// // atanh // // by Ian Ollmann // // based on MathLib v3 // // Copyright © 2005, Apple Computer, Inc. All Rights Reserved. // #include "math.h" double atanh( double x ) { if( x != x ) return x + x; double fabsx = __builtin_fabs( x ); if( fabsx > 1.0) return sqrt( -fabsx ); if( fabsx >= 0x1.0p-27 ) //sqrt( negative epsilon ) { fabsx = 0.5 * log1p( (fabsx + fabsx) / (1.0 - fabsx) ); } else { if( x == 0.0 ) return x; fabsx *= 0x1.0p55; fabsx += 0x1.0p-1022; fabsx *= 0x1.0p-55; } if( x < 0 ) fabsx = -fabsx; return fabsx; } long double atanhl( long double x ) { if( x != x ) return x + x; long double fabsx = __builtin_fabsl( x ); if( fabsx > 1.0L) return sqrtl( -fabsx ); if( fabsx >= 0x1.0p-32 ) //sqrt( negative epsilon ) { fabsx = 0.5 * log1pl( (fabsx + fabsx) / (1.0L - fabsx) ); } else { if( x == 0.0 ) return x; fabsx *= 0x1.0p65; fabsx += 0x1.0p-16382L; fabsx *= 0x1.0p-65; } if( x < 0 ) fabsx = -fabsx; return fabsx; }