1#pragma once
2
3#include "Enchantment.h"
4
5class ArrowInfiniteEnchantment : public Enchantment
6{
7public:
8 ArrowInfiniteEnchantment(int id, int frequency);
9
10 virtual int getMinCost(int level);
11 virtual int getMaxCost(int level);
12 virtual int getMaxLevel();
13};