diff --git a/src/brogue/Architect.c b/src/brogue/Architect.c
index abe5acf..b38291d 100755
--- a/src/brogue/Architect.c
+++ b/src/brogue/Architect.c
@@ -1676,7 +1676,7 @@ void addMachines() {
// Add the amulet holder if it's depth 26:
if (rogue.depthLevel == AMULET_LEVEL) {
for (failsafe = 50; failsafe; failsafe--) {
- if (buildAMachine(MT_AMULET_AREA, -1, -1, NULL, NULL, NULL, NULL)) {
+ if (buildAMachine(MT_AMULET_AREA, -1, -1, 0L, NULL, NULL, NULL)) {
break;
}
}
diff --git a/src/brogue/RogueMain.c b/src/brogue/RogueMain.c
index 49b08b9..3666963 100755
--- a/src/brogue/RogueMain.c
+++ b/src/brogue/RogueMain.c
@@ -880,7 +880,7 @@ void startLevel(short oldLevelNumber, short stairDirection) {
getQualifyingPathLocNear(&loc[0], &loc[1],
player.xLoc, player.yLoc,
true,
- T_DIVIDES_LEVEL, NULL,
+ T_DIVIDES_LEVEL, 0L,
T_PATHING_BLOCKER, (HAS_MONSTER | HAS_ITEM | HAS_STAIRS | IS_IN_MACHINE),
false);
}
diff --git a/src/platform/platformdependent.c b/src/platform/platformdependent.c
index 635a738..e725513 100644
--- a/src/platform/platformdependent.c
+++ b/src/platform/platformdependent.c
@@ -21,6 +21,7 @@
* along with Brogue. If not, see .
*/
+#include
#include
#include
#include