lol
at v206 18 lines 576 B view raw
1source $stdenv/setup 2 3mkdir -p $out/baseq3 4for i in $paks; do 5 if test -d "$paks/baseq3"; then 6 ln -s $paks/baseq3/* $out/baseq3/ 7 fi 8done 9 10# We add Mesa to the end of $LD_LIBRARY_PATH to provide fallback 11# software rendering. GCC is needed so that libgcc_s.so can be found 12# when Mesa is used. 13makeWrapper $game/ioquake3.* $out/bin/quake3 \ 14 --suffix-each LD_LIBRARY_PATH ':' "$mesa/lib $gcc/lib" \ 15 --add-flags "+set fs_basepath $out +set r_allowSoftwareGL 1" 16 17makeWrapper $game/ioq3ded.* $out/bin/quake3-server \ 18 --add-flags "+set fs_basepath $out"