1#pragma once
2
3#include "Tile.h"
4
5class SpringTile : public Tile
6{
7private:
8 int liquidTileId;
9
10protected:
11 SpringTile(int id, int liquidTileId);
12
13public:
14 void onPlace(Level *level, int x, int y, int z);
15
16 void tick(Level *level, int x, int y, int z, Random *random);
17};