1#pragma once
2#include "DLCGameRules.h"
3
4class DLCGameRulesFile : public DLCGameRules
5{
6private:
7 PBYTE m_pbData;
8 DWORD m_dwBytes;
9
10public:
11 DLCGameRulesFile(const wstring &path);
12
13 virtual void addData(PBYTE pbData, DWORD dwBytes);
14 virtual PBYTE getData(DWORD &dwBytes);
15};