1{ stdenv, lib, fetchFromGitHub, cmake, libGL, SDL2, libGLU }:
2
3stdenv.mkDerivation rec {
4 pname = "recastai";
5 # use latest revision for the CMake build process and OpenMW
6 # OpenMW use e75adf86f91eb3082220085e42dda62679f9a3ea
7 version = "unstable-2021-03-05";
8
9 src = fetchFromGitHub {
10 owner = "recastnavigation";
11 repo = "recastnavigation";
12 rev = "c5cbd53024c8a9d8d097a4371215e3342d2fdc87";
13 sha256 = "sha256-QP3lMMFR6fiKQTksAkRL6X9yaoVz2xt4QSIP9g6piww=";
14 };
15
16 nativeBuildInputs = [ cmake ];
17
18 buildInputs = [ libGL SDL2 libGLU ];
19
20 meta = with lib; {
21 homepage = "https://github.com/recastnavigation/recastnavigation";
22 description = "Navigation-mesh Toolset for Games";
23 license = licenses.zlib;
24 maintainers = with maintainers; [ marius851000 ];
25 platforms = platforms.all;
26 };
27}