1{ lib
2, stdenv
3, fetchFromGitHub
4, cmake
5, libGLU
6, libGL
7, freeglut
8, Cocoa
9, OpenGL
10}:
11
12stdenv.mkDerivation rec {
13 pname = "bullet";
14 version = "3.25";
15
16 src = fetchFromGitHub {
17 owner = "bulletphysics";
18 repo = "bullet3";
19 rev = version;
20 sha256 = "sha256-AGP05GoxLjHqlnW63/KkZe+TjO3IKcgBi+Qb/osQuCM=";
21 };
22
23 nativeBuildInputs = [ cmake ];
24 buildInputs = lib.optionals stdenv.isLinux [ libGLU libGL freeglut ]
25 ++ lib.optionals stdenv.isDarwin [ Cocoa OpenGL ];
26
27 postPatch = ''
28 substituteInPlace examples/ThirdPartyLibs/Gwen/CMakeLists.txt \
29 --replace "-DGLEW_STATIC" "-DGLEW_STATIC -Wno-narrowing"
30 '' + lib.optionalString stdenv.isDarwin ''
31 sed -i 's/FIND_PACKAGE(OpenGL)//' CMakeLists.txt
32 sed -i 's/FIND_LIBRARY(COCOA_LIBRARY Cocoa)//' CMakeLists.txt
33 '';
34
35 cmakeFlags = [
36 "-DBUILD_SHARED_LIBS=ON"
37 "-DBUILD_CPU_DEMOS=OFF"
38 "-DINSTALL_EXTRA_LIBS=ON"
39 ] ++ lib.optionals stdenv.isDarwin [
40 "-DOPENGL_FOUND=true"
41 "-DOPENGL_LIBRARIES=${OpenGL}/Library/Frameworks/OpenGL.framework"
42 "-DOPENGL_INCLUDE_DIR=${OpenGL}/Library/Frameworks/OpenGL.framework"
43 "-DOPENGL_gl_LIBRARY=${OpenGL}/Library/Frameworks/OpenGL.framework"
44 "-DCOCOA_LIBRARY=${Cocoa}/Library/Frameworks/Cocoa.framework"
45 "-DBUILD_BULLET2_DEMOS=OFF"
46 "-DBUILD_UNIT_TESTS=OFF"
47 "-DBUILD_BULLET_ROBOTICS_GUI_EXTRA=OFF"
48 ];
49
50 env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.cc.isClang
51 "-Wno-error=argument-outside-range -Wno-error=c++11-narrowing";
52
53 meta = with lib; {
54 description = "A professional free 3D Game Multiphysics Library";
55 longDescription = ''
56 Bullet 3D Game Multiphysics Library provides state of the art collision
57 detection, soft body and rigid body dynamics.
58 '';
59 homepage = "http://bulletphysics.org";
60 license = licenses.zlib;
61 maintainers = with maintainers; [ aforemny ];
62 platforms = platforms.unix;
63 };
64}