#include "CVDisplayLink.h" #include CVDisplayLink::CVDisplayLink() : m_bRunning(false) { STUB(); } CVDisplayLink::~CVDisplayLink() { } CVReturn CVDisplayLink::start() { STUB(); if (m_bRunning) return kCVReturnDisplayLinkAlreadyRunning; m_bRunning = true; return kCVReturnSuccess; } CVReturn CVDisplayLink::stop() { STUB(); if (!m_bRunning) return kCVReturnDisplayLinkNotRunning; m_bRunning = false; return kCVReturnSuccess; } bool CVDisplayLink::isRunning() { return m_bRunning; } CVReturn CVDisplayLink::setDisplay(CGLContextObj cglContext, CGLPixelFormatObj cglPixelFormat) { STUB(); return kCVReturnError; }