#include "AudioQueueBase.h" #include "stub.h" #include AudioQueue::AudioQueue(const AudioStreamBasicDescription* format, void* userData, CFRunLoopRef runloop, CFStringRef runloopMode, UInt32 flags) : m_format(*format), m_userData(userData), m_flags(flags) { m_runloop = (CFRunLoopRef) CFRetain(runloop); m_runloopMode = (CFStringRef) CFRetain(runloopMode); } AudioQueue::~AudioQueue() { CFRelease(m_runloop); CFRelease(m_runloopMode); } OSStatus AudioQueue::getParameter(AudioQueueParameterID inParamID, AudioQueueParameterValue *outValue) { STUB(); return unimpErr; } OSStatus AudioQueue::setParameter(AudioQueueParameterID inParamID, AudioQueueParameterValue inValue) { STUB(); return unimpErr; } OSStatus AudioQueue::getProperty(AudioQueuePropertyID inID, void *outData, UInt32 *ioDataSize) { STUB(); return unimpErr; } OSStatus AudioQueue::setProperty(AudioQueuePropertyID inID, const void *inData, UInt32 inDataSize) { STUB(); return unimpErr; } OSStatus AudioQueue::getPropertySize(AudioQueuePropertyID inID, UInt32 *outDataSize) { STUB(); return unimpErr; } OSStatus AudioQueue::addPropertyListener(AudioQueuePropertyID inID, AudioQueuePropertyListenerProc inProc, void *inUserData) { STUB(); return unimpErr; } OSStatus AudioQueue::removePropertyListener(AudioQueuePropertyID inID, AudioQueuePropertyListenerProc inProc, void *inUserData) { STUB(); return unimpErr; }