1#pragma once
2#include "Feature.h"
3
4
5class HellSpringFeature : public Feature
6{
7private:
8 int tile;
9 bool insideRock;
10
11public:
12 HellSpringFeature(int tile, bool insideRock);
13
14 virtual bool place(Level *level, Random *random, int x, int y, int z);
15};