at 15.09-beta 35 lines 909 B view raw
1{ fetchsvn, stdenv, mesa, unzip, libXrandr, libX11, libXxf86vm }: 2 3 4stdenv.mkDerivation rec { 5 name = "irrlicht-${version}-svn-${revision}"; 6 version = "1.8"; 7 revision = "5104"; # newest revision as of 05-16-15 8 9 src = fetchsvn { 10 url = "https://svn.code.sf.net/p/irrlicht/code/branches/releases/${version}"; # get 1.8 release (same regardless of rev) 11 rev = "${revision}"; 12 sha256 = "18xvlrjf113mphf29iy24hmrkh7xff6j9cz0chrxjqbr9xk9h1yq"; 13 }; 14 15 preConfigure = '' 16 cd source/Irrlicht 17 ''; 18 19 buildPhase = '' 20 make sharedlib NDEBUG=1 21 ''; 22 23 preInstall = '' 24 sed -i s,/usr/local/lib,$out/lib, Makefile 25 mkdir -p $out/lib 26 ''; 27 28 buildInputs = [ unzip mesa libXrandr libX11 libXxf86vm ]; 29 30 meta = { 31 homepage = http://irrlicht.sourceforge.net/; 32 license = stdenv.lib.licenses.zlib; 33 description = "Open source high performance realtime 3D engine written in C++"; 34 }; 35}