the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "..\Minecraft.World\Mth.h"
3#include "ChickenRenderer.h"
4#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
5
6ResourceLocation ChickenRenderer::CHICKEN_LOCATION = ResourceLocation(TN_MOB_CHICKEN);
7
8ChickenRenderer::ChickenRenderer(Model *model, float shadow) : MobRenderer(model,shadow)
9{
10}
11
12void ChickenRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
13{
14 MobRenderer::render(_mob, x, y, z, rot, a);
15}
16
17float ChickenRenderer::getBob(shared_ptr<LivingEntity> _mob, float a)
18{
19 // 4J - dynamic cast required because we aren't using templates/generics in our version
20 shared_ptr<Chicken> mob = dynamic_pointer_cast<Chicken>(_mob);
21
22 float flap = mob->oFlap+(mob->flap-mob->oFlap)*a;
23 float flapSpeed = mob->oFlapSpeed+(mob->flapSpeed-mob->oFlapSpeed)*a;
24
25 return (Mth::sin(flap)+1)*flapSpeed;
26}
27
28ResourceLocation *ChickenRenderer::getTextureLocation(shared_ptr<Entity> mob)
29{
30 return &CHICKEN_LOCATION;
31}