A multiplayer VR framework w/voice chat
at main 332 B view raw
1use std::net::{SocketAddr, UdpSocket}; 2 3use crate::voice::microphone::VoiceChatMicrophone; 4 5pub mod decoder; 6pub mod microphone; 7 8pub fn init_microphone( addr: SocketAddr, socket: UdpSocket ) -> anyhow::Result<VoiceChatMicrophone>{ 9 let mut handle = VoiceChatMicrophone::new(addr, socket); 10 handle.start_stream()?; 11 12 Ok(handle) 13}