1#include "stdafx.h"
2#include "DLCManager.h"
3#include "DLCCapeFile.h"
4
5DLCCapeFile::DLCCapeFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Cape,path)
6{
7}
8
9void DLCCapeFile::addData(PBYTE pbData, DWORD dwBytes)
10{
11 app.AddMemoryTextureFile(m_path,pbData,dwBytes);
12}