at 23.11-beta 64 lines 1.9 kB view raw
1{ lib 2, stdenv 3, fetchFromGitHub 4, cmake 5, libGLU 6, libGL 7, freeglut 8, Cocoa 9, OpenGL 10}: 11 12stdenv.mkDerivation rec { 13 pname = "bullet"; 14 version = "3.25"; 15 16 src = fetchFromGitHub { 17 owner = "bulletphysics"; 18 repo = "bullet3"; 19 rev = version; 20 sha256 = "sha256-AGP05GoxLjHqlnW63/KkZe+TjO3IKcgBi+Qb/osQuCM="; 21 }; 22 23 nativeBuildInputs = [ cmake ]; 24 buildInputs = lib.optionals stdenv.isLinux [ libGLU libGL freeglut ] 25 ++ lib.optionals stdenv.isDarwin [ Cocoa OpenGL ]; 26 27 postPatch = '' 28 substituteInPlace examples/ThirdPartyLibs/Gwen/CMakeLists.txt \ 29 --replace "-DGLEW_STATIC" "-DGLEW_STATIC -Wno-narrowing" 30 '' + lib.optionalString stdenv.isDarwin '' 31 sed -i 's/FIND_PACKAGE(OpenGL)//' CMakeLists.txt 32 sed -i 's/FIND_LIBRARY(COCOA_LIBRARY Cocoa)//' CMakeLists.txt 33 ''; 34 35 cmakeFlags = [ 36 "-DBUILD_SHARED_LIBS=ON" 37 "-DBUILD_CPU_DEMOS=OFF" 38 "-DINSTALL_EXTRA_LIBS=ON" 39 ] ++ lib.optionals stdenv.isDarwin [ 40 "-DOPENGL_FOUND=true" 41 "-DOPENGL_LIBRARIES=${OpenGL}/Library/Frameworks/OpenGL.framework" 42 "-DOPENGL_INCLUDE_DIR=${OpenGL}/Library/Frameworks/OpenGL.framework" 43 "-DOPENGL_gl_LIBRARY=${OpenGL}/Library/Frameworks/OpenGL.framework" 44 "-DCOCOA_LIBRARY=${Cocoa}/Library/Frameworks/Cocoa.framework" 45 "-DBUILD_BULLET2_DEMOS=OFF" 46 "-DBUILD_UNIT_TESTS=OFF" 47 "-DBUILD_BULLET_ROBOTICS_GUI_EXTRA=OFF" 48 ]; 49 50 env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.cc.isClang 51 "-Wno-error=argument-outside-range -Wno-error=c++11-narrowing"; 52 53 meta = with lib; { 54 description = "A professional free 3D Game Multiphysics Library"; 55 longDescription = '' 56 Bullet 3D Game Multiphysics Library provides state of the art collision 57 detection, soft body and rigid body dynamics. 58 ''; 59 homepage = "http://bulletphysics.org"; 60 license = licenses.zlib; 61 maintainers = with maintainers; [ aforemny ]; 62 platforms = platforms.unix; 63 }; 64}