1#include "stdafx.h"
2#include "net.minecraft.world.level.biome.h"
3
4PlainsBiome::PlainsBiome(int id) : Biome(id)
5{
6 friendlies.push_back(new MobSpawnerData(eTYPE_HORSE, 5, 2, 6));
7
8 decorator->treeCount = -999;
9 decorator->flowerCount = 4;
10 decorator->grassCount = 10;
11}