source dump of claude code
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1/** 2 * Branded types for session and agent IDs. 3 * These prevent accidentally mixing up session IDs and agent IDs at compile time. 4 */ 5 6/** 7 * A session ID uniquely identifies a Claude Code session. 8 * Returned by getSessionId(). 9 */ 10export type SessionId = string & { readonly __brand: 'SessionId' } 11 12/** 13 * An agent ID uniquely identifies a subagent within a session. 14 * Returned by createAgentId(). 15 * When present, indicates the context is a subagent (not the main session). 16 */ 17export type AgentId = string & { readonly __brand: 'AgentId' } 18 19/** 20 * Cast a raw string to SessionId. 21 * Use sparingly - prefer getSessionId() when possible. 22 */ 23export function asSessionId(id: string): SessionId { 24 return id as SessionId 25} 26 27/** 28 * Cast a raw string to AgentId. 29 * Use sparingly - prefer createAgentId() when possible. 30 */ 31export function asAgentId(id: string): AgentId { 32 return id as AgentId 33} 34 35const AGENT_ID_PATTERN = /^a(?:.+-)?[0-9a-f]{16}$/ 36 37/** 38 * Validate and brand a string as AgentId. 39 * Matches the format produced by createAgentId(): `a` + optional `<label>-` + 16 hex chars. 40 * Returns null if the string doesn't match (e.g. teammate names, team-addressing). 41 */ 42export function toAgentId(s: string): AgentId | null { 43 return AGENT_ID_PATTERN.test(s) ? (s as AgentId) : null 44}