at 22.05-pre 65 lines 1.3 kB view raw
1{ lib, stdenv 2, fetchFromGitHub 3, unstableGitUpdater 4, cmake 5, callPackage 6 7# Linux deps 8, libGL 9, xorg 10 11# Darwin deps 12, cf-private 13, Cocoa 14, AudioToolbox 15, OpenGL 16, Foundation 17, ForceFeedback 18}: 19 20stdenv.mkDerivation rec { 21 pname = "lobster"; 22 version = "2021.3"; 23 24 src = fetchFromGitHub { 25 owner = "aardappel"; 26 repo = "lobster"; 27 rev = "v${version}"; 28 sha256 = "sha256-ENs2Jy2l6fogZdCSaIyfV9wQm57qaZfx5HVHOnQBrRk="; 29 }; 30 31 nativeBuildInputs = [ cmake ]; 32 buildInputs = if stdenv.isDarwin 33 then [ 34 cf-private 35 Cocoa 36 AudioToolbox 37 OpenGL 38 Foundation 39 ForceFeedback 40 ] 41 else [ 42 libGL 43 xorg.libX11 44 xorg.libXext 45 ]; 46 47 preConfigure = '' 48 cd dev 49 ''; 50 51 passthru.tests.can-run-hello-world = callPackage ./test-can-run-hello-world.nix {}; 52 53 meta = with lib; { 54 homepage = "https://strlen.com/lobster/"; 55 description = "The Lobster programming language"; 56 longDescription = '' 57 Lobster is a programming language that tries to combine the advantages of 58 very static typing and memory management with a very lightweight, 59 friendly and terse syntax, by doing most of the heavy lifting for you. 60 ''; 61 license = licenses.asl20; 62 maintainers = with maintainers; [ fgaz ]; 63 platforms = platforms.all; 64 }; 65}