import type { UUID } from 'crypto' import { useEffect, useRef } from 'react' import { useAppState } from '../state/AppState.js' import type { Message } from '../types/message.js' import { isAgentSwarmsEnabled } from '../utils/agentSwarmsEnabled.js' import { cleanMessagesForLogging, isChainParticipant, recordTranscript, } from '../utils/sessionStorage.js' /** * Hook that logs messages to the transcript * conversation ID that only changes when a new conversation is started. * * @param messages The current conversation messages * @param ignore When true, messages will not be recorded to the transcript */ export function useLogMessages(messages: Message[], ignore: boolean = false) { const teamContext = useAppState(s => s.teamContext) // messages is append-only between compactions, so track where we left off // and only pass the new tail to recordTranscript. Avoids O(n) filter+scan // on every setMessages (~20x/turn, so n=3000 was ~120k wasted iterations). const lastRecordedLengthRef = useRef(0) const lastParentUuidRef = useRef(undefined) // First-uuid change = compaction or /clear rebuilt the array; length alone // can't detect this since post-compact [CB,summary,...keep,new] may be longer. const firstMessageUuidRef = useRef(undefined) // Guard against stale async .then() overwriting a fresher sync update when // an incremental render fires before the compaction .then() resolves. const callSeqRef = useRef(0) useEffect(() => { if (ignore) return const currentFirstUuid = messages[0]?.uuid as UUID | undefined const prevLength = lastRecordedLengthRef.current // First-render: firstMessageUuidRef is undefined. Compaction: first uuid changes. // Both are !isIncremental, but first-render sync-walk is safe (no messagesToKeep). const wasFirstRender = firstMessageUuidRef.current === undefined const isIncremental = currentFirstUuid !== undefined && !wasFirstRender && currentFirstUuid === firstMessageUuidRef.current && prevLength <= messages.length // Same-head shrink: tombstone filter, rewind, snip, partial-compact. // Distinguished from compaction (first uuid changes) because the tail // is either an existing on-disk message or a fresh message that this // same effect's recordTranscript(fullArray) will write — see sync-walk // guard below. const isSameHeadShrink = currentFirstUuid !== undefined && !wasFirstRender && currentFirstUuid === firstMessageUuidRef.current && prevLength > messages.length const startIndex = isIncremental ? prevLength : 0 if (startIndex === messages.length) return // Full array on first call + after compaction: recordTranscript's own // O(n) dedup loop handles messagesToKeep interleaving correctly there. const slice = startIndex === 0 ? messages : messages.slice(startIndex) const parentHint = isIncremental ? lastParentUuidRef.current : undefined // Fire and forget - we don't want to block the UI. const seq = ++callSeqRef.current void recordTranscript( slice, isAgentSwarmsEnabled() ? { teamName: teamContext?.teamName, agentName: teamContext?.selfAgentName, } : {}, parentHint, messages, ).then(lastRecordedUuid => { // For compaction/full array case (!isIncremental): use the async return // value. After compaction, messagesToKeep in the array are skipped // (already in transcript), so the sync loop would find a wrong UUID. // Skip if a newer effect already ran (stale closure would overwrite the // fresher sync update from the subsequent incremental render). if (seq !== callSeqRef.current) return if (lastRecordedUuid && !isIncremental) { lastParentUuidRef.current = lastRecordedUuid } }) // Sync-walk safe for: incremental (pure new-tail slice), first-render // (no messagesToKeep interleaving), and same-head shrink. Shrink is the // subtle one: the picked uuid is either already on disk (tombstone/rewind // — survivors were written before) or is being written by THIS effect's // recordTranscript(fullArray) call (snip boundary / partial-compact tail // — enqueueWrite ordering guarantees it lands before any later write that // chains to it). Without this, the ref stays stale at a tombstoned uuid: // the async .then() correction is raced out by the next effect's seq bump // on large sessions where recordTranscript(fullArray) is slow. Only the // compaction case (first uuid changed) remains unsafe — tail may be // messagesToKeep whose last-actually-recorded uuid differs. if (isIncremental || wasFirstRender || isSameHeadShrink) { // Match EXACTLY what recordTranscript persists: cleanMessagesForLogging // applies both the isLoggableMessage filter and (for external users) the // REPL-strip + isVirtual-promote transform. Using the raw predicate here // would pick a UUID that the transform drops, leaving the parent hint // pointing at a message that never reached disk. Pass full messages as // replId context — REPL tool_use and its tool_result land in separate // render cycles, so the slice alone can't pair them. const last = cleanMessagesForLogging(slice, messages).findLast( isChainParticipant, ) if (last) lastParentUuidRef.current = last.uuid as UUID } lastRecordedLengthRef.current = messages.length firstMessageUuidRef.current = currentFirstUuid }, [messages, ignore, teamContext?.teamName, teamContext?.selfAgentName]) }