the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "System.h"
3#include "net.minecraft.world.level.newbiome.layer.h"
4
5FuzzyZoomLayer::FuzzyZoomLayer(__int64 seedMixup, shared_ptr<Layer>parent) : Layer(seedMixup)
6{
7 this->parent = parent;
8}
9
10intArray FuzzyZoomLayer::getArea(int xo, int yo, int w, int h)
11{
12 int px = xo >> 1;
13 int py = yo >> 1;
14 int pw = (w >> 1) + 3;
15 int ph = (h >> 1) + 3;
16 intArray p = parent->getArea(px, py, pw, ph);
17
18 intArray tmp = IntCache::allocate((pw * 2) * (ph * 2));
19 int ww = (pw << 1);
20 for (int y = 0; y < ph - 1; y++)
21 {
22 int ry = y << 1;
23 int pp = ry * ww;
24 int ul = p[(0 + 0) + (y + 0) * pw];
25 int dl = p[(0 + 0) + (y + 1) * pw];
26 for (int x = 0; x < pw - 1; x++)
27 {
28 initRandom((x + px) << 1, (y + py) << 1);
29 int ur = p[(x + 1) + (y + 0) * pw];
30 int dr = p[(x + 1) + (y + 1) * pw];
31
32 tmp[pp] = ul;
33 tmp[pp++ + ww] = random(ul, dl);
34 tmp[pp] = random(ul, ur);
35 tmp[pp++ + ww] = random(ul, ur, dl, dr);
36
37 ul = ur;
38 dl = dr;
39 }
40 }
41 intArray result = IntCache::allocate(w * h);
42 for (int y = 0; y < h; y++)
43 {
44 System::arraycopy(tmp, (y + (yo & 1)) * (pw << 1) + (xo & 1), &result, y * w, w);
45 }
46
47 return result;
48}
49
50int FuzzyZoomLayer::random(int a, int b)
51{
52 return nextRandom(2) == 0 ? a : b;
53}
54
55int FuzzyZoomLayer::random(int a, int b, int c, int d)
56{
57 int s = nextRandom(4);
58 if (s == 0) return a;
59 if (s == 1) return b;
60 if (s == 2) return c;
61 return d;
62}
63
64shared_ptr<Layer>FuzzyZoomLayer::zoom(__int64 seed, shared_ptr<Layer>sup, int count)
65{
66 shared_ptr<Layer> result = sup;
67 for (int i = 0; i < count; i++)
68 {
69 result = shared_ptr<Layer>(new FuzzyZoomLayer(seed + i, result));
70 }
71 return result;
72}