diff --git a/src/brogue/Architect.c b/src/brogue/Architect.c index abe5acf..b38291d 100755 --- a/src/brogue/Architect.c +++ b/src/brogue/Architect.c @@ -1676,7 +1676,7 @@ void addMachines() { // Add the amulet holder if it's depth 26: if (rogue.depthLevel == AMULET_LEVEL) { for (failsafe = 50; failsafe; failsafe--) { - if (buildAMachine(MT_AMULET_AREA, -1, -1, NULL, NULL, NULL, NULL)) { + if (buildAMachine(MT_AMULET_AREA, -1, -1, 0L, NULL, NULL, NULL)) { break; } } diff --git a/src/brogue/RogueMain.c b/src/brogue/RogueMain.c index 49b08b9..3666963 100755 --- a/src/brogue/RogueMain.c +++ b/src/brogue/RogueMain.c @@ -880,7 +880,7 @@ void startLevel(short oldLevelNumber, short stairDirection) { getQualifyingPathLocNear(&loc[0], &loc[1], player.xLoc, player.yLoc, true, - T_DIVIDES_LEVEL, NULL, + T_DIVIDES_LEVEL, 0L, T_PATHING_BLOCKER, (HAS_MONSTER | HAS_ITEM | HAS_STAIRS | IS_IN_MACHINE), false); } diff --git a/src/platform/platformdependent.c b/src/platform/platformdependent.c index 635a738..e725513 100644 --- a/src/platform/platformdependent.c +++ b/src/platform/platformdependent.c @@ -21,6 +21,7 @@ * along with Brogue. If not, see . */ +#include #include #include #include