1{ lib, buildDunePackage, resto, json-data-encoding, json-data-encoding-bson }: 2 3buildDunePackage { 4 pname = "resto-json"; 5 inherit (resto) src version meta useDune2 doCheck; 6 7 propagatedBuildInputs = [ 8 resto 9 json-data-encoding 10 json-data-encoding-bson 11 ]; 12}