf.moveGapLeft(len);
174
+
}
175
+
176
+
pub fn cursorRight(self: *TextField) void {
177
+
var iter = unicode.graphemeIterator(self.buf.secondHalf());
178
+
const grapheme = iter.next() orelse return;
179
+
self.buf.moveGapRight(grapheme.len);
180
+
}
181
+
182
+
pub fn graphemesBeforeCursor(self: *const TextField) u16 {
183
+
const first_half = self.buf.firstHalf();
184
+
var first_iter = unicode.graphemeIterator(first_half);
185
+
var i: u16 = 0;
186
+
while (first_iter.next()) |_| {
187
+
i += 1;
188
+
}
189
+
return i;
190
+
}
191
+
192
+
fn typeErasedDrawFn(ptr: *anyopaque, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
193
+
const self: *TextField = @ptrCast(@alignCast(ptr));
194
+
return self.draw(ctx);
195
+
}
196
+
197
+
pub fn draw(self: *TextField, ctx: vxfw.DrawContext) Allocator.Error!vxfw.Surface {
198
+
std.debug.assert(ctx.max.width != null);
199
+
const max_width = ctx.max.width.?;
200
+
if (max_width != self.prev_width) {
201
+
self.prev_width = max_width;
202
+
self.draw_offset = 0;
203
+
self.prev_cursor_col = 0;
204
+
}
205
+
// Create a surface with max width and a minimum height of 1.
206
+
var surface = try vxfw.Surface.init(
207
+
ctx.arena,
208
+
self.widget(),
209
+
.{ .width = max_width, .height = @max(ctx.min.height, 1) },
210
+
);
211
+
212
+
const base: vaxis.Cell = .{ .style = self.style };
213
+
@memset(surface.buffer, base);
214
+
const style = self.style;
215
+
const cursor_idx = self.graphemesBeforeCursor();
216
+
if (cursor_idx < self.draw_offset) self.draw_offset = cursor_idx;
217
+
if (max_width == 0) return surface;
218
+
while (true) {
219
+
const width = self.widthToCursor(ctx);
220
+
if (width >= max_width) {
221
+
self.draw_offset +|= width - max_width + 1;
222
+
continue;
223
+
} else break;
224
+
}
225
+
226
+
self.prev_cursor_idx = cursor_idx;
227
+
self.prev_cursor_col = 0;
228
+
229
+
const first_half = self.buf.firstHalf();
230
+
var first_iter = unicode.graphemeIterator(first_half);
231
+
var col: u16 = 0;
232
+
var i: u16 = 0;
233
+
while (first_iter.next()) |grapheme| {
234
+
if (i < self.draw_offset) {
235
+
i += 1;
236
+
continue;
237
+
}
238
+
const g = grapheme.bytes(first_half);
239
+
const w: u8 = @intCast(ctx.stringWidth(g));
240
+
if (col + w >= max_width) {
241
+
surface.writeCell(max_width - 1, 0, .{
242
+
.char = ellipsis,
243
+
.style = style,
244
+
});
245
+
break;
246
+
}
247
+
surface.writeCell(@intCast(col), 0, .{
248
+
.char = .{
249
+
.grapheme = g,
250
+
.width = w,
251
+
},
252
+
.style = style,
253
+
});
254
+
col += w;
255
+
i += 1;
256
+
if (i == cursor_idx) self.prev_cursor_col = col;
257
+
}
258
+
const second_half = self.buf.secondHalf();
259
+
var second_iter = unicode.graphemeIterator(second_half);
260
+
while (second_iter.next()) |grapheme| {
261
+
if (i < self.draw_offset) {
262
+
i += 1;
263
+
continue;
264
+
}
265
+
const g = grapheme.bytes(second_half);
266
+
const w: u8 = @intCast(ctx.stringWidth(g));
267
+
if (col + w > max_width) {
268
+
surface.writeCell(max_width - 1, 0, .{
269
+
.char = ellipsis,
270
+
.style = style,
271
+
});
272
+
break;
273
+
}
274
+
surface.writeCell(@intCast(col), 0, .{
275
+
.char = .{
276
+
.grapheme = g,
277
+
.width = w,
278
+
},
279
+
.style = style,
280
+
});
281
+
col += w;
282
+
i += 1;
283
+
if (i == cursor_idx) self.prev_cursor_col = col;
284
+
}
285
+
if (self.draw_offset > 0) {
286
+
surface.writeCell(0, 0, .{
287
+
.char = ellipsis,
288
+
.style = style,
289
+
});
290
+
}
291
+
surface.cursor = .{ .col = @intCast(self.prev_cursor_col), .row = 0 };
292
+
return surface;
293
+
// win.showCursor(self.prev_cursor_col, 0);
294
+
}
295
+
296
+
pub fn clearAndFree(self: *TextField) void {
297
+
self.buf.clearAndFree();
298
+
self.reset();
299
+
}
300
+
301
+
pub fn clearRetainingCapacity(self: *TextField) void {
302
+
self.buf.clearRetainingCapacity();
303
+
self.reset();
304
+
}
305
+
306
+
pub fn toOwnedSlice(self: *TextField) ![]const u8 {
307
+
defer self.reset();
308
+
return self.buf.toOwnedSlice();
309
+
}
310
+
311
+
pub fn reset(self: *TextField) void {
312
+
self.draw_offset = 0;
313
+
self.prev_cursor_col = 0;
314
+
self.prev_cursor_idx = 0;
315
+
}
316
+
317
+
// returns the number of bytes before the cursor
318
+
pub fn byteOffsetToCursor(self: TextField) usize {
319
+
return self.buf.cursor;
320
+
}
321
+
322
+
pub fn deleteToEnd(self: *TextField) void {
323
+
self.buf.growGapRight(self.buf.secondHalf().len);
324
+
}
325
+
326
+
pub fn deleteToStart(self: *TextField) void {
327
+
self.buf.growGapLeft(self.buf.cursor);
328
+
}
329
+
330
+
pub fn deleteBeforeCursor(self: *TextField) void {
331
+
// We need to find the size of the last grapheme in the first half
332
+
var iter = unicode.graphemeIterator(self.buf.firstHalf());
333
+
var len: usize = 0;
334
+
while (iter.next()) |grapheme| {
335
+
len = grapheme.len;
336
+
}
337
+
self.buf.growGapLeft(len);
338
+
}
339
+
340
+
pub fn deleteAfterCursor(self: *TextField) void {
341
+
var iter = unicode.graphemeIterator(self.buf.secondHalf());
342
+
const grapheme = iter.next() orelse return;
343
+
self.buf.growGapRight(grapheme.len);
344
+
}
345
+
346
+
/// Moves the cursor backward by words. If the character before the cursor is a space, the cursor is
347
+
/// positioned just after the next previous space
348
+
pub fn moveBackwardWordwise(self: *TextField) void {
349
+
const trimmed = std.mem.trimRight(u8, self.buf.firstHalf(), " ");
350
+
const idx = if (std.mem.lastIndexOfScalar(u8, trimmed, ' ')) |last|
351
+
last + 1
352
+
else
353
+
0;
354
+
self.buf.moveGapLeft(self.buf.cursor - idx);
355
+
}
356
+
357
+
pub fn moveForwardWordwise(self: *TextField) void {
358
+
const second_half = self.buf.secondHalf();
359
+
var i: usize = 0;
360
+
while (i < second_half.len and second_half[i] == ' ') : (i += 1) {}
361
+
const idx = std.mem.indexOfScalarPos(u8, second_half, i, ' ') orelse second_half.len;
362
+
self.buf.moveGapRight(idx);
363
+
}
364
+
365
+
pub fn deleteWordBefore(self: *TextField) void {
366
+
// Store current cursor position. Move one word backward. Delete after the cursor the bytes we
367
+
// moved
368
+
const pre = self.buf.cursor;
369
+
self.moveBackwardWordwise();
370
+
self.buf.growGapRight(pre - self.buf.cursor);
371
+
}
372
+
373
+
pub fn deleteWordAfter(self: *TextField) void {
374
+
// Store current cursor position. Move one word backward. Delete after the cursor the bytes we
375
+
// moved
376
+
const second_half = self.buf.secondHalf();
377
+
var i: usize = 0;
378
+
while (i < second_half.len and second_half[i] == ' ') : (i += 1) {}
379
+
const idx = std.mem.indexOfScalarPos(u8, second_half, i, ' ') orelse second_half.len;
380
+
self.buf.growGapRight(idx);
381
+
}
382
+
383
+
test "sliceToCursor" {
384
+
var input = init(std.testing.allocator);
385
+
defer input.deinit();
386
+
try input.insertSliceAtCursor("hello, world");
387
+
input.cursorLeft();
388
+
input.cursorLeft();
389
+
input.cursorLeft();
390
+
var buf: [32]u8 = undefined;
391
+
try std.testing.expectEqualStrings("hello, wo", input.sliceToCursor(&buf));
392
+
input.cursorRight();
393
+
try std.testing.expectEqualStrings("hello, wor", input.sliceToCursor(&buf));
394
+
}
395
+
396
+
pub const Buffer = struct {
397
+
allocator: std.mem.Allocator,
398
+
buffer: []u8,
399
+
cursor: usize,
400
+
gap_size: usize,
401
+
402
+
pub fn init(allocator: std.mem.Allocator) Buffer {
403
+
return .{
404
+
.allocator = allocator,
405
+
.buffer = &.{},
406
+
.cursor = 0,
407
+
.gap_size = 0,
408
+
};
409
+
}
410
+
411
+
pub fn deinit(self: *Buffer) void {
412
+
self.allocator.free(self.buffer);
413
+
}
414
+
415
+
pub fn firstHalf(self: Buffer) []const u8 {
416
+
return self.buffer[0..self.cursor];
417
+
}
418
+
419
+
pub fn secondHalf(self: Buffer) []const u8 {
420
+
return self.buffer[self.cursor + self.gap_size ..];
421
+
}
422
+
423
+
pub fn grow(self: *Buffer, n: usize) std.mem.Allocator.Error!void {
424
+
// Always grow by 512 bytes
425
+
const new_size = self.buffer.len + n + 512;
426
+
// Allocate the new memory
427
+
const new_memory = try self.allocator.alloc(u8, new_size);
428
+
// Copy the first half
429
+
@memcpy(new_memory[0..self.cursor], self.firstHalf());
430
+
// Copy the second half
431
+
const second_half = self.secondHalf();
432
+
@memcpy(new_memory[new_size - second_half.len ..], second_half);
433
+
self.allocator.free(self.buffer);
434
+
self.buffer = new_memory;
435
+
self.gap_size = new_size - second_half.len - self.cursor;
436
+
}
437
+
438
+
pub fn insertSliceAtCursor(self: *Buffer, slice: []const u8) std.mem.Allocator.Error!void {
439
+
if (slice.len == 0) return;
440
+
if (self.gap_size <= slice.len) try self.grow(slice.len);
441
+
@memcpy(self.buffer[self.cursor .. self.cursor + slice.len], slice);
442
+
self.cursor += slice.len;
443
+
self.gap_size -= slice.len;
444
+
}
445
+
446
+
/// Move the gap n bytes to the left
447
+
pub fn moveGapLeft(self: *Buffer, n: usize) void {
448
+
const new_idx = self.cursor -| n;
449
+
const dst = self.buffer[new_idx + self.gap_size ..];
450
+
const src = self.buffer[new_idx..self.cursor];
451
+
std.mem.copyForwards(u8, dst, src);
452
+
self.cursor = new_idx;
453
+
}
454
+
455
+
pub fn moveGapRight(self: *Buffer, n: usize) void {
456
+
const new_idx = self.cursor + n;
457
+
const dst = self.buffer[self.cursor..];
458
+
const src = self.buffer[self.cursor + self.gap_size .. new_idx + self.gap_size];
459
+
std.mem.copyForwards(u8, dst, src);
460
+
self.cursor = new_idx;
461
+
}
462
+
463
+
/// grow the gap by moving the cursor n bytes to the left
464
+
pub fn growGapLeft(self: *Buffer, n: usize) void {
465
+
// gap grows by the delta
466
+
self.gap_size += n;
467
+
self.cursor -|= n;
468
+
}
469
+
470
+
/// grow the gap by removing n bytes after the cursor
471
+
pub fn growGapRight(self: *Buffer, n: usize) void {
472
+
self.gap_size = @min(self.gap_size + n, self.buffer.len - self.cursor);
473
+
}
474
+
475
+
pub fn clearAndFree(self: *Buffer) void {
476
+
self.cursor = 0;
477
+
self.allocator.free(self.buffer);
478
+
self.buffer = &.{};
479
+
self.gap_size = 0;
480
+
}
481
+
482
+
pub fn clearRetainingCapacity(self: *Buffer) void {
483
+
self.cursor = 0;
484
+
self.gap_size = self.buffer.len;
485
+
}
486
+
487
+
pub fn toOwnedSlice(self: *Buffer) std.mem.Allocator.Error![]const u8 {
488
+
const slice = try self.dupe();
489
+
self.clearAndFree();
490
+
return slice;
491
+
}
492
+
493
+
pub fn realLength(self: *const Buffer) usize {
494
+
return self.firstHalf().len + self.secondHalf().len;
495
+
}
496
+
497
+
pub fn dupe(self: *const Buffer) std.mem.Allocator.Error![]const u8 {
498
+
const first_half = self.firstHalf();
499
+
const second_half = self.secondHalf();
500
+
const buf = try self.allocator.alloc(u8, first_half.len + second_half.len);
501
+
@memcpy(buf[0..first_half.len], first_half);
502
+
@memcpy(buf[first_half.len..], second_half);
503
+
return buf;
504
+
}
505
+
};
506
+
507
+
test "TextField.zig: Buffer" {
508
+
var gap_buf = Buffer.init(std.testing.allocator);
509
+
defer gap_buf.deinit();
510
+
511
+
try gap_buf.insertSliceAtCursor("abc");
512
+
try std.testing.expectEqualStrings("abc", gap_buf.firstHalf());
513
+
try std.testing.expectEqualStrings("", gap_buf.secondHalf());
514
+
515
+
gap_buf.moveGapLeft(1);
516
+
try std.testing.expectEqualStrings("ab", gap_buf.firstHalf());
517
+
try std.testing.expectEqualStrings("c", gap_buf.secondHalf());
518
+
519
+
try gap_buf.insertSliceAtCursor(" ");
520
+
try std.testing.expectEqualStrings("ab ", gap_buf.firstHalf());
521
+
try std.testing.expectEqualStrings("c", gap_buf.secondHalf());
522
+
523
+
gap_buf.growGapLeft(1);
524
+
try std.testing.expectEqualStrings("ab", gap_buf.firstHalf());
525
+
try std.testing.expectEqualStrings("c", gap_buf.secondHalf());
526
+
try std.testing.expectEqual(2, gap_buf.cursor);
527
+
528
+
gap_buf.growGapRight(1);
529
+
try std.testing.expectEqualStrings("ab", gap_buf.firstHalf());
530
+
try std.testing.expectEqualStrings("", gap_buf.secondHalf());
531
+
try std.testing.expectEqual(2, gap_buf.cursor);
532
+
}
533
+
534
+
test TextField {
535
+
// Boiler plate draw context init
536
+
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
537
+
defer arena.deinit();
538
+
vxfw.DrawContext.init(.unicode);
539
+
540
+
// Create some object which reacts to text field changes
541
+
const Foo = struct {
542
+
allocator: std.mem.Allocator,
543
+
text: []const u8,
544
+
545
+
fn onChange(ptr: ?*anyopaque, ctx: *vxfw.EventContext, str: []const u8) anyerror!void {
546
+
const foo: *@This() = @ptrCast(@alignCast(ptr));
547
+
foo.text = try foo.allocator.dupe(u8, str);
548
+
ctx.consumeAndRedraw();
549
+
}
550
+
};
551
+
var foo: Foo = .{ .text = "", .allocator = arena.allocator() };
552
+
553
+
// Text field expands to the width, so it can't be null. It is always 1 line tall
554
+
const draw_ctx: vxfw.DrawContext = .{
555
+
.arena = arena.allocator(),
556
+
.min = .{},
557
+
.max = .{ .width = 8, .height = 1 },
558
+
.cell_size = .{ .width = 10, .height = 20 },
559
+
};
560
+
_ = draw_ctx;
561
+
562
+
var ctx: vxfw.EventContext = .{
563
+
.alloc = arena.allocator(),
564
+
.cmds = .empty,
565
+
};
566
+
567
+
// Enough boiler plate...Create the text field
568
+
var text_field = TextField.init(std.testing.allocator);
569
+
defer text_field.deinit();
570
+
text_field.onChange = Foo.onChange;
571
+
text_field.onSubmit = Foo.onChange;
572
+
text_field.userdata = &foo;
573
+
574
+
const tf_widget = text_field.widget();
575
+
// Send some key events to the widget
576
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'H', .text = "H" } });
577
+
// The foo object stores the last text that we saw from an onChange call
578
+
try std.testing.expectEqualStrings("H", foo.text);
579
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'e', .text = "e" } });
580
+
try std.testing.expectEqualStrings("He", foo.text);
581
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'l', .text = "l" } });
582
+
try std.testing.expectEqualStrings("Hel", foo.text);
583
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'l', .text = "l" } });
584
+
try std.testing.expectEqualStrings("Hell", foo.text);
585
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = 'o', .text = "o" } });
586
+
try std.testing.expectEqualStrings("Hello", foo.text);
587
+
588
+
// An arrow moves the cursor. The text doesn't change
589
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = vaxis.Key.left } });
590
+
try std.testing.expectEqualStrings("Hello", foo.text);
591
+
592
+
try tf_widget.handleEvent(&ctx, .{ .key_press = .{ .codepoint = '_', .text = "_" } });
593
+
try std.testing.expectEqualStrings("Hell_o", foo.text);
594
+
}
595
+
596
+
test "refAllDecls" {
597
+
std.testing.refAllDecls(@This());
598
+
}
+584
src/vxfw/vxfw.zig
+584
src/vxfw/vxfw.zig
···
1
+
const std = @import("std");
2
+
const vaxis = @import("../main.zig");
3
+
const uucode = @import("uucode");
4
+
5
+
const testing = std.testing;
6
+
7
+
const assert = std.debug.assert;
8
+
9
+
const Allocator = std.mem.Allocator;
10
+
11
+
pub const App = @import("App.zig");
12
+
13
+
// Widgets
14
+
pub const Border = @import("Border.zig");
15
+
pub const Button = @import("Button.zig");
16
+
pub const Center = @import("Center.zig");
17
+
pub const FlexColumn = @import("FlexColumn.zig");
18
+
pub const FlexRow = @import("FlexRow.zig");
19
+
pub const ListView = @import("ListView.zig");
20
+
pub const Padding = @import("Padding.zig");
21
+
pub const RichText = @import("RichText.zig");
22
+
pub const ScrollView = @import("ScrollView.zig");
23
+
pub const ScrollBars = @import("ScrollBars.zig");
24
+
pub const SizedBox = @import("SizedBox.zig");
25
+
pub const SplitView = @import("SplitView.zig");
26
+
pub const Spinner = @import("Spinner.zig");
27
+
pub const Text = @import("Text.zig");
28
+
pub const TextField = @import("TextField.zig");
29
+
30
+
pub const CommandList = std.ArrayList(Command);
31
+
32
+
pub const UserEvent = struct {
33
+
name: []const u8,
34
+
data: ?*const anyopaque = null,
35
+
};
36
+
37
+
pub const Event = union(enum) {
38
+
key_press: vaxis.Key,
39
+
key_release: vaxis.Key,
40
+
mouse: vaxis.Mouse,
41
+
focus_in, // window has gained focus
42
+
focus_out, // window has lost focus
43
+
paste_start, // bracketed paste start
44
+
paste_end, // bracketed paste end
45
+
paste: []const u8, // osc 52 paste, caller must free
46
+
color_report: vaxis.Color.Report, // osc 4, 10, 11, 12 response
47
+
color_scheme: vaxis.Color.Scheme, // light / dark OS theme changes
48
+
winsize: vaxis.Winsize, // the window size has changed. This event is always sent when the loop is started
49
+
app: UserEvent, // A custom event from the app
50
+
tick, // An event from a Tick command
51
+
init, // sent when the application starts
52
+
mouse_leave, // The mouse has left the widget
53
+
mouse_enter, // The mouse has enterred the widget
54
+
};
55
+
56
+
pub const Tick = struct {
57
+
deadline_ms: i64,
58
+
widget: Widget,
59
+
60
+
pub fn lessThan(_: void, lhs: Tick, rhs: Tick) bool {
61
+
return lhs.deadline_ms > rhs.deadline_ms;
62
+
}
63
+
64
+
pub fn in(ms: u32, widget: Widget) Command {
65
+
const now = std.time.milliTimestamp();
66
+
return .{ .tick = .{
67
+
.deadline_ms = now + ms,
68
+
.widget = widget,
69
+
} };
70
+
}
71
+
};
72
+
73
+
pub const Command = union(enum) {
74
+
/// Callback the event with a tick event at the specified deadlline
75
+
tick: Tick,
76
+
/// Change the mouse shape. This also has an implicit redraw
77
+
set_mouse_shape: vaxis.Mouse.Shape,
78
+
/// Request that this widget receives focus
79
+
request_focus: Widget,
80
+
81
+
/// Try to copy the provided text to the host clipboard. Uses OSC 52. Silently fails if terminal
82
+
/// doesn't support OSC 52
83
+
copy_to_clipboard: []const u8,
84
+
85
+
/// Set the title of the terminal
86
+
set_title: []const u8,
87
+
88
+
/// Queue a refresh of the entire screen. Implicitly sets redraw
89
+
queue_refresh,
90
+
91
+
/// Send a system notification
92
+
notify: struct {
93
+
title: ?[]const u8,
94
+
body: []const u8,
95
+
},
96
+
97
+
query_color: vaxis.Cell.Color.Kind,
98
+
};
99
+
100
+
pub const EventContext = struct {
101
+
phase: Phase = .at_target,
102
+
alloc: Allocator,
103
+
cmds: CommandList,
104
+
105
+
/// The event was handled, do not pass it on
106
+
consume_event: bool = false,
107
+
/// Tells the event loop to redraw the UI
108
+
redraw: bool = true,
109
+
/// Quit the application
110
+
quit: bool = false,
111
+
112
+
pub const Phase = enum {
113
+
capturing,
114
+
at_target,
115
+
bubbling,
116
+
};
117
+
118
+
pub fn addCmd(self: *EventContext, cmd: Command) Allocator.Error!void {
119
+
try self.cmds.append(self.alloc, cmd);
120
+
}
121
+
122
+
pub fn tick(self: *EventContext, ms: u32, widget: Widget) Allocator.Error!void {
123
+
try self.addCmd(Tick.in(ms, widget));
124
+
}
125
+
126
+
pub fn consumeAndRedraw(self: *EventContext) void {
127
+
self.consume_event = true;
128
+
self.redraw = true;
129
+
}
130
+
131
+
pub fn consumeEvent(self: *EventContext) void {
132
+
self.consume_event = true;
133
+
}
134
+
135
+
pub fn setMouseShape(self: *EventContext, shape: vaxis.Mouse.Shape) Allocator.Error!void {
136
+
try self.addCmd(.{ .set_mouse_shape = shape });
137
+
self.redraw = true;
138
+
}
139
+
140
+
pub fn requestFocus(self: *EventContext, widget: Widget) Allocator.Error!void {
141
+
try self.addCmd(.{ .request_focus = widget });
142
+
}
143
+
144
+
/// Copy content to clipboard.
145
+
/// content is duplicated using self.alloc.
146
+
/// Caller retains ownership of their copy of content.
147
+
pub fn copyToClipboard(self: *EventContext, content: []const u8) Allocator.Error!void {
148
+
try self.addCmd(.{ .copy_to_clipboard = try self.alloc.dupe(u8, content) });
149
+
}
150
+
151
+
/// Set window title.
152
+
/// title is duplicated using self.alloc.
153
+
/// Caller retains ownership of their copy of title.
154
+
pub fn setTitle(self: *EventContext, title: []const u8) Allocator.Error!void {
155
+
try self.addCmd(.{ .set_title = try self.alloc.dupe(u8, title) });
156
+
}
157
+
158
+
pub fn queueRefresh(self: *EventContext) Allocator.Error!void {
159
+
try self.addCmd(.queue_refresh);
160
+
self.redraw = true;
161
+
}
162
+
163
+
/// Send a system notification. This function dupes title and body using it's own allocator.
164
+
/// They will be freed once the notification has been sent
165
+
pub fn sendNotification(
166
+
self: *EventContext,
167
+
maybe_title: ?[]const u8,
168
+
body: []const u8,
169
+
) Allocator.Error!void {
170
+
const alloc = self.alloc;
171
+
if (maybe_title) |title| {
172
+
return self.addCmd(.{ .notify = .{
173
+
.title = try alloc.dupe(u8, title),
174
+
.body = try alloc.dupe(u8, body),
175
+
} });
176
+
}
177
+
return self.addCmd(.{ .notify = .{
178
+
.title = null,
179
+
.body = try alloc.dupe(u8, body),
180
+
} });
181
+
}
182
+
183
+
pub fn queryColor(self: *EventContext, kind: vaxis.Cell.Color.Kind) Allocator.Error!void {
184
+
try self.addCmd(.{ .query_color = kind });
185
+
}
186
+
};
187
+
188
+
pub const DrawContext = struct {
189
+
// Allocator backed by an arena. Widgets do not need to free their own resources, they will be
190
+
// freed after rendering
191
+
arena: std.mem.Allocator,
192
+
// Constraints
193
+
min: Size,
194
+
max: MaxSize,
195
+
196
+
// Size of a single cell, in pixels
197
+
cell_size: Size,
198
+
199
+
// Unicode stuff
200
+
var width_method: vaxis.gwidth.Method = .unicode;
201
+
202
+
pub fn init(method: vaxis.gwidth.Method) void {
203
+
DrawContext.width_method = method;
204
+
}
205
+
206
+
pub fn stringWidth(_: DrawContext, str: []const u8) usize {
207
+
return vaxis.gwidth.gwidth(
208
+
str,
209
+
DrawContext.width_method,
210
+
);
211
+
}
212
+
213
+
pub fn graphemeIterator(_: DrawContext, str: []const u8) vaxis.unicode.GraphemeIterator {
214
+
return vaxis.unicode.graphemeIterator(str);
215
+
}
216
+
217
+
pub fn withConstraints(self: DrawContext, min: Size, max: MaxSize) DrawContext {
218
+
return .{
219
+
.arena = self.arena,
220
+
.min = min,
221
+
.max = max,
222
+
.cell_size = self.cell_size,
223
+
};
224
+
}
225
+
};
226
+
227
+
pub const Size = struct {
228
+
width: u16 = 0,
229
+
height: u16 = 0,
230
+
};
231
+
232
+
pub const MaxSize = struct {
233
+
width: ?u16 = null,
234
+
height: ?u16 = null,
235
+
236
+
/// Returns true if the row would fall outside of this height. A null height value is infinite
237
+
/// and always returns false
238
+
pub fn outsideHeight(self: MaxSize, row: u16) bool {
239
+
const max = self.height orelse return false;
240
+
return row >= max;
241
+
}
242
+
243
+
/// Returns true if the col would fall outside of this width. A null width value is infinite
244
+
/// and always returns false
245
+
pub fn outsideWidth(self: MaxSize, col: u16) bool {
246
+
const max = self.width orelse return false;
247
+
return col >= max;
248
+
}
249
+
250
+
/// Asserts that neither height nor width are null
251
+
pub fn size(self: MaxSize) Size {
252
+
assert(self.width != null);
253
+
assert(self.height != null);
254
+
return .{
255
+
.width = self.width.?,
256
+
.height = self.height.?,
257
+
};
258
+
}
259
+
260
+
pub fn fromSize(other: Size) MaxSize {
261
+
return .{
262
+
.width = other.width,
263
+
.height = other.height,
264
+
};
265
+
}
266
+
};
267
+
268
+
/// The Widget interface
269
+
pub const Widget = struct {
270
+
userdata: *anyopaque,
271
+
captureHandler: ?*const fn (userdata: *anyopaque, ctx: *EventContext, event: Event) anyerror!void = null,
272
+
eventHandler: ?*const fn (userdata: *anyopaque, ctx: *EventContext, event: Event) anyerror!void = null,
273
+
drawFn: *const fn (userdata: *anyopaque, ctx: DrawContext) Allocator.Error!Surface,
274
+
275
+
pub fn captureEvent(self: Widget, ctx: *EventContext, event: Event) anyerror!void {
276
+
if (self.captureHandler) |handle| {
277
+
return handle(self.userdata, ctx, event);
278
+
}
279
+
}
280
+
281
+
pub fn handleEvent(self: Widget, ctx: *EventContext, event: Event) anyerror!void {
282
+
if (self.eventHandler) |handle| {
283
+
return handle(self.userdata, ctx, event);
284
+
}
285
+
}
286
+
287
+
pub fn draw(self: Widget, ctx: DrawContext) Allocator.Error!Surface {
288
+
return self.drawFn(self.userdata, ctx);
289
+
}
290
+
291
+
/// Returns true if the Widgets point to the same widget instance. To be considered the same,
292
+
/// the userdata and drawFn fields must point to the same values in both widgets
293
+
pub fn eql(self: Widget, other: Widget) bool {
294
+
return @intFromPtr(self.userdata) == @intFromPtr(other.userdata) and
295
+
@intFromPtr(self.drawFn) == @intFromPtr(other.drawFn);
296
+
}
297
+
};
298
+
299
+
pub const FlexItem = struct {
300
+
widget: Widget,
301
+
/// A value of zero means the child will have it's inherent size. Any value greater than zero
302
+
/// and the remaining space will be proportioned to each item
303
+
flex: u8 = 1,
304
+
305
+
pub fn init(child: Widget, flex: u8) FlexItem {
306
+
return .{ .widget = child, .flex = flex };
307
+
}
308
+
};
309
+
310
+
pub const Point = struct {
311
+
row: u16,
312
+
col: u16,
313
+
};
314
+
315
+
pub const RelativePoint = struct {
316
+
row: i17,
317
+
col: i17,
318
+
};
319
+
320
+
/// Result of a hit test
321
+
pub const HitResult = struct {
322
+
local: Point,
323
+
widget: Widget,
324
+
};
325
+
326
+
pub const CursorState = struct {
327
+
/// Local coordinates
328
+
row: u16,
329
+
/// Local coordinates
330
+
col: u16,
331
+
shape: vaxis.Cell.CursorShape = .default,
332
+
};
333
+
334
+
pub const Surface = struct {
335
+
/// Size of this surface
336
+
size: Size,
337
+
/// The widget this surface belongs to
338
+
widget: Widget,
339
+
340
+
/// Cursor state
341
+
cursor: ?CursorState = null,
342
+
343
+
/// Contents of this surface. Must be len == 0 or len == size.width * size.height
344
+
buffer: []vaxis.Cell,
345
+
346
+
children: []SubSurface,
347
+
348
+
pub fn empty(widget: Widget) Surface {
349
+
return .{
350
+
.size = .{},
351
+
.widget = widget,
352
+
.buffer = &.{},
353
+
.children = &.{},
354
+
};
355
+
}
356
+
357
+
/// Creates a slice of vaxis.Cell's equal to size.width * size.height
358
+
pub fn createBuffer(allocator: Allocator, size: Size) Allocator.Error![]vaxis.Cell {
359
+
const buffer = try allocator.alloc(vaxis.Cell, size.width * size.height);
360
+
@memset(buffer, .{ .default = true });
361
+
return buffer;
362
+
}
363
+
364
+
pub fn init(allocator: Allocator, widget: Widget, size: Size) Allocator.Error!Surface {
365
+
return .{
366
+
.size = size,
367
+
.widget = widget,
368
+
.buffer = try Surface.createBuffer(allocator, size),
369
+
.children = &.{},
370
+
};
371
+
}
372
+
373
+
pub fn initWithChildren(
374
+
allocator: Allocator,
375
+
widget: Widget,
376
+
size: Size,
377
+
children: []SubSurface,
378
+
) Allocator.Error!Surface {
379
+
return .{
380
+
.size = size,
381
+
.widget = widget,
382
+
.buffer = try Surface.createBuffer(allocator, size),
383
+
.children = children,
384
+
};
385
+
}
386
+
387
+
pub fn writeCell(self: Surface, col: u16, row: u16, cell: vaxis.Cell) void {
388
+
if (self.size.width <= col) return;
389
+
if (self.size.height <= row) return;
390
+
const i = (row * self.size.width) + col;
391
+
assert(i < self.buffer.len);
392
+
self.buffer[i] = cell;
393
+
}
394
+
395
+
pub fn readCell(self: Surface, col: usize, row: usize) vaxis.Cell {
396
+
assert(col < self.size.width and row < self.size.height);
397
+
const i = (row * self.size.width) + col;
398
+
assert(i < self.buffer.len);
399
+
return self.buffer[i];
400
+
}
401
+
402
+
/// Creates a new surface of the same width, with the buffer trimmed to a given height
403
+
pub fn trimHeight(self: Surface, height: u16) Surface {
404
+
assert(height <= self.size.height);
405
+
return .{
406
+
.size = .{ .width = self.size.width, .height = height },
407
+
.widget = self.widget,
408
+
.buffer = self.buffer[0 .. self.size.width * height],
409
+
.children = self.children,
410
+
};
411
+
}
412
+
413
+
/// Walks the Surface tree to produce a list of all widgets that intersect Point. Point will
414
+
/// always be translated to local Surface coordinates. Asserts that this Surface does contain Point
415
+
pub fn hitTest(self: Surface, allocator: Allocator, list: *std.ArrayList(HitResult), point: Point) Allocator.Error!void {
416
+
assert(point.col < self.size.width and point.row < self.size.height);
417
+
// Add this widget to the hit list if it has an event or capture handler
418
+
if (self.widget.eventHandler != null or self.widget.captureHandler != null)
419
+
try list.append(allocator, .{ .local = point, .widget = self.widget });
420
+
for (self.children) |child| {
421
+
if (!child.containsPoint(point)) continue;
422
+
const child_point: Point = .{
423
+
.row = @intCast(point.row - child.origin.row),
424
+
.col = @intCast(point.col - child.origin.col),
425
+
};
426
+
try child.surface.hitTest(allocator, list, child_point);
427
+
}
428
+
}
429
+
430
+
/// Copies all cells from Surface to Window
431
+
pub fn render(self: Surface, win: vaxis.Window, focused: Widget) void {
432
+
// render self first
433
+
if (self.buffer.len > 0) {
434
+
assert(self.buffer.len == self.size.width * self.size.height);
435
+
for (self.buffer, 0..) |cell, i| {
436
+
const row = i / self.size.width;
437
+
const col = i % self.size.width;
438
+
win.writeCell(@intCast(col), @intCast(row), cell);
439
+
}
440
+
}
441
+
442
+
if (self.cursor) |cursor| {
443
+
if (self.widget.eql(focused)) {
444
+
win.showCursor(cursor.col, cursor.row);
445
+
win.setCursorShape(cursor.shape);
446
+
}
447
+
}
448
+
449
+
// Sort children by z-index
450
+
std.mem.sort(SubSurface, self.children, {}, SubSurface.lessThan);
451
+
452
+
// for each child, we make a window and render to it
453
+
for (self.children) |child| {
454
+
const child_win = win.child(.{
455
+
.x_off = @intCast(child.origin.col),
456
+
.y_off = @intCast(child.origin.row),
457
+
.width = @intCast(child.surface.size.width),
458
+
.height = @intCast(child.surface.size.height),
459
+
});
460
+
child.surface.render(child_win, focused);
461
+
}
462
+
}
463
+
464
+
/// Returns true if the surface satisfies a set of constraints
465
+
pub fn satisfiesConstraints(self: Surface, min: Size, max: Size) bool {
466
+
return self.size.width < max.width and
467
+
self.size.width > min.width and
468
+
self.size.height < max.height and
469
+
self.size.height > min.height;
470
+
}
471
+
};
472
+
473
+
pub const SubSurface = struct {
474
+
/// Origin relative to parent
475
+
origin: RelativePoint,
476
+
/// This surface
477
+
surface: Surface,
478
+
/// z-index relative to siblings
479
+
z_index: u8 = 0,
480
+
481
+
pub fn lessThan(_: void, lhs: SubSurface, rhs: SubSurface) bool {
482
+
return lhs.z_index < rhs.z_index;
483
+
}
484
+
485
+
/// Returns true if this SubSurface contains Point. Point must be in parent local units
486
+
pub fn containsPoint(self: SubSurface, point: Point) bool {
487
+
return point.col >= self.origin.col and
488
+
point.row >= self.origin.row and
489
+
point.col < (self.origin.col + self.surface.size.width) and
490
+
point.row < (self.origin.row + self.surface.size.height);
491
+
}
492
+
};
493
+
494
+
test {
495
+
std.testing.refAllDecls(@This());
496
+
}
497
+
498
+
test "SubSurface: containsPoint" {
499
+
const surf: SubSurface = .{
500
+
.origin = .{ .row = 2, .col = 2 },
501
+
.surface = .{
502
+
.size = .{ .width = 10, .height = 10 },
503
+
.widget = undefined,
504
+
.children = &.{},
505
+
.buffer = &.{},
506
+
},
507
+
.z_index = 0,
508
+
};
509
+
510
+
try testing.expect(surf.containsPoint(.{ .row = 2, .col = 2 }));
511
+
try testing.expect(surf.containsPoint(.{ .row = 3, .col = 3 }));
512
+
try testing.expect(surf.containsPoint(.{ .row = 11, .col = 11 }));
513
+
514
+
try testing.expect(!surf.containsPoint(.{ .row = 1, .col = 1 }));
515
+
try testing.expect(!surf.containsPoint(.{ .row = 12, .col = 12 }));
516
+
try testing.expect(!surf.containsPoint(.{ .row = 2, .col = 12 }));
517
+
try testing.expect(!surf.containsPoint(.{ .row = 12, .col = 2 }));
518
+
}
519
+
520
+
test "refAllDecls" {
521
+
std.testing.refAllDecls(@This());
522
+
}
523
+
524
+
test "Surface: satisfiesConstraints" {
525
+
const surf: Surface = .{
526
+
.size = .{ .width = 10, .height = 10 },
527
+
.widget = undefined,
528
+
.children = &.{},
529
+
.buffer = &.{},
530
+
};
531
+
532
+
try testing.expect(surf.satisfiesConstraints(.{ .width = 1, .height = 1 }, .{ .width = 20, .height = 20 }));
533
+
try testing.expect(!surf.satisfiesConstraints(.{ .width = 10, .height = 10 }, .{ .width = 20, .height = 20 }));
534
+
try testing.expect(!surf.satisfiesConstraints(.{ .width = 1, .height = 1 }, .{ .width = 10, .height = 10 }));
535
+
}
536
+
537
+
test "All widgets have a doctest and refAllDecls test" {
538
+
// This test goes through every file in src/ and checks that it has a doctest (the filename
539
+
// stripped of ".zig" matches a test name) and a test called "refAllDecls". It makes no
540
+
// guarantees about the quality of the test, but it does ensure it exists which at least makes
541
+
// it easy to fail CI early, or spot bad tests vs non-existant tests
542
+
const excludes = &[_][]const u8{ "vxfw.zig", "App.zig" };
543
+
544
+
var cwd = try std.fs.cwd().openDir("./src/vxfw", .{ .iterate = true });
545
+
var iter = cwd.iterate();
546
+
defer cwd.close();
547
+
outer: while (try iter.next()) |file| {
548
+
if (file.kind != .file) continue;
549
+
for (excludes) |ex| if (std.mem.eql(u8, ex, file.name)) continue :outer;
550
+
551
+
const container_name = if (std.mem.lastIndexOf(u8, file.name, ".zig")) |idx|
552
+
file.name[0..idx]
553
+
else
554
+
continue;
555
+
const data = try cwd.readFileAllocOptions(std.testing.allocator, file.name, 10_000_000, null, .of(u8), 0x00);
556
+
defer std.testing.allocator.free(data);
557
+
var ast = try std.zig.Ast.parse(std.testing.allocator, data, .zig);
558
+
defer ast.deinit(std.testing.allocator);
559
+
560
+
var has_doctest: bool = false;
561
+
var has_refAllDecls: bool = false;
562
+
for (ast.rootDecls()) |root_decl| {
563
+
const decl = ast.nodes.get(@intFromEnum(root_decl));
564
+
switch (decl.tag) {
565
+
.test_decl => {
566
+
const test_name = ast.tokenSlice(decl.main_token + 1);
567
+
if (std.mem.eql(u8, "\"refAllDecls\"", test_name))
568
+
has_refAllDecls = true
569
+
else if (std.mem.eql(u8, container_name, test_name))
570
+
has_doctest = true;
571
+
},
572
+
else => continue,
573
+
}
574
+
}
575
+
if (!has_doctest) {
576
+
std.log.err("file {s} has no doctest", .{file.name});
577
+
return error.TestExpectedDoctest;
578
+
}
579
+
if (!has_refAllDecls) {
580
+
std.log.err("file {s} has no 'refAllDecls' test", .{file.name});
581
+
return error.TestExpectedRefAllDecls;
582
+
}
583
+
}
584
+
}
+5
-5
src/widgets/CodeView.zig
+5
-5
src/widgets/CodeView.zig
···
4
4
const LineNumbers = vaxis.widgets.LineNumbers;
5
5
6
6
pub const DrawOptions = struct {
7
-
highlighted_line: usize = 0,
7
+
highlighted_line: u16 = 0,
8
8
draw_line_numbers: bool = true,
9
-
indentation: usize = 0,
9
+
indentation: u16 = 0,
10
10
};
11
11
12
12
pub const Buffer = vaxis.widgets.TextView.Buffer;
···
39
39
nl.draw(win.child(.{
40
40
.x_off = 0,
41
41
.y_off = 0,
42
-
.width = .{ .limit = pad_left },
43
-
.height = .{ .limit = win.height },
42
+
.width = pad_left,
43
+
.height = win.height,
44
44
}), self.scroll_view.scroll.y);
45
45
}
46
46
self.drawCode(win.child(.{ .x_off = pad_left }), buffer, opts);
···
98
98
self.scroll_view.writeCell(win, pos.x, pos.y, cell);
99
99
} else {
100
100
self.scroll_view.writeCell(win, pos.x, pos.y, .{
101
-
.char = .{ .grapheme = cluster, .width = width },
101
+
.char = .{ .grapheme = cluster, .width = @intCast(width) },
102
102
.style = style,
103
103
});
104
104
}
+3
-3
src/widgets/LineNumbers.zig
+3
-3
src/widgets/LineNumbers.zig
···
12
12
return (v / (std.math.powi(usize, 10, n) catch unreachable)) % 10;
13
13
}
14
14
15
-
pub fn numDigits(v: usize) usize {
15
+
pub fn numDigits(v: usize) u8 {
16
16
return switch (v) {
17
17
0...9 => 1,
18
18
10...99 => 2,
···
35
35
const num_digits = numDigits(line);
36
36
for (0..num_digits) |i| {
37
37
const digit = extractDigit(line, i);
38
-
win.writeCell(win.width -| (i + 2), line -| (y_scroll +| 1), .{
38
+
win.writeCell(@intCast(win.width -| (i + 2)), @intCast(line -| (y_scroll +| 1)), .{
39
39
.char = .{
40
40
.width = 1,
41
41
.grapheme = digits[digit .. digit + 1],
···
45
45
}
46
46
if (highlighted) {
47
47
for (num_digits + 1..win.width) |i| {
48
-
win.writeCell(i, line -| (y_scroll +| 1), .{
48
+
win.writeCell(@intCast(i), @intCast(line -| (y_scroll +| 1)), .{
49
49
.style = if (highlighted) self.highlighted_style else self.style,
50
50
});
51
51
}
+6
-6
src/widgets/ScrollView.zig
+6
-6
src/widgets/ScrollView.zig
···
65
65
};
66
66
const bg = parent.child(.{
67
67
.x_off = parent.width -| opts.character.width,
68
-
.width = .{ .limit = opts.character.width },
69
-
.height = .{ .limit = parent.height },
68
+
.width = opts.character.width,
69
+
.height = parent.height,
70
70
});
71
71
bg.fill(.{ .char = opts.character, .style = opts.bg });
72
72
vbar.draw(bg);
···
115
115
pub fn writeCell(self: *@This(), parent: vaxis.Window, col: usize, row: usize, cell: vaxis.Cell) void {
116
116
const b = self.bounds(parent);
117
117
if (!b.inside(col, row)) return;
118
-
const win = parent.child(.{ .width = .{ .limit = b.x2 - b.x1 }, .height = .{ .limit = b.y2 - b.y1 } });
119
-
win.writeCell(col -| self.scroll.x, row -| self.scroll.y, cell);
118
+
const win = parent.child(.{ .width = @intCast(b.x2 - b.x1), .height = @intCast(b.y2 - b.y1) });
119
+
win.writeCell(@intCast(col -| self.scroll.x), @intCast(row -| self.scroll.y), cell);
120
120
}
121
121
122
122
/// Use this function instead of `Window.readCell` to read the correct cell in scrolling context.
123
123
pub fn readCell(self: *@This(), parent: vaxis.Window, col: usize, row: usize) ?vaxis.Cell {
124
124
const b = self.bounds(parent);
125
125
if (!b.inside(col, row)) return;
126
-
const win = parent.child(.{ .width = .{ .limit = b.width }, .height = .{ .limit = b.height } });
127
-
return win.readCell(col -| self.scroll.x, row -| self.scroll.y);
126
+
const win = parent.child(.{ .width = @intCast(b.x2 - b.x1), .height = @intCast(b.y2 - b.y1) });
127
+
return win.readCell(@intCast(col -| self.scroll.x), @intCast(row -| self.scroll.y));
128
128
}
+1
-1
src/widgets/Scrollbar.zig
+1
-1
src/widgets/Scrollbar.zig
···
29
29
const bar_top = self.top * win.height / self.total;
30
30
var i: usize = 0;
31
31
while (i < bar_height) : (i += 1)
32
-
win.writeCell(0, i + bar_top, .{ .char = self.character, .style = self.style });
32
+
win.writeCell(0, @intCast(i + bar_top), .{ .char = self.character, .style = self.style });
33
33
}
+48
-49
src/widgets/Table.zig
+48
-49
src/widgets/Table.zig
···
9
9
/// Table Context for maintaining state and drawing Tables with `drawTable()`.
10
10
pub const TableContext = struct {
11
11
/// Current active Row of the Table.
12
-
row: usize = 0,
12
+
row: u16 = 0,
13
13
/// Current active Column of the Table.
14
-
col: usize = 0,
14
+
col: u16 = 0,
15
15
/// Starting point within the Data List.
16
-
start: usize = 0,
16
+
start: u16 = 0,
17
17
/// Selected Rows.
18
-
sel_rows: ?[]usize = null,
18
+
sel_rows: ?[]u16 = null,
19
19
20
20
/// Active status of the Table.
21
21
active: bool = false,
22
22
/// Active Content Callback Function.
23
23
/// If available, this will be called to vertically expand the active row with additional info.
24
-
active_content_fn: ?*const fn (*vaxis.Window, *const anyopaque) anyerror!usize = null,
24
+
active_content_fn: ?*const fn (*vaxis.Window, *const anyopaque) anyerror!u16 = null,
25
25
/// Active Content Context
26
26
/// This will be provided to the `active_content` callback when called.
27
27
active_ctx: *const anyopaque = &{},
28
28
/// Y Offset for rows beyond the Active Content.
29
29
/// (This will be calculated automatically)
30
-
active_y_off: usize = 0,
30
+
active_y_off: u16 = 0,
31
31
32
32
/// The Background Color for Selected Rows.
33
33
selected_bg: vaxis.Cell.Color,
···
47
47
row_bg_2: vaxis.Cell.Color = .{ .rgb = [_]u8{ 8, 8, 8 } },
48
48
49
49
/// Y Offset for drawing to the parent Window.
50
-
y_off: usize = 0,
50
+
y_off: u16 = 0,
51
51
/// X Offset for printing each Cell/Item.
52
-
cell_x_off: usize = 1,
52
+
cell_x_off: u16 = 1,
53
53
54
54
/// Column Width
55
55
/// Note, if this is left `null` the Column Width will be dynamically calculated during `drawTable()`.
···
78
78
/// Dynamically calculate Column Widths such that the entire (or most) of the screen is filled horizontally.
79
79
dynamic_fill,
80
80
/// Dynamically calculate the Column Width for each Column based on its Header Length and the provided Padding length.
81
-
dynamic_header_len: usize,
81
+
dynamic_header_len: u16,
82
82
/// Statically set all Column Widths to the same value.
83
-
static_all: usize,
83
+
static_all: u16,
84
84
/// Statically set individual Column Widths to specific values.
85
-
static_individual: []const usize,
85
+
static_individual: []const u16,
86
86
};
87
87
88
88
/// Column Indexes
···
133
133
const DataListT = @TypeOf(data_list);
134
134
const data_ti = @typeInfo(DataListT);
135
135
switch (data_ti) {
136
-
.Pointer => |ptr| {
137
-
if (ptr.size != .Slice) return error.UnsupportedTableDataType;
136
+
.pointer => |ptr| {
137
+
if (ptr.size != .slice) return error.UnsupportedTableDataType;
138
138
break :getData data_list;
139
139
},
140
-
.Struct => {
140
+
.@"struct" => {
141
141
const di_fields = meta.fields(DataListT);
142
142
const al_fields = meta.fields(std.ArrayList([]const u8));
143
143
const mal_fields = meta.fields(std.MultiArrayList(struct { a: u8 = 0, b: u32 = 0 }));
···
168
168
const mal_slice = data_list.slice();
169
169
const DataT = dataType: {
170
170
const fn_info = @typeInfo(@TypeOf(@field(@TypeOf(mal_slice), "get")));
171
-
break :dataType fn_info.Fn.return_type orelse @panic("No Child Type");
171
+
break :dataType fn_info.@"fn".return_type orelse @panic("No Child Type");
172
172
};
173
-
var data_out_list = std.ArrayList(DataT).init(_alloc);
174
-
for (0..mal_slice.len) |idx| try data_out_list.append(mal_slice.get(idx));
175
-
break :getData try data_out_list.toOwnedSlice();
173
+
var data_out_list = std.ArrayList(DataT){};
174
+
for (0..mal_slice.len) |idx| try data_out_list.append(_alloc, mal_slice.get(idx));
175
+
break :getData try data_out_list.toOwnedSlice(_alloc);
176
176
}
177
177
return error.UnsupportedTableDataType;
178
178
},
···
209
209
}
210
210
};
211
211
212
-
const table_win = win.initChild(
213
-
0,
214
-
table_ctx.y_off,
215
-
.{ .limit = win.width },
216
-
.{ .limit = win.height },
217
-
);
212
+
const table_win = win.child(.{
213
+
.y_off = table_ctx.y_off,
214
+
.width = win.width,
215
+
.height = win.height,
216
+
});
218
217
219
218
// Headers
220
-
if (table_ctx.col > headers.len - 1) table_ctx.col = headers.len - 1;
221
-
var col_start: usize = 0;
219
+
if (table_ctx.col > headers.len - 1) table_ctx.col = @intCast(headers.len - 1);
220
+
var col_start: u16 = 0;
222
221
for (headers[0..], 0..) |hdr_txt, idx| {
223
222
const col_width = try calcColWidth(
224
-
idx,
223
+
@intCast(idx),
225
224
headers,
226
225
table_ctx.col_width,
227
226
table_win,
···
238
237
const hdr_win = table_win.child(.{
239
238
.x_off = col_start,
240
239
.y_off = 0,
241
-
.width = .{ .limit = col_width },
242
-
.height = .{ .limit = 1 },
240
+
.width = col_width,
241
+
.height = 1,
243
242
.border = .{ .where = if (table_ctx.header_borders and idx > 0) .left else .none },
244
243
});
245
244
var hdr = switch (table_ctx.header_align) {
···
256
255
.ul_style = if (idx == table_ctx.col) .single else .dotted,
257
256
},
258
257
}};
259
-
_ = try hdr.print(seg[0..], .{ .wrap = .word });
258
+
_ = hdr.print(seg[0..], .{ .wrap = .word });
260
259
}
261
260
262
261
// Rows
263
262
if (table_ctx.active_content_fn == null) table_ctx.active_y_off = 0;
264
-
const max_items =
265
-
if (data_items.len > table_win.height -| 1) table_win.height -| 1 else data_items.len;
263
+
const max_items: u16 =
264
+
if (data_items.len > table_win.height -| 1) table_win.height -| 1 else @intCast(data_items.len);
266
265
var end = table_ctx.start + max_items;
267
266
if (table_ctx.row + table_ctx.active_y_off >= win.height -| 2)
268
267
end -|= table_ctx.active_y_off;
269
-
if (end > data_items.len) end = data_items.len;
268
+
if (end > data_items.len) end = @intCast(data_items.len);
270
269
table_ctx.start = tableStart: {
271
270
if (table_ctx.row == 0)
272
271
break :tableStart 0;
273
272
if (table_ctx.row < table_ctx.start)
274
273
break :tableStart table_ctx.start - (table_ctx.start - table_ctx.row);
275
274
if (table_ctx.row >= data_items.len - 1)
276
-
table_ctx.row = data_items.len - 1;
275
+
table_ctx.row = @intCast(data_items.len - 1);
277
276
if (table_ctx.row >= end)
278
277
break :tableStart table_ctx.start + (table_ctx.row - end + 1);
279
278
break :tableStart table_ctx.start;
···
281
280
end = table_ctx.start + max_items;
282
281
if (table_ctx.row + table_ctx.active_y_off >= win.height -| 2)
283
282
end -|= table_ctx.active_y_off;
284
-
if (end > data_items.len) end = data_items.len;
283
+
if (end > data_items.len) end = @intCast(data_items.len);
285
284
table_ctx.start = @min(table_ctx.start, end);
286
285
table_ctx.active_y_off = 0;
287
286
for (data_items[table_ctx.start..end], 0..) |data, row| {
···
289
288
if (table_ctx.active and table_ctx.start + row == table_ctx.row)
290
289
break :rowColors .{ table_ctx.active_fg, table_ctx.active_bg };
291
290
if (table_ctx.sel_rows) |rows| {
292
-
if (mem.indexOfScalar(usize, rows, table_ctx.start + row) != null)
291
+
if (mem.indexOfScalar(u16, rows, @intCast(table_ctx.start + row)) != null)
293
292
break :rowColors .{ table_ctx.selected_fg, table_ctx.selected_bg };
294
293
}
295
294
if (row % 2 == 0) break :rowColors .{ .default, table_ctx.row_bg_1 };
···
297
296
};
298
297
var row_win = table_win.child(.{
299
298
.x_off = 0,
300
-
.y_off = 1 + row + table_ctx.active_y_off,
301
-
.width = .{ .limit = table_win.width },
302
-
.height = .{ .limit = 1 },
299
+
.y_off = @intCast(1 + row + table_ctx.active_y_off),
300
+
.width = table_win.width,
301
+
.height = 1,
303
302
//.border = .{ .where = if (table_ctx.row_borders) .top else .none },
304
303
});
305
304
if (table_ctx.start + row == table_ctx.row) {
···
329
328
const item_win = row_win.child(.{
330
329
.x_off = col_start,
331
330
.y_off = 0,
332
-
.width = .{ .limit = col_width },
333
-
.height = .{ .limit = 1 },
331
+
.width = col_width,
332
+
.height = 1,
334
333
.border = .{ .where = if (table_ctx.col_borders and col_idx > 0) .left else .none },
335
334
});
336
335
const item_txt = switch (ItemT) {
···
341
340
},
342
341
else => nonStr: {
343
342
switch (@typeInfo(ItemT)) {
344
-
.Enum => break :nonStr @tagName(item),
345
-
.Optional => {
343
+
.@"enum" => break :nonStr @tagName(item),
344
+
.optional => {
346
345
const opt_item = item orelse break :nonStr "-";
347
-
switch (@typeInfo(ItemT).Optional.child) {
346
+
switch (@typeInfo(ItemT).optional.child) {
348
347
[]const u8 => break :nonStr opt_item,
349
348
[][]const u8, []const []const u8 => {
350
349
break :nonStr if (alloc) |_alloc| try fmt.allocPrint(_alloc, "{s}", .{opt_item}) else fmt.comptimePrint("[unsupported ({s})]", .{@typeName(DataT)});
···
379
378
.text = if (item_txt.len > col_width and alloc != null) try fmt.allocPrint(alloc.?, "{s}...", .{item_txt[0..(col_width -| 4)]}) else item_txt,
380
379
.style = .{ .fg = row_fg, .bg = row_bg },
381
380
}};
382
-
_ = try item_align_win.print(seg[0..], .{ .wrap = .word, .col_offset = table_ctx.cell_x_off });
381
+
_ = item_align_win.print(seg[0..], .{ .wrap = .word, .col_offset = table_ctx.cell_x_off });
383
382
}
384
383
}
385
384
}
···
387
386
388
387
/// Calculate the Column Width of `col` using the provided Number of Headers (`num_hdrs`), Width Style (`style`), and Table Window (`table_win`).
389
388
pub fn calcColWidth(
390
-
col: usize,
389
+
col: u16,
391
390
headers: []const []const u8,
392
391
style: WidthStyle,
393
392
table_win: vaxis.Window,
394
-
) !usize {
393
+
) !u16 {
395
394
return switch (style) {
396
395
.dynamic_fill => dynFill: {
397
-
var cw = table_win.width / headers.len;
396
+
var cw: u16 = table_win.width / @as(u16, @intCast(headers.len));
398
397
if (cw % 2 != 0) cw +|= 1;
399
398
while (cw * headers.len < table_win.width - 1) cw +|= 1;
400
399
break :dynFill cw;
401
400
},
402
401
.dynamic_header_len => dynHdrs: {
403
402
if (col >= headers.len) break :dynHdrs error.NotEnoughStaticWidthsProvided;
404
-
break :dynHdrs headers[col].len + (style.dynamic_header_len * 2);
403
+
break :dynHdrs @as(u16, @intCast(headers[col].len)) + (style.dynamic_header_len * 2);
405
404
},
406
405
.static_all => style.static_all,
407
406
.static_individual => statInd: {
+25
-34
src/widgets/TextInput.zig
+25
-34
src/widgets/TextInput.zig
···
3
3
const Key = @import("../Key.zig");
4
4
const Cell = @import("../Cell.zig");
5
5
const Window = @import("../Window.zig");
6
-
const Unicode = @import("../Unicode.zig");
6
+
const unicode = @import("../unicode.zig");
7
7
8
8
const TextInput = @This();
9
9
···
18
18
buf: Buffer,
19
19
20
20
/// the number of graphemes to skip when drawing. Used for horizontal scrolling
21
-
draw_offset: usize = 0,
21
+
draw_offset: u16 = 0,
22
22
/// the column we placed the cursor the last time we drew
23
-
prev_cursor_col: usize = 0,
23
+
prev_cursor_col: u16 = 0,
24
24
/// the grapheme index of the cursor the last time we drew
25
-
prev_cursor_idx: usize = 0,
25
+
prev_cursor_idx: u16 = 0,
26
26
/// approximate distance from an edge before we scroll
27
-
scroll_offset: usize = 4,
27
+
scroll_offset: u16 = 4,
28
28
29
-
unicode: *const Unicode,
30
-
31
-
pub fn init(alloc: std.mem.Allocator, unicode: *const Unicode) TextInput {
29
+
pub fn init(alloc: std.mem.Allocator) TextInput {
32
30
return TextInput{
33
31
.buf = Buffer.init(alloc),
34
-
.unicode = unicode,
35
32
};
36
33
}
37
34
···
75
72
76
73
/// insert text at the cursor position
77
74
pub fn insertSliceAtCursor(self: *TextInput, data: []const u8) std.mem.Allocator.Error!void {
78
-
var iter = self.unicode.graphemeIterator(data);
75
+
var iter = unicode.graphemeIterator(data);
79
76
while (iter.next()) |text| {
80
77
try self.buf.insertSliceAtCursor(text.bytes(data));
81
78
}
···
88
85
}
89
86
90
87
/// calculates the display width from the draw_offset to the cursor
91
-
pub fn widthToCursor(self: *TextInput, win: Window) usize {
92
-
var width: usize = 0;
88
+
pub fn widthToCursor(self: *TextInput, win: Window) u16 {
89
+
var width: u16 = 0;
93
90
const first_half = self.buf.firstHalf();
94
-
var first_iter = self.unicode.graphemeIterator(first_half);
91
+
var first_iter = unicode.graphemeIterator(first_half);
95
92
var i: usize = 0;
96
93
while (first_iter.next()) |grapheme| {
97
94
defer i += 1;
···
106
103
107
104
pub fn cursorLeft(self: *TextInput) void {
108
105
// We need to find the size of the last grapheme in the first half
109
-
var iter = self.unicode.graphemeIterator(self.buf.firstHalf());
106
+
var iter = unicode.graphemeIterator(self.buf.firstHalf());
110
107
var len: usize = 0;
111
108
while (iter.next()) |grapheme| {
112
109
len = grapheme.len;
···
115
112
}
116
113
117
114
pub fn cursorRight(self: *TextInput) void {
118
-
var iter = self.unicode.graphemeIterator(self.buf.secondHalf());
115
+
var iter = unicode.graphemeIterator(self.buf.secondHalf());
119
116
const grapheme = iter.next() orelse return;
120
117
self.buf.moveGapRight(grapheme.len);
121
118
}
122
119
123
-
pub fn graphemesBeforeCursor(self: *const TextInput) usize {
120
+
pub fn graphemesBeforeCursor(self: *const TextInput) u16 {
124
121
const first_half = self.buf.firstHalf();
125
-
var first_iter = self.unicode.graphemeIterator(first_half);
126
-
var i: usize = 0;
122
+
var first_iter = unicode.graphemeIterator(first_half);
123
+
var i: u16 = 0;
127
124
while (first_iter.next()) |_| {
128
125
i += 1;
129
126
}
···
152
149
// assumption!! the gap is never within a grapheme
153
150
// one way to _ensure_ this is to move the gap... but that's a cost we probably don't want to pay.
154
151
const first_half = self.buf.firstHalf();
155
-
var first_iter = self.unicode.graphemeIterator(first_half);
156
-
var col: usize = 0;
157
-
var i: usize = 0;
152
+
var first_iter = unicode.graphemeIterator(first_half);
153
+
var col: u16 = 0;
154
+
var i: u16 = 0;
158
155
while (first_iter.next()) |grapheme| {
159
156
if (i < self.draw_offset) {
160
157
i += 1;
···
172
169
win.writeCell(col, 0, .{
173
170
.char = .{
174
171
.grapheme = g,
175
-
.width = w,
172
+
.width = @intCast(w),
176
173
},
177
174
.style = style,
178
175
});
···
181
178
if (i == cursor_idx) self.prev_cursor_col = col;
182
179
}
183
180
const second_half = self.buf.secondHalf();
184
-
var second_iter = self.unicode.graphemeIterator(second_half);
181
+
var second_iter = unicode.graphemeIterator(second_half);
185
182
while (second_iter.next()) |grapheme| {
186
183
if (i < self.draw_offset) {
187
184
i += 1;
···
199
196
win.writeCell(col, 0, .{
200
197
.char = .{
201
198
.grapheme = g,
202
-
.width = w,
199
+
.width = @intCast(w),
203
200
},
204
201
.style = style,
205
202
});
···
252
249
253
250
pub fn deleteBeforeCursor(self: *TextInput) void {
254
251
// We need to find the size of the last grapheme in the first half
255
-
var iter = self.unicode.graphemeIterator(self.buf.firstHalf());
252
+
var iter = unicode.graphemeIterator(self.buf.firstHalf());
256
253
var len: usize = 0;
257
254
while (iter.next()) |grapheme| {
258
255
len = grapheme.len;
···
261
258
}
262
259
263
260
pub fn deleteAfterCursor(self: *TextInput) void {
264
-
var iter = self.unicode.graphemeIterator(self.buf.secondHalf());
261
+
var iter = unicode.graphemeIterator(self.buf.secondHalf());
265
262
const grapheme = iter.next() orelse return;
266
263
self.buf.growGapRight(grapheme.len);
267
264
}
···
304
301
}
305
302
306
303
test "assertion" {
307
-
const alloc = std.testing.allocator_instance.allocator();
308
-
const unicode = try Unicode.init(alloc);
309
-
defer unicode.deinit();
310
304
const astronaut = "๐ฉโ๐";
311
305
const astronaut_emoji: Key = .{
312
306
.text = astronaut,
313
307
.codepoint = try std.unicode.utf8Decode(astronaut[0..4]),
314
308
};
315
-
var input = TextInput.init(std.testing.allocator, &unicode);
309
+
var input = TextInput.init(std.testing.allocator);
316
310
defer input.deinit();
317
311
for (0..6) |_| {
318
312
try input.update(.{ .key_press = astronaut_emoji });
···
320
314
}
321
315
322
316
test "sliceToCursor" {
323
-
const alloc = std.testing.allocator_instance.allocator();
324
-
const unicode = try Unicode.init(alloc);
325
-
defer unicode.deinit();
326
-
var input = init(alloc, &unicode);
317
+
var input = init(std.testing.allocator);
327
318
defer input.deinit();
328
319
try input.insertSliceAtCursor("hello, world");
329
320
input.cursorLeft();
+58
-25
src/widgets/TextView.zig
+58
-25
src/widgets/TextView.zig
···
1
1
const std = @import("std");
2
2
const vaxis = @import("../main.zig");
3
-
const grapheme = @import("grapheme");
4
-
const DisplayWidth = @import("DisplayWidth");
3
+
const uucode = @import("uucode");
5
4
const ScrollView = vaxis.widgets.ScrollView;
6
5
6
+
/// Simple grapheme representation to replace Graphemes.Grapheme
7
+
const Grapheme = struct {
8
+
len: u16,
9
+
offset: u32,
10
+
};
11
+
7
12
pub const BufferWriter = struct {
8
13
pub const Error = error{OutOfMemory};
9
14
pub const Writer = std.io.GenericWriter(@This(), Error, write);
10
15
11
16
allocator: std.mem.Allocator,
12
17
buffer: *Buffer,
13
-
gd: *const grapheme.GraphemeData,
14
-
wd: *const DisplayWidth.DisplayWidthData,
15
18
16
19
pub fn write(self: @This(), bytes: []const u8) Error!usize {
17
20
try self.buffer.append(self.allocator, .{
18
21
.bytes = bytes,
19
-
.gd = self.gd,
20
-
.wd = self.wd,
21
22
});
22
23
return bytes.len;
23
24
}
···
33
34
34
35
pub const Content = struct {
35
36
bytes: []const u8,
36
-
gd: *const grapheme.GraphemeData,
37
-
wd: *const DisplayWidth.DisplayWidthData,
38
37
};
39
38
40
39
pub const Style = struct {
···
45
44
46
45
pub const Error = error{OutOfMemory};
47
46
48
-
grapheme: std.MultiArrayList(grapheme.Grapheme) = .{},
47
+
grapheme: std.MultiArrayList(Grapheme) = .{},
49
48
content: std.ArrayListUnmanaged(u8) = .{},
50
49
style_list: StyleList = .{},
51
50
style_map: StyleMap = .{},
···
78
77
/// Appends content to the buffer.
79
78
pub fn append(self: *@This(), allocator: std.mem.Allocator, content: Content) Error!void {
80
79
var cols: usize = self.last_cols;
81
-
var iter = grapheme.Iterator.init(content.bytes, content.gd);
82
-
const dw: DisplayWidth = .{ .data = content.wd };
83
-
while (iter.next()) |g| {
80
+
var iter = uucode.grapheme.Iterator(uucode.utf8.Iterator).init(.init(content.bytes));
81
+
82
+
var grapheme_start: usize = 0;
83
+
var prev_break: bool = true;
84
+
85
+
while (iter.next()) |result| {
86
+
if (prev_break and !result.is_break) {
87
+
// Start of a new grapheme
88
+
const cp_len: usize = std.unicode.utf8CodepointSequenceLength(result.cp) catch 1;
89
+
grapheme_start = iter.i - cp_len;
90
+
}
91
+
92
+
if (result.is_break) {
93
+
// End of a grapheme
94
+
const grapheme_end = iter.i;
95
+
const grapheme_len = grapheme_end - grapheme_start;
96
+
97
+
try self.grapheme.append(allocator, .{
98
+
.len = @intCast(grapheme_len),
99
+
.offset = @intCast(self.content.items.len + grapheme_start),
100
+
});
101
+
102
+
const cluster = content.bytes[grapheme_start..grapheme_end];
103
+
if (std.mem.eql(u8, cluster, "\n")) {
104
+
self.cols = @max(self.cols, cols);
105
+
cols = 0;
106
+
} else {
107
+
// Calculate width using gwidth
108
+
const w = vaxis.gwidth.gwidth(cluster, .unicode);
109
+
cols +|= w;
110
+
}
111
+
112
+
grapheme_start = grapheme_end;
113
+
}
114
+
prev_break = result.is_break;
115
+
}
116
+
117
+
// Flush the last grapheme if we ended mid-cluster
118
+
if (!prev_break and grapheme_start < content.bytes.len) {
119
+
const grapheme_len = content.bytes.len - grapheme_start;
120
+
84
121
try self.grapheme.append(allocator, .{
85
-
.len = g.len,
86
-
.offset = @as(u32, @intCast(self.content.items.len)) + g.offset,
122
+
.len = @intCast(grapheme_len),
123
+
.offset = @intCast(self.content.items.len + grapheme_start),
87
124
});
88
-
const cluster = g.bytes(content.bytes);
89
-
if (std.mem.eql(u8, cluster, "\n")) {
90
-
self.cols = @max(self.cols, cols);
91
-
cols = 0;
92
-
continue;
125
+
126
+
const cluster = content.bytes[grapheme_start..];
127
+
if (!std.mem.eql(u8, cluster, "\n")) {
128
+
const w = vaxis.gwidth.gwidth(cluster, .unicode);
129
+
cols +|= w;
93
130
}
94
-
cols +|= dw.strWidth(cluster);
95
131
}
132
+
96
133
try self.content.appendSlice(allocator, content.bytes);
97
134
self.last_cols = cols;
98
135
self.cols = @max(self.cols, cols);
···
124
161
pub fn writer(
125
162
self: *@This(),
126
163
allocator: std.mem.Allocator,
127
-
gd: *const grapheme.GraphemeData,
128
-
wd: *const DisplayWidth.DisplayWidthData,
129
164
) BufferWriter.Writer {
130
165
return .{
131
166
.context = .{
132
167
.allocator = allocator,
133
168
.buffer = self,
134
-
.gd = gd,
135
-
.wd = wd,
136
169
},
137
170
};
138
171
}
···
184
217
};
185
218
186
219
self.scroll_view.writeCell(win, pos.x, pos.y, .{
187
-
.char = .{ .grapheme = cluster, .width = width },
220
+
.char = .{ .grapheme = cluster, .width = @intCast(width) },
188
221
.style = style,
189
222
});
190
223
}
+30
-32
src/widgets/View.zig
+30
-32
src/widgets/View.zig
···
9
9
10
10
const Screen = @import("../Screen.zig");
11
11
const Window = @import("../Window.zig");
12
-
const Unicode = @import("../Unicode.zig");
12
+
const unicode = @import("../unicode.zig");
13
13
const Cell = @import("../Cell.zig");
14
14
15
15
/// View Allocator
···
20
20
21
21
/// View Initialization Config
22
22
pub const Config = struct {
23
-
width: usize,
24
-
height: usize,
23
+
width: u16,
24
+
height: u16,
25
25
};
26
26
27
27
/// Initialize a new View
28
-
pub fn init(alloc: mem.Allocator, unicode: *const Unicode, config: Config) mem.Allocator.Error!View {
29
-
const screen = try Screen.init(
30
-
alloc,
31
-
.{
28
+
pub fn init(alloc: mem.Allocator, config: Config) mem.Allocator.Error!View {
29
+
return .{
30
+
.alloc = alloc,
31
+
.screen = try Screen.init(alloc, .{
32
32
.cols = config.width,
33
33
.rows = config.height,
34
34
.x_pixel = 0,
35
35
.y_pixel = 0,
36
-
},
37
-
unicode,
38
-
);
39
-
return .{
40
-
.alloc = alloc,
41
-
.screen = screen,
36
+
}),
42
37
};
43
38
}
44
39
···
46
41
return .{
47
42
.x_off = 0,
48
43
.y_off = 0,
44
+
.parent_x_off = 0,
45
+
.parent_y_off = 0,
49
46
.width = self.screen.width,
50
47
.height = self.screen.height,
51
48
.screen = &self.screen,
···
58
55
}
59
56
60
57
pub const DrawOptions = struct {
61
-
x_off: usize = 0,
62
-
y_off: usize = 0,
58
+
x_off: u16 = 0,
59
+
y_off: u16 = 0,
63
60
};
64
61
65
62
pub fn draw(self: *View, win: Window, opts: DrawOptions) void {
···
69
66
const width = @min(win.width, self.screen.width - opts.x_off);
70
67
const height = @min(win.height, self.screen.height - opts.y_off);
71
68
72
-
for (0..height) |row| {
73
-
const src_start = opts.x_off + ((row + opts.y_off) * self.screen.width);
74
-
const src_end = src_start + width;
75
-
const dst_start = win.x_off + ((row + win.y_off) * win.screen.width);
76
-
const dst_end = dst_start + width;
69
+
for (0..height) |_row| {
70
+
const row: i17 = @intCast(_row);
71
+
const src_start: usize = @intCast(opts.x_off + ((row + opts.y_off) * self.screen.width));
72
+
const src_end: usize = @intCast(src_start + width);
73
+
const dst_start: usize = @intCast(win.x_off + ((row + win.y_off) * win.screen.width));
74
+
const dst_end: usize = @intCast(dst_start + width);
77
75
@memcpy(win.screen.buf[dst_start..dst_end], self.screen.buf[src_start..src_end]);
78
76
}
79
77
}
80
78
81
79
/// Render Config for `toWin()`
82
80
pub const RenderConfig = struct {
83
-
x: usize = 0,
84
-
y: usize = 0,
81
+
x: u16 = 0,
82
+
y: u16 = 0,
85
83
width: Extent = .fit,
86
84
height: Extent = .fit,
87
85
88
86
pub const Extent = union(enum) {
89
87
fit,
90
-
max: usize,
88
+
max: u16,
91
89
};
92
90
};
93
91
94
92
/// Render a portion of this View to the provided Window (`win`).
95
93
/// This will return the bounded X (col), Y (row) coordinates based on the rendering.
96
-
pub fn toWin(self: *View, win: Window, config: RenderConfig) !struct { usize, usize } {
94
+
pub fn toWin(self: *View, win: Window, config: RenderConfig) !struct { u16, u16 } {
97
95
var x = @min(self.screen.width - 1, config.x);
98
96
var y = @min(self.screen.height - 1, config.y);
99
97
const width = width: {
···
115
113
x = @min(x, self.screen.width -| width);
116
114
y = @min(y, self.screen.height -| height);
117
115
const child = win.child(.{
118
-
.width = .{ .limit = width },
119
-
.height = .{ .limit = height },
116
+
.width = width,
117
+
.height = height,
120
118
});
121
119
self.draw(child, .{ .x_off = x, .y_off = y });
122
120
return .{ x, y };
123
121
}
124
122
125
123
/// Writes a cell to the location in the View
126
-
pub fn writeCell(self: *View, col: usize, row: usize, cell: Cell) void {
124
+
pub fn writeCell(self: *View, col: u16, row: u16, cell: Cell) void {
127
125
self.screen.writeCell(col, row, cell);
128
126
}
129
127
130
128
/// Reads a cell at the location in the View
131
-
pub fn readCell(self: *const View, col: usize, row: usize) ?Cell {
129
+
pub fn readCell(self: *const View, col: u16, row: u16) ?Cell {
132
130
return self.screen.readCell(col, row);
133
131
}
134
132
···
138
136
}
139
137
140
138
/// Returns the width of the grapheme. This depends on the terminal capabilities
141
-
pub fn gwidth(self: View, str: []const u8) usize {
142
-
return gw.gwidth(str, self.screen.width_method, &self.screen.unicode.width_data);
139
+
pub fn gwidth(self: View, str: []const u8) u16 {
140
+
return gw.gwidth(str, self.screen.width_method);
143
141
}
144
142
145
143
/// Fills the View with the provided cell
···
149
147
150
148
/// Prints segments to the View. Returns true if the text overflowed with the
151
149
/// given wrap strategy and size.
152
-
pub fn print(self: *View, segments: []const Cell.Segment, opts: Window.PrintOptions) !Window.PrintResult {
150
+
pub fn print(self: *View, segments: []const Cell.Segment, opts: Window.PrintOptions) Window.PrintResult {
153
151
return self.window().print(segments, opts);
154
152
}
155
153
156
154
/// Print a single segment. This is just a shortcut for print(&.{segment}, opts)
157
-
pub fn printSegment(self: *View, segment: Cell.Segment, opts: Window.PrintOptions) !Window.PrintResult {
155
+
pub fn printSegment(self: *View, segment: Cell.Segment, opts: Window.PrintOptions) Window.PrintResult {
158
156
return self.print(&.{segment}, opts);
159
157
}
+31
-2
src/widgets/alignment.zig
+31
-2
src/widgets/alignment.zig
···
1
1
const Window = @import("../Window.zig");
2
2
3
-
pub fn center(parent: Window, cols: usize, rows: usize) Window {
3
+
pub fn center(parent: Window, cols: u16, rows: u16) Window {
4
4
const y_off = (parent.height / 2) -| (rows / 2);
5
5
const x_off = (parent.width / 2) -| (cols / 2);
6
-
return parent.initChild(x_off, y_off, .{ .limit = cols }, .{ .limit = rows });
6
+
return parent.child(.{
7
+
.x_off = x_off,
8
+
.y_off = y_off,
9
+
.width = cols,
10
+
.height = rows,
11
+
});
12
+
}
13
+
14
+
pub fn topLeft(parent: Window, cols: u16, rows: u16) Window {
15
+
const y_off: u16 = 0;
16
+
const x_off: u16 = 0;
17
+
return parent.child(.{ .x_off = x_off, .y_off = y_off, .width = cols, .height = rows });
18
+
}
19
+
20
+
pub fn topRight(parent: Window, cols: u16, rows: u16) Window {
21
+
const y_off: u16 = 0;
22
+
const x_off = parent.width -| cols;
23
+
return parent.child(.{ .x_off = x_off, .y_off = y_off, .width = cols, .height = rows });
24
+
}
25
+
26
+
pub fn bottomLeft(parent: Window, cols: u16, rows: u16) Window {
27
+
const y_off = parent.height -| rows;
28
+
const x_off: u16 = 0;
29
+
return parent.child(.{ .x_off = x_off, .y_off = y_off, .width = cols, .height = rows });
30
+
}
31
+
32
+
pub fn bottomRight(parent: Window, cols: u16, rows: u16) Window {
33
+
const y_off = parent.height -| rows;
34
+
const x_off = parent.width -| cols;
35
+
return parent.child(.{ .x_off = x_off, .y_off = y_off, .width = cols, .height = rows });
7
36
}
-52
src/widgets/border.zig
-52
src/widgets/border.zig
···
1
-
const Cell = @import("../Cell.zig");
2
-
const Window = @import("../Window.zig");
3
-
4
-
const Style = Cell.Style;
5
-
const Character = Cell.Character;
6
-
7
-
const horizontal = Character{ .grapheme = "โ", .width = 1 };
8
-
const vertical = Character{ .grapheme = "โ", .width = 1 };
9
-
const top_left = Character{ .grapheme = "โญ", .width = 1 };
10
-
const top_right = Character{ .grapheme = "โฎ", .width = 1 };
11
-
const bottom_right = Character{ .grapheme = "โฏ", .width = 1 };
12
-
const bottom_left = Character{ .grapheme = "โฐ", .width = 1 };
13
-
14
-
pub fn all(win: Window, style: Style) Window {
15
-
const h = win.height;
16
-
const w = win.width;
17
-
win.writeCell(0, 0, .{ .char = top_left, .style = style });
18
-
win.writeCell(0, h -| 1, .{ .char = bottom_left, .style = style });
19
-
win.writeCell(w -| 1, 0, .{ .char = top_right, .style = style });
20
-
win.writeCell(w -| 1, h -| 1, .{ .char = bottom_right, .style = style });
21
-
var i: usize = 1;
22
-
while (i < (h -| 1)) : (i += 1) {
23
-
win.writeCell(0, i, .{ .char = vertical, .style = style });
24
-
win.writeCell(w -| 1, i, .{ .char = vertical, .style = style });
25
-
}
26
-
i = 1;
27
-
while (i < w -| 1) : (i += 1) {
28
-
win.writeCell(i, 0, .{ .char = horizontal, .style = style });
29
-
win.writeCell(i, h -| 1, .{ .char = horizontal, .style = style });
30
-
}
31
-
return win.initChild(1, 1, .{ .limit = w -| 2 }, .{ .limit = h -| 2 });
32
-
}
33
-
34
-
pub fn right(win: Window, style: Style) Window {
35
-
const h = win.height;
36
-
const w = win.width;
37
-
var i: usize = 0;
38
-
while (i < h) : (i += 1) {
39
-
win.writeCell(w -| 1, i, .{ .char = vertical, .style = style });
40
-
}
41
-
return win.initChild(0, 0, .{ .limit = w -| 1 }, .expand);
42
-
}
43
-
44
-
pub fn bottom(win: Window, style: Style) Window {
45
-
const h = win.height;
46
-
const w = win.width;
47
-
var i: usize = 0;
48
-
while (i < w) : (i += 1) {
49
-
win.writeCell(i, h -| 1, .{ .char = horizontal, .style = style });
50
-
}
51
-
return win.initChild(0, 0, .expand, .{ .limit = h -| 1 });
52
-
}
+10
-10
src/widgets/terminal/Command.zig
+10
-10
src/widgets/terminal/Command.zig
···
36
36
37
37
// set the controlling terminal
38
38
var u: c_uint = std.posix.STDIN_FILENO;
39
-
if (posix.system.ioctl(self.pty.tty, posix.T.IOCSCTTY, @intFromPtr(&u)) != 0) return error.IoctlError;
39
+
if (posix.system.ioctl(self.pty.tty.handle, posix.T.IOCSCTTY, @intFromPtr(&u)) != 0) return error.IoctlError;
40
40
41
41
// set up io
42
-
try posix.dup2(self.pty.tty, std.posix.STDIN_FILENO);
43
-
try posix.dup2(self.pty.tty, std.posix.STDOUT_FILENO);
44
-
try posix.dup2(self.pty.tty, std.posix.STDERR_FILENO);
42
+
try posix.dup2(self.pty.tty.handle, std.posix.STDIN_FILENO);
43
+
try posix.dup2(self.pty.tty.handle, std.posix.STDOUT_FILENO);
44
+
try posix.dup2(self.pty.tty.handle, std.posix.STDERR_FILENO);
45
45
46
-
posix.close(self.pty.tty);
47
-
if (self.pty.pty > 2) posix.close(self.pty.pty);
46
+
self.pty.tty.close();
47
+
if (self.pty.pty.handle > 2) self.pty.pty.close();
48
48
49
49
if (self.working_directory) |wd| {
50
50
try std.posix.chdir(wd);
···
64
64
.handler = .{ .handler = handleSigChild },
65
65
.mask = switch (builtin.os.tag) {
66
66
.macos => 0,
67
-
.linux => posix.empty_sigset,
67
+
.linux => posix.sigemptyset(),
68
68
else => @compileError("os not supported"),
69
69
},
70
70
.flags = 0,
71
71
};
72
-
try posix.sigaction(posix.SIG.CHLD, &act, null);
72
+
posix.sigaction(posix.SIG.CHLD, &act, null);
73
73
}
74
74
75
75
return;
76
76
}
77
77
78
-
fn handleSigChild(_: c_int) callconv(.C) void {
78
+
fn handleSigChild(_: c_int) callconv(.c) void {
79
79
const result = std.posix.waitpid(-1, 0);
80
80
81
81
Terminal.global_vt_mutex.lock();
···
107
107
{
108
108
var it = map.iterator();
109
109
while (it.next()) |pair| {
110
-
envp_buf[i] = try std.fmt.allocPrintZ(arena, "{s}={s}", .{ pair.key_ptr.*, pair.value_ptr.* });
110
+
envp_buf[i] = try std.fmt.allocPrintSentinel(arena, "{s}={s}", .{ pair.key_ptr.*, pair.value_ptr.* }, 0);
111
111
i += 1;
112
112
}
113
113
}
+26
-28
src/widgets/terminal/Parser.zig
+26
-28
src/widgets/terminal/Parser.zig
···
2
2
const Parser = @This();
3
3
4
4
const std = @import("std");
5
-
const Reader = std.io.AnyReader;
5
+
const Reader = std.Io.Reader;
6
6
const ansi = @import("ansi.zig");
7
-
const BufferedReader = std.io.BufferedReader(4096, std.io.AnyReader);
8
7
9
8
/// A terminal event
10
9
const Event = union(enum) {
···
18
17
apc: []const u8,
19
18
};
20
19
21
-
buf: std.ArrayList(u8),
20
+
buf: std.array_list.Managed(u8),
22
21
/// a leftover byte from a ground event
23
22
pending_byte: ?u8 = null,
24
23
25
-
pub fn parseReader(self: *Parser, buffered: *BufferedReader) !Event {
26
-
const reader = buffered.reader().any();
24
+
pub fn parseReader(self: *Parser, reader: *Reader) !Event {
27
25
self.buf.clearRetainingCapacity();
28
26
while (true) {
29
-
const b = if (self.pending_byte) |p| p else try reader.readByte();
27
+
const b = if (self.pending_byte) |p| p else try reader.takeByte();
30
28
self.pending_byte = null;
31
29
switch (b) {
32
30
// Escape sequence
33
31
0x1b => {
34
-
const next = try reader.readByte();
32
+
const next = try reader.takeByte();
35
33
switch (next) {
36
-
0x4E => return .{ .ss2 = try reader.readByte() },
37
-
0x4F => return .{ .ss3 = try reader.readByte() },
34
+
0x4E => return .{ .ss2 = try reader.takeByte() },
35
+
0x4F => return .{ .ss3 = try reader.takeByte() },
38
36
0x50 => try skipUntilST(reader), // DCS
39
37
0x58 => try skipUntilST(reader), // SOS
40
38
0x5B => return self.parseCsi(reader), // CSI
···
58
56
=> return .{ .c0 = @enumFromInt(b) },
59
57
else => {
60
58
try self.buf.append(b);
61
-
return self.parseGround(buffered);
59
+
return self.parseGround(reader);
62
60
},
63
61
}
64
62
}
65
63
}
66
64
67
-
inline fn parseGround(self: *Parser, reader: *BufferedReader) !Event {
65
+
inline fn parseGround(self: *Parser, reader: *Reader) !Event {
68
66
var buf: [1]u8 = undefined;
69
67
{
70
68
std.debug.assert(self.buf.items.len > 0);
···
72
70
const len = try std.unicode.utf8ByteSequenceLength(self.buf.items[0]);
73
71
var i: usize = 1;
74
72
while (i < len) : (i += 1) {
75
-
const read = try reader.read(&buf);
73
+
const read = try reader.readSliceShort(&buf);
76
74
if (read == 0) return error.EOF;
77
75
try self.buf.append(buf[0]);
78
76
}
79
77
}
80
78
while (true) {
81
-
if (reader.start == reader.end) return .{ .print = self.buf.items };
82
-
const n = try reader.read(&buf);
79
+
if (reader.bufferedLen() == 0) return .{ .print = self.buf.items };
80
+
const n = try reader.readSliceShort(&buf);
83
81
if (n == 0) return error.EOF;
84
82
const b = buf[0];
85
83
switch (b) {
···
92
90
const len = try std.unicode.utf8ByteSequenceLength(b);
93
91
var i: usize = 1;
94
92
while (i < len) : (i += 1) {
95
-
const read = try reader.read(&buf);
93
+
const read = try reader.readSliceShort(&buf);
96
94
if (read == 0) return error.EOF;
97
95
98
96
try self.buf.append(buf[0]);
···
103
101
}
104
102
105
103
/// parse until b >= 0x30
106
-
inline fn parseEscape(self: *Parser, reader: Reader) !Event {
104
+
inline fn parseEscape(self: *Parser, reader: *Reader) !Event {
107
105
while (true) {
108
-
const b = try reader.readByte();
106
+
const b = try reader.takeByte();
109
107
switch (b) {
110
108
0x20...0x2F => continue,
111
109
else => {
···
116
114
}
117
115
}
118
116
119
-
inline fn parseApc(self: *Parser, reader: Reader) !Event {
117
+
inline fn parseApc(self: *Parser, reader: *Reader) !Event {
120
118
while (true) {
121
-
const b = try reader.readByte();
119
+
const b = try reader.takeByte();
122
120
switch (b) {
123
121
0x00...0x17,
124
122
0x19,
125
123
0x1c...0x1f,
126
124
=> continue,
127
125
0x1b => {
128
-
try reader.skipBytes(1, .{ .buf_size = 1 });
126
+
_ = try reader.discard(std.Io.Limit.limited(1));
129
127
return .{ .apc = self.buf.items };
130
128
},
131
129
else => try self.buf.append(b),
···
134
132
}
135
133
136
134
/// Skips sequences until we see an ST (String Terminator, ESC \)
137
-
inline fn skipUntilST(reader: Reader) !void {
138
-
try reader.skipUntilDelimiterOrEof('\x1b');
139
-
try reader.skipBytes(1, .{ .buf_size = 1 });
135
+
inline fn skipUntilST(reader: *Reader) !void {
136
+
_ = try reader.discardDelimiterExclusive('\x1b');
137
+
_ = try reader.discard(std.Io.Limit.limited(1));
140
138
}
141
139
142
140
/// Parses an OSC sequence
143
-
inline fn parseOsc(self: *Parser, reader: Reader) !Event {
141
+
inline fn parseOsc(self: *Parser, reader: *Reader) !Event {
144
142
while (true) {
145
-
const b = try reader.readByte();
143
+
const b = try reader.takeByte();
146
144
switch (b) {
147
145
0x00...0x06,
148
146
0x08...0x17,
···
150
148
0x1c...0x1f,
151
149
=> continue,
152
150
0x1b => {
153
-
try reader.skipBytes(1, .{ .buf_size = 1 });
151
+
_ = try reader.discard(std.Io.Limit.limited(1));
154
152
return .{ .osc = self.buf.items };
155
153
},
156
154
0x07 => return .{ .osc = self.buf.items },
···
159
157
}
160
158
}
161
159
162
-
inline fn parseCsi(self: *Parser, reader: Reader) !Event {
160
+
inline fn parseCsi(self: *Parser, reader: *Reader) !Event {
163
161
var intermediate: ?u8 = null;
164
162
var pm: ?u8 = null;
165
163
166
164
while (true) {
167
-
const b = try reader.readByte();
165
+
const b = try reader.takeByte();
168
166
switch (b) {
169
167
0x20...0x2F => intermediate = b,
170
168
0x30...0x3B => try self.buf.append(b),
+11
-11
src/widgets/terminal/Pty.zig
+11
-11
src/widgets/terminal/Pty.zig
···
7
7
8
8
const posix = std.posix;
9
9
10
-
pty: posix.fd_t,
11
-
tty: posix.fd_t,
10
+
pty: std.fs.File,
11
+
tty: std.fs.File,
12
12
13
13
/// opens a new tty/pty pair
14
14
pub fn init() !Pty {
···
20
20
21
21
/// closes the tty and pty
22
22
pub fn deinit(self: Pty) void {
23
-
posix.close(self.pty);
24
-
posix.close(self.tty);
23
+
self.pty.close();
24
+
self.tty.close();
25
25
}
26
26
27
27
/// sets the size of the pty
28
28
pub fn setSize(self: Pty, ws: Winsize) !void {
29
29
const _ws: posix.winsize = .{
30
-
.ws_row = @truncate(ws.rows),
31
-
.ws_col = @truncate(ws.cols),
32
-
.ws_xpixel = @truncate(ws.x_pixel),
33
-
.ws_ypixel = @truncate(ws.y_pixel),
30
+
.row = @truncate(ws.rows),
31
+
.col = @truncate(ws.cols),
32
+
.xpixel = @truncate(ws.x_pixel),
33
+
.ypixel = @truncate(ws.y_pixel),
34
34
};
35
-
if (posix.system.ioctl(self.pty, posix.T.IOCSWINSZ, @intFromPtr(&_ws)) != 0)
35
+
if (posix.system.ioctl(self.pty.handle, posix.T.IOCSWINSZ, @intFromPtr(&_ws)) != 0)
36
36
return error.SetWinsizeError;
37
37
}
38
38
···
53
53
const t = try posix.open(sname, .{ .ACCMODE = .RDWR, .NOCTTY = true }, 0);
54
54
55
55
return .{
56
-
.pty = p,
57
-
.tty = t,
56
+
.pty = .{ .handle = p },
57
+
.tty = .{ .handle = t },
58
58
};
59
59
}
+47
-46
src/widgets/terminal/Screen.zig
+47
-46
src/widgets/terminal/Screen.zig
···
9
9
const Screen = @This();
10
10
11
11
pub const Cell = struct {
12
-
char: std.ArrayList(u8) = undefined,
12
+
char: std.ArrayList(u8) = .empty,
13
13
style: vaxis.Style = .{},
14
-
uri: std.ArrayList(u8) = undefined,
15
-
uri_id: std.ArrayList(u8) = undefined,
14
+
uri: std.ArrayList(u8) = .empty,
15
+
uri_id: std.ArrayList(u8) = .empty,
16
16
width: u8 = 1,
17
17
18
18
wrapped: bool = false,
19
19
dirty: bool = true,
20
20
21
-
pub fn erase(self: *Cell, bg: vaxis.Color) void {
21
+
pub fn erase(self: *Cell, allocator: std.mem.Allocator, bg: vaxis.Color) void {
22
22
self.char.clearRetainingCapacity();
23
-
self.char.append(' ') catch unreachable; // we never completely free this list
23
+
self.char.append(allocator, ' ') catch unreachable; // we never completely free this list
24
24
self.style = .{};
25
25
self.style.bg = bg;
26
26
self.uri.clearRetainingCapacity();
···
30
30
self.dirty = true;
31
31
}
32
32
33
-
pub fn copyFrom(self: *Cell, src: Cell) !void {
33
+
pub fn copyFrom(self: *Cell, allocator: std.mem.Allocator, src: Cell) !void {
34
34
self.char.clearRetainingCapacity();
35
-
try self.char.appendSlice(src.char.items);
35
+
try self.char.appendSlice(allocator, src.char.items);
36
36
self.style = src.style;
37
37
self.uri.clearRetainingCapacity();
38
-
try self.uri.appendSlice(src.uri.items);
38
+
try self.uri.appendSlice(allocator, src.uri.items);
39
39
self.uri_id.clearRetainingCapacity();
40
-
try self.uri_id.appendSlice(src.uri_id.items);
40
+
try self.uri_id.appendSlice(allocator, src.uri_id.items);
41
41
self.width = src.width;
42
42
self.wrapped = src.wrapped;
43
43
···
49
49
style: vaxis.Style = .{},
50
50
uri: std.ArrayList(u8) = undefined,
51
51
uri_id: std.ArrayList(u8) = undefined,
52
-
col: usize = 0,
53
-
row: usize = 0,
52
+
col: u16 = 0,
53
+
row: u16 = 0,
54
54
pending_wrap: bool = false,
55
55
shape: vaxis.Cell.CursorShape = .default,
56
56
visible: bool = true,
···
68
68
};
69
69
70
70
pub const ScrollingRegion = struct {
71
-
top: usize,
72
-
bottom: usize,
73
-
left: usize,
74
-
right: usize,
71
+
top: u16,
72
+
bottom: u16,
73
+
left: u16,
74
+
right: u16,
75
75
76
76
pub fn contains(self: ScrollingRegion, col: usize, row: usize) bool {
77
77
return col >= self.left and
···
81
81
}
82
82
};
83
83
84
-
width: usize = 0,
85
-
height: usize = 0,
84
+
allocator: std.mem.Allocator,
85
+
86
+
width: u16 = 0,
87
+
height: u16 = 0,
86
88
87
89
scrolling_region: ScrollingRegion,
88
90
···
93
95
csi_u_flags: vaxis.Key.KittyFlags = @bitCast(@as(u5, 0)),
94
96
95
97
/// sets each cell to the default cell
96
-
pub fn init(alloc: std.mem.Allocator, w: usize, h: usize) !Screen {
98
+
pub fn init(alloc: std.mem.Allocator, w: u16, h: u16) !Screen {
97
99
var screen = Screen{
98
-
.buf = try alloc.alloc(Cell, w * h),
100
+
.allocator = alloc,
101
+
.buf = try alloc.alloc(Cell, @as(usize, @intCast(w)) * h),
99
102
.scrolling_region = .{
100
103
.top = 0,
101
104
.bottom = h - 1,
···
107
110
};
108
111
for (screen.buf, 0..) |_, i| {
109
112
screen.buf[i] = .{
110
-
.char = try std.ArrayList(u8).initCapacity(alloc, 1),
111
-
.uri = std.ArrayList(u8).init(alloc),
112
-
.uri_id = std.ArrayList(u8).init(alloc),
113
+
.char = try .initCapacity(alloc, 1),
113
114
};
114
-
try screen.buf[i].char.append(' ');
115
+
try screen.buf[i].char.append(alloc, ' ');
115
116
}
116
117
return screen;
117
118
}
118
119
119
120
pub fn deinit(self: *Screen, alloc: std.mem.Allocator) void {
120
121
for (self.buf, 0..) |_, i| {
121
-
self.buf[i].char.deinit();
122
-
self.buf[i].uri.deinit();
123
-
self.buf[i].uri_id.deinit();
122
+
self.buf[i].char.deinit(alloc);
123
+
self.buf[i].uri.deinit(alloc);
124
+
self.buf[i].uri_id.deinit(alloc);
124
125
}
125
126
126
127
alloc.free(self.buf);
127
128
}
128
129
129
130
/// copies the visible area to the destination screen
130
-
pub fn copyTo(self: *Screen, dst: *Screen) !void {
131
+
pub fn copyTo(self: *Screen, allocator: std.mem.Allocator, dst: *Screen) !void {
131
132
dst.cursor = self.cursor;
132
133
for (self.buf, 0..) |cell, i| {
133
134
if (!cell.dirty) continue;
134
135
self.buf[i].dirty = false;
135
136
const grapheme = cell.char.items;
136
137
dst.buf[i].char.clearRetainingCapacity();
137
-
try dst.buf[i].char.appendSlice(grapheme);
138
+
try dst.buf[i].char.appendSlice(allocator, grapheme);
138
139
dst.buf[i].width = cell.width;
139
140
dst.buf[i].style = cell.style;
140
141
}
···
182
183
const i = (row * self.width) + col;
183
184
assert(i < self.buf.len);
184
185
self.buf[i].char.clearRetainingCapacity();
185
-
self.buf[i].char.appendSlice(grapheme) catch {
186
+
self.buf[i].char.appendSlice(self.allocator, grapheme) catch {
186
187
log.warn("couldn't write grapheme", .{});
187
188
};
188
189
self.buf[i].uri.clearRetainingCapacity();
189
-
self.buf[i].uri.appendSlice(self.cursor.uri.items) catch {
190
+
self.buf[i].uri.appendSlice(self.allocator, self.cursor.uri.items) catch {
190
191
log.warn("couldn't write uri", .{});
191
192
};
192
193
self.buf[i].uri_id.clearRetainingCapacity();
193
-
self.buf[i].uri_id.appendSlice(self.cursor.uri_id.items) catch {
194
+
self.buf[i].uri_id.appendSlice(self.allocator, self.cursor.uri_id.items) catch {
194
195
log.warn("couldn't write uri_id", .{});
195
196
};
196
197
self.buf[i].style = self.cursor.style;
···
313
314
}
314
315
}
315
316
316
-
pub fn cursorUp(self: *Screen, n: usize) void {
317
+
pub fn cursorUp(self: *Screen, n: u16) void {
317
318
self.cursor.pending_wrap = false;
318
319
if (self.withinScrollingRegion())
319
320
self.cursor.row = @max(
···
324
325
self.cursor.row -|= n;
325
326
}
326
327
327
-
pub fn cursorLeft(self: *Screen, n: usize) void {
328
+
pub fn cursorLeft(self: *Screen, n: u16) void {
328
329
self.cursor.pending_wrap = false;
329
330
if (self.withinScrollingRegion())
330
331
self.cursor.col = @max(
···
335
336
self.cursor.col = self.cursor.col -| n;
336
337
}
337
338
338
-
pub fn cursorRight(self: *Screen, n: usize) void {
339
+
pub fn cursorRight(self: *Screen, n: u16) void {
339
340
self.cursor.pending_wrap = false;
340
341
if (self.withinScrollingRegion())
341
342
self.cursor.col = @min(
···
368
369
const end = (self.cursor.row * self.width) + (self.width);
369
370
var i = (self.cursor.row * self.width) + self.cursor.col;
370
371
while (i < end) : (i += 1) {
371
-
self.buf[i].erase(self.cursor.style.bg);
372
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
372
373
}
373
374
}
374
375
···
378
379
const end = start + self.cursor.col + 1;
379
380
var i = start;
380
381
while (i < end) : (i += 1) {
381
-
self.buf[i].erase(self.cursor.style.bg);
382
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
382
383
}
383
384
}
384
385
···
388
389
const end = start + self.width;
389
390
var i = start;
390
391
while (i < end) : (i += 1) {
391
-
self.buf[i].erase(self.cursor.style.bg);
392
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
392
393
}
393
394
}
394
395
···
411
412
while (col <= self.scrolling_region.right) : (col += 1) {
412
413
const i = (row * self.width) + col;
413
414
if (row + cnt > self.scrolling_region.bottom)
414
-
self.buf[i].erase(self.cursor.style.bg)
415
+
self.buf[i].erase(self.allocator, self.cursor.style.bg)
415
416
else
416
-
try self.buf[i].copyFrom(self.buf[i + stride]);
417
+
try self.buf[i].copyFrom(self.allocator, self.buf[i + stride]);
417
418
}
418
419
}
419
420
}
···
434
435
var col: usize = self.scrolling_region.left;
435
436
while (col <= self.scrolling_region.right) : (col += 1) {
436
437
const i = (row * self.width) + col;
437
-
try self.buf[i].copyFrom(self.buf[i - stride]);
438
+
try self.buf[i].copyFrom(self.allocator, self.buf[i - stride]);
438
439
}
439
440
}
440
441
···
443
444
var col: usize = self.scrolling_region.left;
444
445
while (col <= self.scrolling_region.right) : (col += 1) {
445
446
const i = (row * self.width) + col;
446
-
self.buf[i].erase(self.cursor.style.bg);
447
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
447
448
}
448
449
}
449
450
}
···
454
455
const start = (self.cursor.row * self.width) + (self.width);
455
456
var i = start;
456
457
while (i < self.buf.len) : (i += 1) {
457
-
self.buf[i].erase(self.cursor.style.bg);
458
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
458
459
}
459
460
}
460
461
···
465
466
const end = self.cursor.row * self.width;
466
467
var i = start;
467
468
while (i < end) : (i += 1) {
468
-
self.buf[i].erase(self.cursor.style.bg);
469
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
469
470
}
470
471
}
471
472
472
473
pub fn eraseAll(self: *Screen) void {
473
474
var i: usize = 0;
474
475
while (i < self.buf.len) : (i += 1) {
475
-
self.buf[i].erase(self.cursor.style.bg);
476
+
self.buf[i].erase(self.allocator, self.cursor.style.bg);
476
477
}
477
478
}
478
479
···
483
484
var col = self.cursor.col;
484
485
while (col <= self.scrolling_region.right) : (col += 1) {
485
486
if (col + n <= self.scrolling_region.right)
486
-
try self.buf[col].copyFrom(self.buf[col + n])
487
+
try self.buf[col].copyFrom(self.allocator, self.buf[col + n])
487
488
else
488
-
self.buf[col].erase(self.cursor.style.bg);
489
+
self.buf[col].erase(self.allocator, self.cursor.style.bg);
489
490
}
490
491
}
491
492
+69
-79
src/widgets/terminal/Terminal.zig
+69
-79
src/widgets/terminal/Terminal.zig
···
10
10
const vaxis = @import("../../main.zig");
11
11
const Winsize = vaxis.Winsize;
12
12
const Screen = @import("Screen.zig");
13
-
const DisplayWidth = @import("DisplayWidth");
14
13
const Key = vaxis.Key;
15
14
const Queue = vaxis.Queue(Event, 16);
16
-
const code_point = @import("code_point");
17
15
const key = @import("key.zig");
18
16
19
17
pub const Event = union(enum) {
···
24
22
pwd_change: []const u8,
25
23
};
26
24
27
-
const grapheme = @import("grapheme");
28
-
29
25
const posix = std.posix;
30
26
31
27
const log = std.log.scoped(.terminal);
32
28
33
29
pub const Options = struct {
34
-
scrollback_size: usize = 500,
30
+
scrollback_size: u16 = 500,
35
31
winsize: Winsize = .{ .rows = 24, .cols = 80, .x_pixel = 0, .y_pixel = 0 },
36
32
initial_working_directory: ?[]const u8 = null,
37
33
};
···
52
48
pub var global_sigchild_installed: bool = false;
53
49
54
50
allocator: std.mem.Allocator,
55
-
scrollback_size: usize,
51
+
scrollback_size: u16,
56
52
57
53
pty: Pty,
54
+
pty_writer: std.fs.File.Writer,
58
55
cmd: Command,
59
56
thread: ?std.Thread = null,
60
57
···
72
69
// dirty is protected by back_mutex. Only access this field when you hold that mutex
73
70
dirty: bool = false,
74
71
75
-
unicode: *const vaxis.Unicode,
76
72
should_quit: bool = false,
77
73
78
74
mode: Mode = .{},
79
75
80
76
tab_stops: std.ArrayList(u16),
81
-
title: std.ArrayList(u8),
82
-
working_directory: std.ArrayList(u8),
77
+
title: std.ArrayList(u8) = .empty,
78
+
working_directory: std.ArrayList(u8) = .empty,
83
79
84
80
last_printed: []const u8 = "",
85
81
···
91
87
allocator: std.mem.Allocator,
92
88
argv: []const []const u8,
93
89
env: *const std.process.EnvMap,
94
-
unicode: *const vaxis.Unicode,
95
90
opts: Options,
91
+
write_buf: []u8,
96
92
) !Terminal {
97
93
// Verify we have an absolute path
98
94
if (opts.initial_working_directory) |pwd| {
···
106
102
.pty = pty,
107
103
.working_directory = opts.initial_working_directory,
108
104
};
109
-
var tabs = try std.ArrayList(u16).initCapacity(allocator, opts.winsize.cols / 8);
105
+
var tabs: std.ArrayList(u16) = try .initCapacity(allocator, opts.winsize.cols / 8);
110
106
var col: u16 = 0;
111
107
while (col < opts.winsize.cols) : (col += 8) {
112
-
try tabs.append(col);
108
+
try tabs.append(allocator, col);
113
109
}
114
110
return .{
115
111
.allocator = allocator,
116
112
.pty = pty,
113
+
.pty_writer = pty.pty.writerStreaming(write_buf),
117
114
.cmd = cmd,
118
115
.scrollback_size = opts.scrollback_size,
119
116
.front_screen = try Screen.init(allocator, opts.winsize.cols, opts.winsize.rows),
120
117
.back_screen_pri = try Screen.init(allocator, opts.winsize.cols, opts.winsize.rows + opts.scrollback_size),
121
118
.back_screen_alt = try Screen.init(allocator, opts.winsize.cols, opts.winsize.rows),
122
-
.unicode = unicode,
123
119
.tab_stops = tabs,
124
-
.title = std.ArrayList(u8).init(allocator),
125
-
.working_directory = std.ArrayList(u8).init(allocator),
126
120
};
127
121
}
128
122
···
145
139
if (self.thread) |thread| {
146
140
// write an EOT into the tty to trigger a read on our thread
147
141
const EOT = "\x04";
148
-
_ = std.posix.write(self.pty.tty, EOT) catch {};
142
+
_ = self.pty.tty.write(EOT) catch {};
149
143
thread.join();
150
144
self.thread = null;
151
145
}
···
153
147
self.front_screen.deinit(self.allocator);
154
148
self.back_screen_pri.deinit(self.allocator);
155
149
self.back_screen_alt.deinit(self.allocator);
156
-
self.tab_stops.deinit();
157
-
self.title.deinit();
158
-
self.working_directory.deinit();
150
+
self.tab_stops.deinit(self.allocator);
151
+
self.title.deinit(self.allocator);
152
+
self.working_directory.deinit(self.allocator);
159
153
}
160
154
161
155
pub fn spawn(self: *Terminal) !void {
···
166
160
167
161
self.working_directory.clearRetainingCapacity();
168
162
if (self.cmd.working_directory) |pwd| {
169
-
try self.working_directory.appendSlice(pwd);
163
+
try self.working_directory.appendSlice(self.allocator, pwd);
170
164
} else {
171
165
const pwd = std.fs.cwd();
172
-
var buffer: [std.fs.MAX_PATH_BYTES]u8 = undefined;
166
+
var buffer: [std.fs.max_path_bytes]u8 = undefined;
173
167
const out_path = try std.os.getFdPath(pwd.fd, &buffer);
174
-
try self.working_directory.appendSlice(out_path);
168
+
try self.working_directory.appendSlice(self.allocator, out_path);
175
169
}
176
170
177
171
{
···
210
204
try self.pty.setSize(ws);
211
205
}
212
206
213
-
pub fn draw(self: *Terminal, win: vaxis.Window) !void {
207
+
pub fn draw(self: *Terminal, allocator: std.mem.Allocator, win: vaxis.Window) !void {
214
208
if (self.back_mutex.tryLock()) {
215
209
defer self.back_mutex.unlock();
216
210
// We keep this as a separate condition so we don't deadlock by obtaining the lock but not
217
211
// having sync
218
212
if (!self.mode.sync) {
219
-
try self.back_screen.copyTo(&self.front_screen);
213
+
try self.back_screen.copyTo(allocator, &self.front_screen);
220
214
self.dirty = false;
221
215
}
222
216
}
223
217
224
-
var row: usize = 0;
218
+
var row: u16 = 0;
225
219
while (row < self.front_screen.height) : (row += 1) {
226
-
var col: usize = 0;
220
+
var col: u16 = 0;
227
221
while (col < self.front_screen.width) {
228
222
const cell = self.front_screen.readCell(col, row) orelse continue;
229
223
win.writeCell(col, row, cell);
···
243
237
244
238
pub fn update(self: *Terminal, event: InputEvent) !void {
245
239
switch (event) {
246
-
.key_press => |k| try key.encode(self.anyWriter(), k, true, self.back_screen.csi_u_flags),
240
+
.key_press => |k| {
241
+
const pty_writer = self.get_pty_writer();
242
+
defer pty_writer.flush() catch {};
243
+
try key.encode(pty_writer, k, true, self.back_screen.csi_u_flags);
244
+
},
247
245
}
248
246
}
249
247
250
-
fn opaqueWrite(ptr: *const anyopaque, buf: []const u8) !usize {
251
-
const self: *const Terminal = @ptrCast(@alignCast(ptr));
252
-
return posix.write(self.pty.pty, buf);
248
+
pub fn get_pty_writer(self: *Terminal) *std.Io.Writer {
249
+
return &self.pty_writer.interface;
253
250
}
254
251
255
-
pub fn anyWriter(self: *const Terminal) std.io.AnyWriter {
256
-
return .{
257
-
.context = self,
258
-
.writeFn = Terminal.opaqueWrite,
259
-
};
260
-
}
261
-
262
-
fn opaqueRead(ptr: *const anyopaque, buf: []u8) !usize {
263
-
const self: *const Terminal = @ptrCast(@alignCast(ptr));
264
-
return posix.read(self.pty.pty, buf);
265
-
}
266
-
267
-
fn anyReader(self: *const Terminal) std.io.AnyReader {
268
-
return .{
269
-
.context = self,
270
-
.readFn = Terminal.opaqueRead,
271
-
};
252
+
fn reader(self: *const Terminal, buf: []u8) std.fs.File.Reader {
253
+
return self.pty.pty.readerStreaming(buf);
272
254
}
273
255
274
256
/// process the output from the command on the pty
275
257
fn run(self: *Terminal) !void {
276
258
var parser: Parser = .{
277
-
.buf = try std.ArrayList(u8).initCapacity(self.allocator, 128),
259
+
.buf = try .initCapacity(self.allocator, 128),
278
260
};
279
261
defer parser.buf.deinit();
280
262
281
-
// Use our anyReader to make a buffered reader, then get *that* any reader
282
-
var reader = std.io.bufferedReader(self.anyReader());
263
+
var reader_buf: [4096]u8 = undefined;
264
+
var reader_ = self.reader(&reader_buf);
283
265
284
266
while (!self.should_quit) {
285
-
const event = try parser.parseReader(&reader);
267
+
const event = try parser.parseReader(&reader_.interface);
286
268
self.back_mutex.lock();
287
269
defer self.back_mutex.unlock();
288
270
···
291
273
292
274
switch (event) {
293
275
.print => |str| {
294
-
var iter = grapheme.Iterator.init(str, &self.unicode.grapheme_data);
295
-
while (iter.next()) |g| {
296
-
const gr = g.bytes(str);
276
+
var iter = vaxis.unicode.graphemeIterator(str);
277
+
while (iter.next()) |grapheme| {
278
+
const gr = grapheme.bytes(str);
297
279
// TODO: use actual instead of .unicode
298
-
const w = try vaxis.gwidth.gwidth(gr, .unicode, &self.unicode.width_data);
280
+
const w = vaxis.gwidth.gwidth(gr, .unicode);
299
281
try self.back_screen.print(gr, @truncate(w), self.mode.autowrap);
300
282
}
301
283
},
···
317
299
if (ts == self.back_screen.cursor.col) break true;
318
300
} else false;
319
301
if (already_set) continue;
320
-
try self.tab_stops.append(@truncate(self.back_screen.cursor.col));
302
+
try self.tab_stops.append(self.allocator, @truncate(self.back_screen.cursor.col));
321
303
std.mem.sort(u16, self.tab_stops.items, {}, std.sort.asc(u16));
322
304
},
323
305
// Reverse Index
···
468
450
self.tab_stops.clearRetainingCapacity();
469
451
var col: u16 = 0;
470
452
while (col < self.back_screen.width) : (col += 8) {
471
-
try self.tab_stops.append(col);
453
+
try self.tab_stops.append(self.allocator, col);
472
454
}
473
455
}
474
456
},
···
484
466
);
485
467
var i: usize = start;
486
468
while (i < end) : (i += 1) {
487
-
self.back_screen.buf[i].erase(self.back_screen.cursor.style.bg);
469
+
self.back_screen.buf[i].erase(self.allocator, self.back_screen.cursor.style.bg);
488
470
}
489
471
},
490
472
'Z' => {
···
511
493
var iter = seq.iterator(u16);
512
494
const n = iter.next() orelse 1;
513
495
// TODO: maybe not .unicode
514
-
const w = try vaxis.gwidth.gwidth(self.last_printed, .unicode, &self.unicode.width_data);
496
+
const w = vaxis.gwidth.gwidth(self.last_printed, .unicode);
515
497
var i: usize = 0;
516
498
while (i < n) : (i += 1) {
517
499
try self.back_screen.print(self.last_printed, @truncate(w), self.mode.autowrap);
···
519
501
},
520
502
// Device Attributes
521
503
'c' => {
504
+
const pty_writer = self.get_pty_writer();
505
+
defer pty_writer.flush() catch {};
522
506
if (seq.private_marker) |pm| {
523
507
switch (pm) {
524
508
// Secondary
525
-
'>' => try self.anyWriter().writeAll("\x1B[>1;69;0c"),
526
-
'=' => try self.anyWriter().writeAll("\x1B[=0000c"),
527
-
else => log.info("unhandled CSI: {}", .{seq}),
509
+
'>' => try pty_writer.writeAll("\x1B[>1;69;0c"),
510
+
'=' => try pty_writer.writeAll("\x1B[=0000c"),
511
+
else => log.info("unhandled CSI: {f}", .{seq}),
528
512
}
529
513
} else {
530
514
// Primary
531
-
try self.anyWriter().writeAll("\x1B[?62;22c");
515
+
try pty_writer.writeAll("\x1B[?62;22c");
532
516
}
533
517
},
534
518
// Cursor Vertical Position Absolute
···
562
546
const n = iter.next() orelse 0;
563
547
switch (n) {
564
548
0 => {
565
-
const current = try self.tab_stops.toOwnedSlice();
566
-
defer self.tab_stops.allocator.free(current);
549
+
const current = try self.tab_stops.toOwnedSlice(self.allocator);
550
+
defer self.allocator.free(current);
567
551
self.tab_stops.clearRetainingCapacity();
568
552
for (current) |stop| {
569
553
if (stop == self.back_screen.cursor.col) continue;
570
-
try self.tab_stops.append(stop);
554
+
try self.tab_stops.append(self.allocator, stop);
571
555
}
572
556
},
573
-
3 => self.tab_stops.clearAndFree(),
574
-
else => log.info("unhandled CSI: {}", .{seq}),
557
+
3 => self.tab_stops.clearAndFree(self.allocator),
558
+
else => log.info("unhandled CSI: {f}", .{seq}),
575
559
}
576
560
},
577
561
'h', 'l' => {
···
592
576
var iter = seq.iterator(u16);
593
577
const ps = iter.next() orelse 0;
594
578
if (seq.intermediate == null and seq.private_marker == null) {
579
+
const pty_writer = self.get_pty_writer();
580
+
defer pty_writer.flush() catch {};
595
581
switch (ps) {
596
-
5 => try self.anyWriter().writeAll("\x1b[0n"),
597
-
6 => try self.anyWriter().print("\x1b[{d};{d}R", .{
582
+
5 => try pty_writer.writeAll("\x1b[0n"),
583
+
6 => try pty_writer.print("\x1b[{d};{d}R", .{
598
584
self.back_screen.cursor.row + 1,
599
585
self.back_screen.cursor.col + 1,
600
586
}),
601
-
else => log.info("unhandled CSI: {}", .{seq}),
587
+
else => log.info("unhandled CSI: {f}", .{seq}),
602
588
}
603
589
}
604
590
},
···
609
595
switch (int) {
610
596
// report mode
611
597
'$' => {
598
+
const pty_writer = self.get_pty_writer();
599
+
defer pty_writer.flush() catch {};
612
600
switch (ps) {
613
-
2026 => try self.anyWriter().writeAll("\x1b[?2026;2$p"),
601
+
2026 => try pty_writer.writeAll("\x1b[?2026;2$p"),
614
602
else => {
615
603
std.log.warn("unhandled mode: {}", .{ps});
616
-
try self.anyWriter().print("\x1b[?{d};0$p", .{ps});
604
+
try pty_writer.print("\x1b[?{d};0$p", .{ps});
617
605
},
618
606
}
619
607
},
620
-
else => log.info("unhandled CSI: {}", .{seq}),
608
+
else => log.info("unhandled CSI: {f}", .{seq}),
621
609
}
622
610
}
623
611
},
···
633
621
}
634
622
}
635
623
if (seq.private_marker) |pm| {
624
+
const pty_writer = self.get_pty_writer();
625
+
defer pty_writer.flush() catch {};
636
626
switch (pm) {
637
627
// XTVERSION
638
-
'>' => try self.anyWriter().print(
628
+
'>' => try pty_writer.print(
639
629
"\x1bP>|libvaxis {s}\x1B\\",
640
630
.{"dev"},
641
631
),
642
-
else => log.info("unhandled CSI: {}", .{seq}),
632
+
else => log.info("unhandled CSI: {f}", .{seq}),
643
633
}
644
634
}
645
635
},
···
667
657
self.back_screen.cursor.row = 0;
668
658
}
669
659
},
670
-
else => log.info("unhandled CSI: {}", .{seq}),
660
+
else => log.info("unhandled CSI: {f}", .{seq}),
671
661
}
672
662
},
673
663
.osc => |osc| {
···
682
672
switch (ps) {
683
673
0 => {
684
674
self.title.clearRetainingCapacity();
685
-
try self.title.appendSlice(osc[semicolon + 1 ..]);
675
+
try self.title.appendSlice(self.allocator, osc[semicolon + 1 ..]);
686
676
self.event_queue.push(.{ .title_change = self.title.items });
687
677
},
688
678
7 => {
···
701
691
defer i += 2;
702
692
break :blk try std.fmt.parseUnsigned(u8, enc[i + 1 .. i + 3], 16);
703
693
} else enc[i];
704
-
try self.working_directory.append(b);
694
+
try self.working_directory.append(self.allocator, b);
705
695
}
706
696
self.event_queue.push(.{ .pwd_change = self.working_directory.items });
707
697
},
+5
-12
src/widgets/terminal/ansi.zig
+5
-12
src/widgets/terminal/ansi.zig
···
55
55
return .{ .bytes = self.params };
56
56
}
57
57
58
-
pub fn format(
59
-
self: CSI,
60
-
comptime layout: []const u8,
61
-
opts: std.fmt.FormatOptions,
62
-
writer: anytype,
63
-
) !void {
64
-
_ = layout;
65
-
_ = opts;
58
+
pub fn format(self: CSI, writer: anytype) !void {
66
59
if (self.private_marker == null and self.intermediate == null)
67
-
try std.fmt.format(writer, "CSI {s} {c}", .{
60
+
try writer.print("CSI {s} {c}", .{
68
61
self.params,
69
62
self.final,
70
63
})
71
64
else if (self.private_marker != null and self.intermediate == null)
72
-
try std.fmt.format(writer, "CSI {c} {s} {c}", .{
65
+
try writer.print("CSI {c} {s} {c}", .{
73
66
self.private_marker.?,
74
67
self.params,
75
68
self.final,
76
69
})
77
70
else if (self.private_marker == null and self.intermediate != null)
78
-
try std.fmt.format(writer, "CSI {s} {c} {c}", .{
71
+
try writer.print("CSI {s} {c} {c}", .{
79
72
self.params,
80
73
self.intermediate.?,
81
74
self.final,
82
75
})
83
76
else
84
-
try std.fmt.format(writer, "CSI {c} {s} {c} {c}", .{
77
+
try writer.print("CSI {c} {s} {c} {c}", .{
85
78
self.private_marker.?,
86
79
self.params,
87
80
self.intermediate.?,
+2
-2
src/widgets/terminal/key.zig
+2
-2
src/widgets/terminal/key.zig
···
2
2
const vaxis = @import("../../main.zig");
3
3
4
4
pub fn encode(
5
-
writer: std.io.AnyWriter,
5
+
writer: *std.Io.Writer,
6
6
key: vaxis.Key,
7
7
press: bool,
8
8
kitty_flags: vaxis.Key.KittyFlags,
···
19
19
}
20
20
}
21
21
22
-
fn legacy(writer: std.io.AnyWriter, key: vaxis.Key) !void {
22
+
fn legacy(writer: *std.Io.Writer, key: vaxis.Key) !void {
23
23
// If we have text, we always write it directly
24
24
if (key.text) |text| {
25
25
try writer.writeAll(text);
-3
src/widgets.zig
-3
src/widgets.zig
···
1
1
//! Specialized TUI Widgets
2
2
3
-
const opts = @import("build_options");
4
-
5
-
pub const border = @import("widgets/border.zig");
6
3
pub const alignment = @import("widgets/alignment.zig");
7
4
pub const Scrollbar = @import("widgets/Scrollbar.zig");
8
5
pub const Table = @import("widgets/Table.zig");
-497
src/windows/Tty.zig
-497
src/windows/Tty.zig
···
1
-
//! A Windows TTY implementation, using virtual terminal process output and
2
-
//! native windows input
3
-
const Tty = @This();
4
-
5
-
const std = @import("std");
6
-
const Event = @import("../event.zig").Event;
7
-
const Key = @import("../Key.zig");
8
-
const Mouse = @import("../Mouse.zig");
9
-
const Parser = @import("../Parser.zig");
10
-
const windows = std.os.windows;
11
-
12
-
stdin: windows.HANDLE,
13
-
stdout: windows.HANDLE,
14
-
15
-
initial_codepage: c_uint,
16
-
initial_input_mode: u32,
17
-
initial_output_mode: u32,
18
-
19
-
// a buffer to write key text into
20
-
buf: [4]u8 = undefined,
21
-
22
-
/// The last mouse button that was pressed. We store the previous state of button presses on each
23
-
/// mouse event so we can detect which button was released
24
-
last_mouse_button_press: u16 = 0,
25
-
26
-
pub var global_tty: ?Tty = null;
27
-
28
-
const utf8_codepage: c_uint = 65001;
29
-
30
-
const InputMode = struct {
31
-
const enable_window_input: u32 = 0x0008; // resize events
32
-
const enable_mouse_input: u32 = 0x0010;
33
-
const enable_extended_flags: u32 = 0x0080; // allows mouse events
34
-
35
-
pub fn rawMode() u32 {
36
-
return enable_window_input | enable_mouse_input | enable_extended_flags;
37
-
}
38
-
};
39
-
40
-
const OutputMode = struct {
41
-
const enable_processed_output: u32 = 0x0001; // handle control sequences
42
-
const enable_virtual_terminal_processing: u32 = 0x0004; // handle ANSI sequences
43
-
const disable_newline_auto_return: u32 = 0x0008; // disable inserting a new line when we write at the last column
44
-
const enable_lvb_grid_worldwide: u32 = 0x0010; // enables reverse video and underline
45
-
46
-
fn rawMode() u32 {
47
-
return enable_processed_output |
48
-
enable_virtual_terminal_processing |
49
-
disable_newline_auto_return |
50
-
enable_lvb_grid_worldwide;
51
-
}
52
-
};
53
-
54
-
pub fn init() !Tty {
55
-
const stdin = try windows.GetStdHandle(windows.STD_INPUT_HANDLE);
56
-
const stdout = try windows.GetStdHandle(windows.STD_OUTPUT_HANDLE);
57
-
58
-
// get initial modes
59
-
var initial_input_mode: windows.DWORD = undefined;
60
-
var initial_output_mode: windows.DWORD = undefined;
61
-
const initial_output_codepage = windows.kernel32.GetConsoleOutputCP();
62
-
{
63
-
if (windows.kernel32.GetConsoleMode(stdin, &initial_input_mode) == 0) {
64
-
return windows.unexpectedError(windows.kernel32.GetLastError());
65
-
}
66
-
if (windows.kernel32.GetConsoleMode(stdout, &initial_output_mode) == 0) {
67
-
return windows.unexpectedError(windows.kernel32.GetLastError());
68
-
}
69
-
}
70
-
71
-
// set new modes
72
-
{
73
-
if (SetConsoleMode(stdin, InputMode.rawMode()) == 0)
74
-
return windows.unexpectedError(windows.kernel32.GetLastError());
75
-
76
-
if (SetConsoleMode(stdout, OutputMode.rawMode()) == 0)
77
-
return windows.unexpectedError(windows.kernel32.GetLastError());
78
-
79
-
if (windows.kernel32.SetConsoleOutputCP(utf8_codepage) == 0)
80
-
return windows.unexpectedError(windows.kernel32.GetLastError());
81
-
}
82
-
83
-
const self: Tty = .{
84
-
.stdin = stdin,
85
-
.stdout = stdout,
86
-
.initial_codepage = initial_output_codepage,
87
-
.initial_input_mode = initial_input_mode,
88
-
.initial_output_mode = initial_output_mode,
89
-
};
90
-
91
-
// save a copy of this tty as the global_tty for panic handling
92
-
global_tty = self;
93
-
94
-
return self;
95
-
}
96
-
97
-
pub fn deinit(self: Tty) void {
98
-
_ = windows.kernel32.SetConsoleOutputCP(self.initial_codepage);
99
-
_ = SetConsoleMode(self.stdin, self.initial_input_mode);
100
-
_ = SetConsoleMode(self.stdout, self.initial_output_mode);
101
-
windows.CloseHandle(self.stdin);
102
-
windows.CloseHandle(self.stdout);
103
-
}
104
-
105
-
pub fn opaqueWrite(ptr: *const anyopaque, bytes: []const u8) !usize {
106
-
const self: *const Tty = @ptrCast(@alignCast(ptr));
107
-
return windows.WriteFile(self.stdout, bytes, null);
108
-
}
109
-
110
-
pub fn anyWriter(self: *const Tty) std.io.AnyWriter {
111
-
return .{
112
-
.context = self,
113
-
.writeFn = Tty.opaqueWrite,
114
-
};
115
-
}
116
-
117
-
pub fn bufferedWriter(self: *const Tty) std.io.BufferedWriter(4096, std.io.AnyWriter) {
118
-
return std.io.bufferedWriter(self.anyWriter());
119
-
}
120
-
121
-
pub fn nextEvent(self: *Tty, parser: *Parser, paste_allocator: ?std.mem.Allocator) !Event {
122
-
// We use a loop so we can ignore certain events
123
-
var state: EventState = .{};
124
-
while (true) {
125
-
var event_count: u32 = 0;
126
-
var input_record: INPUT_RECORD = undefined;
127
-
if (ReadConsoleInputW(self.stdin, &input_record, 1, &event_count) == 0)
128
-
return windows.unexpectedError(windows.kernel32.GetLastError());
129
-
130
-
if (try self.eventFromRecord(&input_record, &state, parser, paste_allocator)) |ev| {
131
-
return ev;
132
-
}
133
-
}
134
-
}
135
-
136
-
pub const EventState = struct {
137
-
ansi_buf: [128]u8 = undefined,
138
-
ansi_idx: usize = 0,
139
-
utf16_buf: [2]u16 = undefined,
140
-
utf16_half: bool = false,
141
-
};
142
-
143
-
pub fn eventFromRecord(self: *Tty, record: *const INPUT_RECORD, state: *EventState, parser: *Parser, paste_allocator: ?std.mem.Allocator) !?Event {
144
-
switch (record.EventType) {
145
-
0x0001 => { // Key event
146
-
const event = record.Event.KeyEvent;
147
-
148
-
if (state.utf16_half) half: {
149
-
state.utf16_half = false;
150
-
state.utf16_buf[1] = event.uChar.UnicodeChar;
151
-
const codepoint: u21 = std.unicode.utf16DecodeSurrogatePair(&state.utf16_buf) catch break :half;
152
-
const n = std.unicode.utf8Encode(codepoint, &self.buf) catch return null;
153
-
154
-
const key: Key = .{
155
-
.codepoint = codepoint,
156
-
.base_layout_codepoint = codepoint,
157
-
.mods = translateMods(event.dwControlKeyState),
158
-
.text = self.buf[0..n],
159
-
};
160
-
161
-
switch (event.bKeyDown) {
162
-
0 => return .{ .key_release = key },
163
-
else => return .{ .key_press = key },
164
-
}
165
-
}
166
-
167
-
const base_layout: u16 = switch (event.wVirtualKeyCode) {
168
-
0x00 => blk: { // delivered when we get an escape sequence or a unicode codepoint
169
-
if (state.ansi_idx == 0 and event.uChar.AsciiChar != 27)
170
-
break :blk event.uChar.UnicodeChar;
171
-
state.ansi_buf[state.ansi_idx] = event.uChar.AsciiChar;
172
-
state.ansi_idx += 1;
173
-
if (state.ansi_idx <= 2) return null;
174
-
const result = try parser.parse(state.ansi_buf[0..state.ansi_idx], paste_allocator);
175
-
return if (result.n == 0) null else evt: {
176
-
state.ansi_idx = 0;
177
-
break :evt result.event;
178
-
};
179
-
},
180
-
0x08 => Key.backspace,
181
-
0x09 => Key.tab,
182
-
0x0D => Key.enter,
183
-
0x13 => Key.pause,
184
-
0x14 => Key.caps_lock,
185
-
0x1B => Key.escape,
186
-
0x20 => Key.space,
187
-
0x21 => Key.page_up,
188
-
0x22 => Key.page_down,
189
-
0x23 => Key.end,
190
-
0x24 => Key.home,
191
-
0x25 => Key.left,
192
-
0x26 => Key.up,
193
-
0x27 => Key.right,
194
-
0x28 => Key.down,
195
-
0x2c => Key.print_screen,
196
-
0x2d => Key.insert,
197
-
0x2e => Key.delete,
198
-
0x30...0x39 => |k| k,
199
-
0x41...0x5a => |k| k + 0x20, // translate to lowercase
200
-
0x5b => Key.left_meta,
201
-
0x5c => Key.right_meta,
202
-
0x60 => Key.kp_0,
203
-
0x61 => Key.kp_1,
204
-
0x62 => Key.kp_2,
205
-
0x63 => Key.kp_3,
206
-
0x64 => Key.kp_4,
207
-
0x65 => Key.kp_5,
208
-
0x66 => Key.kp_6,
209
-
0x67 => Key.kp_7,
210
-
0x68 => Key.kp_8,
211
-
0x69 => Key.kp_9,
212
-
0x6a => Key.kp_multiply,
213
-
0x6b => Key.kp_add,
214
-
0x6c => Key.kp_separator,
215
-
0x6d => Key.kp_subtract,
216
-
0x6e => Key.kp_decimal,
217
-
0x6f => Key.kp_divide,
218
-
0x70 => Key.f1,
219
-
0x71 => Key.f2,
220
-
0x72 => Key.f3,
221
-
0x73 => Key.f4,
222
-
0x74 => Key.f5,
223
-
0x75 => Key.f6,
224
-
0x76 => Key.f8,
225
-
0x77 => Key.f8,
226
-
0x78 => Key.f9,
227
-
0x79 => Key.f10,
228
-
0x7a => Key.f11,
229
-
0x7b => Key.f12,
230
-
0x7c => Key.f13,
231
-
0x7d => Key.f14,
232
-
0x7e => Key.f15,
233
-
0x7f => Key.f16,
234
-
0x80 => Key.f17,
235
-
0x81 => Key.f18,
236
-
0x82 => Key.f19,
237
-
0x83 => Key.f20,
238
-
0x84 => Key.f21,
239
-
0x85 => Key.f22,
240
-
0x86 => Key.f23,
241
-
0x87 => Key.f24,
242
-
0x90 => Key.num_lock,
243
-
0x91 => Key.scroll_lock,
244
-
0xa0 => Key.left_shift,
245
-
0xa1 => Key.right_shift,
246
-
0xa2 => Key.left_control,
247
-
0xa3 => Key.right_control,
248
-
0xa4 => Key.left_alt,
249
-
0xa5 => Key.right_alt,
250
-
0xad => Key.mute_volume,
251
-
0xae => Key.lower_volume,
252
-
0xaf => Key.raise_volume,
253
-
0xb0 => Key.media_track_next,
254
-
0xb1 => Key.media_track_previous,
255
-
0xb2 => Key.media_stop,
256
-
0xb3 => Key.media_play_pause,
257
-
0xba => ';',
258
-
0xbb => '+',
259
-
0xbc => ',',
260
-
0xbd => '-',
261
-
0xbe => '.',
262
-
0xbf => '/',
263
-
0xc0 => '`',
264
-
0xdb => '[',
265
-
0xdc => '\\',
266
-
0xdd => ']',
267
-
0xde => '\'',
268
-
else => return null,
269
-
};
270
-
271
-
if (std.unicode.utf16IsHighSurrogate(base_layout)) {
272
-
state.utf16_buf[0] = base_layout;
273
-
state.utf16_half = true;
274
-
return null;
275
-
}
276
-
if (std.unicode.utf16IsLowSurrogate(base_layout)) {
277
-
return null;
278
-
}
279
-
280
-
var codepoint: u21 = base_layout;
281
-
var text: ?[]const u8 = null;
282
-
switch (event.uChar.UnicodeChar) {
283
-
0x00...0x1F => {},
284
-
else => |cp| {
285
-
codepoint = cp;
286
-
const n = try std.unicode.utf8Encode(codepoint, &self.buf);
287
-
text = self.buf[0..n];
288
-
},
289
-
}
290
-
291
-
const key: Key = .{
292
-
.codepoint = codepoint,
293
-
.base_layout_codepoint = base_layout,
294
-
.mods = translateMods(event.dwControlKeyState),
295
-
.text = text,
296
-
};
297
-
298
-
switch (event.bKeyDown) {
299
-
0 => return .{ .key_release = key },
300
-
else => return .{ .key_press = key },
301
-
}
302
-
},
303
-
0x0002 => { // Mouse event
304
-
// see https://learn.microsoft.com/en-us/windows/console/mouse-event-record-str
305
-
306
-
const event = record.Event.MouseEvent;
307
-
308
-
// High word of dwButtonState represents mouse wheel. Positive is wheel_up, negative
309
-
// is wheel_down
310
-
// Low word represents button state
311
-
const mouse_wheel_direction: i16 = blk: {
312
-
const wheelu32: u32 = event.dwButtonState >> 16;
313
-
const wheelu16: u16 = @truncate(wheelu32);
314
-
break :blk @bitCast(wheelu16);
315
-
};
316
-
317
-
const buttons: u16 = @truncate(event.dwButtonState);
318
-
// save the current state when we are done
319
-
defer self.last_mouse_button_press = buttons;
320
-
const button_xor = self.last_mouse_button_press ^ buttons;
321
-
322
-
var event_type: Mouse.Type = .press;
323
-
const btn: Mouse.Button = switch (button_xor) {
324
-
0x0000 => blk: {
325
-
// Check wheel event
326
-
if (event.dwEventFlags & 0x0004 > 0) {
327
-
if (mouse_wheel_direction > 0)
328
-
break :blk .wheel_up
329
-
else
330
-
break :blk .wheel_down;
331
-
}
332
-
333
-
// If we have no change but one of the buttons is still pressed we have a
334
-
// drag event. Find out which button is held down
335
-
if (buttons > 0 and event.dwEventFlags & 0x0001 > 0) {
336
-
event_type = .drag;
337
-
if (buttons & 0x0001 > 0) break :blk .left;
338
-
if (buttons & 0x0002 > 0) break :blk .right;
339
-
if (buttons & 0x0004 > 0) break :blk .middle;
340
-
if (buttons & 0x0008 > 0) break :blk .button_8;
341
-
if (buttons & 0x0010 > 0) break :blk .button_9;
342
-
}
343
-
344
-
if (event.dwEventFlags & 0x0001 > 0) event_type = .motion;
345
-
break :blk .none;
346
-
},
347
-
0x0001 => blk: {
348
-
if (buttons & 0x0001 == 0) event_type = .release;
349
-
break :blk .left;
350
-
},
351
-
0x0002 => blk: {
352
-
if (buttons & 0x0002 == 0) event_type = .release;
353
-
break :blk .right;
354
-
},
355
-
0x0004 => blk: {
356
-
if (buttons & 0x0004 == 0) event_type = .release;
357
-
break :blk .middle;
358
-
},
359
-
0x0008 => blk: {
360
-
if (buttons & 0x0008 == 0) event_type = .release;
361
-
break :blk .button_8;
362
-
},
363
-
0x0010 => blk: {
364
-
if (buttons & 0x0010 == 0) event_type = .release;
365
-
break :blk .button_9;
366
-
},
367
-
else => {
368
-
std.log.warn("unknown mouse event: {}", .{event});
369
-
return null;
370
-
},
371
-
};
372
-
373
-
const shift: u32 = 0x0010;
374
-
const alt: u32 = 0x0001 | 0x0002;
375
-
const ctrl: u32 = 0x0004 | 0x0008;
376
-
const mods: Mouse.Modifiers = .{
377
-
.shift = event.dwControlKeyState & shift > 0,
378
-
.alt = event.dwControlKeyState & alt > 0,
379
-
.ctrl = event.dwControlKeyState & ctrl > 0,
380
-
};
381
-
382
-
const mouse: Mouse = .{
383
-
.col = @as(u16, @bitCast(event.dwMousePosition.X)), // Windows reports with 0 index
384
-
.row = @as(u16, @bitCast(event.dwMousePosition.Y)), // Windows reports with 0 index
385
-
.mods = mods,
386
-
.type = event_type,
387
-
.button = btn,
388
-
};
389
-
return .{ .mouse = mouse };
390
-
},
391
-
0x0004 => { // Screen resize events
392
-
// NOTE: Even though the event comes with a size, it may not be accurate. We ask for
393
-
// the size directly when we get this event
394
-
var console_info: windows.CONSOLE_SCREEN_BUFFER_INFO = undefined;
395
-
if (windows.kernel32.GetConsoleScreenBufferInfo(self.stdout, &console_info) == 0) {
396
-
return windows.unexpectedError(windows.kernel32.GetLastError());
397
-
}
398
-
const window_rect = console_info.srWindow;
399
-
const width = window_rect.Right - window_rect.Left + 1;
400
-
const height = window_rect.Bottom - window_rect.Top + 1;
401
-
return .{
402
-
.winsize = .{
403
-
.cols = @intCast(width),
404
-
.rows = @intCast(height),
405
-
.x_pixel = 0,
406
-
.y_pixel = 0,
407
-
},
408
-
};
409
-
},
410
-
0x0010 => { // Focus events
411
-
switch (record.Event.FocusEvent.bSetFocus) {
412
-
0 => return .focus_out,
413
-
else => return .focus_in,
414
-
}
415
-
},
416
-
else => {},
417
-
}
418
-
return null;
419
-
}
420
-
421
-
fn translateMods(mods: u32) Key.Modifiers {
422
-
const left_alt: u32 = 0x0002;
423
-
const right_alt: u32 = 0x0001;
424
-
const left_ctrl: u32 = 0x0008;
425
-
const right_ctrl: u32 = 0x0004;
426
-
427
-
const caps: u32 = 0x0080;
428
-
const num_lock: u32 = 0x0020;
429
-
const shift: u32 = 0x0010;
430
-
const alt: u32 = left_alt | right_alt;
431
-
const ctrl: u32 = left_ctrl | right_ctrl;
432
-
433
-
return .{
434
-
.shift = mods & shift > 0,
435
-
.alt = mods & alt > 0,
436
-
.ctrl = mods & ctrl > 0,
437
-
.caps_lock = mods & caps > 0,
438
-
.num_lock = mods & num_lock > 0,
439
-
};
440
-
}
441
-
442
-
// From gitub.com/ziglibs/zig-windows-console. Thanks :)
443
-
//
444
-
// Events
445
-
const union_unnamed_248 = extern union {
446
-
UnicodeChar: windows.WCHAR,
447
-
AsciiChar: windows.CHAR,
448
-
};
449
-
pub const KEY_EVENT_RECORD = extern struct {
450
-
bKeyDown: windows.BOOL,
451
-
wRepeatCount: windows.WORD,
452
-
wVirtualKeyCode: windows.WORD,
453
-
wVirtualScanCode: windows.WORD,
454
-
uChar: union_unnamed_248,
455
-
dwControlKeyState: windows.DWORD,
456
-
};
457
-
pub const PKEY_EVENT_RECORD = *KEY_EVENT_RECORD;
458
-
459
-
pub const MOUSE_EVENT_RECORD = extern struct {
460
-
dwMousePosition: windows.COORD,
461
-
dwButtonState: windows.DWORD,
462
-
dwControlKeyState: windows.DWORD,
463
-
dwEventFlags: windows.DWORD,
464
-
};
465
-
pub const PMOUSE_EVENT_RECORD = *MOUSE_EVENT_RECORD;
466
-
467
-
pub const WINDOW_BUFFER_SIZE_RECORD = extern struct {
468
-
dwSize: windows.COORD,
469
-
};
470
-
pub const PWINDOW_BUFFER_SIZE_RECORD = *WINDOW_BUFFER_SIZE_RECORD;
471
-
472
-
pub const MENU_EVENT_RECORD = extern struct {
473
-
dwCommandId: windows.UINT,
474
-
};
475
-
pub const PMENU_EVENT_RECORD = *MENU_EVENT_RECORD;
476
-
477
-
pub const FOCUS_EVENT_RECORD = extern struct {
478
-
bSetFocus: windows.BOOL,
479
-
};
480
-
pub const PFOCUS_EVENT_RECORD = *FOCUS_EVENT_RECORD;
481
-
482
-
const union_unnamed_249 = extern union {
483
-
KeyEvent: KEY_EVENT_RECORD,
484
-
MouseEvent: MOUSE_EVENT_RECORD,
485
-
WindowBufferSizeEvent: WINDOW_BUFFER_SIZE_RECORD,
486
-
MenuEvent: MENU_EVENT_RECORD,
487
-
FocusEvent: FOCUS_EVENT_RECORD,
488
-
};
489
-
pub const INPUT_RECORD = extern struct {
490
-
EventType: windows.WORD,
491
-
Event: union_unnamed_249,
492
-
};
493
-
pub const PINPUT_RECORD = *INPUT_RECORD;
494
-
495
-
pub extern "kernel32" fn ReadConsoleInputW(hConsoleInput: windows.HANDLE, lpBuffer: PINPUT_RECORD, nLength: windows.DWORD, lpNumberOfEventsRead: *windows.DWORD) callconv(windows.WINAPI) windows.BOOL;
496
-
// TODO: remove this in zig 0.13.0
497
-
pub extern "kernel32" fn SetConsoleMode(in_hConsoleHandle: windows.HANDLE, in_dwMode: windows.DWORD) callconv(windows.WINAPI) windows.BOOL;
-271
src/xev.zig
-271
src/xev.zig
···
1
-
const std = @import("std");
2
-
const xev = @import("xev");
3
-
4
-
const Tty = @import("main.zig").Tty;
5
-
const Winsize = @import("main.zig").Winsize;
6
-
const Vaxis = @import("Vaxis.zig");
7
-
const Parser = @import("Parser.zig");
8
-
const Key = @import("Key.zig");
9
-
const Mouse = @import("Mouse.zig");
10
-
const Color = @import("Cell.zig").Color;
11
-
12
-
const log = std.log.scoped(.vaxis_xev);
13
-
14
-
pub const Event = union(enum) {
15
-
key_press: Key,
16
-
key_release: Key,
17
-
mouse: Mouse,
18
-
focus_in,
19
-
focus_out,
20
-
paste_start, // bracketed paste start
21
-
paste_end, // bracketed paste end
22
-
paste: []const u8, // osc 52 paste, caller must free
23
-
color_report: Color.Report, // osc 4, 10, 11, 12 response
24
-
color_scheme: Color.Scheme,
25
-
winsize: Winsize,
26
-
};
27
-
28
-
pub fn TtyWatcher(comptime Userdata: type) type {
29
-
return struct {
30
-
const Self = @This();
31
-
32
-
file: xev.File,
33
-
tty: *Tty,
34
-
35
-
read_buf: [4096]u8,
36
-
read_buf_start: usize,
37
-
read_cmp: xev.Completion,
38
-
39
-
winsize_wakeup: xev.Async,
40
-
winsize_cmp: xev.Completion,
41
-
42
-
callback: *const fn (
43
-
ud: ?*Userdata,
44
-
loop: *xev.Loop,
45
-
watcher: *Self,
46
-
event: Event,
47
-
) xev.CallbackAction,
48
-
49
-
ud: ?*Userdata,
50
-
vx: *Vaxis,
51
-
parser: Parser,
52
-
53
-
pub fn init(
54
-
self: *Self,
55
-
tty: *Tty,
56
-
vaxis: *Vaxis,
57
-
loop: *xev.Loop,
58
-
userdata: ?*Userdata,
59
-
callback: *const fn (
60
-
ud: ?*Userdata,
61
-
loop: *xev.Loop,
62
-
watcher: *Self,
63
-
event: Event,
64
-
) xev.CallbackAction,
65
-
) !void {
66
-
self.* = .{
67
-
.tty = tty,
68
-
.file = xev.File.initFd(tty.fd),
69
-
.read_buf = undefined,
70
-
.read_buf_start = 0,
71
-
.read_cmp = .{},
72
-
73
-
.winsize_wakeup = try xev.Async.init(),
74
-
.winsize_cmp = .{},
75
-
76
-
.callback = callback,
77
-
.ud = userdata,
78
-
.vx = vaxis,
79
-
.parser = .{ .grapheme_data = &vaxis.unicode.grapheme_data },
80
-
};
81
-
82
-
self.file.read(
83
-
loop,
84
-
&self.read_cmp,
85
-
.{ .slice = &self.read_buf },
86
-
Self,
87
-
self,
88
-
Self.ttyReadCallback,
89
-
);
90
-
self.winsize_wakeup.wait(
91
-
loop,
92
-
&self.winsize_cmp,
93
-
Self,
94
-
self,
95
-
winsizeCallback,
96
-
);
97
-
const handler: Tty.SignalHandler = .{
98
-
.context = self,
99
-
.callback = Self.signalCallback,
100
-
};
101
-
try Tty.notifyWinsize(handler);
102
-
}
103
-
104
-
fn signalCallback(ptr: *anyopaque) void {
105
-
const self: *Self = @ptrCast(@alignCast(ptr));
106
-
self.winsize_wakeup.notify() catch |err| {
107
-
log.warn("couldn't wake up winsize callback: {}", .{err});
108
-
};
109
-
}
110
-
111
-
fn ttyReadCallback(
112
-
ud: ?*Self,
113
-
loop: *xev.Loop,
114
-
c: *xev.Completion,
115
-
_: xev.File,
116
-
buf: xev.ReadBuffer,
117
-
r: xev.ReadError!usize,
118
-
) xev.CallbackAction {
119
-
const n = r catch |err| {
120
-
log.err("read error: {}", .{err});
121
-
return .disarm;
122
-
};
123
-
const self = ud orelse unreachable;
124
-
125
-
// reset read start state
126
-
self.read_buf_start = 0;
127
-
128
-
var seq_start: usize = 0;
129
-
parse_loop: while (seq_start < n) {
130
-
const result = self.parser.parse(buf.slice[seq_start..n], null) catch |err| {
131
-
log.err("couldn't parse input: {}", .{err});
132
-
return .disarm;
133
-
};
134
-
if (result.n == 0) {
135
-
// copy the read to the beginning. We don't use memcpy because
136
-
// this could be overlapping, and it's also rare
137
-
const initial_start = seq_start;
138
-
while (seq_start < n) : (seq_start += 1) {
139
-
self.read_buf[seq_start - initial_start] = self.read_buf[seq_start];
140
-
}
141
-
self.read_buf_start = seq_start - initial_start + 1;
142
-
return .rearm;
143
-
}
144
-
seq_start += n;
145
-
const event_inner = result.event orelse {
146
-
log.debug("unknown event: {s}", .{self.read_buf[seq_start - n + 1 .. seq_start]});
147
-
continue :parse_loop;
148
-
};
149
-
150
-
// Capture events we want to bubble up
151
-
const event: ?Event = switch (event_inner) {
152
-
.key_press => |key| .{ .key_press = key },
153
-
.key_release => |key| .{ .key_release = key },
154
-
.mouse => |mouse| .{ .mouse = mouse },
155
-
.focus_in => .focus_in,
156
-
.focus_out => .focus_out,
157
-
.paste_start => .paste_start,
158
-
.paste_end => .paste_end,
159
-
.paste => |paste| .{ .paste = paste },
160
-
.color_report => |report| .{ .color_report = report },
161
-
.color_scheme => |scheme| .{ .color_scheme = scheme },
162
-
.winsize => |ws| .{ .winsize = ws },
163
-
164
-
// capability events which we handle below
165
-
.cap_kitty_keyboard,
166
-
.cap_kitty_graphics,
167
-
.cap_rgb,
168
-
.cap_unicode,
169
-
.cap_sgr_pixels,
170
-
.cap_color_scheme_updates,
171
-
.cap_da1,
172
-
=> null, // handled below
173
-
};
174
-
175
-
if (event) |ev| {
176
-
const action = self.callback(self.ud, loop, self, ev);
177
-
switch (action) {
178
-
.disarm => return .disarm,
179
-
else => continue :parse_loop,
180
-
}
181
-
}
182
-
183
-
switch (event_inner) {
184
-
.key_press,
185
-
.key_release,
186
-
.mouse,
187
-
.focus_in,
188
-
.focus_out,
189
-
.paste_start,
190
-
.paste_end,
191
-
.paste,
192
-
.color_report,
193
-
.color_scheme,
194
-
.winsize,
195
-
=> unreachable, // handled above
196
-
197
-
.cap_kitty_keyboard => {
198
-
log.info("kitty keyboard capability detected", .{});
199
-
self.vx.caps.kitty_keyboard = true;
200
-
},
201
-
.cap_kitty_graphics => {
202
-
if (!self.vx.caps.kitty_graphics) {
203
-
log.info("kitty graphics capability detected", .{});
204
-
self.vx.caps.kitty_graphics = true;
205
-
}
206
-
},
207
-
.cap_rgb => {
208
-
log.info("rgb capability detected", .{});
209
-
self.vx.caps.rgb = true;
210
-
},
211
-
.cap_unicode => {
212
-
log.info("unicode capability detected", .{});
213
-
self.vx.caps.unicode = .unicode;
214
-
self.vx.screen.width_method = .unicode;
215
-
},
216
-
.cap_sgr_pixels => {
217
-
log.info("pixel mouse capability detected", .{});
218
-
self.vx.caps.sgr_pixels = true;
219
-
},
220
-
.cap_color_scheme_updates => {
221
-
log.info("color_scheme_updates capability detected", .{});
222
-
self.vx.caps.color_scheme_updates = true;
223
-
},
224
-
.cap_da1 => {
225
-
self.vx.enableDetectedFeatures(self.tty.anyWriter()) catch |err| {
226
-
log.err("couldn't enable features: {}", .{err});
227
-
};
228
-
},
229
-
}
230
-
}
231
-
232
-
self.file.read(
233
-
loop,
234
-
c,
235
-
.{ .slice = &self.read_buf },
236
-
Self,
237
-
self,
238
-
Self.ttyReadCallback,
239
-
);
240
-
return .disarm;
241
-
}
242
-
243
-
fn winsizeCallback(
244
-
ud: ?*Self,
245
-
l: *xev.Loop,
246
-
c: *xev.Completion,
247
-
r: xev.Async.WaitError!void,
248
-
) xev.CallbackAction {
249
-
_ = r catch |err| {
250
-
log.err("async error: {}", .{err});
251
-
return .disarm;
252
-
};
253
-
const self = ud orelse unreachable; // no userdata
254
-
const winsize = Tty.getWinsize(self.tty.fd) catch |err| {
255
-
log.err("couldn't get winsize: {}", .{err});
256
-
return .disarm;
257
-
};
258
-
const ret = self.callback(self.ud, l, self, .{ .winsize = winsize });
259
-
if (ret == .disarm) return .disarm;
260
-
261
-
self.winsize_wakeup.wait(
262
-
l,
263
-
c,
264
-
Self,
265
-
self,
266
-
winsizeCallback,
267
-
);
268
-
return .disarm;
269
-
}
270
-
};
271
-
}