1{ stdenv, fetchFromBitbucket, cmake, SDL, mesa, upx, zlib }:
2
3stdenv.mkDerivation rec {
4
5 name = "libtcod-${version}";
6 version = "1.5.1";
7
8 src = fetchFromBitbucket {
9 owner = "libtcod";
10 repo = "libtcod";
11 rev = "1.5.1";
12 sha256 = "1ibsnmnim712npxkqklc5ibnd32hgsx2yzyfzzc5fis5mhinbl63";
13 };
14
15 prePatch = ''
16 sed -i CMakeLists.txt \
17 -e "s,SET(ROOT_DIR.*,SET(ROOT_DIR $out),g" \
18 -e "s,SET(INSTALL_DIR.*,SET(INSTALL_DIR $out),g"
19 echo 'INSTALL(DIRECTORY include DESTINATION .)' >> CMakeLists.txt
20 '';
21
22 cmakeFlags="-DLIBTCOD_SAMPLES=OFF";
23
24 buildInputs = [ cmake SDL mesa upx zlib ];
25
26 meta = {
27 description = "API for roguelike games";
28 homepage = http://roguecentral.org/doryen/libtcod/;
29 license = stdenv.lib.licenses.bsd3;
30 platforms = stdenv.lib.platforms.linux;
31 maintainers = [ stdenv.lib.maintainers.skeidel ];
32 };
33}