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1/* Copyright: � Copyright 2005 Apple Computer, Inc. All rights reserved. 2 3 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. 4 ("Apple") in consideration of your agreement to the following terms, and your 5 use, installation, modification or redistribution of this Apple software 6 constitutes acceptance of these terms. If you do not agree with these terms, 7 please do not use, install, modify or redistribute this Apple software. 8 9 In consideration of your agreement to abide by the following terms, and subject 10 to these terms, Apple grants you a personal, non-exclusive license, under Apple�s 11 copyrights in this original Apple software (the "Apple Software"), to use, 12 reproduce, modify and redistribute the Apple Software, with or without 13 modifications, in source and/or binary forms; provided that if you redistribute 14 the Apple Software in its entirety and without modifications, you must retain 15 this notice and the following text and disclaimers in all such redistributions of 16 the Apple Software. Neither the name, trademarks, service marks or logos of 17 Apple Computer, Inc. may be used to endorse or promote products derived from the 18 Apple Software without specific prior written permission from Apple. Except as 19 expressly stated in this notice, no other rights or licenses, express or implied, 20 are granted by Apple herein, including but not limited to any patent rights that 21 may be infringed by your derivative works or by other works in which the Apple 22 Software may be incorporated. 23 24 The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO 25 WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED 26 WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR 27 PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN 28 COMBINATION WITH YOUR PRODUCTS. 29 30 IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR 31 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE 32 GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 33 ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION 34 OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT 35 (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN 36 ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 37*/ 38/*================================================================================================== 39 CAGuard.h 40 41==================================================================================================*/ 42#if !defined(__CAGuard_h__) 43#define __CAGuard_h__ 44 45//================================================================================================== 46// Includes 47//============================================================================= 48 49// Super Class Includes 50#include "CAMutex.h" 51 52#if CoreAudio_Debug 53// #define Log_Average_Latency 1 54#endif 55 56//================================================================================================== 57// CAGuard 58// 59// This is your typical mutex with signalling implemented via pthreads. 60// Lock() will return true if and only if the guard is locked on that call. 61// A thread that already has the guard will receive 'false' if it locks it 62// again. Use of the stack-based CAGuard::Locker class is highly recommended 63// to properly manage the recursive nesting. The Wait calls with timeouts 64// will return true if and only if the timeout period expired. They will 65// return false if they receive notification any other way. 66//================================================================================================== 67 68class CAGuard : public CAMutex 69{ 70 71// Construction/Destruction 72public: 73 CAGuard(const char* inName); 74 virtual ~CAGuard(); 75 76// Actions 77public: 78 virtual void Wait(); 79 virtual bool WaitFor(UInt64 inNanos); 80 virtual bool WaitUntil(UInt64 inNanos); 81 82 virtual void Notify(); 83 virtual void NotifyAll(); 84 85// Implementation 86protected: 87#if TARGET_OS_MAC 88 pthread_cond_t mCondVar; 89#else 90 HANDLE mEvent; 91#endif 92#if Log_Average_Latency 93 Float64 mAverageLatencyAccumulator; 94 UInt32 mAverageLatencyCount; 95#endif 96 97// Helper class to manage taking and releasing recursively 98public: 99 class Locker 100 { 101 102 // Construction/Destruction 103 public: 104 Locker(CAGuard& inGuard) : mGuard(inGuard), mNeedsRelease(false) { mNeedsRelease = mGuard.Lock(); } 105 ~Locker() { if(mNeedsRelease) { mGuard.Unlock(); } } 106 107 private: 108 Locker(const Locker&); 109 Locker& operator=(const Locker&); 110 111 // Actions 112 public: 113 void Wait() { mGuard.Wait(); } 114 bool WaitFor(UInt64 inNanos) { return mGuard.WaitFor(inNanos); } 115 bool WaitUntil(UInt64 inNanos) { return mGuard.WaitUntil(inNanos); } 116 117 void Notify() { mGuard.Notify(); } 118 void NotifyAll() { mGuard.NotifyAll(); } 119 120 // Implementation 121 private: 122 CAGuard& mGuard; 123 bool mNeedsRelease; 124 }; 125 126}; 127 128#endif