1#pragma once
2
3
4
5class RenderChunksSpuDataIn
6{
7public:
8 CellGcmContextData m_PPUGcmContext;
9 int m_numLists;
10 int m_padding[3];
11 int m_listArray[8000];
12};
13
14class RenderChunksSpuDataOut
15{
16public:
17 uint32_t m_commandBuffer[16*1024]; // 16*4 Kb
18 int m_commandBufferSize;
19};