lol
1{ stdenv, fetchFromGitHub, cmake, zdoom, makeWrapper
2, openal, fluidsynth, soundfont-fluid, libGL, SDL2
3, bzip2, zlib, libjpeg, libsndfile, mpg123, game-music-emu }:
4
5stdenv.mkDerivation rec {
6 name = "gzdoom-${version}";
7 version = "3.1.0";
8
9 src = fetchFromGitHub {
10 owner = "coelckers";
11 repo = "gzdoom";
12 rev = "g${version}";
13 sha256 = "02287xvlk4a07ssm9y9h5vfsvdssshz13n5bbz13pfcani5d9flv";
14 };
15
16 nativeBuildInputs = [ cmake makeWrapper ];
17 buildInputs = [
18 SDL2 libGL openal fluidsynth bzip2 zlib libjpeg libsndfile mpg123
19 game-music-emu
20 ];
21
22 enableParallelBuilding = true;
23
24 NIX_CFLAGS_LINK = [ "-lopenal" "-lfluidsynth" ];
25
26 preConfigure = ''
27 sed -i \
28 -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
29 -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
30 src/sound/mididevices/music_fluidsynth_mididevice.cpp
31 '';
32
33 installPhase = ''
34 install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom"
35 for i in *.pk3; do
36 install -Dm644 "$i" "$out/lib/gzdoom/$i"
37 done
38 mkdir $out/bin
39 makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom
40 '';
41
42 meta = with stdenv.lib; {
43 homepage = https://github.com/coelckers/gzdoom;
44 description = "A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features";
45 license = licenses.gpl3;
46 platforms = platforms.linux;
47 maintainers = with maintainers; [ lassulus ];
48 };
49}
50